• The MAYANN Project - Community Update Project
    1,670 replies, posted
just because one class does this thing that every other class also does doesn't suddenly make it the most racist thing ever i am afraid you guys are the racists
Well, they're probably not racists, but they might be perpetuating a racist notion. Important distinction.
[QUOTE=G. Verloren;50099313]Well, "black panther" has its own problematic associations...[/QUOTE] Not to mention copyright. [IMG]https://upload.wikimedia.org/wikipedia/en/5/59/Jungleaction23.png[/IMG]
[QUOTE=RetroMike;50097475]I dunno if this has been suggested yet but this theme is just begging for a pass time map based on this [url]https://en.wikipedia.org/wiki/Mesoamerican_ballgame[/url] I know the mechanics of the games are different but it could still be cool.[/QUOTE] There has been some talk of that in the TF2maps.net thread.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=662091570"]Mannly Mayann's Blings[/URL] [IMG]http://images.akamai.steamusercontent.com/ugc/284099289606549176/7A8015CBCE6F4EBB21E56701BB4E407BE342F7A4/[/IMG] It's not really meant to be exactly Mayan themed but just ancient looking, i guess that also works with the general theme of the update.
[QUOTE=Recurracy;50098759]what the hell does custard have to do with ancient jungle cultures and shit[/QUOTE] mayan mayo
[QUOTE=heinous;50098314][url]http://steamcommunity.com/sharedfiles/filedetails/?id=661889059[/url] [IMG]http://images.akamai.steamusercontent.com/ugc/457488019951922826/8E55BD48453C021F33708BA704C1CE88583F41C9/[/IMG][/QUOTE] As much as I love the gold effect, this looks a lot better IMO. "Caw, caw! I am an eagle of FREEdom, beating hippies from above!" "That's a Mayann headdress, soldier." "ARIZONA still counts as the UNITED STATES!"
[IMG]http://i.imgur.com/CeHTRGb.jpg[/IMG] Well this is like the first thing I have ever submitted, I was thinking instead of peels trailing it would be peeled bananas or little chunks of banana, might figure something else out but im happy with the results. There is a video of it on the workshop page. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=662168640"]http://steamcommunity.com/sharedfiles/filedetails/?id=662168640[/URL]
[QUOTE=JPRAS;50062247][url=http://www.mayannproject.com][img]http://puu.sh/o4W1P/e7035f4184.png[/img][/url] [url=http://www.mayannproject.com][B]Visit the website![/B][/url] Welcome to the Mayann Project's thread. [B]Visit the website above to watch the trailer teaser and learn more about the project![/B] The Mayann Project is a community developed project which focuses on making content for TF2 around the Jungle/Mayan theme. The project has been in development since late 2015, and has now been made public, in order to meet Valve's request, so that it may receive community content submissions and possibly become an official TF2 Community Update. This project has been an active collaboration between many community members, such as The Winglet, The Ronin, Svdl, VLEK, Sparkwire, YM, BANG!, among many others! Post your questions, feedback, suggestions, artwork (concept art, 3d models, workshop submissions, etc) below! [B]Thread F.A.Q.[/B] Q: Is there a deadline for submissions? A: No. Q: Is this a contest? A: No, this is not a contest. It does not have any judges nor prizes. Q: How will the items featured in the SFM be chosen? A: They will be selected by the team behind the SFM video, by workshop popularity, and by accordance with the guidelines. Q: Can I submit older content to the project? A: If your content fits the project's theme, yes! Q: Are weapon submissions allowed? A: Yes.[/QUOTE] This question is off the topic, but can you ask Valve when will Spy vs. Engineer update will come out, or will it even ever come out, JPRAS?
Hey, here's the Johnny Thunder Sniper set I drew: [Img]http://www.imgur.com/rIkkVPo.png[/Img][IMG]http://vignette3.wikia.nocookie.net/lego/images/8/85/Adv051.jpg/revision/latest?cb=20110328190056[/IMG] Sorry for such the shitty artwork. Also, I decided to make the shirt team colored because I think that tan wouldn't be great for team recognition. Just wanted some feedback on this concept. What should I do to make it look better?
[QUOTE=InfectedPotato;50097866]Ikes, bro, slow down on the claiming. Don't get too much on your plate.[/QUOTE] gotta get those self-mades
maybe i'll be able to model a concept sometime soon
[QUOTE=RetroMike;50097475]I dunno if this has been suggested yet but this theme is just begging for a pass time map based on this [url]https://en.wikipedia.org/wiki/Mesoamerican_ballgame[/url] I know the mechanics of the games are different but it could still be cool.[/QUOTE] There used to be a passtime version of [URL="http://tf2maps.net/downloads/rift.610/"]this Mayan-themed map, ctf_rift[/URL], but it seems to have disappeared.
[QUOTE=Rageguy;50100414]maybe i'll be able to model a concept sometime soon[/QUOTE] I do have something I'm working on, so as soon as that's done I'll send it your way! [editline]10th April 2016[/editline] [IMG]http://puu.sh/oczUn/73847873eb.png[/IMG] Current WIP of a gunslinger reskin I'm doing with RageGuy, and I just need an opinion on decorating the bottom cylinder of the gauntlet. Should I go for aztec carvings or maybe team-coloured tiles?
[QUOTE=pogothemunty;50093975]I'd recommend going bigger on the parts that make it unique, and respecting the current shotgun animations. Ideally draw over the weapon type you intend to replace to get a good idea of scale and how each class will hold it.[/QUOTE] How's this now? I made it into a pump action shotgun and color some parts of the weapon with gold and gun metal grey. I do not have a brown pen to color the brown wooden sections though. [url]http://imgur.com/KevrdPj[/url]
[QUOTE=MrAnonymous11;50103201]How's this now? I made it into a pump action shotgun and color some parts of the weapon with gold and gun metal grey. I do not have a brown pen to color the brown wooden sections though. [url]http://imgur.com/KevrdPj[/url][/QUOTE] seriously? "with some gold platings?" don't tell me you're going to hire a concept artist to make a concept art of your concept art...
[QUOTE=heinous;50103311]seriously? "with some gold platings?" don't tell me you're going to hire a concept artist to make a concept art of your concept art...[/QUOTE] Look, I don't want to argue with you. I didn't expect much to have engravings on the weapon to. I don't really mind not having engravings on it. It is optional and it depends on the 3d modellers whether they want to add the engravings or not.
[QUOTE=Dusty-Pixels;50102784]I do have something I'm working on, so as soon as that's done I'll send it your way! [editline]10th April 2016[/editline] [IMG]http://puu.sh/oczUn/73847873eb.png[/IMG] Current WIP of a gunslinger reskin I'm doing with RageGuy, and I just need an opinion on decorating the bottom cylinder of the gauntlet. Should I go for aztec carvings or maybe team-coloured tiles?[/QUOTE] I'd say team color tiles would be less noisy and would add to the model
[QUOTE=MrAnonymous11;50103406]Look, I don't want to argue with you. I didn't expect much to have engravings on the weapon to. I don't really mind not having engravings on it. It is optional and it depends on the 3d modellers whether they want to add the engravings or not.[/QUOTE] Keep in mind a more detailed concept has a better chance to get realized.
Shoot the images aren't working. Nevermind. It won't let me get them from my computer for some reason.
This might be a bit of a stretch, but I want to bring it up as a general suggestion to help the creative flow. Since there are people who believe that the Mayans were visited by aliens, perhaps doing a Mayan themed PD map could fit in the project, and it'd help expand the game mode to have more than one map. Or at the very least there could be Easter eggs in maps referencing the whole mythology. Like space ships hidden outside of the map and in the skybox, or aliens also hidden behind doors or inside of sarcophagus's and whatnot.
[IMG]http://puu.sh/ocI64/7a8f4d4b92.png[/IMG] I'm more than likely went a bit too overboard with the tiling pattern, but I want some opinions on whether this works or not
[QUOTE=Dusty-Pixels;50103858] I'm more than likely went a bit too overboard with the tiling pattern, but I want some opinions on whether this works or not[/QUOTE] Wrong hand
[QUOTE=Rotzloeffel;50098787]This is exactly what I have in mind. Spy does moves like a snake, Sniper pretends to be a crocodile (sydney sleeper set) and only the heavy (gorilla) and the scout shall pretend to be a wild monkey in the jungle. I agree, the demonstration picture i made is misleadingly. It should show the key idea that every class pretends to be a wild animal depending on there character. Incidentally It would be boring, if everybody is a crap throwing monkey. Im looking forward to this taunt but I'd need an animator. All I can do is modelling. Plese let me know if there is somebody who likes to participate to this project.[/QUOTE] Maybe you can help with my idea.
[QUOTE=TheJukebox;50103899]Wrong hand[/QUOTE] That can be easily fixed by flipping it to the right side, dude :v:
[QUOTE=Snowshoe;50100119]gotta get those self-mades[/QUOTE] I'll crosspost this cause it DOES pertain. [QUOTE]Since I'm working on picking up another skill lately and spending a lot of time doing it, dedicating plenty of hours, I'm gonna have to drop some concepts to give myself the peace of mind and time to do it. As of now, I'm dropping any concepts ive claimed except for the following (and any that I've already finished models for, or come close to) [B]-DustyPixels' Crystal Skull and Totem Knife, Bokken for our Scout Set -Hark's Polo/Visor scout set (finished model) -IJCT's Tiki Mask (Finished Model, waiting on texture from void) -YeWelshTabby's Pyro Coat w/turtleneck (Finished model, just waiting forever for harry to get me the textures pls respond harry)[/B] also, anything I've made not from a concept that hats a finished model will also eventually be uploaded. And if I have a concept of yours claimed and its not mentioned here, let me know, it's totally possible I've forgotten about it. If it's something I've already got a model for, I'll keep it.[/QUOTE] dont worry about my plate
[QUOTE=G. Verloren;50093908]See, that'd be the key detail. If they just used their immense energy reserves to blast off and colonize Pluto or whatever, everyone would be happy. Or maybe Valve could... I dunno... ignore the crazies? I mean, would they take people seriously if they complained about portraying Germans, Russians, or Americans as apes? [T]http://2.bp.blogspot.com/-_KPr59U72wU/Tct-MVbDJEI/AAAAAAAAABk/O2K4n8rDIKs/s1600/destroy%2Bthis%2Bmad%2Bbrute.jpg[/T][T]http://www.artic.edu/aic/collections/citi/resources/Rsrc_001678.jpg[/T][T]http://lawrenceweschler.com/static/images/uploads/apeman_poster.png[/T] Seriously, people need to learn what the fuck racism actually is. What makes something racist is suggesting that a behavior or quality is unique and universal to an entire race of people. The above examples of war propaganda are blatantly racist, but making the TF2 mercs act like monkeys really, [I]really[/I] isn't. Telling an Asian kid who solves a tough calculus problem that they're good at math isn't racist, but walking up to an Asian and assuming that [I]because[/I] they are Asian they [I]must[/I] be good at math is racist. Having a single black man with an afro who speaks jive and eats soul food in a Hollywood movie isn't racist, but typecasting [I]all[/I] black actors into such two dimensional characters in [I]hundreds[/I] of movies over [I]decades[/I] of history is racist. Likewise, it isn't racist to have a black man act like an ape if eight white guys are also acting the exact same way right there with him. It'd only be racist (and incredibly so) if the taunt was [I]exclusive[/I] to Demoman for whatever reason. But it isn't, so it's not.[/QUOTE] Reminds me of when somebody was making an all-class noose around the neck for Halloween, and then people started bringing up the KKK because of Demoman :v:
[img]http://i.cubeupload.com/3vZDok.png[/img] [img]http://i.cubeupload.com/CdRZyq.png[/img] Progress was made today.
I'd increase the brightness of the patterns a bit since they are too subtle right now.
[IMG]http://i.imgur.com/oVF5RCc.png[/IMG] I guess this is an another engineer gunslinger skin concept. You can never have enough of those.
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