Final Major Update Speculation V37 - This is the last MUS thread. Speculate in General Chat.
4,863 replies, posted
man, the title of this thread is gonna end up looking really dumb if the update is out within the first ten pages or so
[QUOTE=TWKUK;52306247]man, the title of this thread is gonna end up looking really dumb if the update is out within the first ten pages or so[/QUOTE]
it was named after the Tomorrow For Sure thread of last year, which came out within days of the launch of MyM
[QUOTE=chandlerj333;52306024]Players who are vote-kicked from a Casual or MvM match cannot be re-matched into the match in question for several hours[/QUOTE]
holy fuuuuuuck this is a goddamn blessing for us mvmers
[QUOTE=Cupkek;52306542]holy fuuuuuuck this is a goddamn blessing for us mvmers[/QUOTE]
It makes mvm a little less stressful now.
So will the update be over cooked, under cooked, or just right?
[QUOTE=Stroheim;52306594]So will the update be over cooked, under cooked, or just right?[/QUOTE]
Burnt to a crisp.
[QUOTE=TWKUK;52306247]man, the title of this thread is gonna end up looking really dumb if the update is out within the first ten pages or so[/QUOTE]
And you really think that is going to happen?
I like how the CSGO operation has only been out for a little over a week but there's already a meta to beat each mission without even trying due to how badly the bots are made
[QUOTE=C. Blades;52306649]And you really think that is going to happen?[/QUOTE]
yes
They added some ELO-related protobufs if I'm reading it correctly.
[t]https://feen.us/0tyzgsnmh9vm5fw7onwk.png[/t]
Here you can see they got rid of network packet fields that indicate a singular rank (competitive ranks are just a single number); they've replaced it with more complex ranking numbers (seems there's 3 different rating numbers as well as different types of rating, but it's not clear what that means).
You claim that people cannot rejoin a game they leave under any circumstances
Our tests conclude this is false
[t]https://steamuserimages-a.akamaihd.net/ugc/779533380020683937/B7BBEE58CF81C68237B24BBCA2CA695B1E9215BC/[/t]
[QUOTE=chandlerj333;52307023]You claim that people cannot rejoin a game they leave under any circumstances
Our tests conclude this is false
[t]https://steamuserimages-a.akamaihd.net/ugc/779533380020683937/B7BBEE58CF81C68237B24BBCA2CA695B1E9215BC/[/t][/QUOTE]
what if it was a rejoin and not getting matched into it again?
[QUOTE=valvenews;52305749]
Burke - Andrew Burke - Animator
Captain Chaos - Dario Casali - Mapper (Since HL1)
KellyT - Kelly Thornton - Sound Engineer
jasonb - Jason Brashill - Media Artist
All on that server, either part of the ~15 Dave talked about back in Feb, or all participating in an internal playtest.[/QUOTE]
Here's some more people and their "titles" of that same list.
Brett is most likely Brett Sanborn, coder at Valve.
Binder propably is [URL="http://server2.pelipurkki.fi/~dustin/tf2/binder.jpg"]artist[/URL] at Valve. You've seen this sign in map doomsday too.
Sheila_bear propably points to Sheila Sadeghi, who is junior writer at Valve. So, Jay Pinkerton isn't the only writer for TF2. We might see new angles coming up!
Bank is Bank Charnchaichujit, who also appeared portal2 dev commentary talking about the paint. So either coder/artist. Not really sure.
[video=youtube;stnV0f3RlEA]https://www.youtube.com/watch?v=stnV0f3RlEA&feature=youtu.be&ab_channel=ValveNewsNetwork[/video]
Here is everything I learned from today's crazy crap. Talked to a few people from the server, it was a trip to Valve, and they showed them quite a bit. Sniper is from Adelaide, South Australia.
my game has crashed twice tonight, jill give the mac users a bone
[QUOTE=valvenews;52307306][video=youtube;stnV0f3RlEA]https://www.youtube.com/watch?v=stnV0f3RlEA&feature=youtu.be&ab_channel=ValveNewsNetwork[/video]
Here is everything I learned from today's crazy crap. Talked to a few people from the server, it was a trip to Valve, and they showed them quite a bit. Sniper is from Adelaide, South Australia.[/QUOTE]
Did they actually say the new Valve map was a payload map? I might be wrong about this but just because they used the name pl_thundermountain I don't think the map actually has to be a payload map, I think the actual game mode is set by the game logic in the map.
[QUOTE=ComodoreBluth;52307350]Did they actually say the new Valve map was a payload map? I might be wrong about this but just because they used the name pl_thundermountain I don't think the map actually has to be a payload map, I think the actual game mode is set by the game logic in the map.[/QUOTE]
you never know, it could be a super long KoTH map...
[QUOTE=ComodoreBluth;52307350]Did they actually say the new Valve map was a payload map? I might be wrong about this but just because they used the name pl_thundermountain I don't think the map actually has to be a payload map, I think the actual game mode is set by the game logic in the map.[/QUOTE]
I'm getting conflicting reports now that the video is live. I'll remove the bit about Payload now just to be safe.
Edit : Removed and processing, heard from someone it was Payload, heard from another they don't know. Sorry for any confusion.
[QUOTE=valvenews;52307306][video=youtube;stnV0f3RlEA]https://www.youtube.com/watch?v=stnV0f3RlEA&feature=youtu.be&ab_channel=ValveNewsNetwork[/video]
Here is everything I learned from today's crazy crap. Talked to a few people from the server, it was a trip to Valve, and they showed them quite a bit. Sniper is from Adelaide, South Australia.[/QUOTE]
BRING ON THE THUNDER, THE CRACKING THUNDER THE STRIKING THUNDER
SCMUNDER-JUNGLE-MOUNTAIN!
[B][U]EDIT[/U][/B]:
Oh come on.
Hopefully this jungle theme makes them implement better looking rain, that soundscape sounds very rainy.
[QUOTE=AD/HD;52307348]my game has crashed twice tonight, jill give the mac users a bone[/QUOTE]
Try +gl_pow2_tempmem 1 in launch options.
[QUOTE=Eon Destroyer;52306578]It makes mvm a little less stressful now.[/QUOTE]
[B]Definitely[/B] on Expert. So many people try to fight the meta on it.
[editline]3rd June 2017[/editline]
My biggest concern though with this new update coming out honestly though will just be the server load and bugs with it. I mean it's going to be no surprise that the server is going to be bogged down with the amount of traffic but there still might be some kinks that come out of the update that are nearly unavoidable until implementation when they rear their ugly head.
[QUOTE=vJill;52307396]Try +gl_pow2_tempmem 1 in launch options.[/QUOTE]
Developer reply 2x COMBO
also why not make tf2 do that by default if it fixes a bug?
[QUOTE=valvenews;52307306][video=youtube;stnV0f3RlEA]https://www.youtube.com/watch?v=stnV0f3RlEA&feature=youtu.be&ab_channel=ValveNewsNetwork[/video]
Here is everything I learned from today's crazy crap. Talked to a few people from the server, it was a trip to Valve, and they showed them quite a bit. Sniper is from Adelaide, South Australia.[/QUOTE]
about the score/time note, Jill commented here and we got an update while they were on the server, so being afk in spawn is a valid possibility
Like last year when vnn mentioned facepunch there will probably be a surge in new users coming up
[QUOTE=AD/HD;52307519]Like last year when nvm mentioned facepunch there will probably be a surge in new users coming up[/QUOTE]
You're leaving us in suspense, did Jill's fix work for you?
[QUOTE=ComodoreBluth;52307532]You're leaving us in suspense, did Jill's fix work for you?[/QUOTE]
I was stopped playing tf2 when I saw the post, then I re opened tf2 but couldn't figure out where to put the code and went to go get ready for bed. Some help would be apretiated and I'll look into it tomorrow
[QUOTE=AD/HD;52307547]I was stopped playing tf2 when I saw the post, then I re opened tf2 but couldn't figure out where to put the code and went to go get ready for bed. Some help would be apretiated and I'll look into it tomorrow[/QUOTE]
You need to right click on Team Fortress 2, go to properties and on the general tab click the set launch options and copy in +gl_pow2_tempmem 1
[QUOTE=ComodoreBluth;52307550]You need to right click on Team Fortress 2, go to properties and on the general tab click the set launch options and copy in +gl_pow2_tempmem 1[/QUOTE]
Okay thanks I'll try it tomorrow
[QUOTE=Cupkek;52305292]See you all in 7 months or so[/QUOTE]
nvm lol
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