Dwarf Fortress v13 - Orkel looses a roaring laughter, fell and terrible!
3,876 replies, posted
how do i smelt iron and stuff into something that can be used to make tools and weapons?
[QUOTE=moffe;28335937]how do i smelt iron and stuff into something that can be used to make tools and weapons?[/QUOTE]
You need a smelter and a fuel source. If you have wood you can burn the wood to make charcoal.
[QUOTE=SomeFaggot;28336627]You need a smelter and a fuel source. If you have wood you can burn the wood to make charcoal.[/QUOTE]
If you're lucky in worldgen and find a suitable spot, you can find lignite and bituminous coal to be made into good old coal at a profit of +1 for lignite and +2 for bituminous coal.
thanks for all the help guys going to sleep now and continuing on my mission to learn how to play dwarf fortress tommorow
What happened to magma forges?
You need to have found magma first to be able to see them in the building list.
Why aren't my smelters smelting?
where do i make new tools? its not in the metalsmiths workshop
[editline]28th February 2011[/editline]
also there is lots of bituminous coal in my cave thing but how do i use it for the workshops?
[QUOTE=moffe;28340501]where do i make new tools? its not in the metalsmiths workshop
[editline]28th February 2011[/editline]
also there is lots of bituminous coal in my cave thing but how do i use it for the workshops?[/QUOTE]
Depends which tools you mean.
you need to refine the coal at a smelter, you need something like charcoal to fuel the reaction, which you make at a wood furnace.
[QUOTE=nmagain;28339611]Why aren't my smelters smelting?[/QUOTE]
you really need to be more specific than that.
could be that there's no fuel, no workers or no ore.
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I have recently discovered that making serrated green glass discs is a fantastic way to get all the trader's goods, as a good one can go for more that 1000 dwarfbucks.
one of my dwarves just became a donkey
also my dwarves can make iron bolts fine but when i tell them to make an anvil or pickaxe nothing happens
Gonna start a fort. Been a while since I've played this...
It's already different from the finder having shallow/deep metal and clay/soil. :v:
most of the time, there'll be next to no metal anyway.
Is it just me or did aquifers become more frequent ?
[QUOTE=Pokey McFork;28341514]most of the time, there'll be next to no metal anyway.[/QUOTE]
Three exposed hematite veins on the surface, dig down and found another vein. :smugdog:
[QUOTE=Pokey McFork;28340710]
you really need to be more specific than that.
could be that there's no fuel, no workers or no ore.[/QUOTE]
I have limonite, furnace operators, and charcoal.
[editline]28th February 2011[/editline]
nevermind, they started now. i don't know what happened but i don't really care
How do I survive of thirst during the winter?
Booze.
Grow plump helmets in underground farms and make booze.
Also all the dwarves are highly addicted to booze and will get depressed without.
Edit: If you mean adventure mode you could try to find a tree or a bush near a frozen water source and melt the ice by igniting the tree.
Installed a 12x12 ASCII tileset after using the default one in all my time playing DF.
Glorious even tiles.
[QUOTE=steven688;28342075]How do I survive of thirst during the winter?[/QUOTE]
embark in a warm temperature area
Butchered one elephant, went from 23 meat to 254.
Don't think I'll have problems with food anymore, especially if I start capturing and breeding them...
I can't wait untill building stuff is impelemented, I really want to build a sea side house with my olm-man adventurer, and just live there, hunting whales and sharks.
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and brutalising passers by, of course.
Pfft seaside homes are for suckers, build a 200 layer tall OBSIDIAN CASTLE. It menaces with spikes.
How cruelly ironic, my ONLY miner died in the creation of the garbage/corpse pit. He rested in a bed until he suffocated. :smith:
[QUOTE=spillbert;28354772]Pfft seaside homes are for suckers, build a 200 layer tall OBSIDIAN CASTLE. It menaces with spikes.[/QUOTE]
What if i made it from the shattered bones of my enemies as bricks and used blood and sand for the mortar?
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Ok, for some reason, none of my dwarves have the mental fortitude to brew a drink. I keep getting the 'no empty barrels' error, despite having around about 300 barrels, sitting forlorn and unloved in a stockpile somewhere.
i've mined out an entire z-level, cleared it out, smoothed it out, and my engravers are currently engraving it.
[quote]In this way you could end up with a desert where the stones sing or a forest where the trees bleed, with all sorts of randomly generated creatures and plants that are appropriate to the sphere settings.[/quote]
Oh my goodness
[QUOTE=Pokey McFork;28364604]What if i made it from the shattered bones of my enemies as bricks and used blood and sand for the mortar?
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Ok, for some reason, none of my dwarves have the mental fortitude to brew a drink. I keep getting the 'no empty barrels' error, despite having around about 300 barrels, sitting forlorn and unloved in a stockpile somewhere.[/QUOTE]
Those barrels are probably filled to the brim with plants and fish.
[QUOTE=eatdembeanz;28368697]Those barrels are probably filled to the brim with plants and fish.[/QUOTE]
Checked, no plants, and i have no fish.
Anyway, it fixed itself when some less stupid dwarves arived, just as the last mason when berserk and pulled a kill lever, then fell into the volcano. So that's ok then.
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I found out that you can use ANY material as a tissue.
Including slade.
Slade colossi are Fun.
Anyone have any tips on de-flooding a fort? Digging out some room to lower the overall water amount is not exactly working very well, and I'd rather not lose the fort.
is there any way to store ores and such in barrels?
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