Dwarf Fortress v13 - Orkel looses a roaring laughter, fell and terrible!
3,876 replies, posted
Megaprojects.
I looked in the DF wiki, didn't like any project.
How about making up your own ?
A giant pyramid...an upside down pyramid.
[QUOTE=nmagain;28493545]I looked in the DF wiki, didn't like any project.[/QUOTE]
I had an idea for one... If you have a river
pump a bunch of water into a HUGE reservoir above your fort. Like several z-levels high, and generally massive. Then when it's full of water, FLOOD THE PLANET
I don't know what this would accomplish but it could be cool.
I ordered my squad to kill some pesky spiders, one got mangled before the others arrived and bled to death dragging himself to bed.
Now the spider is long dead and the damned squad have been stood over its corpse the whole time. It won't let me cancel the kill order, although Station overwrites it (But when that's cancelled the kill one comes back) so they can't train and I can't seal the caves.
Does any of you know the game unreal world? ([url]http://www.jmp.fi/~smaarane/urw.html[/url])
Just wanted to ask somewhere how popular this game is.
[QUOTE=juGGa;28495726]Does any of you know the game unreal world? ([url]http://www.jmp.fi/~smaarane/urw.html[/url])
Just wanted to ask somewhere how popular this game is.[/QUOTE]
Seems alright, I've never been much into my country's mythology but checking this out anyway
(my character is a fisher but starts with innate hydrophobia, heh)
Well my character slaughtered a family consisting of man, woman and their child (which ran away to the forest and I had to chase him down with a longbow) Then I made smoked meat out of them and now I just sit on my ass and wait for the winter. :v:
Played it a bit, the concept is nice and execution is okay, but it kinda lacks goals, like DF Adventure Mode. Games like Nethack or Dungeon Crawl have a clearly defined objective which urges you on to play
[editline]8th March 2011[/editline]
The UI is pretty dicks though, doesn't conform to standard roguelike controls at all
[QUOTE=juGGa;28495726]Does any of you know the game unreal world? ([url]http://www.jmp.fi/~smaarane/urw.html[/url])
Just wanted to ask somewhere how popular this game is.[/QUOTE]
Oh god this game
A friend of mine got me to play it, eventually I bought the full version but never got really around to actually fully learning it. I was some huge bulky guy that could take on anyone because of the starting stats, but he had hemophobia (fear of blood). Also, I vaguely remember trying to find some animal tracks in a forest only to find a squirrel that constantly kept climbing up trees, so I chopped down every goddamn tree around it and threw all my belongings at it but didn't even hit the damn thing. Needless to say, I died rather quickly.
I have a project.
If you have a very narrow valley, have your entire fortress hanging in the valley, suspended from the cliffs.
I have a project.
If you have a very narrow valley, have your entire fortress hanging in the valley, suspended from the cliffs.
[QUOTE=Uberman77883;28496730]I have a project.
If you have a very narrow valley, have your entire fortress hanging in the valley, suspended from the cliffs.[/QUOTE]
I did a chasm fortress in 40d, it was pretty hard to design since you couldn't really fit even workshops in some places without blocking all routes
It eventually brought my computer to its knees due to absolutely hellish pathfinding, but it really made me appreciate vertical designs more.
I did a chasm fort in 40d too. Got bored because goblins didn't siege or anything.
Eventually removed all the connecting floors and let it drop into the chasm. :v:
I once made a chasm fortress aswell, then all the zombie batmen and giant cave swallows began feasting on my dwarves.
Batmen are nothing.
[editline]8th March 2011[/editline]
Also Iron Pickaxes rape EVERYTHING when used by a miner.
My first indoor waterfall meeting area is coming together nicely.
Putting finishing touches on the waterfall part before I turn it on.
[url]http://filesmelt.com/dl/dsgafh.png[/url]
I'm a fan of having lavish dining halls.
I'm going to expand it more.
My newly named countess decided that it was absolutely necessary for me to make pig iron items. After checking the wiki because there weren't any pig iron items to make I saw that the only thing pig iron is good for is building material (walls and shit) and to make steel.
What do I do now?
[QUOTE=Boris-B;28502537]My newly named countess decided that it was absolutely necessary for me to make pig iron items. After checking the wiki because there weren't any pig iron items to make I saw that the only thing pig iron is good for is building material (walls and shit) and to make steel.
What do I do now?[/QUOTE]
So sorry to hear about your countess and her unfortunate accident.
Edit: Damn, doubleposted.
As long as you give her a legendary bedroom with nice food establishments she won't care at all.
I always ignore the demands, mandates, and even the justice system, and I've never really gotten a noble below "Happy." It's all about keeping the other thoughts satiated.
Anyone up for a community LP in an evil biome? I already have the fortress started up and so far my two dogs have killed 12 zombies.
[QUOTE=Kyle902;28498813]Batmen are nothing.
[editline]8th March 2011[/editline]
Also Iron Pickaxes rape EVERYTHING when used by a miner.[/QUOTE]
This is why I only recruit miners in adventure mode (not that I've found any soldiers)
[QUOTE=moffe;28436095]none of my dwarfs have died
[editline]5th March 2011[/editline]
also its been around 5-6 years since last immigration[/QUOTE]
Do you have an area designated as a meeting hall, or set a meeting hall?
I can typically get migrants right away by defning a zone as a meeting area.
before I had to call it a night I fear a tantrum spiral has begun.
My mayor got pissed because apparently she'd been elected with my noticing and hadn't recieved the official quarters (And was having a bad day). She threw a tantrum and picked a fight with an axedwarf. She died almost immidiately in hospital.
The old mayor's husband was still living in the fancy private quarters so I evicted him to move in the latest one. On his first night the husband threw a tantrum and strangled the poor bastard in his sleep.
The next mayor happened to be the very same woodcutter who dealt with the previous one's murderer. he got murdered that same night too.
With that final murderer dead, the apparent criminals seemed to be dealt with but everybody who was chums with the many dead has either turned suicidal or furious. As I left I was trying to deal with the issue by vastly expanding the burial chambers and designating more bedrooms in the long unfilled rooms I'd carved out years before.
Kickass new devlog
[quote]I've started work on older bugs now. I have a few more stockpile tweaks to do, and then I think I'm moving on to healthcare. Here's most of what has been done:
stopped some misuse of combat/training bolts
stopped bad haul jobs from choking up job queue indefinitely
fixed problem causing attacks to occur through multiple z levels
made mood dwarves recognize magma workshops/furnaces more regularly
fixed problems with glass material properties
allowed assignment of wood/bone crossbows from uniform screen
made incoming hunters understand their quiver/ammo, fixed armor problem there
cleaned lingering squad/activity info
cleaned up some wood/metal etc. issues in stockpile settings
stopped loading of non-txt files in raw folder
fixed random buffer overflow from attackless creatures[/quote]
Healthcare fixes next :D
[QUOTE=Twistshock;28505812]Do you have an area designated as a meeting hall, or set a meeting hall?
I can typically get migrants right away by defning a zone as a meeting area.[/QUOTE]
i do have a meeting area
Oh man I'm not getting out of this [del]tantrum spiral[/del] full out riot. I couldn't even keep up with building coffins and burial chambers so I've had to convert an incomplete flood of my apartments into a temporary mass grave. It's pretty gruesome, but the hospitals are full of half-murdered legendary dwarves with broken spines and it's the only way deal with the endless dead.
I even resorted to flooding the prison below the great hall and 'purging' several hospital rooms to make may for those who can be treated.
I don't think I'm getting out of this one. I could end it all by letting the hospital purging system wash through the halls, but I'd quite like to see this place in Adventure.
Any ideas?
[QUOTE=cheesedelux;28511532]Oh man I'm not getting out of this [del]tantrum spiral[/del] full out riot. I couldn't even keep up with building coffins and burial chambers so I've had to convert an incomplete flood of my apartments into a temporary mass grave. It's pretty gruesome, but the hospitals are full of half-murdered legendary dwarves with broken spines and it's the only way deal with the endless dead.
I even resorted to flooding the prison below the great hall and 'purging' several hospital rooms to make may for those who can be treated.
I don't think I'm getting out of this one. I could end it all by letting the hospital purging system wash through the halls, but I'd quite like to see this place in Adventure.
Any ideas?[/QUOTE]
Personally, if I get tantrum spirals I tend to separate the fortress into parts by erecting walls and pits (separating the sleeping quarters, stockpiles, workshops and mining areas) and then build an elaborate airlock system to herd the still sane people with no connection to the insane into the stockpiles to let them live in peace, and then do all I can to save those still tantruming.
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/3-9-2011_5-59-12_PM.png[/IMG][/URL]
Heres a sneak peak at the FP community fortress. My year is almost up so who wants to go next?
What're all of those rooms for? Housing?
Sorry, you need to Log In to post a reply to this thread.