Dwarf Fortress v13 - Orkel looses a roaring laughter, fell and terrible!
3,876 replies, posted
I'm having a lot of trouble assigning my military weapons and such. When I give the option of "Choose individual melee weapon" they always take a weapon they are crappy at, even if they are adequate or talented in something else... It's really annoying. Then I have to go and individually assign them weapons.
Also, how do I get refined coal?
[editline]2nd April 2011[/editline]
Nevermind.. the distilled item was not water..
[QUOTE=Teh Soviet;28939131]I'm having a lot of trouble assigning my military weapons and such. When I give the option of "Choose individual melee weapon" they always take a weapon they are crappy at, even if they are adequate or talented in something else... It's really annoying. Then I have to go and individually assign them weapons.
Also, how do I get refined coal?
[editline]2nd April 2011[/editline]
Nevermind.. the distilled item was not water..[/QUOTE]
Refined coal comes from wood furnaces. Or, if you find bituminous coal or lignite veins underground, you can make it from those at a smelter.
[editline]2nd April 2011[/editline]
To assign them weapons just put the weapon type and press M on it to choose the material. So basically if you wanted to assign your brand new steel shortsword, add a shortsword from the equipment menu and change its material to steel. Dwarves will pick the best one available. Same with armor.
My brewer has a pet animal posse of two goats and one poult.
[editline]2nd April 2011[/editline]
Too bad I'm going to have to kill them all if I want to survive.
Can I kill and eat dwarves?
[QUOTE=Teh Soviet;28939235]My brewer has a pet animal posse of two goats and one poult.
[editline]2nd April 2011[/editline]
Too bad I'm going to have to kill them all if I want to survive.
Can I kill and eat dwarves?[/QUOTE]
It worries me that no one has answered. :ohdear:
You can't slaughter pet animals, so your brewer will continue dragging a tail of animals behind him.
And as far as I know, no, you can't butcher dwarfs, or eat dead ones. Only the hippies do that. You're not a hippie, are you? :P
[editline]2nd April 2011[/editline]
[QUOTE=Keyblockor;28938122]I still don't know how Dwarves do that, putting things of the thing their making while it isn't complete.[/QUOTE]
Well, I think it's because I have done literally NOTHING remarkable the dwarfes could engrave. I guess I picked a really boring region on embark, for some reason there are never any ambushes etc.
I probably should go wandering around some caves, or it's gonna be pretty boring pretty soon.
[editline]2nd April 2011[/editline]
I've got another question. This is how a cave looks for me:
[img]http://i.imgur.com/xhyej.png[/img]
Notice the symbols for trees being used to show ores in the stone. Why is that, why doesn't it display the proper symbol?
I'm using Bisasam's Tileset, but the order of the symbols in there isn't changed. Since I never edited any raw files or anything, shouldn't it pick the right symbols?
A bunch of elk birds and badger boars snuck into my fortress... One of the birds horribly mutilated my jewel crafter. He's missing an eye and half of the skin and fat on his head and torso is gone.
Thought it would be the perfect time to test my militia.... it was gruesome. Shows their sparring has paid off.
[editline]2nd April 2011[/editline]
One of the birds killed my miners pet turkey. It ripped its wing off and mutilated its body.
DIS GAEM IS KEWL
[editline]2nd April 2011[/editline]
Somebody puked all over it..
[QUOTE=Keyblockor;28938122]I still don't know how Dwarves do that, putting things of the thing their making while it isn't complete.[/QUOTE]
But if the veil has an image of the veil on it, wouldn't that image also have to have an image of the veil? And that one too? And the image of the image of the image's image as well?
[img_thumb]http://whiteriverandnorthern.net/images/matryoshka_limit.gif[/img_thumb]
.
[QUOTE=Rubs10;28940205]But if the veil has an image of the veil on it, wouldn't that image also have to have an image of the veil? And that one too? And the image of the image of the image's image as well?
[img_thumb]http://whiteriverandnorthern.net/images/matryoshka_limit.gif[/img_thumb]
.[/QUOTE]
:psyboom:
[QUOTE=Rubs10;28940205]But if the veil has an image of the veil on it, wouldn't that image also have to have an image of the veil? And that one too? And the image of the image of the image's image as well?[/QUOTE]
[h2]All craftdwarfship is of the highest quality.[/h2]
Infinite recursion included.
"Urist McDwarf has created Magicrots the Ravager of Failure..."
:aha:
"... The Coal Floodgate."
:saddowns:
I have like 12 Dwarves with some skill in metallurgy, and I got two floodgates in a row from two of my three miners.
My epic hand to hand dwarf "Steven Seagal" fucked the birds up with his fists. Then a cave ogre down in my tunnels ripped off my miners arm or something, so I had to fuck him up too, hehe
[editline]2nd April 2011[/editline]
So when are goblins supposed to siege? And how many normally come? My first shitty fortress here has around 60 people, and a bunch of decent fighters in copper gear... I don't think I'm ready though.
[QUOTE=Teh Soviet;28940320]My epic hand to hand dwarf "Steven Seagal" fucked the birds up with his fists. Then a cave ogre down in my tunnels ripped off my miners arm or something, so I had to fuck him up too, hehe
[editline]2nd April 2011[/editline]
So when are goblins supposed to siege? And how many normally come? My first shitty fortress here has around 60 people, and a bunch of decent fighters in copper gear... I don't think I'm ready though.[/QUOTE]
Your ready. :v:
The first siege you get is usually 9-11 goblins, but after a while they get pretty big.
The biggest I've ever had was around 40-50 goblins with 20 trolls as support, I've heard of ones far bigger then even that though.
I get mass attacked my animals every couple of minutes now... Badgers, crundles, those weird ass half rat half humans...
[editline]2nd April 2011[/editline]
My dwarves are so jam packed in the dining hall during parties, some seem to have to stand outside. Time to expaaaaaaaaaaaand!
Seriously, what's wrong with my DF? Even if I download a vanilla version and don't add any custom Tilesets, it still uses ♣ to display ores in the stone walls, and not £, like it should. Is that normal? Not according to the wiki, does anyone else have this?
EDIT: I'm using an old save, by the way. Did some symbols get an altered usage in the last few versions?
Niiiice, I found an army of centaur people in an underground cavern...
My militia commander made a masterpiece chestnut training sword.
I forgot he was a carpenter.
I see now what you guys mean when you talk of nobles... One of my best axedwarfs wife is a "mayor" and she demands a bunch of rooms, and that we don't export shields. Is it possible to have her killed? Just wondering... Also, don't want her husband to go on a rampage or anything..
[QUOTE=Teh Soviet;28941312]I see now what you guys mean when you talk of nobles... One of my best axedwarfs wife is a "mayor" and she demands a bunch of rooms, and that we don't export shields. Is it possible to have her killed? Just wondering... Also, don't want her husband to go on a rampage or anything..[/QUOTE]
You can't kill nobles! What blasphemy!
However, you might not be able to protect them from all the [url=http://df.magmawiki.com/index.php/DF2010:Unfortunate_accident] Unfortunate Accidents[/url] that might happen to them...
Seriously though, if you do, a new mayor will be elected. It's the same with other nobles, if you kill them, a new one might be elected or arrive in a new migrant wave.
It might be useful to kill the mayor who always demands to produce zinc stuff if you're in a region where no zinc is to be found anywhere, though. The new mayor probably has different preferences, and thus, might make easier-to-fulfill mandates.
Some orge got fucked up by my dwarves when he came down the stairs. I don't know how he was living, his head, both feet, arms, legs, were all torn over him and he was covered in cuts from head to toe. The dwarves freaked the fuck out though and dropped everything after he fell unconscious on the staircase and ran around like nuts.
[QUOTE=Canuhearme?;28936397]How many were you growing? I [I][B]highly[/B] [/I]recommend bringing at least 60 plump helmet spawn with you upon embark.[/QUOTE]
60? Wtf? I only ever bring 11-21 spawn with me, and 31~ plants. Every time a dwarf eats a plant he shits out a seed anyway, and then when your growers get good they start producing more than one plant per seed which then produces one seed per plant and you end up having to throw seeds into the fiery pits because you can't store them all. Bringing 60 is a waste of points that you could spend on actual plants or other useful things.
[QUOTE=Xera;28941497]60? Wtf? I only ever bring 11-21 spawn with me, and 31~ plants. Every time a dwarf eats a plant he shits out a seed anyway, and then when your growers get good they start producing more than one plant per seed which then produces one seed per plant and you end up having to throw seeds into the fiery pits because you can't store them all. Bringing 60 is a waste of points that you could spend on actual plants or other useful things.[/QUOTE]
Well it seems I tend to use them all regardless, and I've found it really does help to jumpstart food production.
[img]http://img6.imageshack.us/img6/7186/89480245.png[/img]
Oh god what.
[img]http://img59.imageshack.us/img59/828/44084418.png[/img]
This is but one part of what it did. A fisherdwarf caught outside died, but there's no report of battle. He died to the flames, I believe. They are consuming everything, and I think it was caused by the titan walking through the brush. And where is this horrific creature?
[img]http://img64.imageshack.us/img64/3391/67467783.png[/img]
Trapped. I have no idea how, but I think its flames formed the clay around it. Its stuck there.
I'm might die of thirst again, because I don't have enough "food storage containers" for my alcohol... Even though Im making barrels day and night.
[editline]2nd April 2011[/editline]
Amass a massive army outside with crossbows, and mine the wall down, har har...
Caravan came, goblins appeared, goblins shot caravan people, who proceeded to chop the goblins into tiny pieces. Unfortunately another dwarf was slain.
Now, how do I butcher skeletons to get bones? Every time I select "butcher a dead animal" it says it can't do that, yet I have two skeletons outside in the refuse pile.
Skeletons are already boned, your dwarves will get them when you assign them something they need :buddy:
I see...
Apparently it wasn't the bones that this crazy dwarf wanted, it was gems. Hopefully he can collect the rest before he goes batshit.
If you're finding that you never have any empty barrels to fill with booze, just press p to bring up the stockpiles menu then hit the * button to increase the amount of barrels your dwarves set aside for brewing.
[QUOTE=Teh Soviet;28942374]I'm might die of thirst again, because I don't have enough "food storage containers" for my alcohol... Even though Im making barrels day and night.
[editline]2nd April 2011[/editline]
Amass a massive army outside with crossbows, and mine the wall down, har har...[/QUOTE]
Using the stockpiles screen reserve some barrels. That way they won't all be taken for storing food and you can keep some exclusively for brewing.
[editline]2nd April 2011[/editline]
[QUOTE=johnlukeg;28942811]If you're finding that you never have any empty barrels to fill with booze, just press p to bring up the stockpiles menu then hit the * button to increase the amount of barrels your dwarves set aside for brewing.[/QUOTE]
gah
Danger averted, though if some horrible monstrosity gets into the fortress through the routes we dug to get the opals needed for the gems, I'm throwing this asshole into a pit.
[editline]2nd April 2011[/editline]
Though I admit the finished product is quite awesome.
[img]http://img829.imageshack.us/img829/3834/crownq.png[/img]
Crown made of adamantine and forgotten beast bones.
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