• Reloading
    89 replies, posted
[QUOTE=Greendead;16006599]This will probably be the stupidest question you'll ever hear, but how do you reload in games? Please read on, it's not what you think. I mean like if your gun can have maximum 30 bullets and you have let's say 23 in it, do you reload or do you have somekind of limit of when to reload? I always reload when I stop shooting, because every bullet counts. I'm asking this because I'm so annoying to my friends for reloading every wasted bullet.[/QUOTE] Depends on the game. If it's a generic shooter where you magically pool all the ammunition together, I'll reload as often as I can. If it's a more realistic shooter, where if you reload you drop the magazine and it's ammo, I'll try to only reload when I'm low.
I'll reload constantly if it's a standard fare FPS like CS:S, unless it's a sniper rifle. In a game that actually drops the whole clip if you reload (including the remaining bullets), I'll usually keep reloading until I realise I've fucked up. lol
[QUOTE=Morbo!!!;16017189]Clips feed the magazine, magazine feeds the chamber, put simply. In old rifles, the magazine is internal, and when reloading a soldier would open the bolt and strip round from the clip into the magazine, and throw away the empty clip. Cycling the bolt feeds another round from the magazine into the chamber. In pretty much all modern small arms save for revolvers, the magazine is detachable. Before entering combat, a soldier will load individual rounds into a magazine by hand, or use a speed-loader which is similar to a clip. When in combat, the magazine is discarded and a new one inserted. The one exception to all this is the M1 Garand. The clip stays inside the rifle until all the rounds have been expended or until the user ejects it. It still has an internal magazine though. Also another notable incorrect use of terminoligy is "Bullet". The bullet is the part of the cartridge which is fired from the barrel. It does not include the casing, propellant or other components, only the bit of lead which flies at high speeds.[/QUOTE] Ahh, I thought I might have got some bits wrong or missed out, thanks for filling in the details. I learned again :v:
It depends. If it's a bullet based system like Half-Life's, I'll reload whenever I'm clear of enemies. If it's magazine based like Battlefield 2, I'll only reload on low ammo or with a shotgun. I usually reload whenever the game lets me do it, even if I only lost one bullet. I found a glitch in Half-Life that let me reload the pistol even with full ammo, and spent quite a lot of time just reloading it simply because I could.
I reload whenever I think I can do it without getting surprised.
I reload for the :c00l: animations, and because it makes me feel badass somehow.
In games like Halo where bullets magically load into other clips, whenever I don't hear shooting. With snipers, after every single shot. In games like Arma, good till the last drop.
I love reloading in the middle of battle.
Sometimes, when I'm bored in World at War, I take fire a bolt-action while holding down reload. I always reload every chance I get, though. Just like everyone else. [QUOTE=RichyZ;16012893]magazine clip who gives a shit, it has bullets[/QUOTE] technically, bro, they're not bullets, they're cartridges
I reload even if one bullet is missing from the clip, I mean, there's no point in not reloading, because in most games your character is magically able to take the bullets out of the magazine you took out and put them into another magazine in the second or two before you put in the next magazine. The only time I don't reload is if I'm turning a corner, or I know there's an enemy near.
[QUOTE=Raiderz;16009240]I have a bad habit of reloading after every kill[/QUOTE] Me too I never reload, one clip is all I need. :clint:
In Half-Life every time I used the pistol I would just keep hitting R to do the reload animation.
[QUOTE=Teh Soviet;16010673]I love Red Orchestras ammunition system. Teaches you to reload only when the clip is done.[/QUOTE] Does it by any chance not bullshit you in the fact that if you remove a clip, with ammo in it, and then throw it away, it doesn't suddenly transfer itself to a magical ammo cache in the bottom right corner of your eyesight? tl'dr: realistic?
[QUOTE=Mr. Someguy;16024399]It depends. If it's a bullet based system like Half-Life's, I'll reload whenever I'm clear of enemies. If it's magazine based like Battlefield 2, I'll only reload on low ammo or with a shotgun. I usually reload whenever the game lets me do it, even if I only lost one bullet. I found a glitch in Half-Life that let me reload the pistol even with full ammo, and spent quite a lot of time just reloading it simply because I could.[/QUOTE] Heh, I did that too, except it was Opposing Force. I pretty much reload whenever I can, even if there's only one bullet missing. OCD FTW.
When it comes to a game like Red Orchestra, and you don't have spare ammo, you have other clips, I don't reload until my clip is empty. Otherwise I end up with 4 or 5 half empty clips. If it's something like TF2, or CS:S, I reload when ever I can.
i reload all the time whenever i can thanks to that hologram in half life 1s training grounds who told me to do so. She also taught me how to jump crouch :D
I reload when I have a full clip to see if the game has the thing where you get an extra bullet in the clip (I'm looking at you crysis)
I used to reload after every little encounter, but now I only reload if I have less than 2/3 of a mag.
I don't reload in high-tensity games like America's Army and Red Orchestra, when you don't know when an enemy is going to come and own you in a millisecond. Also, having five near-empty clips doesn't help.
[QUOTE=Bulmer;16055421]Does it by any chance not bullshit you in the fact that if you remove a clip, with ammo in it, and then throw it away, it doesn't suddenly transfer itself to a magical ammo cache in the bottom right corner of your eyesight? tl'dr: realistic?[/QUOTE] Nope. In RO, you have several spare clips and can only reload bolt-action rifles once you've expended all the rounds. With sniper rifles the rounds are loaded individually. With weapons which use detachable magazines you put it back in a pouch if it still has rounds in it, otherwise it's discarded. So say if I had a PPS-43, and I fire 10 rounds from the mag, I'll have 22 left. I reload. Eventually, after using up every remaining mag I'll get back to the one with 22 rounds. The ammo doesn't transfer its self between magazines. [editline]09:06PM[/editline] [QUOTE=sam2d2;16140875]I reload when I have a full clip to see if the game has the thing where you get an extra bullet in the clip (I'm looking at you crysis)[/QUOTE] [B]Maga[/B]fucking[B]zine![/B] How many times does it need to be said? I might even make a thread about it. fUcK! [editline]09:06PM[/editline] [QUOTE=Morbo!!!;16017189]Clips feed the magazine, magazine feeds the chamber, put simply. In old rifles, the magazine is internal, and when reloading a soldier would open the bolt and strip round from the clip into the magazine, and throw away the empty clip. Cycling the bolt feeds another round from the magazine into the chamber. In pretty much all modern small arms save for revolvers, the magazine is detachable. Before entering combat, a soldier will load individual rounds into a magazine by hand, or use a speed-loader which is similar to a clip. When in combat, the magazine is discarded and a new one inserted. The one exception to all this is the M1 Garand. The clip stays inside the rifle until all the rounds have been expended or until the user ejects it. It still has an internal magazine though. Also another notable incorrect use of terminoligy is "Bullet". The bullet is the part of the cartridge which is fired from the barrel. It does not include the casing, propellant or other components, only the bit of lead which flies at high speeds.[/QUOTE] Just putting this here seeing as it's at the top of a page.
:cawg: [highlight]NOONE GIVES A SHIT CLIP IS A SLANG TERM FOR MAGAZINE[/highlight]
[QUOTE=hexpunK;16015104]The illiteracy in this thread amazes me :geno: Most of the guns your firing use MAGAZINES, Assault rifles, pistols, sub machine guns, they all use magazines, not clips. Only old guns and some guns designed to hold smaller amounts of ammo use clips if I remember rightly. (Thank you Weaboo weaponry for teaching me) I reload whenever I feel safe, or after a fight in which I have killed everyone I see (I normally die first anyway) If I do get unlucky and run low mid fight, I run like fuck to cover or something just so I can attempt to reload. I rarely ever let the magazine run dry as most games don't punish you for throwing half of one away.[/QUOTE] You know someone's dick is small when they argue over gun shit on the net.
I have reloading OCD.....Always reload even when it's like 29/30. Can't stand watching people who NEVER manually reload though, even when there is no fighting and they have 3/30.
If the magazine is 50 bullets I shot like 5-15 bullets, then I reload.
i reload if i dont have a full [b]clip[/b] :cool:
I reload whenever I get the chance. Even if it is just a millisecond of a break in combat.
I reload every time I shoot, and sometimes I shoot one round just so I can reload again.
I reload [I]all[/I] the time. Unless I'm playing a game that reloads on a clip-by-clip basis, as opposed to essentially a pool of bullets, in which case I reload around the 1/3 to 1/4 magazine remaining. [I]Unless[/I] I'm playing Red Orchestra. Then I pretty much only reload when I run out of bullets or I'm clearly close to running out of bullets.
In games like RO where it's magazine based instead of bullet amount based, only after firing 60-70% of the magazine. Otherwise, almost after I kill anything/a firefight
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