• Your favorite DEAD source mods
    114 replies, posted
[img]http://fov120.net/media/share/20060710-TitanWarsReloaded.jpg[/img]
The [url=http://www.moddb.com/mods/project-hull-breach]Hull-Breach[/url] mod. I remember seeing how it would be "Operation Flashpoint in space" in terms of realism but I never know why the team disintegrated.
[QUOTE=wewt!;16122560]ZM is dead, but ZM: Black Edition is getting released today. [url=http://www.zombiemaster.org/smf/index.php?topic=8915.0]Link.[/url] [img]http://img129.imageshack.us/img129/4455/zmbluevelvetrc10006.jpg[/img][/QUOTE] Looks awesome. I always preferred Zombie Master over Zombie Panic: Source.
I'm downloading ZM:BE Right now :haw:
[QUOTE=Global_Compass;16129613]I'm downloading ZM:BE Right now :haw:[/QUOTE] This.
Suicide survival isn't dead. 1.2 is still being worked on. Albeit really slowly.
[QUOTE=power-mad;16048077]Obsidian Conflict. It was half life 2 coop done right, but then synergy got steam support and killed it.[/QUOTE] Yeah, I had a lot more fun in Obsidian Conflict than I ever did in Synergy. I especially loved that fishing level where people would pull up random shit. I always lol'd hard when suddenly a giant tentacle got pulled out of the water and killed everybody. And the level design of the more serious cooperative levels were a lot more intricate and fun than anything in Synergy.
Wiimote mod.
[QUOTE=gnome;16131692]Yeah, I had a lot more fun in Obsidian Conflict than I ever did in Synergy. I especially loved that fishing level where people would pull up random shit. I always lol'd hard when suddenly a giant tentacle got pulled out of the water and killed everybody. And the level design of the more serious cooperative levels were a lot more intricate and fun than anything in Synergy.[/QUOTE] May I remind you that the mod [b]isn't[/b] dead.
[QUOTE=mixshifter;16133190]May I remind you that the mod [b]isn't[/b] dead.[/QUOTE] It realy isn't that alive either, its some sort of comatose state. [editline]08:55AM[/editline] [QUOTE=Case-Sensitive;16089415]No it hasn't have you check the site?[url]http://www.nomoreroominhell.com/[/url][/QUOTE] They have a Level designer from Crytek on the team. wow.
Rogue Threat - God damn this was a promising motherfucker right there. [url]http://www.moddb.com/mods/rogue-threat[/url] A combine tank? Holy shit yes. A synth that's bigger and meaner than a strider? [highlight][i]Hell fucking yes.[/i][/highlight] [img]http://media.moddb.com/images/mods/1/5/4744/23167.jpg[/img] [img]http://media.moddb.com/images/mods/1/5/4744/24441.jpg[/img] [img]http://media.moddb.com/images/mods/1/5/4744/33437.jpg[/img]
Sourceforts
[QUOTE=ashxu;16052400]Zombie Panic is where it's at.[/QUOTE] You can't create your own zombies in Zombie panic and there is only one type in that game
[QUOTE=SilverHammer;16051261]IDK if it's dead since I haven't played it in 2 years but PVK II[/QUOTE] PVK is not dead dummy
[QUOTE=wewt!;16122560]ZM is dead, but ZM: Black Edition is getting released today. [url=http://www.zombiemaster.org/smf/index.php?topic=8915.0]Link.[/url] [img]http://img129.imageshack.us/img129/4455/zmbluevelvetrc10006.jpg[/img][/QUOTE] Do you need the original ZM for this, or could I just download Black Edition?
sourceforts
[QUOTE=thespectator;16052358]I liked Sourceforts, but then it died, came back briefly then died again.[/QUOTE] what is up with people saying source forts is dead? I play it all the time now and there is at least 3 servers on at night that have almost maxed 32 player count. btw I live in UK atm so maybe the brits love it still. ok ill go on it right now as of 9:03 UK time and report back how many servers are up atm just as I thought. there are servers galore. one is full and the other 3 are half full and 5 with 1-3 people
-snip-
[QUOTE=Odellus;16195738]PVK is not dead dummy[/QUOTE] Are they still updating it like I said I haven't played it..or any other source game for that matter, in a little over 2 years.
[QUOTE=dcalde78;16195843]Do you need the original ZM for this, or could I just download Black Edition?[/QUOTE] nope
Sorry, you need to Log In to post a reply to this thread.