[QUOTE=Jon-Ace;20930266]Made it myself. :buddy:
[editline]11:02PM[/editline]
New devlog made me cream myself.
inb4orkel[/QUOTE]
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF it sounds so close, pleeease be released within a few days
[editline]12:52PM[/editline]
oh god
[quote=toady]
Ah, I should say that I was talking about 17 releases over a short period being a bandwidth problem. [b]I think a release a week will probably be okay as long as I've got a few mirrors working.[/b] I'm not really sure, since we haven't had a delay this long for this many people before.[/quote]
WHAAAT
[editline]12:54PM[/editline]
fuck it means one release per week, not in a week
[editline]12:57PM[/editline]
BUT STILL it might only take a few days considering the newest devlog
I should have seen it coming.
Honestly, though in some ways I can't blame them, getting any sort of sustenance out of these mountains take a lot of work and time, but there are simple limits to how much you can take out. Eventually you go over.
So here I am, barely 20 and exiled. For being "expendable". There are 6 others with me, and 400 total. We got a wagon and supplies for starting over. Others got a sword. Straight through their necks. Suppose I can be thankful for something.
Canu didn't seem like the type they'd let go so easily. Finding a legendary warrior is one thing, but finding one from 900 years ago, who was at the front of the First War, encased in ice? Really though, science is secondary to survival, and Canu is weak from 900 years of cooling off. He is a very gentle man, not what you would expect out of "The Neckblade".
Medik is another poor soul whose scientific efforts came up for naught in the bureaucratic scale of things. She carries so many types of alcohols and herbs, that I simply ran out of stones to document them on, so honestly, I think we lost half of them on the trip over.
Most of the others won't speak with me, not that it's insulting, they won't speak to anyone.
Clanratc did for a time, but eventually took to killing every animal we found on the trail. Apparently as a Blacksmith he didn't "qualify", but his young daughter did, despite having no work skills yet, though "skills" is arbitrary now. I think he killed about 20 guards before they could restrain him. They were going to just execute him, but Canu managed to talk them into letting him come with us. All he said was that he'd rather he stayed and killed another batch before going.
Finally, after about a month we arrived. Trip was uneventful, thank Armok, the Orcs are rumored to be on the human warpath again.
This mercifully leads them southward. It won't be long though.
[img]http://filesmelt.com/dl/Arrival.png[/img]
We took to simple idea, dig a small walled up hole at the top, have our main entrance at the bottom, near the brook. If the Orcs finish early, we'll at least be able to hole up until they get bored, or until I devise enough ways to let them die at the hands of stones.
A season by Armok, and I had yet to write. Much work has gone into our hovel so far, but we have just the basics, and are still eating the soon to be rotting supplies, and sleeping outside the hovel even. Soon, soon we will be sustainable.
[img]http://filesmelt.com/dl/Hovel.png[/img]
Touch?
He's a pedo, kill him before he strokes baby dwarf beards!
[editline]07:20AM[/editline]
[QUOTE=Teh Soviet;20930972]The valley area my dwarves inhabit isn't reachable my the traders because it's on a mountain, so I made a long tunnel reaching out into the open world. Where should I build the depot? The tunnel is 3 tiles wide.
[editline]03:51AM[/editline]
Wow, my miner is like superman. He's "unbelievably agile, very strong, touch, high master farmer" and many others. What a badass. Plus the crippled cat is his pet.[/QUOTE]
frogot to quote.
[editline]07:23AM[/editline]
[QUOTE=kayOkay;20933522]Made me lol.
Lost a huge chunk of my fortress due to flood, playing in aquifers is a great challenge (you are guaranteed to lose) :D[/QUOTE]
I build out of wood, use magma pools( they can go through an aquifir and win, just drain it first)
Build out of wood, request metal and stone at caravan time.
Creating a platinum nugget stockpile while I still only have 7 Dwarves wasn't exactly a smart idea.
My Dwarves are spending all their time lugging platinum nuggets halfway across the map (luckily there aren't any wild creatures to try and kill them, besides that Werewolf of course.)
I'm going to name the Dwarves after people here, since that is sort of a tradition.
[editline]09:55AM[/editline]
[QUOTE=Libertas;20935044]I should have seen it coming.
Honestly, though in some ways I can't blame them, getting any sort of sustenance out of these mountains take a lot of work and time, but there are simple limits to how much you can take out. Eventually you go over.
So here I am, barely 20 and exiled. For being "expendable". There are 6 others with me, and 400 total. We got a wagon and supplies for starting over. Others got a sword. Straight through their necks. Suppose I can be thankful for something.
Canu didn't seem like the type they'd let go so easily. Finding a legendary warrior is one thing, but finding one from 900 years ago, who was at the front of the First War, encased in ice? Really though, science is secondary to survival, and Canu is weak from 900 years of cooling off. He is a very gentle man, not what you would expect out of "The Neckblade".
Medik is another poor soul whose scientific efforts came up for naught in the bureaucratic scale of things. She carries so many types of alcohols and herbs, that I simply ran out of stones to document them on, so honestly, I think we lost half of them on the trip over.
Most of the others won't speak with me, not that it's insulting, they won't speak to anyone.
Clanratc did for a time, but eventually took to killing every animal we found on the trail. Apparently as a Blacksmith he didn't "qualify", but his young daughter did, despite having no work skills yet, though "skills" is arbitrary now. I think he killed about 20 guards before they could restrain him. They were going to just execute him, but Canu managed to talk them into letting him come with us. All he said was that he'd rather he stayed and killed another batch before going.
Finally, after about a month we arrived. Trip was uneventful, thank Armok, the Orcs are rumored to be on the human warpath again.
This mercifully leads them southward. It won't be long though.
We took to simple idea, dig a small walled up hole at the top, have our main entrance at the bottom, near the brook. If the Orcs finish early, we'll at least be able to hole up until they get bored, or until I devise enough ways to let them die at the hands of stones.
A season by Armok, and I had yet to write. Much work has gone into our hovel so far, but we have just the basics, and are still eating the soon to be rotting supplies, and sleeping outside the hovel even. Soon, soon we will be sustainable.
[/QUOTE]
Is this the same Canu that went into a martial trance during a siege and slaughtered 30+ Orcs before dying? :buddy:
Name one Matthaeus
[QUOTE=Canuhearme?;20935494]Creating a platinum nugget stockpile while I still only have 7 Dwarves wasn't exactly a smart idea.
My Dwarves are spending all their time lugging platinum nuggets halfway across the map (luckily there aren't any wild creatures to try and kill them, besides that Werewolf of course.)
I'm going to name the Dwarves after people here, since that is sort of a tradition.
[editline]09:55AM[/editline]
Is this the same Canu that went into a martial trance during a siege and slaughtered 30+ Orcs before dying? :buddy:[/QUOTE]
We'll bend physics just like good little dwarves and say, yes, it is.
But you're completely out of practice, so I need to train you again. :3
[QUOTE=Orkel;20934937]FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF it sounds so close, pleeease be released within a few days
[editline]12:52PM[/editline]
oh god
WHAAAT
[editline]12:54PM[/editline]
fuck it means one release per week, not in a week
[editline]12:57PM[/editline]
BUT STILL it might only take a few days considering the newest devlog[/QUOTE]
Swebonny cancels Read Thread: Went insane.
Anyone know some good tilesets that don't take away from any of the qualities in the game?
[QUOTE=Teh Soviet;20936748]Anyone know some good tilesets that don't take away from any of the qualities in the game?[/QUOTE]
Dystopian Rhetoric.
Qualities? You mean like keeping the ascii but just more polished?
Man... I suck at Adventure Mode. I can barely find where a trader is (and then only in a human town), I never have anything to sell, and I can't seem to get a hold of supplies.
Any idea on how to find my old, abandoned fort quickly? There are a LOT of supplies there and it would make everything MUCH easier for me.
Best way is to just find one of the civilisations you traded with and ask about location 100s of times until your fort shows up, then it'll be on the map.
I'm going to attempt to get a dfterm fortress up. (all you need is a telnet client, i suggest PuTTY)
I'll set it up once enough people show interest.
Christ. I went and got that most popular detailed tileset and restarted.
After my second migrant wave arrived, the framerate went to hell.. Wtf? I have 4 gigs of ram and a 9800 gts.
[editline]05:51PM[/editline]
lolol, its back to normal now :)
How can I make my Adventure mode character a Tentacle demon?
[QUOTE=Teh Soviet;20938380]Christ. I went and got that most popular detailed tileset and restarted.
After my second migrant wave arrived, the framerate went to hell.. Wtf? I have 4 gigs of ram and a 9800 gts.
[editline]05:51PM[/editline]
lolol, its back to normal now :)[/QUOTE]
the 9800GTS has almost nothing to do with it
[QUOTE=Teh Soviet;20938380]Christ. I went and got that most popular detailed tileset and restarted.
After my second migrant wave arrived, the framerate went to hell.. Wtf? I have 4 gigs of ram and a 9800 gts.
[editline]05:51PM[/editline]
lolol, its back to normal now :)[/QUOTE]
RAM and video card don't really matter for this game, it hardly uses any RAM and the video card is also almost unused.
It just eats every bit if CPU power it can get, and doesn't support multithreading...
holy fuck @ new devlog.
it's gonna be the 27thhhh
[QUOTE=Teh Soviet;20930972]
[editline]03:51AM[/editline]
Wow, my miner is like superman. He's "unbelievably agile, very strong, touch, high master farmer" and many others. What a badass. Plus the crippled cat is his pet.[/QUOTE]
thats 'superman' at all
get a soldier who is superdwarvenly tough, perfectly agile, and ultra-mighty, with legendary wrestling, hammerdwarf, armor-wearing, and shield-using, wearing full masterwork Adamantine armor (chain and platemail) and tell me what superman is
Don't suppose the new version will support multithreading? Or at least an update in the future?
How do I install Dystopian Rhetoric? I'm using 40d19.
Just copying the files to the game folder doesn't seem to work.
[QUOTE=Thorny;20938833]holy fuck @ new devlog.
it's gonna be the 27thhhh[/QUOTE]
Oh my god!
Where does it say that, for some reason I can't access the site.
[QUOTE=NotMeh;20938423]How can I make my Adventure mode character a Tentacle demon?[/QUOTE]
You gotta' find the text file with all of the Tentacle Demon data, copy it over to the init file, set it to playable, edit a bunch of files (if you don't want them exactly like Dwarves).
I can't really explain it that well. Sorry...
Also, I can't figure out how to equip my Demon. All of the clothing I found in my fortress was all "small such-and-such". On the plus side, I found an iron two-handed sword, just before getting mobbed by about 6+ Rat/Batmen. All of them got destroyed pretty quickly.
Interestingly enough, I keep seeing messages of Olmen and other creatures falling in to chasms. I don't remember one of those being around. :v:
[QUOTE=clanratc;20939303]Oh my god!
Where does it say that, for some reason I can't access the site.[/QUOTE]
Doesn't say the 27th anywhere, it's just Thorny's prediction based on the devlog :v:
I just busted a skeletal cougar in the head with a gold coin I was carrying and the head came clean off. :byodood:
[editline]01:46PM[/editline]
Broke my automerge, Orkel.
I tried to trade with the elven caravan, and they didn't really have anything I need, besides a few seeds. So I clicked "seize marked" and the elves said "Take it we cannot stop you."
Was this a good idea?
[QUOTE=Teh Soviet;20939602]I tried to trade with the elven caravan, and they didn't really have anything I need, besides a few seeds. So I clicked "seize marked" and the elves said "Take it we cannot stop you."
Was this a good idea?[/QUOTE]
Hell yeah, fucking Elves deserve it for questioning your use of coal to aid in [B][I]global warming![/I][/B]
Of course, once you get into Elven archers they begin to get annoying.
[QUOTE=Libertas;20934533]Yep, name a profession, I'll put in wherever there is room, either with starters or migrants.[/QUOTE]
can I be a mechanic? :D
Holy shit, 26 migrants just arrived in one wave, is that normal?
Holy shit, I love this Demon. Here are some pictures.
My guy has some seriously [URL="http://img.photobucket.com/albums/v674/CeryusOfDarkstar/RocketWolf.png"]AMAZING[/URL] strength. Look at the distance I covered with that corpse! :hist101:
That also goes for the poor creature who [URL="http://img.photobucket.com/albums/v674/CeryusOfDarkstar/Wolfsplosion.png"]hits anything[/URL] mid-flight. Dear lord. :byodood:
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