Has anyone noticed it is the same 3 people in this thread. constantly complaining about the same thing?
Guys... Maybe its time to just
[img_thumb]http://i52.tinypic.com/s66h3r.jpg[/img_thumb]
[editline]31st March 2011[/editline]
And people complaining that Crysis 2 isn't a tech demo. You guys :frog: too please.
I got this "friend" who thinks Crysis 2 is boring and it sucks. He is going to sell Crysis 2 for Black Ops. :lol:
[QUOTE=Kopimi;28905885]Using cute sentences that overuse extravagant vocabulary to give off an aura of intelligence[/QUOTE]Swoosh!
[quote]Why is Crysis 2 in comparison to Crysis and Crysis: Warhead so barren in terms of graphics?[/quote]A desert is barren. Crysis 2 is not set in a desert. It is set in a city. Crysis is set in a jungle. How the hell do you make a city look as un-barren as a jungle does? Barren was hardly the first thing to pop into my mind when I first saw Crysis 2, so it's probably subjective in either case.[quote]Cryengine 3 is more than capable of pumping out fantastic graphics like those in Crysis, yet we still get a "console ready" version across all platforms.[/quote]You cannot use your argument as a supporting base of YOUR ARGUMENT.[quote]Why would there be no advanced graphical settings in Crysis 2? This is [b]Crysis 2[/b] we're talking about, sequel to the blowout benchmark game Crysis?[/quote]Well, one potential answer is that EA was rushing them. Considering how EA's become more and more console-centric in recent times, they may have even just told Crytek to focus on the console version and not waste time on the PC one. After all, developers work at the whims of publishers, and Crytek certainly haven't been acting as though they don't care about the PC. EA, on the other hand... [quote]Why would they leave out advanced technical settings in the PC version, it's obvious that they'd be necessary, oh right, unless they didn't give us advanced graphics in the first place. [/quote]Necessary? You can run the game, can't you?[quote]Why would Crysis 2, running on the already DX11 equipped Cryengine 3 not ship with anything but DX9? Even DX10 would be a step up, yet we're limited to 9. [/quote]There was news before the release that NVIDIA had signed a deal with EA to have them delay the release of the DX11 renderer. However, there's also that it seems Crytek never got around to putting something substantial into it in the first place - after all, considering the supposed developer's comments on having 16ms to do stuff in, it seems they might just not have thought of anything to do. Perhaps they were strapped for time before the release as well, which is certainly plausible if you believe EA was pressuring them.[quote]Crysis was very interesting because you were constantly micromanaging your suit powers, you selected armor when you needed armor, you selected speed when you need speed (Speed being completely omitted now, replaced by sprint which lacks faster reloading, faster walking, etc), you cloaked when you needed to and you went into strength when you needed to, which let you jump higher, punch harder, throw further, and reduce recoil when firing, not to mention the fact that you could pick up Koreans and throw them halfway to the fucking sun.[/quote]Perhaps it was a case of them hearing that people didn't like micromanaging things and deciding "Well, let's just make things simpler!"?
One way to explain it is that the Nanosuit 2 is somewhat streamlined - but also that Alcatraz, being shoved into it while unconscious, has no idea how the fuck to use the damn thing in ways other than what it tells him (i.e. "This suit has binoculars, and an armour mode, and it can cloak. It also enhances your mobility. Thank you for using the Nanosuit 2. Beep." "What.")
So, to reiterate;[quote]- Why did it only ship with DirectX 9?
- Why didn't it ship with advanced graphical options?
- Why the "Press Start to Begin" on the beginning screen (I know it was patched)?[/quote]Rushed development, most likely, combined with a severe case of not really caring.[quote]- Why remove many features from Crysis in favor of oversimplified controls that are controller ready, even on the PC version?
- Why is there no keyboard driven leaning?[/quote]Why rework an entire game when what you have now works pretty well? After all, it'd take a lot of effort to make the game play like the original Crysis again, and in the end they probably figured it wasn't worth it.[quote]- Why the lack of physics interaction with foliage and the general environment?[/quote]Because New York isn't a tropical jungle?[quote]- Why the massive overuse of bloom and motion blur, if not to cover up detail lacking environments?[/quote]It gives the game a unique look, helps remove aliasing, and looks a hell of a lot nicer than without - overuse is subjective.[quote]- Why the terrible field of view[/quote]Subjective.[quote]- Why is there less graphical detail?[/quote]Nostalgia goggles.
Considering how similar the multiplayer bits are, except that Black Ops actually works, not a bad decision.
I just beat the game. I enjoyed it. I don't give a fuck if it was more consolized, it was solid, it still looked really damn pretty (especially when you saw the city lights and fires at night like in the beginning) and I loved the musical score. Hans Zimmer is the shit.
I've yet to play MP, but I'm gonna hold off for obvious reasons. I'm very prone to rage, and hackers will make me rage easily.
Wait, didn't a video that came out 3 days before Crysis 2 show a radial menu being used to select suit modes and customizations?
Yeah it still exists. Just hold down your middle mouse button.
Why do I keep hearing that the game is 10 to 12 hours long? I finished the game on the 360 and it tells me I have played the campaign for only 6 hours.
[QUOTE=certified;28906179]Wait, didn't a video that came out 3 days before Crysis 2 show a radial menu being used to select suit modes and customizations?[/QUOTE]
You shouldn't use that in MP though.. very inefficient.
Multiplayer on 360 seems to be fine for me.
I remembered there was a secret medal for tea bagging people. Those 10 kills were probably the most fun I've had so far in multiplayer. There is another funny one called Drunk and Disorderly and it's where you have to be at the bottom of the scoreboard 3 matches in a row after 11:30 PM. Oh Crytek, you crack me up.
Here's a thread on the MyCrysis forums listing all of the secret task medals.
[url]http://www.mycrysis.com/forums/viewtopic.php?f=40&t=17601[/url]
[QUOTE=Whatsinaname;28906272]Why do I keep hearing that the game is 10 to 12 hours long? I finished the game on the 360 and it tells me I have played the campaign for only 6 hours.[/QUOTE]
It's bullshit. Any average gamer can beat this in 6-7 hours. My first playthrough was 5 hours and 54 minutes. Was a little disappointed but the campaign was awesome nonetheless.
[QUOTE=Whatsinaname;28906272]Why do I keep hearing that the game is 10 to 12 hours long? I finished the game on the 360 and it tells me I have played the campaign for only 6 hours.[/QUOTE]
I'm pretty sure the campaign hour tracker thing doesn't count the time from when you die and reload a checkpoint. It said I beat it and 5 hours 32 minutes, yet both Steam and Xfire said I played it for 8 hours and I didn't play MP at all...
No idea how it'd take you 12 hours to beat it though.
Apparently this game does have prestige mode in it.
"Nanosuit reboot"
lol.
Play 3 games together, thinking I am incredibly lucky because I haven't lost connection or had rank reset.
Start 4th game, tear shit up with silenced nova, complete 50 kill challenge.
Lose connection to host.
Last 3 games stats erased.
This game is really really bad.
[QUOTE=Teh Zip File;28906407]I'm pretty sure the campaign hour tracker thing doesn't count the time from when you die and reload a checkpoint. It said I beat it and 5 hours 32 minutes, yet both Steam and Xfire said I played it for 8 hours and I didn't play MP at all...
No idea how it'd take you 12 hours to beat it though.[/QUOTE]
I've been playing since release with a lil bit of MP thrown in (I'm level 13, started at 5) and I've yet to beat it. I know I'm getting close though, just killed [sp]the cell general[/sp]
I like to play nice and easy, making stealth approaches and such. I actually played through most of that lighthouse level with not making a single kill. Stealth Enhance works wonders though of course, I virutally use no energy when crouch walking while stealthed. I felt bad that the Cell bad guys were only fighting me under orders despite wanting to fight aliens so I would only kill nessicary ones :(
[editline]31st March 2011[/editline]
[QUOTE=Sharp_Shooter;28906386]I remembered there was a secret medal for tea bagging people. Those 10 kills were probably the most fun I've had so far in multiplayer. There is another funny one called Drunk and Disorderly and it's where you have to be at the bottom of the scoreboard 3 matches in a row after 11:30 PM. Oh Crytek, you crack me up.
Here's a thread on the MyCrysis forums listing all of the secret task medals.
[url]http://www.mycrysis.com/forums/viewtopic.php?f=40&t=17601[/url]
It's bullshit. Any average gamer can beat this in 6-7 hours. My first playthrough was 5 hours and 54 minutes. Was a little disappointed but the campaign was awesome nonetheless.[/QUOTE]
Lol I got that medal one of my first nights playing the game :v:
I liked the game, but it could have been so much better, I kind of feel let down. I like a lot of things about the game and the story and how it elaborated and expanded it from the first (especially now that it seems a lot more descriptive and scientific in relation to the nano-suit) but it seems so disappointing because the videos leading up to release make it seem a whole lot better then what I thought it was.
The things I didn't really like were (towards the singleplayer):
The short story,
The small linear maps,
The inability to save on the fly,
The nano-catalyst not saving/not picking up/not dropping
The ability to melee locking up at the worst times,
The ability to shoot locking up at the worst times, (Not referencing moments where the game actually stops you when around a friendly character, moments where it just stops when it's critical to use, like in combat),
The lack of user controlled destruction,
No way through the menu to control graphical settings,
Areas you can climb and grab on to are so limited in the single player compared to the multi player,
Inability to just sprint without using maximum speed, (Which would be useful for trying to run for cover without using all my damn energy or so I can evade fire when I run out so I'm not just strolling around).
I would have enjoyed having the control over maximum strength and speed, but I can see why the have it automatic on strength because no one would hit an enemy without using it, but it would have made sense to not make it automatic on speed. They can still fit the new functions in on the radial menu if they moved them around.
I thought the multiplayer was just generic as all hell. Sure it's fun but they didn't really show us anything that we wouldn't expect. It's just free for all or teams either trying to get the most kills or capture the flag pretty much, with the addition of the nano-suit, which seems to be made of butter because you can die so fast. Not to mention the fact that it has little next to no security as it seems there are already hackers in it. Also what I didn't like was the whole lobby system and the fact that you can join a lobby in progress without actually joining the game and you just sit there while everyone else is still playing and nothing happens.
In all, I preferred the first one because of all the things available in common between these 2, ie a story and the suit, the downfalls in this one seem to be some of the highest points in the first one. It would also be nice if there was a sandbox editor as well.
Not to say I didn't like anything though. I did like the story, the music, the animations and it's blending and the lighting (also I thought the game was going to cycle throughout night and day, I haven't noticed it do that yet).
That's my 2 cents on it.
[B]Edit:
[/B]Also it would be awesome if the maps were big enough in both multiplayer and single player for vehicles, or even vehicles in general in multiplayer, and also the [B]choice[/B] of first person in the vehicles. Crysis 2 is in the first person perspective, why can't I drive in it?
Haha, thanks for proving my point.
[quote]Well, one potential answer is that EA was rushing them. Considering how EA's become more and more console-centric in recent times, they may have even just told Crytek to focus on the console version[/quote]
[quote]there's also that it seems Crytek never got around to putting something substantial into it in the first place[/quote]
All you did was reinforce my points that this was a console port, thanks for that.
Oh and a few other goodies in your post:
[quote]Subjective.[/quote]
[quote]Nostalgia goggles.[/quote]
[quote]Because New York isn't a tropical jungle?[/quote]
[quote]You cannot use your argument as a supporting base of YOUR ARGUMENT.[/quote]
Keep avoiding the question, it just makes you look even dumber.
[quote]A desert is barren. Crysis 2 is not set in a desert. It is set in a city. Crysis is set in a jungle.[/quote]
I said [b]barren in terms of graphics[/b], a city and a jungle certainly are two different environments, but due to your lack of basic sentence comprehension you seem to have missed the part where I was talking about graphics, not landscapes.
[quote]It gives the game a unique look, helps remove aliasing, and looks a hell of a lot nicer than without - overuse is subjective.[/quote]
This whole reply is an opinion, or in your pseudo-intellectual terms, I suppose it'd be "subjective".
Oh and the icing on the cake:
[quote]Necessary? You can run the game, can't you?[/quote]
Hi, welcome to PC gaming, my name is Kopimi and I'll be your guide.
Here in the PC gaming scene, we like to tweak our graphical settings, for better or worse, in order to either maximize performance, or maximize graphical output, and get a beautiful gaming experience!
Hopefully one day you too will understand why PC users expect basic graphical configuration settings to be shipped with a game.
[QUOTE=Protocol7;28906131]hackers will make me rage easily.[/QUOTE]
:irony:
[editline]31st March 2011[/editline]
On the bright side:
[quote]29/3 - We've been working hard to resolve as many of the post-launch issues as possible including some improvements to our game security. These updates will be made available via automatic-download later this week.[/quote]
[url]http://www.mycrysis.com/forums/viewtopic.php?f=40&t=16516[/url]
Apparently a patch coming this week?
Hope so :3:
amazing game, every one of you retards complaining should take a long look at the difference between "DUMBED DOWN MAINSTREAM CASUAL BULLSHIT" and improving gameplay
-snip-
you know what?
Fuck pingers. Just...Fuck them.
oh aye and your bloke with the deamau5 avatar, what's wrong with providing a set of 3 tweaked visual settings that are suited for the game for everyone who cba going through all that shite. if you're a turbogaynerd you can just edit the config file
[QUOTE=Kopimi;28906855]All you did was reinforce my points that this was a console port[/quote]A game made for PCs and ported to consoles can't be called a console port. Logical fallacy, here!
Well, unless it was ported back. The only thing I've seen that happen to in recent times was originally a console game, though, so I doubt it counts.[quote]Keep avoiding the question[/quote]Ah, yes, and here is the point where you claim I dodged the question when I point out there never really was a question to dodge.
Wrong.[quote]I said [b]barren in terms of graphics[/b][/quote]As opposed to being barren in terms of audio, right? Clearly, this is subjective - if only because I don't think of anything missing a covering of grass and moss as barren. I'd hate to see your backyard. Or house. [quote]This whole reply is an opinion,[/quote]Like the majority of your post? Hahaha, come on. [quote]pseudo-intellectual terms[/quote]The word you're looking for is "appropriate".
Assuming you look for words.[quote]Here in the PC gaming scene, we like to tweak our graphical settings, for better or worse, in order to either maximize performance, or maximize graphical output, and get a beautiful gaming experience![/QUOTE]Judging by your definition of necessary, I would advise you to never go to a third-world country.
And stop generalizing PC gamers. You make them seem like they only care about graphics, and if a game doesn't have tweak-able settings (which it does, just a simpler form. Also, configs), it mustn't be good.
Stop responding to Kopimi he is just a troll. Report, ignore, move on.
Now Kopimi, [i]back in my day[/i] we didnt give a shit whether the enemies were flat or made out of cubes and rectangles. We didn't care if the textures were Sup41337 H!-R35, or the models being Sup41337 H!-90lYG0|\|5. We didn't care about motion blur, or bloom, or any of that bullshit. We didn't even care about stats shit or if it saved. We didn't bother with KD/R whoring. We had fun.
Now, Kopimi, go play some Half-Life with no custom skins at lowest settings and tell me what you think of the the graphics and linear environments. Good games don't need 1337 H4RD>0R3 GR4PH!CS 3XTR3M3 to be good. They just need solid gameplay, like Half-Life. Crysis 2 is one of the solid gameplay games.
As Rusty100 said, if you don't like it, post about it once, then again if asked about it.
Otherwise,
[img]http://i52.tinypic.com/s66h3r.jpg[/img]
Why do you keep posting that picture? Are you really that proud of it?
I made a video on Crysis and Crysis 2 gameplay comparison. I listed all of the complaints from different forums(including this forum) and added in the video.[U]
[media][/U][URL]http://youtube.com/watch?v=pHFMOe04S-Q[/URL][/media]
I'd rather have a sequel that has all of the features from the first game and adding even more. This is what Epic Games did right with their Gears of War sequel. Gears of War 2 is exactly like Gears of War 1, but better.
Uh-huh. Incoming boxes!
I'd rather have a sequel that's actually a new game and not just a glorified expansion pack.
[QUOTE=:-P;28907088]amazing game, every one of you retards complaining should take a long look at the difference between "DUMBED DOWN MAINSTREAM CASUAL BULLSHIT" and improving gameplay[/QUOTE]
How is removing our freedom like prone or leaning improving gameplay?
A couple problems with that video, doesn't some of that get affected by difficulty? Like doesn't health and energy recharge faster on different difficulties in the first?
Also, isn't there darts in Crysis 2? At least in multiplayer, I remember an attachment that had ammo that looked like darts. I died before using it though.
Another thing, the two gameplay videos were in very different situation types.
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