• Crysis 2
    2,887 replies, posted
I'm not playing this shit anymore until they fix the goddamn classes not saving the updates. I had 323 kills on Stealth Enhance already, and just when I got back, I had 287 again... Fuck you!
Patches, DX11, Sandbox and CryEngine SDK! Looking good!
[url]http://crymod.com/[/url] Official announcement re: CryEngine/Crysis 2 sandbox here.
[QUOTE=redBadger;29334702]You're definitely not an elitist, especially when you type like a 4th grader.[/QUOTE] and your reasoning seems to be that of a fourth grader because that was an insultingly shallow statement Maybe I should start typing in leetspeak just to annoy you [editline]22nd April 2011[/editline] [QUOTE=SteveUK;29343875][url]http://crymod.com/[/url] Official announcement re: CryEngine/Crysis 2 sandbox here.[/QUOTE] Aww, that's a nice gesture.
That's awesome. Seems they really want to compete with Unreal.
[QUOTE=Clavus;29344089]That's awesome. Seems they really want to compete with Unreal.[/QUOTE] Once this is out, it'll shit all over UDK for several reasons. One of them being is that you get full C++ code access to the engine.
Man I'm loving this game.
[QUOTE=AWarGuy;29344737]Man I'm loving this game.[/QUOTE]I disagree, you are not loving this game. ???
I disagree, I am loving this game. ???
August?? jesus christ that's pretty far away.
Hopefully with the Crysis 2 Editor we can finally see some bigger maps/player counts on the servers. And vehicles, that would be awesome.
[QUOTE=KorJax;29310647]I just with Crytek would stop doing such bad and "overly-professional" community management in reguards to multiplayer fixes and etc. Multi is a mess and what do they do? Develop a map-pack for it, which is something that most people really despise (but it is garunteed to make a quick buck). It also completely shafts any hope for an editor, which is what made Crysis 1 so strong. Their response to issues has been almost non-exsistant and haven't really helped at all, while still putting that stupidly obvious "overly-business" like approach in responses as if I'm playing a game from a company made of lawyers. I wouldn't mind it so much if I was actually seeing results, but were not and we're not even getting any glimpse into anything that suggests a result has any real progress. The whole thing reeks of complete shit post-release support for a game that sadly needs a lot of small fixes to make it really shine.[/QUOTE] They made a map pack already? For fuck sakes the multiplayer is a mess!!!! It doesn't saves anything!
Holy shit new patch coming next week. Here's the patch notes. [release]A new Crysis 2 PC patch is coming next week and we'd like to give you a preview on some of the changes that will be included. PC Changes: • Vote-kicking feature added. • Added a reserved slot system for server admins. • Further improvements to anti-cheat measures. • Objectives are returned if they end up in forbidden areas. • Fix for Nanosuit Modules that could not be leveled in some circumstances. • Fix for some instances of errors logging into multiplayer that would report "Could not connect to Gamespy". • Fix for unlock tokens failing to be awarded if a player quit a game in which they leveled up before the end of the round. • Fix for inconsistencies with weapon zooming. • Fix for outdated stats being saved when a client leaves mid-game. • Fixes to the Nanosuit Reboot option available at level 50. • Fixed several weapon exploits. • Fixed a rare issue where auto-aim, stealth kill and grab would not work on an AI. • Reduced memory footprint of sound. • Optimized full screen effects on some graphics cards. • Optimized SSAO on some graphics cards.[/release] Vote kicking and server admins! Well it looks like I'll be playing multiplayer next week.
All I really wish for is to fix stat saving, hit detection and fucking latency issues.
So I beat the game today I was looking forward to finally hearing Alcatraz speak and then [sp]the suit turns him into Prophet?[/sp] It's like they were running low on money and decided to simply not hire a voice actor for him
[QUOTE=d00msdaydan;29354298]So I beat the game today I was looking forward to finally hearing Alcatraz speak and then [sp]the suit turns him into Prophet?[/sp] It's like they were running low on money and decided to simply not hire a voice actor for him[/QUOTE] (endgame spoilers)[sp]I think what happened was Prophet's memories merged with Alcatraz, and Alcatraz became the new "Prophet".[/sp]
[QUOTE=Sharp_Shooter;29354221]Holy shit new patch coming next week. Here's the patch notes. [release]A new Crysis 2 PC patch is coming next week and we'd like to give you a preview on some of the changes that will be included. PC Changes: • Vote-kicking feature added. • Added a reserved slot system for server admins. • Further improvements to anti-cheat measures. • Objectives are returned if they end up in forbidden areas. • Fix for Nanosuit Modules that could not be leveled in some circumstances. • Fix for some instances of errors logging into multiplayer that would report "Could not connect to Gamespy". • Fix for unlock tokens failing to be awarded if a player quit a game in which they leveled up before the end of the round. • Fix for inconsistencies with weapon zooming. • Fix for outdated stats being saved when a client leaves mid-game. • Fixes to the Nanosuit Reboot option available at level 50. • Fixed several weapon exploits. • Fixed a rare issue where auto-aim, stealth kill and grab would not work on an AI. • Reduced memory footprint of sound. • Optimized full screen effects on some graphics cards. • Optimized SSAO on some graphics cards.[/release] Vote kicking and server admins! Well it looks like I'll be playing multiplayer next week.[/QUOTE] Stuff like this should've been added before the initial release.
[QUOTE=Apple Pi;29356023]Stuff like this should've been added before the initial release.[/QUOTE] Better late than never, still I agree.
Those are problems that could only be addressed post-release from feedback from the community.
Seriously hope that Multiplayer will be modifiable.
But they still haven't fixed Semper Fi or Die. :colbert:
[QUOTE=Nexosz;29332283]crysis 2 has no depth[/QUOTE] Apparently you don't know what Depth is.
[QUOTE=Delta616;29361493]Apparently you don't know what Depth is.[/QUOTE] Are you nuts? Crysis 2 is 2D, it has no depth.
[QUOTE=ashxu;29354403](endgame spoilers)[sp]I think what happened was Prophet's memories merged with Alcatraz, and Alcatraz became the new "Prophet".[/sp][/QUOTE] [sp]Prophet essentially imprinted himself into N2, well, the suit took him to say it better, and during the game the N2 gave some of that shit to Alcatraz, which gave him the info he needed subconsciously, like how to fuck up the spires and stuff, but yeah, in the end, all three started essentially melding together. I wonder how much of Alcatraz is left in N2. I mean physically, since the bloody suit basically killed him in the end, liquefying his body to fix the suit[/sp]
What the hell is the Nanosuit Reboot thing? And does this mean they are gonna fix the damn unlocks?
[QUOTE=dass;29363894]What the hell is the Nanosuit Reboot thing? And does this mean they are gonna fix the damn unlocks?[/QUOTE]It's prestiging.
[url=http://www.mycrysis.com/forums/viewtopic.php?f=41&t=24690]Also coming in the next patch are multiplayer balance changes.[/url] [quote]Weapons: • AY69: Increased recoil • DSG1: Reduced fire rate • Feline: Increased recoil • Hammer: Reduced recoil • Jackal: Reduced full auto spread, Increased single shot spread • Jaw: Reduced damage, Reduced rocket speed • Kvolt: Increased damage • LTag: Increased fire rate, Increased damage • Mk60: Reduced recoil • Scar: Increased recoil • Scarab: Increased recoil, Increased spread • Gauss attachment: Increased clip size, Removed damage falloff • Light shotgun attachment: Increased clip size, Reduced damage • Frag grenade: Increased damage • HMG: Removed crouch accuracy bonus Modules: • Air Stomp: Reduced recovery time • Nano Recharge: Reduced recharge rate • Detonation Delay: Reduced delay • Energy Transfer: Reduced tier 3 transfer amount • Point Fire Enhance: Reduced spread further • Weapon Pro: Increased reload and ironsight speeds further • Mobility Enhance: Increased energy costs Other: • Nanosuit 2.0: Reduced armour bonus • Headshot damage modifier reduced[/quote]
I don't know what to say about it, some of these changes are good, some are not.
[QUOTE] • Headshot damage modifier reduced[/QUOTE] [media]http://www.youtube.com/watch?v=P3ALwKeSEYs[/media] [editline]23rd April 2011[/editline] JAW nerf sucks though. Love that thing.
[QUOTE=smug.gif;29371234][url=http://www.mycrysis.com/forums/viewtopic.php?f=41&t=24690]Also coming in the next patch are multiplayer balance changes.[/url][/QUOTE] I love those changes. They really do balance everything nicely. Though Scar is no longer OP :saddowns: have to choose another weapon. [editline]23rd April 2011[/editline] I'm really glad they nerfed Jaw because that thing was pure bullshit.
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