• Crysis 2
    2,887 replies, posted
[QUOTE=Kim Il-Sung;30903564]No, DX9-DX11. They skipped DX10 for some reason.[/QUOTE] Thank you glorious leader!
dx11 looks really awesome, although I'm afraid my computer would explode on contact
[QUOTE=Pandamobile;30895896]How'd you get the offline rendering to work? I tried capture_frames 1 and it didn't seem to do anything. [/QUOTE] I have 3 different configs (I put them in Crysis 2/Engine/Config): autoexec.cfg [code]bind o exec startCapture.cfg bind p exec stopCapture.cfg[/code] startCapture.cfg [code]r_displayinfo = 0 hud_hide = 1 i_mouse_smooth = 1 t_fixedStep = 0.0333334 capture_file_format = JPG capture_image_scale = 1 capture_folder = CaptureFrames capture_frames = 1[/code] stopCapture.cfg [code]capture_Frames = 0 t_fixedStep = 0 r_displayinfo = 1 i_mouse_smooth = 0 hud_hide = 0[/code]
How do you make the editor interface grey? Mine is white and blue.
I installed the high resolution textures and when I try to enable it it's locked or something, I don't see any arrows that can change it.
[QUOTE=Sharp_Shooter;30903993]How do you make the editor interface grey? Mine is white and blue.[/QUOTE] Go to "View" then select "Dark Skinning".
[QUOTE=magicman1234;30904948]I installed the high resolution textures and when I try to enable it it's locked or something, I don't see any arrows that can change it.[/QUOTE] There's really no sense in enabling it. It barely makes any difference in the textures at all.
Okay, For some reason in cryeditor3 I can't load levels. When I do nothing happens. Anyone know what's going on? [editline]4th July 2011[/editline] Nevermind I fixed it.
Can't seem to spawn US Marines or CELL Operatives in the Editor.
Does anyone know if anyone has fixed up the maps that were in the leaked version? cw2_parade would be one I can think of that was almost done minus textures.
[QUOTE=Kim Il-Sung;30905108]There's really no sense in enabling it. It barely makes any difference in the textures at all.[/QUOTE] How can I enable it though if it's not allowing me to? I have a DX10 Card and 64 bit windows. I installed DX 11 patch(just in case) along with the High Res Texture patch. Then I restarted my computer. Still nothing.
What do you guys do in editors?.. just play around?..
[QUOTE=Errorproxy;30908274]What do you guys do in editors?.. just play around?..[/QUOTE] I pretty much just load up different singleplayer levels and add a bunch of random shit to it like large weapons caches, alternate routes, and more/different enemies (Eg. Pinger in Battery Park or twice the amount of Cell operatives in Eye of the Storm.). I'll eventually actually try making my own map but this is too damn fun.
Anybody knows why vehicle editor is missing?
Is there an option for the ribbon UI in the official editor? I think that was better than the current 3ds Max-ish UI. [editline]5th July 2011[/editline] [QUOTE=WearingNothing;30905788]Does anyone know if anyone has fixed up the maps that were in the leaked version? cw2_parade would be one I can think of that was almost done minus textures.[/QUOTE] I believe the brushes are just placeholders of actual models so there is hardly anything done in it. But harlem_gorge is truly close to a finished state.
[QUOTE=Legend286;30858571]Hnnnnnnggg... OH GOD THE FUCKING PARTICLE LIGHTING IS AWESOME! [img]http://dl.dropbox.com/u/9038221/Crysis%202%20Sandbox/particlelights2.png[/img] [img]http://dl.dropbox.com/u/9038221/Crysis%202%20Sandbox/particlelights3.png[/img] I like how the UDK boasts about having anisotropic reflections from LIGHTS in DX11, yet Crysis 2 with the latest patch has them for EVERYTHING in DX9. MMMMMMMMMMMMMM, BOKEH. [/QUOTE] [img]http://filesmelt.com/dl/particlelights3andshit.png[/img] Who is this man and why does he have his own taskbar icon?
Hey guys I still cant load up the singleplayer levels in the editor what am I doing wrong? I am getting this message on startup so is there a way that I can fix it up? [img]http://i.cubeupload.com/mQxgTj.png[/img]
Just follow the instructions in the error.
[QUOTE=Civil;30911757]Hey guys I still cant load up the singleplayer levels in the editor what am I doing wrong? I am getting this message on startup so is there a way that I can fix it up? [img]http://i.cubeupload.com/mQxgTj.png[/img][/QUOTE] Open up regedit and set the key in the error to 0.
[QUOTE=Civil;30911757]Hey guys I still cant load up the singleplayer levels in the editor what am I doing wrong? I am getting this message on startup so is there a way that I can fix it up? [img]http://i.cubeupload.com/mQxgTj.png[/img][/QUOTE] I would suggest setting the registry key NtfsDisableLastAccessUpdate in HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\FileSystem to 0. Hope I helped!
I'm starting to get really frustrated with this editor. In crysis 1 it was easy to make nice enviroments with the prefab huts and the massive foliage library. Everything's urban now which would be alright if all the buildings weren't made out of chunks of 1 sided planes making them useless for use anywhere other than what they were made for.
[QUOTE=Kecske;30909923]Is there an option for the ribbon UI in the official editor? I think that was better than the current 3ds Max-ish UI. [editline]5th July 2011[/editline] I believe the brushes are just placeholders of actual models so there is hardly anything done in it. But harlem_gorge is truly close to a finished state.[/QUOTE] You can set it to use Ribbon UI, but it crashes the editor and you'll have to edit the registry to fix it.
[QUOTE=Sastion;30914249]I'm starting to get really frustrated with this editor. In crysis 1 it was easy to make nice enviroments with the prefab huts and the massive foliage library. Everything's urban now which would be alright if all the buildings weren't made out of chunks of 1 sided planes making them useless for use anywhere other than what they were made for.[/QUOTE] How is this Crytek's fault, exactly?
Is anyone else having a texture streaming problem? It's really gross: [img]http://dl.dropbox.com/u/12527604/images/games/crysis2/TextureError2.jpg[/img] [editline]l[/editline] No automerge?
Can someone that is good with Sandbox help me? I'm making some random physics map but when I play in actual game I can't do these following stuff: 1) Can't pick up objects and NPC. It said Press F to grab but nothing happens. 2) It is day in the editor but keeps being at night in-game, how can I make it stay day forever in-game? 3) When walking around in a big map, i can see holes from far away until I approach them, can I hide them or is there a way to remove it? Thanks!
[QUOTE=NotTarts;30934762]Is anyone else having a texture streaming problem? It's really gross: [img]http://dl.dropbox.com/u/12527604/images/games/crysis2/TextureError2.jpg[/img] [editline]l[/editline] No automerge?[/QUOTE] Ew.
[QUOTE=NotTarts;30930560]How is this Crytek's fault, exactly?[/QUOTE] Where did I say it was?
[QUOTE=Sastion;30936041]Where did I say it was?[/QUOTE] Sorry, the tone you used made it sound like you were implying that it was (if that makes sense :P) Managed to fix the texture problem - changed the mipmap setting from 'Best Performance' to 'High Quality' in CCC.
I'm going to get this game soon, mainly for MP so I ask now - is this a good idea?
the mp isnt great but the sp is
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