• Crysis 2
    2,887 replies, posted
[QUOTE=sk8rboi;31721908]I didn't understand in the end when [sp]you say "I am profit"[/sp] can someone explain?[/QUOTE] Alcatraz comes to the sudden realization that he is actually capitalism incarnate.
I love how the new SDK has leaning and prone but Crysis 2 doesn't
[QUOTE=Raznor;31798029]I love how the new SDK has leaning and prone but Crysis 2 doesn't[/QUOTE] i have faith someone will patch that in
[img]http://i.imgur.com/RUY2e.jpg[/img] [img]http://i.imgur.com/R5ZQ5.jpg[/img] Solids, water volumes, voxels, brushes... Next, particle effects!
[QUOTE=Raznor;31839029][img]http://i.imgur.com/RUY2e.jpg[/img] [img]http://i.imgur.com/R5ZQ5.jpg[/img] Solids, water volumes, voxels, brushes... Next, particle effects![/QUOTE] Attach lights to your particles, it looks cool. [img]http://dl.dropbox.com/u/9038221/Crysis%202%20Sandbox/particlelights9.png[/img]
Bumping this thread with some Crysis Warhead Gameplay I recorded [media]http://www.youtube.com/watch?v=ZyzireCfMn8[/media] Anyone mind telling me what I could improve on?
[QUOTE=TheWhiteFox1;31903584]Bumping this thread with some Crysis Warhead Gameplay I recorded [media]http://www.youtube.com/watch?v=ZyzireCfMn8[/media] Anyone mind telling me what I could improve on?[/QUOTE] If i were you I would try doing the entire thing with only fists. or without letting anyone see you
[quote=shrunk][URL=http://imgur.com/0wkne.jpg][IMG]http://i.imgur.com/0wkne.jpg[/IMG][/URL][/quote] solids and brushes are fun
how do you run the Stand Alone editor in DX11?
I loved the story, but the multiplayer was meh. Good thing I gamefly'd it o_o
[QUOTE=Tuskin;31943524]how do you run the Stand Alone editor in DX11?[/QUOTE] If you mean the Free SDK then you can't, not until they release the DX11 patch which they better fucking hurry up and do. I wouldn't mind but you can't author DX11 assets in the Crysis 2 editor, for some strange reason. Unless they're so retarded that you HAVE to use their shitty CryTif piece of shit to export a diffuse with displacement alpha... I prefer DDS because it's actually a good format, unlike Tif.
[img]http://i.imgur.com/GdBnr.jpg[/img] Cafe is more or less done, still gotta add more stuff to the kitchen in the back Right now all the kitchen really has is a [URL=http://i.imgur.com/AGsyO.jpg]terrible secret...[/URL] I eventually plan to expand it into an entire hotel or something
[QUOTE=Legend286;31944568]If you mean the Free SDK then you can't, not until they release the DX11 patch which they better fucking hurry up and do. I wouldn't mind but you can't author DX11 assets in the Crysis 2 editor, for some strange reason. Unless they're so retarded that you HAVE to use their shitty CryTif piece of shit to export a diffuse with displacement alpha... I prefer DDS because it's actually a good format, unlike Tif.[/QUOTE]If I recall correctly, the DX11 in Crysis 2 was kind of "thrown on top of the game" and they're working on implementing it into the engine properly before they put it in the CE3 SDK, at which point they'll probably update the Mod SDK to make working with DX11 easier/possible.
[url=http://imgf.tw/937935035.jpg][img]http://alex.thefrapp.com/thumbnailer/thumbnail.php?url=http://imgf.tw/937935035.jpg[/img][/url] I won't miss at this range. At least I wouldn't if the game let me fire my gun.
[QUOTE=TheDecryptor;31950817][url=http://imgf.tw/937935035.jpg][img]http://alex.thefrapp.com/thumbnailer/thumbnail.php?url=http://imgf.tw/937935035.jpg[/img][/url] I won't miss at this range. At least I wouldn't if the game let me fire my gun.[/QUOTE] at least crysis had the courtesy of having pretty awesome cutscenes and let you skip them
My one problem with the Crysis 2 cutscenes, is that often you end up in a random place after it ends. After that scene I fall out of a window to the ground, then wake up on the roof of a building across the city. In Crysis 1 they were linked, and you started the next level where you left off (apart from when it would be boring, like walking through an empty tunnel, or flying over the ocean)
CryTif plugin and sources for some of the sample assets are now available for the CryEngine 3 SDK [url]http://www.crydev.net/newspage.php?news=73551[/url]
[QUOTE=TheWhiteFox1;31903584]Bumping this thread with some Crysis Warhead Gameplay I recorded [media]http://www.youtube.com/watch?v=ZyzireCfMn8[/media] Anyone mind telling me what I could improve on?[/QUOTE] Play on a harder difficulty, I can tell that you aren't playing on Delta because just a burst of fire reduces your health to a 1/4 of the bar. The one thing I absolutely adored about Crysis is the secret routes and paths you can choose to your objective. In the original theres a level where you have to sneak into a dock with a Korean warship, on my third playthrough I realized that there is actually a sewer you can jump down into to infiltrate the base without any fuss. On the second level I found a secret passage next to a waterfall that allowed me to get in without being noticed, complete with a Korean pissing into a stream.
[QUOTE=TheDecryptor;31951121]My one problem with the Crysis 2 cutscenes, is that often you end up in a random place after it ends. After that scene I fall out of a window to the ground, then wake up on the roof of a building across the city. In Crysis 1 they were linked, and you started the next level where you left off (apart from when it would be boring, like walking through an empty tunnel, or flying over the ocean)[/QUOTE] The loading screens explain how he gets to each location.
[QUOTE=TheWhiteFox1;31903584]Bumping this thread with some Crysis Warhead Gameplay I recorded [media]http://www.youtube.com/watch?v=ZyzireCfMn8[/media] Anyone mind telling me what I could improve on?[/QUOTE] - first off add g_enableautosave=0 to your autoexec, it'll disable the checkpoint system and stop your machine dumping data in the middle of an already resource hungry game. - avoid burning out the suit battery, you move slower whilst it gets out of the red + theres a recharge penalty before it starts charging. - suprise is your greatest weapon, even on full alert the NS has the agility to catch then off guard, keep flanking them diving from cover to cover popping up to fire, dont give them chance to pinpoint you. - take the scope off the shotgun, whilst hilarious its hard to track fast moving targets whilst you're scoping, swap it for a laser sight and shoot from the hip. - when it goes tits up speed should be your primary mode but be warned that you sacrifice armor, its a trade off, - stop fidgiting in cloak, it just wastes battery, stand still and let them run around. skip to 36:00, Warheads enhanced AI makes Epsilon a frightning beast to go against. [video=youtube;1MaxhOdHvRQ]http://www.youtube.com/watch?v=1MaxhOdHvRQ[/video]
I need to watch the warhead vids
Not that it needs it, but are there any graphics enhancer mods for the Original Crysis/Crysis warhead? [editline]29th August 2011[/editline] Also does Crysis 2 use proper AA or that weird shader method that blurs the edges? If it's the latter I think I'll force it in my GPU control panel. [editline]29th August 2011[/editline] And is there a way for me to permanently adjust the FOV in Crysis 2 so it doesn't look like my gun is growing out of my face? [editline]29th August 2011[/editline] And can I stop the suit from saying shit like 'TACTICAL OPTIONS AVAILABLE', it makes me feel stupid.
[QUOTE=Generic.Monk;31995178]Not that it needs it, but are there any graphics enhancer mods for the Original Crysis/Crysis warhead? [editline]29th August 2011[/editline] Also does Crysis 2 use proper AA or that weird shader method that blurs the edges? If it's the latter I think I'll force it in my GPU control panel. [editline]29th August 2011[/editline] And is there a way for me to permanently adjust the FOV in Crysis 2 so it doesn't look like my gun is growing out of my face? [editline]29th August 2011[/editline] And can I stop the suit from saying shit like 'TACTICAL OPTIONS AVAILABLE', it makes me feel stupid.[/QUOTE] 1. yeah theres loads of gfx mods out for the original but I never really bothered investigating them properly, like you said, it doesnt really need them. 2. ive no idea, im too busy screaming at the rest of game to notice if the edge aa is bad or not. 3. cl_fov = xx will set your stock fov and r_drawnearfov = xx for your weapon size, the latter keeps on resetting whever you start a new level or use a HMG 4. it was designed for stupid people, probably why it wasnt recieved nearly as well as its predecessors.
Crysis 2 is a deferred renderer, meaning it doesn't play nice with AA. It's possible to use MSAA with DX10+, but Crytek didn't go that route, instead they're using FXAA (full screen blur, pretty strong in some places too). SRAA would be even nicer, and Crytek have shown C2 running with it, but that's still a while away. [QUOTE=1chains1;31993181]The loading screens explain how he gets to each location.[/QUOTE] He gets airlifted by a helicopter? The location thing moves around, but that's it. And if it's the character moving around shooting things, then it's pretty annoying that half the game is represented by a black screen.
[QUOTE=TheWhiteFox1;31903584]Bumping this thread with some Crysis Warhead Gameplay I recorded [media]http://www.youtube.com/watch?v=ZyzireCfMn8[/media] Anyone mind telling me what I could improve on?[/QUOTE] Is this offscreen?.. if it is, you can improve on that.
[url=http://imgf.tw/206376544.jpg][img]http://alex.thefrapp.com/thumbnailer/thumbnail.php?url=http://imgf.tw/206376544.jpg[/img][/url] This kinda makes up for the bugs and issues with the game.
Proud to say that I have beaten every level besides "Core" and up in the original Crysis, on Delta, using only my fists, except for parts which required that I do otherwise (Destroying the tanks after rescuing the hostage) So many quicksaves were made, but it was worth it.
you can do Core with your fists, takes time but it can be done.
Just started playing Crysis 2, but what happened to the original storyline? Sure they explain some of the things in prophets flashbacks but still. In the original you were the new super soldiers of the us marines. And in the end prophet flow back to the island. But in Crysis 2 you and prophet are in New York the some army called the C.E.L.L are trying to kill you, the super soldier that will save earth from the aliens. Nothing makes sense if you think back to the original.
Holy crap just tried play this on my old desktop that has an 8800GT and it maxed out. I'm a happy dude. Was getting 40fps too, so happy.
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