• Two Worlds II - My Personal First Impressions
    33 replies, posted
[QUOTE=TheTalon;26115159]Sound like? They are! I can't believe I nostalgia'd about Goldeneye while lockpicking in an RPG in the year 2010[/QUOTE] The sounds are also fucking horrible. Destroying an undead nightmare with a bolt of lightning has as much punch as spitting on cotton candy. Not to mention the only difference between lightning, fire, and ice is the color of the cloud of gas you throw.
[QUOTE=Mr. Scorpio;26123342] I also like how the prophet's tits poke out of her bra like it was just painted on her with latex.[/QUOTE] I just like how her nipples are the same height as her armpits.
[QUOTE=Generic.Monk;26123420]I haven't heard such blatant fantasy drivel delivered so poorly since I played Dark Messiah.[/QUOTE] At least Saren wasn't a fucking lobotomy patient. [editline]17th November 2010[/editline] [QUOTE=Str4t0s;26123149]Magic is best in this game. You design your own spells and shit.[/QUOTE] And yeah, this is bullshit too. You see, in the Elder Scrolls games you could make spells to deal with specific situations. Like a combination levitate/invisibility spell. In this all spellmaking amounts to is having to pause the game and shift around your spell amulets to be firey instead of icy because the enemy you're fight just happens to have fucking ice resistance. [editline]17th November 2010[/editline] But you know what's the worst? This game looks really, really goddamn good. And it runs really well too. It's just that the gameplay is so fucking awful I can't play it for more than twenty minutes without exiting in frustration. Even the saving mechanic is fucked up. Come on, no fucking quicksave? Really?
[QUOTE=Mr. Scorpio;26123457] Come on, no fucking quicksave? Really?[/QUOTE] You can do alt-f2 by default, pretty fast. I actually quite like this game, but it makes me wish it had a levelled npc system like Oblivion. An enemy is either too hard or too easy, much too often.
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