• A stalker themed mod
    268 replies, posted
[QUOTE=H4ngman;34696778]Antichrist is not the only one gathering life arms experience. [img]http://oi44.tinypic.com/2j0nh8k.jpg[/img] never thought I'd ever shoot a gun in my paranoid anti-firearms country but here I am[/QUOTE] Nice one. Good groupings?
[QUOTE='[Green];34697402']Nice one. Good groupings?[/QUOTE] went surprisingly well for my first .357. Update time, continued work on our deer friend. Did something fancy for my portfolio, since I went to a recruiting event a few weeks back. Met a game studio in my hometown, they seemed interested. gonna drop by this week, hopefully abandoning my shit job, doing something awesome instead. I am super excited about this. my life might go from frustrated office guy to 3d-artist, satisfied with his occupation. Anyway, here is the stuff. I hate this new year stuff, you can tell. [img_thumb]http://img267.imageshack.us/img267/8665/ohdeer4.jpg[/img_thumb] [img_thumb]http://img839.imageshack.us/img839/2174/ohdeer6.jpg[/img_thumb] [img_thumb]http://img840.imageshack.us/img840/3576/ohdeer5.jpg[/img_thumb] [img_thumb]http://img221.imageshack.us/img221/2607/ohdeer7k.jpg[/img_thumb]
Without the head, it kind of looks like a guy, on his back, presenting himself.
I'm going the valve-route of mindfuckery creature design. Single testicle on crab legs, I say.
[QUOTE=H4ngman;34698047]I'm going the valve-route of mindfuckery creature design. Single testicle on crab legs, I say.[/QUOTE] Planning a Gonarch-y/completely unsual mutant? Eh, it wouldn't fit in well. Most mutants of STALKER are actually just spliced or modified current day living beigns that had their evolution process speeded up to extreme levels while exposed to the extremely hostile nature of The Zone. Hence why there's a lot of human-like and common animal-like mutants roaming The Zone.
[QUOTE=croguy;34698182]Planning a Gonarch-y/completely unsual mutant? Eh, it wouldn't fit in well. Most mutants of STALKER are actually just spliced or modified current day living beigns that had their evolution process speeded up to extreme levels while exposed to the extremely hostile nature of The Zone. Hence why there's a lot of human-like and common animal-like mutants roaming The Zone.[/QUOTE] not at all what I meant. I was just commenting on how the monster's design plays with people's minds, making them see gay shit. Just reminded me of the 'mindfuckery in valve-games' thread and how the valve-aliens actually are mashups of gross bodyparts and rape-phobia So rest assured, no five-legged cock monster or some retarded shit like that.
This is one of those things I don't get. Why would you try to remake a game in another game when you can just [B]play the damn original game[/B]
[QUOTE=scout1;34700409]This is one of those things I don't get. Why would you try to remake a game in another game when you can just [B]play the damn original game[/B][/QUOTE] It's a mod. You should probably just deal with it.
[QUOTE=fear me;34703263]It's a mod. You should probably just deal with it.[/QUOTE] What is the appeal of having a stalker mod on an engine that's not built for it, takes hundreds of hours of work to get anything close to it, and will always be an inferior product in the end unless you infuse millions of dollars and thousands more man hours into it (And if you did that, why not just mod stalker or design an original engine)?
[QUOTE=scout1;34708323]What is the appeal of having a stalker mod on an engine that's not built for it, takes hundreds of hours of work to get anything close to it, and will always be an inferior product in the end unless you infuse millions of dollars and thousands more man hours into it (And if you did that, why not just mod stalker or design an original engine)?[/QUOTE] learning experience personal satisfaction productivity
[QUOTE=scout1;34708323]What is the appeal of having a stalker mod on an engine that's not built for it, takes hundreds of hours of work to get anything close to it, and will always be an inferior product in the end unless you infuse millions of dollars and thousands more man hours into it (And if you did that, why not just mod stalker or design an original engine)?[/QUOTE] Because it's not intended to be a replacement, the author is most likely more familiar with the Source engine than X-Ray, and some of the features of this mod aren't really possible in X-ray. Why should all Stalker inspired mods be done in X-ray? If it's not intended to be an open world game I don't see the problem.
[QUOTE=scout1;34708323]What is the appeal of having a stalker mod on an engine that's not built for it, takes hundreds of hours of work to get anything close to it, and will always be an inferior product in the end unless you infuse millions of dollars and thousands more man hours into it (And if you did that, why not just mod stalker or design an original engine)?[/QUOTE] Being on Source, it's unlikely to be a big open world like STALKER. It's more likely to be a good little story based in a STALKER-like world. Also, it's a good learning experience for them.
selby and etcetra got a point. I shall now continue with army.
[QUOTE=Chrispy_645;34708363]learning experience personal satisfaction productivity[/QUOTE] this. Scout1, ever considered that the point of modding might by any chance not entirely be to spew out awesome free games for you to play?
[QUOTE=scout1;34708323]What is the appeal of having a stalker mod on an engine that's not built for it, takes hundreds of hours of work to get anything close to it, and will always be an inferior product in the end unless you infuse millions of dollars and thousands more man hours into it (And if you did that, why not just mod stalker or design an original engine)?[/QUOTE] "stop doing something you enjoy because i don't see the point" literally
[QUOTE=scout1;34708323]What is the appeal of having a stalker mod on an engine that's not built for it, takes hundreds of hours of work to get anything close to it, and will always be an inferior product in the end unless you infuse millions of dollars and thousands more man hours into it (And if you did that, why not just mod stalker or design an original engine)?[/QUOTE]Because there's this thing called infrastructure familiarity.
[QUOTE=Chrispy_645;34708363]learning experience personal satisfaction productivity[/QUOTE] You get to learn how to do replicate someone else's work instead of thinking for yourself You get to feel less smug than if you had done something new You get to be less productive than if you just used the original engine made for this exact purpose [editline]15th February 2012[/editline] [QUOTE=H4ngman;34711146]this. Scout1, ever considered that the point of modding might by any chance not entirely be to spew out awesome free games for you to play?[/QUOTE] no apparently it's recreating games in other games so people don't have to buy the former [editline]15th February 2012[/editline] [QUOTE=Chrille;34711173]"stop doing something you enjoy because i don't see the point" literally[/QUOTE] I don't see a point Show me a point instead of just repeating what I said That is, if it has one (it doesn't)
[QUOTE=scout1;34713757]no apparently it's recreating games in other games so people don't have to buy the former [/QUOTE] I disagree. It's creating a Stalker mod for Source so that he can craft a Stalker universe story without fucking around with the notoriously finicky X-Ray engine. It's in no way meant to replace the Stalker series, and most of the people who play it will likely have already bought and played Stalker games. Those who haven't will be more likely to buy them. the dev team increase their skills, a new stalker experience is created, more people find out about stalker it's win-win-win.
[QUOTE=scout1;34713757]You get to learn how to do replicate someone else's work instead of thinking for yourself You get to feel less smug than if you had done something new You get to be less productive than if you just used the original engine made for this exact purpose [editline]15th February 2012[/editline] no apparently it's recreating games in other games so people don't have to buy the former [editline]15th February 2012[/editline] I don't see a point Show me a point instead of just repeating what I said That is, if it has one (it doesn't)[/QUOTE] What the fuck is your problem? What have they done, personally, to shame your family? It's a goddamn fan mod, not World War 3. Calm the hell down.
[QUOTE=scout1;34713757]You get to learn how to do replicate someone else's work instead of thinking for yourself You get to feel less smug than if you had done something new You get to be less productive than if you just used the original engine made for this exact purpose [editline]15th February 2012[/editline] no apparently it's recreating games in other games so people don't have to buy the former [editline]15th February 2012[/editline] I don't see a point Show me a point instead of just repeating what I said That is, if it has one (it doesn't)[/QUOTE] Wow, you sure are obnoxious. Everything we did so far is custom content. Made by me. In my free time, whilst working in a day job and generally having shit to do. I do this because I enjoy creating stuff and hope to give the community something nice to enjoy, whilst gaining ecperience at what I do. Gee, I don't exactly expect a blowjob, hell, I'm thankfull for criticism but you know, giving us shit for what we do is, frankly a huge dick move. We are not charging you for anything, we are not agressively promoting anything, we don't put out uninspired 5-minute reskins. We are only using an existing scenario. A established universe. We don't even have any gameplay for you to judge the similarities by. What do you even want, us to scrap it because you prematurely conclude you might not like the end product? So frankly, go take your flimsy, forejudged and unappreciating opinion and shove it up your ass.
[QUOTE=fear me;34713860]What the fuck is your problem? What have they done, personally, to shame your family? It's a goddamn fan mod, not World War 3. Calm the hell down.[/QUOTE] Is that the best response you can offer in defense of this mod's existence? Not "Yes here are valid reasons why you would craft a stalker experience on source [list]", but "I don't like what you're saying", which is exactly what you are accusing me of? [QUOTE=H4ngman;34714254]Wow, you sure are obnoxious. Everything we did so far is custom content. Made by me. In my free time, whilst working in a day job and generally having shit to do. I do this because I enjoy creating stuff and hope to give the community something nice to enjoy, whilst gaining ecperience at what I do. Gee, I don't exactly expect a blowjob, hell, I'm thankfull for criticism but you know, giving us shit for what we do is, frankly a huge dick move. We are not charging you for anything, we are not agressively promoting anything, we don't put out uninspired 5-minute reskins. We are only using an existing scenario. A established universe. We don't even have any gameplay for you to judge the similarities by. What do you even want, us to scrap it because you prematurely conclude you might not like the end product? So frankly, go take your flimsy, forejudged and unappreciating opinion and shove it up your ass.[/QUOTE] That's exactly it... for all this supposed effort on top of your normal life, you have nothing to show for it. You've recreated the HUD and made an AK that looks, oh, exactly like the AK in stalker! Fantastic. Had you started on the x-ray engine- Oh right, all that would already have been done. The only thing that appears to have been done at all was some renders and a minor circlejerk about having access to guns. Since october. At this rate, one could expect you to have something playable by 2014. By that time stalker 2 will be out. Then will it not be "uninspired", given all the new content coming? This is hardly a step above ideas guy & co. Because right now it's "Stalker on source with a reindeer mutant"
[QUOTE=scout1;34718085]Is that the best response you can offer in defense of this mod's existence? Not "Yes here are valid reasons why you would craft a stalker experience on source [list]", but "I don't like what you're saying", which is exactly what you are accusing me of? That's exactly it... for all this supposed effort on top of your normal life, you have nothing to show for it. You've recreated the HUD and made an AK that looks, oh, exactly like the AK in stalker! Fantastic. Had you started on the x-ray engine- Oh right, all that would already have been done. The only thing that appears to have been done at all was some renders and a minor circlejerk about having access to guns. Since october. At this rate, one could expect you to have something playable by 2014. By that time stalker 2 will be out. Then will it not be "uninspired", given all the new content coming? This is hardly a step above ideas guy & co. Because right now it's "Stalker on source with a reindeer mutant"[/QUOTE] no seriously people, like, do this for fun and stuff even recreating existing content is experience in creation as you're finding new ways to tackle and enhance things now calm down and let them make their fancy spideer thing
Scout1, if we had your way, we'd still be stuck with Atari games. "WHAT? YOU WANT A GAME WHERE PIXELS ALSO MOVE VERTICALLY? GO PLAY SPACE INVADERS AND STOP RIPPING OFF OTHER PEOPLE!"
just move on. also, this may be of interest. [url]http://www.keiththompsonart.com/pages/moose.html[/url] [img]http://www.keiththompsonart.com/images/full/moose.jpg[/img]
I am going to assume that the second pair of legs/mouth was an unborn moose that had instead broke out of it's mother to take part as a half-parasitic entity.
Accelerated/enhanced Polymelia and/or parasitic siamese twins due to radiation are viable excuses [t]http://upload.wikimedia.org/wikipedia/commons/thumb/a/a3/Deformed_steer_%281%29.JPG/800px-Deformed_steer_%281%29.JPG[/t]
Ew.
[QUOTE=scout1;34718085]That's exactly it... for all this supposed effort on top of your normal life, you have nothing to show for it. You've recreated the HUD and made an AK that looks, oh, exactly like the AK in stalker! Fantastic. Had you started on the x-ray engine- Oh right, all that would already have been done. The only thing that appears to have been done at all was some renders and a minor circlejerk about having access to guns. Since october. At this rate, one could expect you to have something playable by 2014. By that time stalker 2 will be out. Then will it not be "uninspired", given all the new content coming? This is hardly a step above ideas guy & co. Because right now it's "Stalker on source with a reindeer mutant"[/QUOTE]John just leave it ok? [editline]16th February 2012[/editline] Btw this sort of stuff tends to land people jobs in the games industry. How that is in any way useless is beyond me.
[QUOTE=Lizzrd;34725061]John just leave it ok? [editline]16th February 2012[/editline] Btw this sort of stuff tends to land people jobs in the games industry. How that is in any way useless is beyond me.[/QUOTE] Uh, okay. That name on my steam profile still isn't me, but thanks for being creepy. When the OP or his friend gets a game in the job industry call me, I'll be glad to congratulate them on their stroke of luck
You're coming across as a dick. [editline]16th February 2012[/editline] Like, a gigantic, provocative dick.
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