Tribes: Ascend v2: I went slow once and it was awful
10,204 replies, posted
I am
Europe erryday. Haven't played that much lately though.
[QUOTE=jiggu;34926594]Europe erryday. Haven't played that much lately though.[/QUOTE]
But you've still played erryday.
Oh yeah. Four rounds of 5:0 sandraker ass whooping with the butcher crew. VGTT
[QUOTE=iLife_Aftermath;34923864]sometimes when i have the flag and zip over our own flag, it doesn't register it as a capture, and i have to stop and shamefully walk back
can you go... too fast?[/QUOTE]
Yes, it's a bug in the latest patch.
I've seen a few complaints about it on the hi-rez forums.
new month soon so.
Tribes: Ascend v3: Shazbot
when does the new thread get made?
[editline]29th February 2012[/editline]
Tribes: Ascend v3: Diamond Sword > Blood Eagle scum
Quite a snazzy title if I do say so myself.
[editline]29th February 2012[/editline]
I kid, I like their armour, but the announcer is shit compared to the blood eagle one.
[QUOTE=The very best;34927336]when does the new thread get made?
[editline]29th February 2012[/editline]
Tribes: Ascend v3: Diamond Sword > Blood Eagle scum
Quite a snazzy title if I do say so myself.[/QUOTE]
If we take sides, it's gonna be Tribes Ascend v3: Glorious Blood Eagle > Dirty Sandraker Scum
The two teams don't really matter, at least we can all agree on one thing.
Crossfire is a shitty map
[QUOTE=Raizo;34927406]If we take sides, it's gonna be Tribes Ascend v3: Glorious Blood Eagle > Dirty Sandraker Scum[/QUOTE]
Tribes Ascend v3: Children of the Phoenix here, Butchers and Sandrakers are babby tier
Tribes: Ascend v3: hearts for everyone
[QUOTE=Clio;34927625]Tribes: Ascend v3: hearts for everyone[/QUOTE]
v3: Wholehearted Optimists
what should i do with my 250 gold
i don't want anything but shit for my pathfinder
I got the thruster from the gold. Don't regret it yet.
I got a thruster and I used it on funion, fun results.
[img]http://26.media.tumblr.com/tumblr_m05kt0zZTW1qdlh1io1_250.gif[/img]
Someone please tribes-ify this with [VGW], then [VGTG], then [VGS] :v:
Does super heavy only hurt people who ram into you, and not when you ram into them?
[video=youtube;k5U-yGpA4k0]http://www.youtube.com/watch?v=k5U-yGpA4k0[/video]
this song has a rainbow in it
[QUOTE=Gum;34926402]I've seen Jiggu and Aedus. [sp]Aedus' an annoying, rude brat, don't tell him I said that.[/sp][/QUOTE]
I have no idea what you're talking about :v:
Only time I'm rude is if someone is being cocky, then I take it upon myself to kill them and ridicule them.
My name in-game isn't Aedus btw.
[QUOTE=Funion;34928083][video=youtube;k5U-yGpA4k0]http://www.youtube.com/watch?v=k5U-yGpA4k0[/video]
this song has a rainbow in it[/QUOTE]
I demand credit for linking you that.
Credit as in rainbows.
So I just discovered the joys of playing juggernaut, and I think it will be difficult going back
[QUOTE=jiggu;34927991]Does super heavy only hurt people who ram into you, and not when you ram into them?[/QUOTE]
I think you do take a bit of damage from the collision, but not much.
[QUOTE=Ogopogo;34928846]I think you do take a bit of damage from the collision, but not much.[/QUOTE]
I tried thrusting bots in target practice but no matter how fast I went it did no damage. I was a pathfinder with super heavy, fully upgraded.
I like how even though enemies can be in the explosion effect of a weapon, they still have a chance not to take damage, that's what really annoys me.
[QUOTE=jiggu;34928874]I tried thrusting bots in target practice but no matter how fast I went it did no damage. I was a pathfinder with super heavy, fully upgraded.[/QUOTE]
I have killed a heavy that was using super heavy by running into him at something like 250+ after he had taken a good deal of damage (perhaps it somehow thought I goomba stomped him though...)
[QUOTE=Ogopogo;34928990]I have killed a heavy that was using super heavy by running into him at something like 250+ after he had taken a good deal of damage (perhaps it somehow thought I goomba stomped him though...)[/QUOTE]
Wait, the perk also damages the heavy? That seems really wrong.
[QUOTE=jiggu;34929000]Wait, the perk also damages the heavy? That seems really wrong.[/QUOTE]
when something slams into you at 250 sanics, its going to hurt no matter how big you are
[QUOTE=Guided;34929146]when something slams into you at 250 sanics, its going to hurt no matter how big you are[/QUOTE]
Not if you go even faster!
[QUOTE=The golden;34929399]Fixed that for you.[/QUOTE]
Techies are 15% more op.
I dunno, Juggerfats dominate pretty much every condition. I'd say that mortars being used indoors is what's making Juggerfats OP. Mortars should have to travel over a certain distance to activate and explode, or maybe make them the further they go the more damage they do. Launching them at peoples feet in CQ is irritating because the blast radius is so big they're hard to avoid.
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