Tribes: Ascend v2: I went slow once and it was awful
10,204 replies, posted
[QUOTE=Catdaemon;35247510]Make it say "shazbot" when it's up. release plz.[/QUOTE]
I was going to add sounds, but I was too lazy to record/extract the vgs sounds and went with the bubble message "Tribes Ascend is up again! VGW" in the end.
Which perks should I unlock for raider?
I'm thinking on safety third, but not sure which others could be useful
[QUOTE=Bi0hazard;35241714][I]Not shown: a thousand failed blue plates and speed caps[/I][/QUOTE]
1:40, he misses once or twice with the launcher from range, then gets the kill. I thought that was just as fun to watch as the blue plates.
[QUOTE=leonthefox;35247919]Which perks should I unlock for raider?
I'm thinking on safety third, but not sure which others could be useful[/QUOTE]
Survivalist is a must if you want to survive in the enemy base.
[QUOTE=leonthefox;35247919]Which perks should I unlock for raider?
I'm thinking on safety third, but not sure which others could be useful[/QUOTE]
Egocentric is pretty nice to have if you are running whiteout grenades, but outside of that, survivalist and perhaps looter.
[QUOTE=Raidyr;35242796]That's beside the point. He implied that a frag video, an obvious showcase of player ability, should for whatever reason include missed caps and shots.
Who would want to watch that? If I wanted to watch bad players play the game I would spectate in random matches.[/QUOTE]
I'd agree but the video was an absolute waste of time
boring cinematics, annoying editing (16:10 aspect ratio and stock effects ew), mediocre kills and i didn't like the music either
I don't get why shit like this gets featured on the tribes FP page when people like pikkuhukka put out 3-4 minute frag reels every week (this one had footage from 2-3 weeks), and with much better frags, too.
Oh man, sentinel in sunstar is the best thing ever.
>Get the main tower with a help of the fellow juggerbro.
>Call a inventory station.
>Rain down the enemy flag with mortals and sniper shots.
>Dominate the enemy flagstand.
[QUOTE=The golden;35248750]And this is why Sunstar is quickly moving to first place for being my least favorite map.[/QUOTE]
Sunstar feels more like a Deathmatch map.
[editline]22nd March 2012[/editline]
It should be a vehicle deathmatch. It would be the shit.
Apparently someone found the new item files.
[quote][TrDevice_RemoteArxBuster]
ItemName="Jackal"
InfoPanelDescription="The Jackal fires up to three rounds that stick to any surface, and are remote triggered for detonation. Perfect for setting up traps and destroying objectives from a safe distance."
UpgradeDescription[0]="+6 AMMO"
UpgradeDescription[1]="+20% DAMAGE\nVERSUS\nARMORED"
UpgradeDescription[2]="+6 AMMO"
[TrDevice_SAP20]
ItemName="SAP20"
InfoPanelDescription="A Sniper Rifle, the SAP20 has no charge mechanic, but instead fires a slower energy projectile that does a consistent ammount of damage."
UpgradeDescription[0]="+12 AMMO"
UpgradeDescription[1]="+2 CLIP\nSIZE"
UpgradeDescription[2]="+12 AMMO"
UpgradeDescription[3]="-30% RELOAD\nTIME"
[TrDevice_AntiAirTurretDeployable]
ItemName="EXR Turret"
InfoPanelDescription="The EXR Turret has a longer range than the Light Turret and fires a small explosive rocket. It's deals less direct damage than the Light Turret, but makes up for it with flexibility."
UpgradeDescription[0]="-15% TURRET\nLOCK\nDELAY"
UpgradeDescription[1]="+1 TURRET\nDEPLOY\nLIMIT"
UpgradeDescription[2]="+25% TURRET\nVERSUS\nARMORED"
[TrDevice_ArmoredClaymore]
ItemName="Armored Claymore"
InfoPanelDescription="Armored Claymores are more resistent to being destroyed by AOE weapons, requiring near-direct hits, but deal less damage."
UpgradeDescription[0]="+1 AMMO"
UpgradeDescription[1]="+10% RADIUS"
UpgradeDescription[2]="+20% DAMAGE\nVERSUS\nARMORED"
[TrDevice_EnergyPack_Juggernaut]
ItemName="Energy Pack"
InfoPanelDescription="Increases maximum energy pool by 20, and can be modified for more."
UpgradeDescription[0]="+5 ENERGY"
UpgradeDescription[1]="+5 ENERGY"
UpgradeDescription[2]="+5 ENERGY"
[TrDevice_ThrowingKnives]
ItemName="Throwing Knives"
InfoPanelDescription="Throwing Knives deal impressive damage, but require a sure aim."
UpgradeDescription[0]="+10 AMMO"
UpgradeDescription[1]="-30% RELOAD\nTIME"
UpgradeDescription[2]="+1 CLIP\nSIZE"
[TrDevice_NinjaSmoke]
ItemName="Flash Grenade"
InfoPanelDescription="Instantly vanish without waiting the normal pulse time from taking damage or firing a weapon. In addition, remain in stealth for 2 seconds even if you take damage. Firing a weapon will still break stealth."
UpgradeDescription[0]="+1 AMMO"
UpgradeDescription[1]="+1 SECOND\nDAMAGE\nHIDDEN"
UpgradeDescription[2]="+1 SECOND\nDAMAGE\nHIDDEN"
[TrDevice_H1]
ItemName="H1 Pistol"
[TrDevice_HeavyImpactNitron]
ItemName="Heavy Impact Nitron"
[TrDevice_PersonalForceFieldDeployable]
ItemName="Personal Forcefield"
[TrDevice_S22Rifle]
ItemName="S22 Rifle"
[TrDevice_DualRhinos]
ItemName="Rhino"
[TrDevice_Lacerator]
ItemName="Lacerator"
[TrDevice_ArxShotgun]
ItemName="Arx Shotgun"
[TrDevice_OmniSensorDeployable]
ItemName="Omni Sensor"
[TrDevice_BackupGeneratorDeployable]
ItemName="Backup Generator"
[TrDevice_WallTurretDeployable]
ItemName="Wall Turret"
[TrMiscellaneousMessage]
OurTeamBoughtHerc="We have a HERC"
EnemyTeamBoughtHerc="The Enemy has a HERC"
[GFxTrPage_FriendParty]
PageLabel="CREATE PARTY"[/quote]
I assume the Jackal, Knives and Smoke grenades are the new Infil weapons.
[QUOTE=Takuat;35248962][TrMiscellaneousMessage]
OurTeamBoughtHerc="We have a HERC"
EnemyTeamBoughtHerc="The Enemy has a HERC"[/QUOTE]
New vehicle maybe?
[QUOTE==DarkStar=;35248533]Oh man, sentinel in sunstar is the best thing ever.
>Get the main tower with a help of the fellow juggerbro.
>Call a inventory station.
>Rain down the enemy flag with mortals and sniper shots.
>Dominate the enemy flagstand.[/QUOTE]
I got plenty of hate today for launching sabers from that tower at everyone flying too high. The map is flat already on it's own, if one can't fly for the risk of a saber shoved up his ass, the map gets real painful haha
[QUOTE=Takuat;35248962]Apparently someone found the new item files.
I assume the Jackal, Knives and Smoke grenades are the new Infil weapons.[/QUOTE]
Not sure how to feel about the knifes and the smoke grenade. But the ArmoredClaymore sounds bad and the Jackal is going to be a pain in the ass if this thing is a Raider weapon.
[editline]22nd March 2012[/editline]
[QUOTE=lapsus_;35249004]I got plenty of hate today for launching sabers from that tower at everyone flying too high. The map is flat already on it's own, if one can't fly for the risk of a saber shoved up his ass, the map gets real painful haha[/QUOTE]
Jus get the tower, drop claymores, inventory station and you all set.
Still this show how bad sunstar is.
Needs serious work.
[QUOTE=snarglemuffin;35249001]New vehicle maybe?[/QUOTE]
It's supposed to be an expensive as fuck mech that even has his own announcement sound when bought.
[QUOTE=-<PsY>-;35249218]It's supposed to be an expensive as fuck mech that even has his own announcement sound when bought.[/QUOTE]
OH MAN, OH GOD! Really? It say ''SURRENDER NOW SANDRAKERS OR SUFFER AND IMMINENT RAPE''?
Because that would be the best thing in this game.
[QUOTE][TrDevice_SAP20]
ItemName="SAP20"
InfoPanelDescription="A Sniper Rifle, the SAP20 has no charge mechanic, but instead fires a slower energy projectile that does a consistent ammount of damage."
UpgradeDescription[0]="+12 AMMO"
UpgradeDescription[1]="+2 CLIP\nSIZE"
UpgradeDescription[2]="+12 AMMO"
UpgradeDescription[3]="-30% RELOAD\nTIME"[/QUOTE]
Oh man, this will be 1 of those weapons which is hard to master, but once you do, it'll be INSANE.
I've wanted a sniper rifle which isn't hit scan, I'm looking forward to this!
[QUOTE==DarkStar=;35249324]OH MAN, OH GOD! Really? It say ''SURRENDER NOW SANDRAKERS OR SUFFER AND IMMINENT RAPE''?
Because that would be the best thing in this game.[/QUOTE]
This is what the Rakers should hear:
[url]http://www.youtube.com/watch?v=G5E_gqXUoOE&t=3m17s[/url]
[editline]22nd March 2012[/editline]
[QUOTE==DarkStar=;35249168]Not sure how to feel about the knifes and the smoke grenade. But the ArmoredClaymore sounds bad and the Jackal is going to be a pain in the ass if this thing is a Raider weapon.
[/QUOTE]
Capper's nightmare.
and what would the eagles hear?
"prepare to be raked!" doesnt really cut it
[QUOTE=leonthefox;35247919]Which perks should I unlock for raider?
I'm thinking on safety third, but not sure which others could be useful[/QUOTE]
safety third (I think it's that, the one with the extra grenade and radius)
potential energy (whenever you get hurt you get more shield.. lol)
once you learn to micromanage the shield you can take a stupid amount of damage. simply spam 3 grenades into the generator room to flush the defences out and camp there the whole game. that's how I play him anyway.
[QUOTE=Eltro102;35249644]and what would the eagles hear?
"prepare to be raked!" doesnt really cut it[/QUOTE]
I can see the Sandraker gigant robot with a raker as hand destroying the buildings in Arx Novena :v:
What are the best perks for Infiltrator?
[QUOTE=Takuat;35249968]What are the best perks for Infiltrator?[/QUOTE]
Survivalist is one. For the other I would say Safety Third because ejaculating all over the generator is so satisfying
God fucking dammit. I hate Arx Busters and Sticky Grenades so FUCKING MUCH. I can't do ANYTHING against them while I am trying to patheticly repair and defend our generator. I mean FUCK.
*rage*
[QUOTE=IAmAnooB;35250281]God fucking dammit. I hate Arx Busters and Sticky Grenades so FUCKING MUCH. I can't do ANYTHING against them while I am trying to patheticly repair and defend our generator. I mean FUCK.
*rage*[/QUOTE]
It's a bitch to hit you guys with the ARX buster but it's so satisfying. All you really have to do is keep moving and avoid surfaces - same with any other weapon.
Is the Nova Colt for the Brute worth unlocking?
The new map is the best for defending as Jug. It's got the right size so that I can actually duel with anyone who drops down, it isn't just a long rectangle like Katabatic while still keeping the bottomless pit, it isn't tiny like crossfire or drydock. It's just fun.
[QUOTE=Catdaemon;35250504]It's a bitch to hit you guys with the ARX buster but it's so satisfying. All you really have to do is keep moving and avoid surfaces - same with any other weapon.[/QUOTE]
Inside the generator room while being a technician, doing that is pretty hard after you did it the first few seconds.
271 SANIC grab on crossfire
go colliding into enemy base wall straight after
die
I find the arx buster is good for outdoors environments, and the grenade launcher good for spam in enclosed spaces.
[QUOTE=papaya;35251114]271 SANIC grab on crossfire
go colliding into enemy base wall straight after
die[/QUOTE]
I did that once
I got a medal. :downs:
God damn that revolver for the Brute is amazing
The ability to quickly fire 6 shots that each do 180 damage, hnngg
heavies with 2/5 health remaining? No problem
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