• Tribes: Ascend v2: I went slow once and it was awful
    10,204 replies, posted
[QUOTE=little.sparrow;35410983]To confirm, comp players only suicide if they fuck up a cap or after they capture the flag[/QUOTE] Or after a return, no energy in a valley, are out of ammo with gen down, etc. So all legit reasons.
[QUOTE=thisguy123;35410355]I still think the brute needs more love. As of now he may as well just have a weapon that kills him but throws down three fractal grenades in the process. Sure it's good for burst damage and room clearing, but anything else and he feels so flaccid.[/QUOTE] HiRez said a while back that the brute will likely be next up for a patch.
It was just a regular day on drydock for both teams. A routine battle, nothing of note happening. Brutes raping each other's bases, Techies fruitlessly trying to stop them. Pathfinders from both teams high-fiving each other as they pass each other in the mid field. Raiders trying to deflect the millions of infiltrators swarming them. For the Juggernaut standing atop the sandraker base, spewing his MIRV puke into the unaware doombringer flailing about below him, this was dull. He wanted to change the game. His explosions were doing little more than attracting attention from the lonely raider that tried to stop the Beagle's bombs with his own. After his third death to that pesky raider, the Juggernaut was thrown into the ideal spawn point for a light class. The Beagle commander shouted at the Jug to pull out, to let a pathfinder take his place. Jug took one look at the recharge station only to see that the generator prevented him from using it. The Jug could indeed use the speed to get to the enemy base and return to his position on the cliff high above, but that was boring. The Beagle commander quickly realised what it was the Juggernaut intended to do. He reached out to the microphone to issue a command to him, telling him to stop. Something prevented him from doing so, however. Curiosity as to how this would turn out. There was only one outcome for this, he reassured himself, but the Beagle Commander was eager to see if the Jug could somehow achieve the second one. A plucky Beagle pathfinder managed to scavenge his way into the enemy base, but from the wrong direction. His carelessness only rewarded him with a heavy spinfusor disc straight to the face. The Sandraker flag went flying in one direction, closer to the hills that stood proudly as a pathway to the two bases. The Brute that had just scored another kill informed a nearby Doombringer to set up a forcefield. The Beagle commander spotted this, and wanted to scream at the Juggernaut which was flying towards the Sandraker base. It was over - the Jug would get caught by the forcefield, knocking him out and letting the Sandrakers win. The Sandraker Brute made a pace towards the flag. The Raider watched in horror as he noticed the large suit of armor charge towards his base, glowing with courage. The only difference was that this time there wasn't a MIRV launcher in his hand, for his empty hand was now outstretched and aiming for the flag. His flag. The Juggernaut was taking the flag. [img]http://i0.kym-cdn.com/photos/images/newsfeed/000/250/077/01c.gif[/img] [sp]this actually happened to me. I was the Jug[/sp]
I'm yet to see a Nova Colt in game. Is it bad?
[QUOTE=lapsus_;35397575]Question, the spinfusor disk thrown by hand of the juggernaut counts as "belt item kill" for the "Utility Belt" medal?[/QUOTE] Any belt item kill counts towards the medal for belt item kills.
[QUOTE=papaya;35411658]It was just a regular day on drydock for both teams. A routine battle, nothing of note happening. Brutes raping each other's bases, Techies fruitlessly trying to stop them. Pathfinders from both teams high-fiving each other as they pass each other in the mid field. Raiders trying to deflect the millions of infiltrators swarming them. For the Juggernaut standing atop the sandraker base, spewing his MIRV puke into the unaware doombringer flailing about below him, this was dull. He wanted to change the game. His explosions were doing little more than attracting attention from the lonely raider that tried to stop the Beagle's bombs with his own. After his third death to that pesky raider, the Juggernaut was thrown into the ideal spawn point for a light class. The Beagle commander shouted at the Jug to pull out, to let a pathfinder take his place. Jug took one look at the recharge station only to see that the generator prevented him from using it. The Jug could indeed use the speed to get to the enemy base and return to his position on the cliff high above, but that was boring. The Beagle commander quickly realised what it was the Juggernaut intended to do. He reached out to the microphone to issue a command to him, telling him to stop. Something prevented him from doing so, however. Curiosity as to how this would turn out. There was only one outcome for this, he reassured himself, but the Beagle Commander was eager to see if the Jug could somehow achieve the second one. A plucky Beagle pathfinder managed to scavenge his way into the enemy base, but from the wrong direction. His carelessness only rewarded him with a heavy spinfusor disc straight to the face. The Sandraker flag went flying in one direction, closer to the hills that stood proudly as a pathway to the two bases. The Brute that had just scored another kill informed a nearby Doombringer to set up a forcefield. The Beagle commander spotted this, and wanted to scream at the Juggernaut which was flying towards the Sandraker base. It was over - the Jug would get caught by the forcefield, knocking him out and letting the Sandrakers win. The Sandraker Brute made a pace towards the flag. The Raider watched in horror as he noticed the large suit of armor charge towards his base, glowing with courage. The only difference was that this time there wasn't a MIRV launcher in his hand, for his empty hand was now outstretched and aiming for the flag. His flag. The Juggernaut was taking the flag. [img]http://i0.kym-cdn.com/photos/images/newsfeed/000/250/077/01c.gif[/img] [sp]this actually happened to me. I was the Jug[/sp][/QUOTE] and then the raider fired many shots upon the jug and blew it to juice
[QUOTE=Ripper Roo;35411814]I'm yet to see a Nova Colt in game. Is it bad?[/QUOTE] It can rip you to shreds if you're on low health, and it's a hitscan thus lethal if you have a steady hand. I've yet to be killed by it but I've seen teammates with it wreck slow-moving midfielders.
guys, do you know what other game: uses the term "llama" everyone can go ridiculously fast and where you capture flags [sp]doom 2, using skulltag[/sp]
They should up the xp gained for Arena. Just completed a very slow game (it was me vs another guy with 1 life each at one point), 50 kills overall ,950xp with VIP.
[thumb]http://i.imgur.com/BnGhw.jpg[/thumb][thumb]http://i.imgur.com/3JIEh.jpg[/thumb]
Aren't like 5k posts limit for a thread, should we make new thread?! Start proposing titles
[QUOTE=thisguy123;35410355]I still think the brute needs more love. As of now he may as well just have a weapon that kills him but throws down three fractal grenades in the process. Sure it's good for burst damage and room clearing, but anything else and he feels so flaccid.[/QUOTE] The brute needs the X1 LMG and the jugger should have the Nova colt. Fits way better. [editline]3rd April 2012[/editline] [QUOTE=4RT1LL3RY;35411556]Or after a return, no energy in a valley, are out of ammo with gen down, etc. So all legit reasons.[/QUOTE] Still cheap.
[QUOTE=Dummkopfs!;35413873]Aren't like 5k posts limit for a thread, should we make new thread?! Start proposing titles[/QUOTE] Best start working on the thread OP :v: Also no it isn't any more.
[QUOTE=ZombieDawgs;35413839][thumb]http://i.imgur.com/BnGhw.jpg[/thumb][thumb]http://i.imgur.com/pIq8Q.jpg[/thumb][/QUOTE] Sandraker wallpaper is too bright/monotone.
Yeah I was trying to fix it [thumb]http://i.imgur.com/3JIEh.jpg[/thumb] better?
I just started playing juggernaut. Gen defense is really fun on most maps. It got me an explosive and a classic spree in the same life.
[QUOTE=SamPerson123;35414055]I just started playing juggernaut. Gen defense is really fun on most maps. It got me an explosive and a classic spree in the same life.[/QUOTE] Agree. Mostly on the map when you have 2 ships. Oh god. Traps... traps everywhere!
I just realized that I've had a fully upgraded Arx Buster since the big update (That added weapons and merged the 12 classes into 9). I like it more than the normal raider weapon.
[QUOTE=Dummkopfs!;35413873]Aren't like 5k posts limit for a thread, should we make new thread?! Start proposing titles[/QUOTE] Bruting Hard [img]http://i.imgur.com/u7xkW.gif[/img]
Turrets are OP :(
[QUOTE=Trumple;35414332]Turrets are OP :([/QUOTE] Turrets motivate us being mobile all the time
[QUOTE=Trumple;35414332]Turrets are OP :([/QUOTE] Be INF and do not let turrets give a fuck on you.
[QUOTE=LiquidBullet;35414387]Turrets motivate us being mobile all the time[/QUOTE] but they hurt and you can be going very fast and still be hit by one (if you're going at a small angle towards it)
[QUOTE=leonthefox;35414193]Bruting Hard [img]http://i.imgur.com/u7xkW.gif[/img][/QUOTE] Nah better moves like jugger.
So i finally got 42k xp But i cant decide between the soldier spinfusor, or the juggernaut spinfusor disc Which one i should get? (Agree for spinfusor) (Disagree for spinfusor disc)
What should i spend my 250 gold on? I play raider, tech, and pathfiner alot.
Well i bought the spinfusor disc, i wanted the spinfusor, but i dont regret it Time to save more xp to buy the spinfusor
Squidward anti-fun police
I got 33 kills camping the enemy ship in Crossfire as the brute, I fucking love this class. I even got a flag cap with him. Nothing like bouncing light classes around the interior of the ship, fractal nades are lovely too. [url]http://cloud.steampowered.com/ugc/541797441638451540/0AA6BFFF219438B33A1CABB7EFDC6FEB2D16878C/[/url]
[QUOTE=radiomonster;35415425]What should i spend my 250 gold on? I play raider, tech, and pathfiner alot.[/QUOTE] Crossbow is very good, for tech you can only afford a secondary while I think having the stronger repair tool is the point of the class and I haven't used grenade launcher but I hear it's better than arx for everything but building destruction.
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