Tribes: Ascend v2: I went slow once and it was awful
10,204 replies, posted
[QUOTE=latin_geek;34605426]I agree with this, might be realistic and shit but with this, you can NEVER know where your projectile will be or how fast it'll go, therefore making it fucking impossible to lead targets.[/QUOTE]
Im having no problems whatsoever at leading targets, both with spinfusor and mortar.
[QUOTE=PT-Desu;34605483]Im having no problems whatsoever at leading targets, both with spinfusor and mortar.[/QUOTE]
The main issue I have with it is that it means projectile aim doesn't carry over from other games in the current setup. It's possible to learn to compensate for motion but harder and relearning something that should transfer isn't fun at all.
[QUOTE=latin_geek;34605426]I agree with this, might be realistic and shit but with this, you can NEVER know where your projectile will be or how fast it'll go, therefore making it fucking impossible to lead targets.[/QUOTE]
The Spinfusor is far easier to aim than it was in Starsiege: Tribes or Tribes 2.
[QUOTE=Mingebox;34605755]Done:
[IMG]http://i42.tinypic.com/20prhc4.gif[/IMG][/QUOTE]
But the sandrakers go slow, they can't escape.
[QUOTE=Mingebox;34605257]I really wish enemies could hear VCD, especial when they slam into me when I have Superheavy, or a pick them off with a long range mortar.[/QUOTE]
VGTA
[QUOTE=koekje4life V2;34605773]But the sandrakers go slow, they can't escape.[/QUOTE]
They can with their advanced milk crate technology.
Ok, as a Juggernout, I sometimes stand on the flag to prevent people to just fly through our defence and run away with it. Question is, how do I kill them? I eventually step back and fire at the flag, with the spink DX or something, but that only does 600 to 800 damage and they usually end up grabbing the flag anyway..
So what's the best tactic? Is there a better heavy class to do this job? Help..
[QUOTE=lapsus_;34606172]Ok, as a Juggernout, I sometimes stand on the flag to prevent people to just fly through our defence and run away with it. Question is, how do I kill them? I eventually step back and fire at the flag, with the spink DX or something, but that only does 600 to 800 damage and they usually end up grabbing the flag anyway..
So what's the best tactic? Is there a better heavy class to do this job? Help..[/QUOTE]Get superheavy, stand directly on the flag.
[QUOTE=lapsus_;34606172]Ok, as a Juggernout, I sometimes stand on the flag to prevent people to just fly through our defence and run away with it. Question is, how do I kill them? I eventually step back and fire at the flag, with the spink DX or something, but that only does 600 to 800 damage and they usually end up grabbing the flag anyway..
So what's the best tactic? Is there a better heavy class to do this job? Help..[/QUOTE]
Doombringer is a better HoF. Get that, Super Heavy, then just sit there and chaingun anyone that comes in. They should be low enough to gib on impact with your mines. Plus forcefields for killing blind grabbers.
[QUOTE=Raidyr;34606304]Doombringer is a better HoF. Get that, Super Heavy, then just sit there and chaingun anyone that comes in. They should be low enough to gib on impact with your mines. Plus forcefields for killing blind grabbers.[/QUOTE]
Mines would be cool but even with vip and boost its going to take a hundred games to get.
Sandraker Sniper Scum represent. Capping Butcher cappers since 87'
I just killed Sweebony with a spin fusor, congratulations on being the only thing I've ever hit with that so far. :v:
So I bought the sniper class but then I remembered that I fucking suck at sniping, and it's just worse when everyone goes 300 kph.
[QUOTE=jiggu;34606696]So I bought the sniper class but then I remembered that I fucking suck at sniping, and it's just worse when everyone goes 300 kph.[/QUOTE]
What's a kph?
[QUOTE=jiggu;34606696]So I bought the sniper class but then I remembered that I fucking suck at sniping, and it's just worse when everyone goes 300 kph.[/QUOTE]
i thought sniper class was only for spamming claymores all over the flag
[QUOTE=Foogooman;34606716]What's a kph?[/QUOTE]
Kilometers per hour. Not sure what unit they use in this game though.
[editline]8th February 2012[/editline]
[QUOTE=Funion;34606734]i thought sniper class was only for spamming claymores all over the flag[/QUOTE]
I guess. Also you're never online!
[QUOTE=jiggu;34606750]Kilometers per hour. Not sure what unit they use in this game though.
[/QUOTE]
I think you mean sanics?
[QUOTE=jiggu;34606750]Kilometers per hour. Not sure what unit they use in this game though.
[editline]8th February 2012[/editline]
I guess. Also you're never online![/QUOTE]
im usually always on from 2:45pm-8 or 9ish (-7gmt)
o;
So is saber launcher just the name or is it really a gun that shoots swords?
[QUOTE=Rents;34607013]So is saber launcher just the name or is it really a gun that shoots swords?[/QUOTE]
[b]Explosive swords.[/b]
[QUOTE=Maximo13;34606777]I think you mean sanics?[/QUOTE]
Yep.
[editline]8th February 2012[/editline]
[QUOTE=Funion;34606823]im usually always on from 2:45pm-8 or 9ish (-7gmt)
o;[/QUOTE]
Opposite of me then.
Wait, If I unlock a perk, in this case super heavy, is it unlocked just for one class or for all?
Like I buy it from the Brute menu will it be available for Juggernaut and Doombringer aswell?
After few games, I'm starting to top the charts.
I'm great with the demo guy, just lure then in close enviroment destroy them; or when they're grouped together you can easily make multikill.
4km kill wiht Light Spinfuser.
What the hell is this even possible?
Goddamn I'm falling in love with this game, today I tried to preorder it but my brother's card has expired and the stuff I use to buy on the internet doesn't work on the Hirez studios site :/
I made a group on Steam. [url]http://steamcommunity.com/groups/FPShazbot[/url]
If you guys want to organize some event or something tonight, join up.
vgh
[QUOTE=Clio;34607653]vgh[/QUOTE]
vgq
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