Tribes: Ascend v2: I went slow once and it was awful
10,204 replies, posted
[QUOTE=OhHello;34613666]1. Go in game
2. If enemy team is full of Gen humping techs go Brute, if not pick any other class you want
3. Rape their generator, they will repair it after you die, then rape it again, getting loadsaxp in the process
4. Find new game and repeat.[/QUOTE]
Delicious Bruterape. Oh, you're shooting me with your OP shit SMG? HERE'S 3 RAVENADES
AFTERMATH x3
TRIPLE KILL
EXPLOSIVE SPREE
sandrakers gonna rake.
[QUOTE=OhHello;34613666]1. Go in game
2. If enemy team is full of Gen humping techs go Brute, if not pick any other class you want
3. Rape their generator, they will repair it after you die, then rape it again, getting loadsaxp in the process
4. Find new game and repeat.[/QUOTE]
Or,
go engineer(or soldier), spend time constantly repairing/upgrading the gen while warding off brutes with your expert dodging skills and thumper DX.
[QUOTE=meppers;34613633]what class rakes in XP faster, sniper guy or engineer (sentry making) guy?[/QUOTE]
Sniper is credit to team but unless you're godlike your score wont be that good.
Technician is hard but you get lods ov emone running around taking care of the base.
I'm horrifically bad at this game, but I enjoy it nonetheless.
Feels good Running away from 7 enemies with the flag
[QUOTE=Mad Chatter;34615614]I'm horrifically bad at this game, but I enjoy it nonetheless.[/QUOTE]
I lose all the time but I just enjoy surfing around and pissing all my enemies off by skiing as close to them and depleting three quarters of their life with a single spinfusor shot and letting them defenseless to get raped by my teammates (while I score fucktons with assists)
[QUOTE=The golden;34614553]Sniper may not bring in much points, but nothing beats that feeling you get when you heatshot-kill the flag-holder from a mile away as he's skiing through the hills at 210 sanics.
[editline]9th February 2012[/editline]
Ok. I just played a game where 8/10 players on my team were offensive pathfinders, meaning our entire base was a ghosttown. We were loosing at a rate of about 1 flag a minute. Our asses were getting kicked so hard it wasn't even funny. I'm the only tech on our team trying to keep our generator running so I can get up to the surface and give our flag some turret support. But nope, the 1 brain cell my team has isn't interested in "defending".
I asked in the chat: "Could I please get some generator defense so I can provide turret support" and some guy responded by saying that turrets and defenses don't matter because the enemy will grab the flag anyway. He says we should worry about defenses AFTER we deal with flag cappers. (We lost 0-5, and 3/4 of our team left)
Some people should not be playing this game.[/QUOTE]
He is right though a pathfinder can easily avoid turrets
is there a way to view your deaths in game? scoreboard just shows kills and assists.
[QUOTE=papaya;34615771]is there a way to view your deaths in game? scoreboard just shows kills and assists.[/QUOTE]
You can see it at the end of the match but I think that's about it
[QUOTE=Ganerumo;34615805]You can see it at the end of the match but I think that's about it[/QUOTE]
It's better this way.
New patch: [url]http://hi-rez.custhelp.com/app/answers/detail/a_id/300[/url]
Oh sweet new models finally
[QUOTE=ktr;34615860]New patch: [url]http://hi-rez.custhelp.com/app/answers/detail/a_id/300[/url][/QUOTE]
Holy shit this patch is awesome and came out so soon after the last one. I love Hi Rez.
This game is so fun, I can't get kills but I'm going relatively fast.
Weapon prices reduced, seems they finally got a good f2p model.
[QUOTE=hirez]XP prices of many weapons have been lowered. Those that purchased the weapons at the older XP prices will be refunded XP as if they had purchased at the new prices.[/QUOTE]
the best
[QUOTE=Niklas;34616165]Weapon prices reduced, seems they finally got a good f2p model.[/QUOTE]
By how much? I'd love to know the price of the bolt launcher.
$20 the inf or sentinel is now a chick
[QUOTE=Maximo13;34616193]By how much? I'd love to know the price of the bolt launcher.[/QUOTE]
We don't know, it just says 'reduced' in the patch notes.
Isn't the patch out yet? And could I have a link to the notes?
It's probably lowering the ridiculous costs on the new weapons.
[quote]Brute’s Fractal Grenade is no longer effective against Armored Targets (Vehicles, Base Assets) or Generators. Reduced damage by roughly 9% on Brute’s Fractal Grenade.[/quote]
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
(I'm okay with base assets not being affected but Vehicles should always get damaged by explosives.)
so will i get some xp i spent on the expensive weapons back?
assuming the price is lowered ofc
oh nevermind just found out that i will
gosh you guys patch notes are just last page
[QUOTE=OhHello;34616303]NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO[/QUOTE]
haha! take that you brute scum.
[QUOTE=OhHello;34616303]NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
(I'm okay with base assets not being affected but Vehicles should always get damaged by explosives.)[/QUOTE]Fractal grenade isn't an explosive.
[QUOTE=Lizzrd;34616322]Fractal grenade isn't an explosive.[/QUOTE]
Then it is no longer a grenade.
It is a rave machine that just happens to dispense damage.
ugh. went an entire round on a full server. the entire team was doing NOTHING. There were no flag cappers except for one person, i was the only one defending. I do not have a clue where the rest of them went
[QUOTE=samuel2213;34616423]ugh. went an entire round on a full server. the entire team was doing NOTHING. There were no flag cappers except for one person, i was the only one defending. I do not have a clue where the rest of them went[/QUOTE]
They obviously went fast.
I just realised how outdated the gameplay section of OP was, but I fixed it now :v:
[QUOTE=OhHello;34616335]Then it is no longer a grenade.
It is a rave machine that just happens to dispense damage.[/QUOTE]
Still a grenade, just an anti infantry grenade.
Did you know real frag grenades have pretty much no effect at all on armored targets?
[quote]Added minor damage falloff to projectile-based automatic and semi-automatic weapons. This affects Soldier’s Assault Rifle, [B]Doombringer’s ChainGun[/B], Sentinel’s Falcon, Pathfinder’s LAR, Infiltrator’s NJ4,Rhino, Infiltrator’s SN7, Technician’s TCN4, and [B]Juggernaut’s X1LMG[/B])[/quote]
They shouldn't have touched these.
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