Tribes: Ascend v2: I went slow once and it was awful
10,204 replies, posted
[QUOTE=imasillypiggy;34520922]They do this on purpose. They need to give you a reason to buy boosts and gold.[/QUOTE]
Yeah, true. And with the overwhelming amount of options available to me now I shouldn't be complaining, but still, [i]170,000 each[/i] for half the weapons.
The MIRV launcher is fucking awesome on Drydock. I got a couple triple kills in a row by shooting it at light/medium defenders on one of the bunkers.
[editline]2nd February 2012[/editline]
[QUOTE=legolover122;34520802]I love the remove friend menu model.
(its a blood eagle curbstomping another blood eagle :v: )[/QUOTE]
[IMG]http://i.imgur.com/Y8SyE.jpg[/IMG]
The cost of the light assault rifle HAS to be a typo. I think they accidentally added an extra zero to it. 170 000 for it is just dumb since the normal assault rifle isn't even that good, and I think it got nerfed as well because it did around 80 damage before, now it does around 75.
Oh god did they really remove the advanced graphic options or did I just miss it?
I hate when games just give you a 5 button "Low-Very High" graphics option menu. I could play the game fine with everything very high but shadows turned off, now I can't do that and am stuck on medium settings.
Great.
[QUOTE=ZombieDawgs;34520120][img]http://dl.dropbox.com/u/10565588/Pictures/SHAZBOT/WHATILEARNEDINSHAZBOTSCHOOL.png[/img]
WHAT I LEARNT IN 'GOING FAST' IS[/QUOTE]
[img]http://i.imgur.com/CciVV.jpg[/img]
Anyone else think It'd be amazing if melee was it's own weapon?
Same damage, same attack speed. But make it selectable
Am I the only one getting a "no server connection" message whenever I try to log in? I started it up once and it worked, and now 4 minutes later after it crashed during loading it keeps on giving me that message whenever I try to log in.
[QUOTE=The very best;34521292]Anyone else think It'd be amazing if melee was it's own weapon?
Same damage, same attack speed. But make it selectable[/QUOTE]
Its hard enough to kill with melee so having to switch to it would make it even harder.
Actually no, disregard my apologies. Someone on /v/ noted that at an average of 700 XP per match (and that's if you're near the top of the scoreboard) you'd have to play at least 200 matches for a single one of the uber-expensive weapons available. So fuck 'em.
Gone are the days of people just being Soldier and Ranger (which is now gone) and replaced by a ton of other classes that effectively give one intense area of denial.
I keep getting the "Disconnected from the server, please log in again." message, help?
[QUOTE=The very best;34521292]Anyone else think It'd be amazing if melee was it's own weapon?
Same damage, same attack speed. But make it selectable[/QUOTE]
I'd love that, it'd definitely help when playing as Infiltrator.
Darn servers down. I have just going to have a game with all are friends.
just finished verifying files because of a texture glitch, as soon as it's done the servers go down.
[QUOTE=imasillypiggy;34521353]Its hard enough to kill with melee so having to switch to it would make it even harder.[/QUOTE]
Sorry, let me rewrite that.
You can still press a button to use it, but it's also selectable. Maybe making it selectable could make it slightly faster or something.
Imagine the BF3 knifing system (Minus the silly backstab shit)
[editline]3rd February 2012[/editline]
Oh, the servers are still down
Shit
[editline]3rd February 2012[/editline]
Back up, yay.
[editline]3rd February 2012[/editline]
483 thousand XP yay
Just had a shitty match, due to some "clonesa" guy.
He set up like three turrets at one part of the map and stood there with the flag the entire round while everyone else on my team ran into the turrets like lemmings, so we lost.
fucking pathetic
[QUOTE=The golden;34521996]So apparently they made it so the Saber Launcher can only lock-on to flying targets. Meaning your target has to be flying for 3 seconds within a unobstructed view.
ie: It's now totally useless.[/QUOTE]
Wasn't it like that before?
[QUOTE=The golden;34521996]So apparently they made it so the Saber Launcher can only lock-on to flying targets. Meaning your target has to be flying for 3 seconds within a unobstructed view.
ie: It's now totally useless.[/QUOTE]
Wasn't it always like that?
I still think doombringer is a dumb class anyway. They should rethink the doombringer and just make the saber a low cost call-in for when you need to deal with shrikes.
[editline]3rd February 2012[/editline]
[QUOTE=The golden;34522077]No. It could lock onto anything as long as it was within your FOV for 3 seconds. It then launched a slow moving but tracking projectile which is piss-easy to shoot down.
They then nerfed it to the point of uselessness because some whiners couldn't bother to shoot down the big glowing rocket.[/QUOTE]
Unless you're talking about ages ago I recall it always being that way in that it could only lock on to vehicles and airborn infantry.
[QUOTE=krail9;34522138]
Unless you're talking about ages ago I recall it always being that way in that it could only lock on to vehicles and airborn infantry.[/QUOTE]
Yeah, I recall touching down would reset the lock, if I remember correctly. I was even trying it out before the patch in target practice with similar results.
I think the Saber Launcher always has, and currently will only lock on to vehicles and airborne players.
[QUOTE=The golden;34522077]No. It could lock onto anything as long as it was within your FOV for 3 seconds. It then launched a slow moving but tracking projectile which is piss-easy to shoot down.
They then nerfed it to the point of uselessness because some whiners couldn't bother to shoot down the big glowing rocket.[/QUOTE]
No, I'm pretty sure it was always airborne players.
[IMG]http://speedcap.net/img/8232b620da12c1afbd6a6f833ebf4169/a854d979.png[/IMG]
It is stuck like this, any idea?
[QUOTE=Quinnjdq;34522795][IMG]http://speedcap.net/img/8232b620da12c1afbd6a6f833ebf4169/a854d979.png[/IMG]
It is stuck like this, any idea?[/QUOTE]
Try the hirez diagnostic thing?
[QUOTE=The golden;34522077]No. It could lock onto anything as long as it was within your FOV for 3 seconds. It then launched a slow moving but tracking projectile which is piss-easy to shoot down.
They then nerfed it to the point of uselessness because some whiners couldn't bother to shoot down the big glowing rocket.[/QUOTE]
Nope, wrong.
[media]http://www.youtube.com/watch?v=hzQkj13fqP0[/media]
This is from the first couple days after release. It would only lock onto players who were airborne.
But it did a hell of a lot more damage back then (instagib versus non-upgraded mediums), so it was actually useful.
[del]I downloaded the beta and put in my key, but when I launch the game it doesn't recognise half my keystrokes and I don't have a cursorr. Anyone able to help?[/del]
Okay I solved that issue. Now I can't put my player name in, it keeps saying it's not allowed. I am confuse.
Holy shit, Infiltrator with stealth Spinfusor is fucking ANNOYING to defend against.
I'm just annoyed by this patch in general. The game was designed for going fast but the defense classes are built to be so damn effective at their jobs that it's starting to become a real hassle getting past the 50 doombringers, brutes, techies, sentinels and raiders that hang around the flags due to every class being so cheap now.
[QUOTE=Funny Hats;34523082]Holy shit, Infiltrator with stealth Spinfusor is fucking ANNOYING to defend against.
I'm just annoyed by this patch in general. The game was designed for going fast but the defense classes are built to be so damn effective at their jobs that it's starting to become a real hassle getting past the 50 doombringers, brutes, techies, sentinels and raiders that hang around the flags due to every class being so cheap now.[/QUOTE]
I don't understand how a class can be cheap if every class is cheap.
[QUOTE=Catdaemon;34520757]Yeah I was gonna make a post about this but forgot. We had practically our whole team trying to defend the generator but no, fractal grenades erryday. That guy must've got tonnes of points.[/QUOTE]
It's always been overpowered. I don't like most of the heavy class' delayed fuse weapons anyway. A lot of players just spam their shots until you can't dodge them anymore. There's no actual aiming involved.
so, how did my friend get 3 million XP.
I joined maybe, 2 weeks after him and I have VIP
[QUOTE=The very best;34523540]so, how did my friend get 3 million XP.
I joined maybe, 2 weeks after him and I have VIP[/QUOTE]
He played like mad and bought all the things?
I only ended up with 185500 xp, my gold got doubled from 800 to 1600 though.
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