[QUOTE=Morbo!!!;31383995]
[img]http://img19.imageshack.us/img19/1846/screen012a.png[/img]
IsrTG, practicing for the scrim we had against [LTA] which we lost.[/QUOTE]
Thats some sexy Ejod right there.
I miss that map, back in the day when MEC had AK-101s and USMC had unscoped M16A2s.
Aw man i really want this, should i buy BF2? It's really cheap.
I really love teamwork games and FPS tactics and i can't seem to find any and this looks nice.
Did two different can i run it tests, one gave me a Golden tick the other one said my CPU wasn't good enough. :|
it's worth it
Ok, now question is does it matter if i get the steam version or should i get it elsewhere?
not sure about that
I opened up my BF2 collectors edition case to install BF2 and all its sexiness and I found GTAIV Disc 1 and Stalker Call Of Pripyat. Neat. found the collectors edition CD hiding on my desk.
[QUOTE=RedSponge;31527443]Ok, now question is does it matter if i get the steam version or should i get it elsewhere?[/QUOTE]
The Steam version does make a difference- it's almost one click to download, install and fully update.
Retail version will have you shitting about with failed patches and invalid cd-keys for days.
Do yourself a favour.
maybe you guys are just a little durpy or something, i just recently re-instaleld retail BF2 and it was pretty simple
Thanks for the help guys, will be getting Steam version tomorrow.
Hope it's easy to mod it. Another thing, do most of the community take kindly to accents etc? Or do they yell at you for the way you sound?
Reinstalling BF2 right now just for this. And RedSponge, i don't know, but either way you have an accent, might as well suck it up and tell them to stick it where the sun don't shine.
If someone bitches about your accent they're stupid, because at least you're talking.
[QUOTE=RedSponge;31535574]Thanks for the help guys, will be getting Steam version tomorrow.
Hope it's easy to mod it. Another thing, do most of the community take kindly to accents etc? Or do they yell at you for the way you sound?[/QUOTE]
If you're on a American server, its likely.
[QUOTE=Ghost656;31529513][media]http://www.youtube.com/watch?v=MZMlITOAMpw[/media][/QUOTE]
How did you get BF3 earlier?
it's project reality on bf3 silly
I found a nice squad where they helped and talked and everything and then connection problems.
FUUUUUUUUU!
I'm having serious connection issues with this game and it only takes 5 minutes before i disconnect.
I never had this bad ping anywhere and i never have these issues anywhere.
[QUOTE=RedSponge;31550279]I found a nice squad where they helped and talked and everything and then connection problems.
FUUUUUUUUU!
I'm having serious connection issues with this game and it only takes 5 minutes before i disconnect.
I never had this bad ping anywhere and i never have these issues anywhere.[/QUOTE]
It should be noted BF2 does not work on Wifi most of the time, and you should probably join UK or GER servers by your location.
Wow, I just killed a t-90 with a quad AA cannon on Kozelsk or however the hell its spelled. Skip to about 1:00 for the kill, anything before that is not relevant.
What a amazing fluke... Quad AA barely damages APC's.
[media]http://www.youtube.com/watch?v=I8Hx7FEMVPI&feature=youtu.be&t=1m[/media]
[QUOTE=RedSponge;31535574]Thanks for the help guys, will be getting Steam version tomorrow.
Hope it's easy to mod it. Another thing, do most of the community take kindly to accents etc? Or do they yell at you for the way you sound?[/QUOTE]
Easiest way to mod on this is to just get Desura.
Made installing Project Reality easy as hell.
[QUOTE=Ghost656;31529513][media]http://www.youtube.com/watch?v=MZMlITOAMpw[/media][/QUOTE]
Hey now... can't forget the spawning one.
[media]http://www.youtube.com/watch?v=ggiBdI7orAI&feature=related[/media]
[media]http://www.youtube.com/watch?v=KSISITEIVVA[/media]
Blufor non-suicidal bomb car. :v: It takes out caches pretty good.
0.97 has been released. Only a few fixes and tweaks here and there.
[code][B]Common[/B]
Fixed UAV crash on 1km maps
[B]Deployables[/B]
Updated German Deployable AT to use MILAN instead
[B]Menu / Interface / Installer[/B]
Fixed installer getting stuck on PB update
Fixed auto deploy
Fixed several issues with the server browser
Fixed missing text in the main menu
[B]Fonts[/B]
Updated ingame chat font for some characters to increase readability
[B]Python[/B]
Decreased rearm time of rallypoints in Skirmish to 1min
Decreased time for informants to get to a marked position to 3 minutes and the delay for the intel to reach the commander to 15 seconds
Fixed squad rallypoint issue where it wouldn't get ready after 5 minutes of spawning on mapper rally points
Fixed not being able to request kits at paradrop crates
[B]Materials[/B]
Decreased 70mm unguided rocket explosion damage vs caches by a significant amount
Decreased ATGM/TOW explosion damage vs caches by 75%
Decreased 5.56mm damage vs scout heli armor by 50%
Decreased 7.62mm damage vs scout heli armor by 25%
[B]Kits[/B]
Added field dressings to civilians
Increased number of field dressings for all factions medics to 12
Increased efficiency of medic resuscitate
Fixed floating drop bag issues
[B]Sounds[/B]
Fixed several vehicles sound issues
Fixed lots of weapon sounds
Removed all rotation sounds from CROWS/RWS systems
[B]Vehicles[/B]
Updated VN-3 machine gun to use the QJG91 instead
Fixed gunner desynchronisation issues on Warrior and Bradley
Fixed MTLB series water issues
Fixed steering issues on some APCs
Fixed SU-30 bombs hitting the aircraft upon release
Fixed UH-1N Huey exit points
Fixed CROWS/RWS systems usage delays
Fixed CROWS/RWS systems zoom issue when reloading smoke launchers
Fixed camera issues on some vehicles
[B]Weapons[/B]
Reverted unguided AT weapon muzzle velocities back to pre 0.96 settings
Increased ZiS3 magnification to 3.7x and added unzoomed view
Decreased laser-guided bomb explosion vehicle damage radius from 85m to 35m
Decreased RPG-7 damage to APCs
[B]Maps[/B]
Updated various maps map overviews to fix errors and display new updates
Updated various maps control point names to fix errors
Updated various maps mortar shield positions and sizes to be more effective
Updated Beirut skirmish with an extra route
Updated Dragonfly overgrowth settings in an effort to increase FPS
Updated Gaza Beach with new AASv4 routes and balance
Updated Shijia Valley to improve memory usage to help with FPS and server performance issues
Updated Shijia Valley with improved AASv4
Updated Shijia Valley with thinner fog to allow better use of the UAV
Fixed various maps ACV positions to address inability to enter/exit
Fixed Burning Sands balance issues to address the horde of Challenger 2s
Fixed Burning Sands various bugs and exploits
Fixed Fallujah West several floating caches
Fixed Gaza Beach apartment building misalignment
Fixed Iron Eagle combat area to address inability to use deployables
Fixed Iron Eagle terrain to prevent kits and firebases disappearing
Fixed Iron Ridge AASv4, visible flags and ticket bleed issues
Fixed Kokan various exploits and lightmap issues
Fixed Lashkar valley skirmish flag capture time
Fixed Operation Barracuda US ticket bleed occuring even if the penultimate flag is neutral
Fixed Silent Eagle skirmish combat area
Fixed Shijia Valley lowdetailtexture.dds incompatability with ATI X1xxx series graphics cards and below
Removed Burning Sands AAS32 for the immediate future.
Removed Dragonfly Infantry layer ZiS3 cannons
Removed Korengal AAS game mode for the immediate future
Removed Silent Eagle sunflare[/code]
[B][U]Download:[/U][/B]
[url]http://www.realitymod.com/downloads[/url]
Is there a way to update from .957 to .96? I can't find anything and didn't do the preload thing. Don't really want to have to reinstall the full.
go to the downloads section??? its right at the top jesus christ
they haven't fixed RPGs yet?
[editline]24th August 2011[/editline]
oh wait, just saw it
Stopped playing ever since my buddies left.
One buddy stopped playing with the other buddies, only with me in general and some other strangers, it got boring without the other buddies so i left, and some time ago the final buddy left too.
If you insist here are their X-fire profiles (incl. me)
1. Me [url]http://www.xfire.com/profile/hugerockstar/[/url]
2. Element-X_IV: [url]http://www.xfire.com/profile/elementxiv[/url]
3. Element-X_VI: [url]http://www.xfire.com/profile/xxxeagle3yexxx/[/url]
4. Element-X_IX: [url]http://www.xfire.com/profile/baby2crazy/[/url]
5. Element-X_I[L]: [url]http://www.xfire.com/profile/elementxil[/url]
6. Element-X_II: [url]http://www.xfire.com/profile/elementxii2[/url]
We all met somewhere in June 4-6th 2009. I guess it was fate to join that training server after being banned from the mainstream one... without the ban we would be complete strangers.
Summers 2009 and 2010 never forget.
We all occasionally talk to eachother.
There's a new version of the PR Mumble client out, and it is amazing.
[quote="[R-DEV]dbzao, PR forums"]
When you start it up you get automatically connected to the Project Reality Official Mumble server. There is a setup wizard when running it for the first time, but after that it remembers your nickname and you connect right away. Easy.
After joining the PR Mumble server, that's about it! You don't have to do anything else. You don't have to know what channel to join, which team is which, etc. [b]You get automatically moved to the right channel when you join a server in-game.[/b] If you disconnect from the in-game server, you get moved out of the channel and won't bother anybody playing. Awesome.[/quote]
[url]http://www.realitymod.com/forum/f196-pr-highlights/104754-new-pr-mumble-public-beta.html[/url]
[QUOTE=Snuffy;33265326]There's a new version of the PR Mumble client out, and it is amazing.
[url]http://www.realitymod.com/forum/f196-pr-highlights/104754-new-pr-mumble-public-beta.html[/url][/QUOTE]
Do people still play this mod? I quit for PR:ArmA2, then that died so I went to BF3 and all these other AAA mp games. I don't think I'll ever go back, its just not very fun anymore. Except for maybe the few Chinese maps.
I wonder if they will ever fix the motorcycles from being suicide machines to being fast and manouvarable vehicles instead.
[QUOTE=Sunday_Roast;33269152]I wonder if they will ever fix the motorcycles from being suicide machines to being fast and manouvarable vehicles instead.[/QUOTE]
I really, really hope they don't.
I have been in tears so many times watching some happy hadji bombing along at mach 9 only to hit a small ditch and be instantly killed.
Bikes are the perfect combination of speed and deadliness.
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