• Cortex Command - The Game Where The Developer Uses Valve Time
    170 replies, posted
[QUOTE=doommarine23;29037139]am I the only one here that felt walking was always clunky as fuck in Cortex Command? It's bearable but kinda iffy[/QUOTE] The clunky walking is kinda the charming aspect of the game IMO.
[QUOTE=Lizzrd;29035564]Me, TLB, Capn Bubs, Data, Cavecricket and Abdul. Well, not really Data, he's doing enginework and such.[/QUOTE] tell him to get his ass to work what the fuck am i paying him for and don't give me no bullshit about "I don't owe you nothing" no fuck that
The stuff that CaveCricket puts out is nothing short of amazing. I love it all :3:
I'd really like to see running or at least smoother, more real walk animations, it feels so slow and comical to me. WhenI'm fighting people with a shit ton of weapons and destructible environment and all the other awesome cortex is, I wanna run.
[QUOTE=Numidium;29079819]I'd really like to see running or at least smoother, more real walk animations, it feels so slow and comical to me. WhenI'm fighting people with a shit ton of weapons and destructible environment and all the other awesome cortex is, I wanna run.[/QUOTE] You can try tweaking the walkpaths of an actor to get him to run. I remember a few actors moved significantly faster than some others. The ALL pilot in particular.
Most of my guys burrow into the ground when they take a step.
Then stop arming them with 4 ubercannons and an AAL dropship.
[QUOTE=joost1120;29086772]Then stop arming them with 4 ubercannons and an AAL dropship.[/QUOTE] No? TBH the guns seriously need reworks and balancing. There's almost no point in using anything other than an assault rifle or auto shotgun. The AI is fuck tarded and doesn't know how to use any other gun properly. Also grenade launchers are fucking worthless.
There's a mod called Cortex Command Redux, it removes a lot of the unnecessary units and weapons in vanilla, and takes the game content back to an earlier level, its less, but actually a lot more fun, because everything makes sense and is useful.
Did anyone like B23 better? I don't really know why but it seemed smoother somehow.
When will Cortex Command ever get friction force?
I'm gonna try and make a needle rifle for Cortex if I find the time to do so, I really enjoy making weapons in this game. I also got some code from a harpoon mod someone made and deleted, which enables shit that sticks to actors.
Sorry for the bump, but this game deserves it. How do you change resolutions? When I do it in the in-options menu it always puts it back to default (which is fucking gigantic on my monitor) when I restart.
There was another thread, like on Page 4 maybe.
So uh I bought CC back in B23 or so with an email adress that no longer exists I don't have the registration key either because I had it recorded on another computer that is currently broken What do
[QUOTE=killkill85;34756403]So uh I bought CC back in B23 or so with an email adress that no longer exists I don't have the registration key either because I had it recorded on another computer that is currently broken What do[/QUOTE] E-mail the support. Or well, get the game through another link/humble bundle. You've bought it.
Any bunker designs you guys reccomend? I usually just make a tiny little thing with 3 turrets on either side and some artillery on the roof. They never get past it :v:
Is it just me or is the ground just like quicksand?
[QUOTE=Magmacow358;34780366]Any bunker designs you guys reccomend? I usually just make a tiny little thing with 3 turrets on either side and some artillery on the roof. They never get past it :v:[/QUOTE] Make super deep hole, put brain at the end of it, AI will never reach your brain. By the way anybody knows how to make the Iron Man actor repulsion blasters do some goddamn damage?!
Looks like someone made an HECU mod. [url]http://forums.datarealms.com/viewtopic.php?f=61&t=29720[/url] Its actually pretty cool.
Why isn't this game more popular on Facepunch?
[QUOTE=proch;35438309]Why isn't this game more popular on Facepunch?[/QUOTE] Because the dev is lazy and barely gives a shit about his game.
Actually, he is posting his progress on twitter all the time. [url]https://twitter.com/#!/DataRealms[/url] It's just that he releases new versions in a longer time, probably because he wants them to be rather big leaps, and to prevent breaking mods, which are a very big thing in Cortex Command.
[QUOTE=proch;35438382]Actually, he is posting his progress on twitter all the time. [url]https://twitter.com/#!/DataRealms[/url] It's just that he releases new versions in a longer time, probably because he wants them to be rather big leaps, and to prevent breaking mods, which are a very big thing in Cortex Command.[/QUOTE] At this point it's a case of "too little, too late". Facepunch has moved on to bigger and better games like Battlefield and Tribes. At least with those we don't have to wait months for [I]some[/I] progress.
[QUOTE=ASimpleLemon;35438315]Because the dev is lazy and barely gives a shit about his game.[/QUOTE]He's been working on the game for ten years, obviously means he doesn't give a shit about it.
[QUOTE=Lizzrd;35438500]He's been working on the game for ten years, obviously means he doesn't give a shit about it.[/QUOTE] I find it remarkable people still defend him. When I bought the (unfinished) game, I'm p sure it didn't say "buy the beta and your grandchildren [i]might[/i] play the game once it's finished!"
Still think this is one of the best games ever. Still love to waste a few hours of my time every once in a while with this game.
I'm still playing it too. It's just like with Minecraft, sometimes I'm just bored of it, but after a time I'm playing it again. [editline]5th April 2012[/editline] Oh come on, don't tell me [URL="http://forums.datarealms.com/viewtopic.php?f=61&t=17138"]this[/URL] isn't fun. [IMG]http://dl.dropbox.com/u/2149322/Cortex%20Command%20Screenshots/FBM%20CB%204200/LassoDemo.gif[/IMG] There are more of them, too. Like [IMG]http://dl.dropbox.com/u/2149322/Cortex%20Command%20Screenshots/FBM%20CB%204200/PhysGrabDemo.gif[/IMG] Or [IMG]http://dl.dropbox.com/u/2149322/Cortex%20Command%20Screenshots/FBM%20CB%204200/ReticleDemo.gif[/IMG] [editline]5th April 2012[/editline] See, that's why Data isn't releasing Builds so frequently. He is working on it all the time, but he doesn't want to break the mods. And there are [B]lots[/B] of them.
Hah my last post is exactly one year and one day ago. So, any new builds? :v:
[img]http://i.imgur.com/V101E.png[/img] What is this? Prevented me from playing for months Line 195: [img]http://i.imgur.com/mGhis.png[/img]
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