• Dwarf Fortress V10 - DF2010 Release Edition - OH GOD THE SCREAMS
    2,002 replies, posted
Olin Fikuktekkud, Armorer has been taken by a fey mood. :D Too bad the artifact only has Iron Bars and turtle shell as its components.
The all nighter thing, will it be on steam or something?
My wood cutter migrant won't take the extra axe I have to go cut trees. How do i make him do this? [editline]03:02PM[/editline] Ellestur, the Iron Mail Shirt. Studded with iron, and spikes of turtle shell. worth 37,200. [editline]03:05PM[/editline] I like how underground plants grow everywhere that's soil or muddy, now. It seems like they grow on muddy ground better.
FUCK WHY DID THIS HAVE TO HAPPEN "The forgotten beast Ost has come! A towering one-eyed tick. It has lacy wings and it squirms and fidgets. Its dark chestnut exoskeleton is warty. Beware of its fire!" I have like 20 population [b]20 population and no military[/b] how am I supposed to defend against a fire-breathing flying giant tick from the underworld D: [editline]03:19PM[/editline] Walled the floors to the cavern layer, not going to open it for a while :v:
-Snippety snip- I read it as WHEN will the allnighter be done.
[QUOTE=Mcfuret;21119348]i seemed to have encountered invincible zombie snailmen D: my miltiry have been hacking at them for 10 mins now[/QUOTE] Apparently, non-living creatures (i.e. skeletal/zombie things) are impossible to kill. I expected bugs in this version, but whoa.
Eh, is there some way to turn off the "not eating/drinking before finishing job" ? They are god damn starving in their sleep. Edit: And stop the military from getting relieved then made back to soldiers again.
-snip-
[QUOTE=Swebonny;21119714]The all nighter thing, will it be on steam or something?[/QUOTE] Steam group chat and ventrilo I think. If you don't have a mic, just use the text chat.
My woodcutter wont grab an axe to go cut :<
Is there any way to fig channels without creating downward ramps?
Right now my adventurer dwarf is strangling a cougar. :v:
Haha I got a leather worker migrant with expert in lots of combat skills. Wonder why he's a leather worker.
Got a master weaver migrant.
Turns out making mud for farming is easy. You just dig out the farm room next to a murky pool and dig out the wall between them so it floods. They should stop what they're doing after a minute or two of being hungry/thirsty/tired, it makes me feel guilty looking at the poor miners keep on slaving away.
[QUOTE=Swebonny;21120192]Haha I got a leather worker migrant with expert in lots of combat skills. Wonder why he's a leather worker.[/QUOTE] You don't get soldier migrants anymore. Instead, you get civilians with soldier skills sometimes.
I just killed a cougar and now I'm hungry, how do I eat it?
Adventure mode is laggy.
High master Fisherdwarf. Alrighty then.
Migrant #21, grand master lye maker. FUUUUUU!
[QUOTE=Newbienice99;21120148]My woodcutter wont grab an axe to go cut :<[/QUOTE] Same problem.
[IMG]http://hphotos-snc3.fbcdn.net/hs088.snc3/15533_317568010233_810925233_9804055_167079_n.jpg[/IMG] [editline]08:50AM[/editline] Makes me laugh every time I see it.
I'm damn happy that migrants aren't worthless idiots in this version.
[QUOTE=Thorny;21120104]Steam group chat and ventrilo I think. If you don't have a mic, just use the text chat.[/QUOTE] IMO voice chat is a must. You seperate the players by making 2 chats. I mean like, what about thoose who can't hear and join the jokes we make in voice chat? Or the guy who can't be bothered to join the text chat and crundle my crundly crundle? Besides, you don't have to alt-tab to voicechat, which means you can focus on playing DF, while still talking with people, instead of using your fingers to type. Crundle out.
[QUOTE=Dryvnt;21116762]Weird. I had a dream that my dad didn't allow me to pull that all nighter. What the shit.[/QUOTE] Lol, even if he said no, just stay awake all night, aka when I was younger I had no bedtime on weekends and I told my parents I would sleep at like 2:00 AM but I pulled all nighters all the time.
[QUOTE=Dryvnt;21120478]IMO voice chat is a must. You seperate the players by making 2 chats. I mean like, what about thoose who can't hear and join the jokes we make in voice chat? Or the guy who can't be bothered to join the text chat and crundle my crundly crundle? Besides, you don't have to alt-tab to voicechat, which means you can focus on playing DF, while still talking with people, instead of using your fingers to type. Crundle out.[/QUOTE] Fuck, that means I won't be able to do the All-Nighter. I have to go home today for Easter.
[QUOTE=AteBitLord;21120485]Lol, even if he said no, just stay awake all night, aka when I was younger I had no bedtime on weekends and I told my parents I would sleep at like 2:00 AM but I pulled all nighters all the time.[/QUOTE] I was allowed. I just had to do some exercise. [editline]05:56PM[/editline] [sp]I'm overweight :([/sp]
[QUOTE=Thorny;21117183][B]Facepunch Dwarf Fortress All-Nighter[/B] 2nd April 8PM GMT -8AM GMT Current attendees: Thorny Dryvnt Comcastic Ninja Gnome Newbienice99 yourshadow AteBitLord loco Marxist Hobo ShitBalls[/QUOTE] Lol I guess my all nighter will start at 4:00 PM since 8:00 PM GMT to Eastern time is 4:00, I guess that's ok :D
iPope's Guide to Basic Military --------------------------------------------- I am assuming at this point you have a basic fortress set up with at least a decent amount of wood and a carpenter. To start of you will want to carve a room out using a miner and build a few beds in the room. Use [B]q->r[/B] to turn one of the bed's into a bedroom and then use the + and - keys to resize until it fills the whole room. Then press B to turn this into a barracks. Press the [B]m[/B] key and you will be presented with an overview of the military structure in your fortress. Here is a quick overview of what each section shows you: [B]p - Positions [/B]This will show you your current squads and allow you to put people in these squads [B]a - Alerts [/B]Alerts are an advanced feature in which you can set up alerts which can be activated and military dwarves will follow orders in the alert. This includes patrols, stationing and protecting Burrows. [B]e - Equip [/B]This is the core to having a successful military. In this screen you can equip dwarves with weaponry and designate them a uniform. [B]n - Uniforms [/B]This allows you to create a uniform for your soldiers, letting you select material, colour, weapons and armour. This is quite complicated and will be examined in more detail later on. [B]u - Supplies [/B]Here you can set how much food and water each squad carries, fairly self-explanatory. [B]f - Ammunition [/B]Here you can set what munitions your squads should carry, e.g hunters should carry arrows. [B]s - Schedule [/B]This is where you can set the training and active duty schedule for your squads. You can assign orders for each month. Orders include train, patrol, station, defend burrow. In this tutorial I will look at [B]Positions, Equip, Uniforms [/B]andbriefly the [B]Schedule[/B]. Let's set up a uniform for your first squad, which they can use while they train. First you will want your carpenter to create roughly 5 training swords and 5 wooden shields. Open up the uniform menu by pressing [B]n[/B], or if the Military screen is not open press [B]m->n[/B]. Now press [B]c[/B], you will see in the main window that a new uniform has appeared called Uniform X. Press [B]N[/B] to rename it to "Training". Press the right arrow to scroll to 3 list, this where you can add items to your uniform. If you look at the top window you will notice that currently Armour is selected. Press [B]W[/B] to show weapons, then scroll to Training Sword and press [B]enter[/B]. If you made a mistake you can remove an item by going to the middle list and pressing [B]enter[/B] on that item. It's time to add our shield to our uniform, do this by pressing [B]S[/B] to access the sheild menu then adding a shield to our uniform by pressing enter. You will notice that it just says "shield" in the uniform, however we made wooden shields! If you have metal shields in your fortress they would collect those, but we want to reserve those for on duty soldiers. Press [B]M[/B] to enter material selection menu. You can scroll the current item in your uniform. Scroll to shield and select wood from the 3rd menu, press [B]enter[/B]. Well done, you have made your uniform! It's time to form our squad, press [B]p[/B] to access the Positions menu. Now press [B]l[/B] to create a new squad. A box will pop up asking you to choose a uniform, select the uniform we just created. Now go to the second menu. You will notice the first entry says "1. Vacant", this is because this will be your military commander, as it is your first squad. Go to the third menu and select a few dwarves to be in your squad. Now go to the schedule using [B]s. [/B]You can select months here and edit orders. You will notice they are all currently train. Go to the first month and press [B]e[/B] to edit the order. Now use the [B]+[/B] and [B]-[/B] to decrease the number of dwarves required to train to 1. Press [B]SHIFT+ENTER[/B] to go back to the schedule. Use the [B]c[/B] key and the [B]p[/B] key to copy and paste this order in to every month. Press [B]esc[/B] to exit. Go to your barracks and watch your soldiers, you will notice they do not spar. This is because the training system has been re-done. If you press [B]v[/B] and view a dwarf you will notice, 1. His profession has not changed and 2. He is doing a "Individual Training Drill". This just means he is practising. Occasional a dwarf will organise a demonstration, and other dwarves watching will receive skill. Click [B]i [/B]to view the dwarf's inventory and you will notice that equiped is a shield and sword. Please ask if you have any questions! If there are any corrections to be made please PM me!
[QUOTE=Dryvnt;21120478]IMO voice chat is a must. You seperate the players by making 2 chats. I mean like, what about thoose who can't hear and join the jokes we make in voice chat? Or the guy who can't be bothered to join the text chat and crundle my crundly crundle? Besides, you don't have to alt-tab to voicechat, which means you can focus on playing DF, while still talking with people, instead of using your fingers to type. Crundle out.[/QUOTE] I'd say as long as they're IN vent and listening then it's fine - a lot of people play DF windowed, and those in fullscreen can use steam overlay :)
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