Dwarf Fortress V10 - DF2010 Release Edition - OH GOD THE SCREAMS
2,002 replies, posted
Hmm thats odd, the only files I've got in there are
[img]http://j.imagehost.org/0037/fasgd.jpg[/img]
I've seen a bunch of complaints about the irrigation system.
To those people: that's the way it originally worked in non-3D-layered Dwarf Fortress. Get used to it, because it's back and it's going to stay.
[QUOTE=Fergeh;21121948]Hmm thats odd, the only files I've got in there are
[IMG]http://j.imagehost.org/0037/fasgd.jpg[/IMG][/QUOTE]
Ah sorry it's my mistake
DF2010\data\art
Well you could use F3 ;)
how do you get your hunters to actually continue hunting? mine does nothing after hes ran out of bolts
[QUOTE=Silly Sil;21122157]Ah sorry it's my mistake
DF2010\data\art
Well you could use F3 ;)[/QUOTE]
Thanks it works great now
[QUOTE=Orkel;21120006]
"The forgotten beast Ost has come![/QUOTE]
Did you know that Ost means cheese in Danish?
Also, about the allnighter, I won't join, but are you using some sort of Skype or teamspeak? I'd love to join that for a while.
I'd love to join the all-nighter, though I won't be there all night. I just need an invite to the group and some info on the voice-chat stuff.
[QUOTE=war_man333;21122583]Did you know that Ost means cheese in Danish?
Also, about the allnighter, I won't join, but are you using some sort of Skype or teamspeak? I'd love to join that for a while.[/QUOTE]
Vent :)
So what do you need to do to make a bit of land farmable now
Water it.
so has anyone got a df2010 dfterm set up.
Apparently our ISP makes it difficult to.
Will this be like a continuous stream? Or simply you guys communicating while playing your own fortresses?
[QUOTE=war_man333;21122583]Did you know that Ost means cheese in Danish?
Also, about the allnighter, I won't join, but are you using some sort of Skype or teamspeak? I'd love to join that for a while.[/QUOTE]
Also means that in Swedish (I'm finnish but we learn that in school)
How do you build levers?
b->T->l
[QUOTE=MrBob1337;21123447]b->T->l[/QUOTE]
Thanks
just struck adamant =D
...
You hear screams from the deep...
FFFFFFFFFFUuuuu!!!
and thats how my fortress died
[QUOTE=Orkel;21123348]Also means that in Swedish (I'm finnish but we learn that in school)[/QUOTE]
Flänsost is the best ost.
Men lol på dig då...
Et beist av flensost.
There were no survivors.
I might be late, but I just found the DF accelerator [url=http://www.bay12games.com/forum/index.php?topic=51957.0]here[/url], and my fps skyrocketed.
Man I love this game, this thread inspired me to join facepunch!
Ill be glad to do the all-nighter, just got a fortress to 129 popluation, time for FUN!!!
[QUOTE=iPope;21120569]iPope's Guide to Basic Military
---------------------------------------------
I am assuming at this point you have a basic fortress set up with at least a decent amount of wood and a carpenter.
To start of you will want to carve a room out using a miner and build a few beds in the room. Use [B]q->r[/B] to turn one of the bed's into a bedroom and then use the + and - keys to resize until it fills the whole room. Then press B to turn this into a barracks.
Press the [B]m[/B] key and you will be presented with an overview of the military structure in your fortress. Here is a quick overview of what each section shows you:
[B]p - Positions
[/B]This will show you your current squads and allow you to put people in these squads
[B]a - Alerts
[/B]Alerts are an advanced feature in which you can set up alerts which can be activated and military dwarves will follow orders in the alert. This includes patrols, stationing and protecting Burrows.
[B]e - Equip
[/B]This is the core to having a successful military. In this screen you can equip dwarves with weaponry and designate them a uniform.
[B]n - Uniforms
[/B]This allows you to create a uniform for your soldiers, letting you select material, colour, weapons and armour. This is quite complicated and will be examined in more detail later on.
[B]u - Supplies
[/B]Here you can set how much food and water each squad carries, fairly self-explanatory.
[B]f - Ammunition
[/B]Here you can set what munitions your squads should carry, e.g hunters should carry arrows.
[B]s - Schedule
[/B]This is where you can set the training and active duty schedule for your squads. You can assign orders for each month. Orders include train, patrol, station, defend burrow.
In this tutorial I will look at [B]Positions, Equip, Uniforms [/B]andbriefly the [B]Schedule[/B].
Let's set up a uniform for your first squad, which they can use while they train. First you will want your carpenter to create roughly 5 training swords and 5 wooden shields. Open up the uniform menu by pressing [B]n[/B], or if the Military screen is not open press [B]m->n[/B].
Now press [B]c[/B], you will see in the main window that a new uniform has appeared called Uniform X. Press [B]N[/B] to rename it to "Training". Press the right arrow to scroll to 3 list, this where you can add items to your uniform. If you look at the top window you will notice that currently Armour is selected. Press [B]W[/B] to show weapons, then scroll to Training Sword and press [B]enter[/B]. If you made a mistake you can remove an item by going to the middle list and pressing [B]enter[/B] on that item.
It's time to add our shield to our uniform, do this by pressing [B]S[/B] to access the sheild menu then adding a shield to our uniform by pressing enter. You will notice that it just says "shield" in the uniform, however we made wooden shields! If you have metal shields in your fortress they would collect those, but we want to reserve those for on duty soldiers. Press [B]M[/B] to enter material selection menu. You can scroll the current item in your uniform. Scroll to shield and select wood from the 3rd menu, press [B]enter[/B]. Well done, you have made your uniform!
It's time to form our squad, press [B]p[/B] to access the Positions menu. Now press [B]l[/B] to create a new squad. A box will pop up asking you to choose a uniform, select the uniform we just created. Now go to the second menu. You will notice the first entry says "1. Vacant", this is because this will be your military commander, as it is your first squad. Go to the third menu and select a few dwarves to be in your squad.
Now go to the schedule using [B]s. [/B]You can select months here and edit orders. You will notice they are all currently train. Go to the first month and press [B]e[/B] to edit the order. Now use the [B]+[/B] and [B]-[/B] to decrease the number of dwarves required to train to 1. Press [B]SHIFT+ENTER[/B] to go back to the schedule. Use the [B]c[/B] key and the [B]p[/B] key to copy and paste this order in to every month. Press [B]esc[/B] to exit.
Go to your barracks and watch your soldiers, you will notice they do not spar. This is because the training system has been re-done. If you press [B]v[/B] and view a dwarf you will notice, 1. His profession has not changed and 2. He is doing a "Individual Training Drill". This just means he is practising. Occasional a dwarf will organise a demonstration, and other dwarves watching will receive skill. Click [B]i [/B]to view the dwarf's inventory and you will notice that equiped is a shield and sword.
Please ask if you have any questions! If there are any corrections to be made please PM me![/QUOTE]
Thanks, this really helped me out.
Seriously, hunting is just not working with my game.
I assigned a guy to hunting and all he does is stand around with "no job". I even gave him a crossbow.
[QUOTE=Dwarfy77;21123814]Man I love this game, this thread inspired me to join facepunch!
Ill be glad to do the all-nighter, just got a fortress to 129 popluation, time for FUN!!![/QUOTE]
Great, glad to hear it!
Vent information:
hydrogen.typefrag.com
port 56085
pass afnub
joiiiiiin
[QUOTE=Theater;21123971]Seriously, hunting is just not working with my game.
I assigned a guy to hunting and all he does is stand around with "no job". I even gave him a crossbow.[/QUOTE]
He is even carrying it around, but the tasty deer outside my fortress remain untouched. This happened with my last fortress too.
[img]http://imgur.com/jJjMW.png[/img]
wat
[QUOTE=Theater;21124010]He is even carrying it around, but the tasty deer outside my fortress remain untouched. This happened with my last fortress too.[/QUOTE]
same problem D:
My bone carver just got possessed and made an Iron figurine out of donkey bones, cow bones and dog bones.
[QUOTE=noctune9;21123741]I might be late, but I just found the DF accelerator [URL="http://www.bay12games.com/forum/index.php?topic=51957.0"]here[/URL], and my fps skyrocketed.[/QUOTE]
Thank you thank you thank you thank you thank you!!!
I love you in both a non gay and gay fashion.
Now I don't have to wait a week to get home to my desktop to play this!
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