Fallout Series Thread V4 - Dear Old Friends, Remember Navarro
5,000 replies, posted
are there any mods that adds more spawns for the different factions? beacuse i want to see more ncr vs the legion etc fights
Having 10 luck makes it practically impossible to lose at Blackjack, get a 17 and hit and I'll almost always get a 3 or 4 etc.
To bad every casino banned me, got a shit ton of caps though.
Yeah, an increased spawns plugin would be nice. There's so much stuff to kill things with but not enough things to kill.
would be cool to have a faction war mod kind of like the main quest, but it could have more options and actual faction fighting
like a metagame of sorts
[QUOTE=DimJim;25959269]would be cool to have a faction war mod kind of like the main quest, but it could have more options and actual faction fighting
like a metagame of sorts[/QUOTE]
I hate to repeat other people, but keep in mind that this is Gamebryo. Epic faction battles usually entail half a dozen guys at once. Remember what a clusterfuck the final battle in Oblivion was?
renamed my "This Machine" rifle to Killroy and made the Gobi campaign rifle only have three bullets per magazine but hit about 25% harder, love the GECK
[editline]9th November 2010[/editline]
[QUOTE=TunnelSnake;25959383]I hate to repeating other people, but keep in mind that this is Gamebryo. Epic faction battles usually entail half a dozen guys at once. Remember what a clusterfuck the final battle in Oblivion was?[/QUOTE]
I'm used to ArmA 2 AI battles, hundreds of soldiers on either side, so whenever I think about how limited other engines are it's weird
like a few months ago, some kid was talking about Reach, shitting himself over 40 (entire!) bots at once
I just laughed
Well that was fucking weird. I come back to my computer and everything is blue
[QUOTE=JoeSibilant;25950145]OK guys, made a big breakthrough in my Fists of the North Star mod today: FULLY AUTOMATIC PUNCHING! Hit enemies dozens of times per second!
BUT
I need the ATATATATATATATATA! sound effect! Every instance I've found on Youtube/elsewhere has been polluted with background noise.
Will one manly FPer step up and help me find this sound effect?
[editline]8th November 2010[/editline]
[media]http://www.youtube.com/watch?v=sCWbl8ajfA8&feature=related[/media]
Any good?
NEVER MIND, found it on FPSBanana of all places
[editline]9th November 2010[/editline]
FFFF ever since I set the weapon to automatic it's broken as hell, only seems to hit once every few seconds, and for almost no damage even though the DPS is in the hundreds of thousands
argh
[editline]9th November 2010[/editline]
It must have something to do with what anims the GECK expects to see on automatic weapons[/QUOTE]
[media]http://www.youtube.com/watch?v=sCWbl8ajfA8&feature=related[/media]
Any good?
I seem to have a glitch where the Gun Runners attack me whenever I come close. The only way to deal with them is to either kill Isaac and his Guards (which I don't want to do), or sneak by them when they aren't around and deal with the robot, then fast travel away before I'm spotted (the robot doesn't hate me).
Just kill the Gun Runners they still make weapons after they are dead
I gave Cass my 9mm Pistol Scoped. Then I notice it's no longer there a couple of hours later.
Can they drop the weapons I give them if they get knocked out?
Update:
[quote=]Fallout: New Vegas - Version 1.1.1
Companions now show up as waypoints on the map
Companions will always fast travel with you, unless told to wait or sent away
Fix: DLC error/save corruption
Fix: Stuttering with water effects
[b]Fix: Severe performance issues with DirectX.[/b]
Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
Fixed crash using the Euclid C-Finder while having the Heave Ho perk
Fix: Entering the strip after Debt Collector causes crash and autosave corruption
Fix: Using Mojave Express dropbox can cause DLC warnings
Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
Crafting menu should filter valid (bright) recipes to the top of the list
Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
Fix: If a companion is knocked unconscious with broken limbs they stay broken on respawn
Fix for varmint night scope effect persisting in kill cam
Fix for giving companions armor that adds STR does not increase their carry weight
Fix NPC Repair menu displays DAM as DPS
Having NPC repair service rifle with forged receiver decreases CND[/quote]
[QUOTE=nath2009uk;25959745]I gave Cass my 9mm Pistol Scoped. Then I notice it's no longer there a couple of hours later.
Can they drop the weapons I give them if they get knocked out?[/QUOTE]
Not knocked out, but the weapons can get hit and they will drop it unless it's a companion gun.
happened with boone and the knock-knock on my first playthrough
[quote]Companions now show up as waypoints on the map
Companions will always fast travel with you, unless told to wait or sent away[/quote]
Finally!
I don't think there's anything really notable aside from the performance issue fixes.
[editline];[/editline]
Oh right, companion waypoints.
[QUOTE=TheCombine;25959785]Update:
Dunno if it's late or not.[/QUOTE]
[quote]Fix: Stuttering with water effects[/quote]
I hope this means no more crazy flickering, flashing, laggy water.
And now I'm crashing on startup. Lovely.
:siren:[b]Attention: Anybody who bought New Vegas retail:[/b]:siren:
How much do you download on Steam after installing off the disk?
[QUOTE=Zedo Mann;25959914]:siren:[b]Attention: Anybody who bought New Vegas retail:[/b]:siren:
How much do you download on Steam after installing off the disk?[/QUOTE]
One large and a few small patches. Shouldn't take too long.
[QUOTE=Ray-The-Sun;25959940]One large and a few small patches. Shouldn't take too long.[/QUOTE]
Does anybody know the specific size?
About 7 gb
Hey guys, instead of posting weird zombie shit and then complaining about it, how about we post quality mods? Here, I'll start:
[media]http://www.newvegasnexus.com/downloads/images/36990-1-1289337188.jpg[/media]
This is an A++ retexture done for the service rifle. The guy also uploaded several other skins, so be sure to download them if you like this one. :buddy:
[url]http://www.newvegasnexus.com/modules/members/index.php?id=431125[/url]
Verified integrity of game files and it's still crashing on startup. Lovely job with this patch.
[QUOTE=Wootman;25960151]About 7 gb[/QUOTE]
:what: That's pretty damn big.
My internet has bandwidth cap too.
[editline]9th November 2010[/editline]
Although I had to download Oblivion and I managed to do it on that same connection and it's about 5.5 GB.
[QUOTE=Cuntsman;25960183]Hey guys, instead of posting weird zombie shit and then complaining about it, how about we post quality mods? Here, I'll start:
This is an A++ retexture done for the service rifle. The guy also uploaded several other skins, so be sure to download them if you like this one. :buddy:
[URL]http://www.newvegasnexus.com/modules/members/index.php?id=431125[/URL][/QUOTE]
Wood furniture is class, bro.
wow crashing on startup now
great job obsidian
The game is 7 GB the patches are probably just 100 mb
I need a little help , I noticed at one point that Arcade Gannon mysteriously vanished after going into the dam. Confused as fuck ( checked at lucky 38) I spawned him to create a new , not working gannon.
Go back lucky 38 , both gannons arrive. One's got all my stuff , the other is a pain in the ass.
How do I get rid of this extra gannon without it saying "Arcade has died" and ending my Auld Lang Syne quest?
[QUOTE=Zedo Mann;25960297]:what: That's pretty damn big.
My internet has bandwidth cap too.
[editline]9th November 2010[/editline]
Although I had to download Oblivion and I managed to do it on that same connection and it's about 5.5 GB.[/QUOTE]
He means installing it from scratch as opposed to from disk. He's reading off the size of the game files themselves (around 6.8 gig)
Is there any way to view all the world cells in the GECK preview? Working in one cell at a time is so 1999.
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