• Mass Effect Megathread: DING DONG BANNU edition
    31,544 replies, posted
If you're really desperate for a new ending you could just read some of the better fan made endings.
[QUOTE=SouthParkMGT;35633839]He certainly was: [video=youtube;5rqjmzG2yEo]http://www.youtube.com/watch?v=5rqjmzG2yEo&feature=related[/video][/QUOTE] [url=http://www.youtube.com/watch?v=iXnGGzgHmN8]I still think this is the height of his career.[/url]
[QUOTE=JeanLuc761;35634172]I think the issue here is that the ending has multiple plot problems that simply can't be solved with anything less than a near-complete rewrite. If Bioware wants to keep their ending intact and simply expand on it...well, that's their choice. But what they need to understand is that, unless they pull pure magic out of their ass, it's not going to work. I wouldn't be surprised if it exacerbated the situation.[/QUOTE] I understand that, the plot holes are what annoyed me most. They have said that they will address the plot holes and although this will still in essence leave a badly written ending. I believe it's the best and only thing we're going to get. Bioware won't now turn full circle, they've state plainly many times now that the endings won't be changed.
[img]http://fc09.deviantart.net/fs71/i/2012/109/3/d/time_to_recover__by_l2biotic-d4wwi48.jpg[/img] best pageking ever
[QUOTE=Greeneyes;35634316]I understand that, the plot holes are what annoyed me most. They have said that they will address the plot holes and although this will still in essence leave a badly written ending. I believe it's the best and only thing we're going to get. Bioware won't now turn full circle, they've state plainly many times now that the endings won't be changed.[/QUOTE] And they're going to have to find a way to prepare for the consequences of that. If their press releases are any indication, they just do. not. get it. As I've said before, artistic integrity is all well and good, but there's no integrity in defending a pile of shit.
[QUOTE=Greeneyes;35632821]I'm seeing a mass effect musical...[/QUOTE] [video=youtube;C6KwLQGi9MY]http://www.youtube.com/watch?v=C6KwLQGi9MY[/video] ?
[QUOTE=JeanLuc761;35634370]And they're going to have to find a way to prepare for the consequences of that. If their press releases are any indication, they just do. not. get it. As I've said before, artistic integrity is all well and good, but there's no integrity in defending a pile of shit.[/QUOTE] except when the past games were great then they think the current game is gonna be awesome just because of it take activision for example: they think that just because COD4 and the ones before mean the ones after are just magickly gonna be godlike
[QUOTE=Arvuti;35634364]-Shep & Kaiden- best pageking ever[/QUOTE] It'd be nice if you wrote "NSFW" and just posted the link.
[QUOTE=mac338;35634458]It'd be nice if you wrote "NSFW" and just posted the link.[/QUOTE] No penis = SFW, at least for this thread. I am a little disappointed with how unrealistic that picture is though, not only do they not have perfectly identical bodies down to the moles, Kaidan does not use his new-found individuality to wax his chest hair.
Why would you even look that closely... I loaded the page and immediately went 'Aaaargh'
[QUOTE=SekritJay;35634533]Why would you even look that closely... I loaded the page and immediately went 'Aaaargh'[/QUOTE] It's just people, I don't get why people are so disgusted by it. Not something I want to see, but not something that makes me close my eyes exactly. And that's coming from a straight guy.
[QUOTE=Jackald;35634948]Just found this whilst browsing youtube: [media]http://www.youtube.com/watch?v=nETxAJsD0N4[/media] It's interesting to see how the series has evolved when you put the launch trailers back to back like this.[/QUOTE] ME2 and 3's launch trailers are among the greatest in-game trailers I've seen for any game ever.
[QUOTE=mac338;35635022]ME2 and 3's launch trailers are among the greatest in-game trailers I've seen for any game ever.[/QUOTE] Mass Effect 2's especially. The song choice, pacing, and chosen plot elements were damn near flawless.
[QUOTE=JeanLuc761;35635106]Mass Effect 2's especially. The song choice, pacing, and chosen plot elements were damn near flawless.[/QUOTE] The action sequences in ME3's launch trailer was erection material though. Like when the Normandy arrives to the space battle over Rannoch.
[QUOTE=JeanLuc761;35635106]Mass Effect 2's especially. The song choice, pacing, and chosen plot elements were damn near flawless.[/QUOTE] Two Steps from Hell's Heart of Courage always gives me goosebumps. That, and Protectors of Earth suits the Mass Effect 3 trailer marvellously.
like ME2 trailer more than ME3 because I find the transition/difference between the two different songs used in ME3 kinda breaks up the flow. Still awesome though.
[QUOTE=mac338;35634735]It's just people, I don't get why people are so disgusted by it. Not something I want to see, but not something that makes me close my eyes exactly. And that's coming from a straight guy.[/QUOTE] I had the same reaction, But that could have been since i was sitting in the front of the classroom with lots of people behind me
well i sure didn't expect to see that
I like how people bring up the fact that Legion's animation for choking shepard is the same as Saren's as a fault. God damn, it's on purpose. it was one of the coolest bits in the game
[QUOTE=Egevened;35635607]I like how people bring up the fact that Legion's animation for choking shepard is the same as Saren's as a fault. God damn, it's on purpose. it was one of the coolest bits in the game[/QUOTE] recycling saves the environment :v: they recycle a lot of animations, lazy bioware.
[QUOTE=Zezibesh;35631784] Certain themes may repeat, but not necessarily in the same way. For all we know the devastating Reaper attack on the galaxy might be enough to throw the whole thing off-balance. Let's not forget that there hasn't been a single hostile artificial construct in the Mass Effect universe that we know of. And you forcibly homogenized all life in the galaxy against their will. Now everyone glows in the dark and probably is wirelessly linked to each other. Fun.[/quote] [sp]The way I saw it, everyone got that same line of code or whatever in their DNA that changed them, but it still looked to me like even if an Asari glows in the dark now, it's still an Asari. It seemed to me that diversity was kept, but now everyone is connected on one similar, deeper level, like saying "organics and synthetics are both alive," but making it really obvious by giving them a commom element. I didn't know the Starkid was lying, so I thought destruction would destroy the Geth and EDI. I was just trying to preserve everyone. I'm really not saying my decision was the right one, because I really didn't know exactly what was going to happen, it just seemed like the lesser of three evils. I was just explaining my reasoning.[/sp] [quote]Why didn't the Reapers rebel against him? It's supposed to be inevitable. There was no grand artistic statement with the ending, it was two men in a dinky back room of the offices deciding where to go with with the ending about a month before release.[/quote] It was my interpretation of the ending, what I got out of it. You can find connections and layers in a lot of things, and I enjoy doing that. You could say there was no point to Wallace Wells in the Scott Pilgrim books other than being a gay roomate added in for comedy, but I still see him as a modern twist on the Wise Old Man archetype. As to why they didn't rebel against him, again, I really don't know. It could be a plothole, it could be that [sp]my stretch of an AI shackle connection thing is true, it could be that they agreed with him, I could be wrong.[/sp] It really annoys me that there was no proper epilogue to this game. [quote]Control, so far, appears to be the only way to bring back the mass relays. Destroy was your mission from the start, let's not forget that it was a war for survival. Or maybe Bioware recycled the animation from the Control ending.[/QUOTE] [sp]Everyone did survive, including the Reapers, who honestly could be cooperative for all we know. It may be laziness, to have the Reapers take off, but I'm interpreting from what's there. Everyone stopped fighting and the Reapers took off. Bioware has said that in Mass Effect whether or not you chose the most morally right option, you still save everyone and are the hero at the end of each game. So I see it as if you destroy the Reapers, great, the war's over, and if you control or synthesize, the war is over and they won't attack you again. The Reapers built the relays once, and they can do it again.[/sp] Everyone has been making great points, and I'm not saying I'm right, just that these are my reasons and perspective. Like I said, I really hope that extended cut is a good one, otherwise I don't think I can ever really know if I made the right choice. Thank you everyone for replying to me.
[QUOTE=Arvuti;35635668]recycling saves the environment :v: they recycle a lot of animations, lazy bioware.[/QUOTE] You'll probably find there are barely any new animations in ME3. If they already have them done in ME1 and ME2 there's no real point doing them again. Bit of a waste of time and resources, no?
[QUOTE=Egevened;35635607]I like how people bring up the fact that Legion's animation for choking shepard is the same as Saren's as a fault. God damn, it's on purpose. it was one of the coolest bits in the game[/QUOTE] It was intentional, but it was a bit lazy. Bioware re-uses a LOT of animations in the Mass Effect series. How many times did you see Shepard or NPC's do the "lean back on one foot and cross arms" animation? [editline]19th April 2012[/editline] [QUOTE=Greeneyes;35635793]You'll probably find there are barely any new animations in ME3. If they already have them done in ME1 and ME2 there's no real point doing them again. Bit of a waste of time and resources, no?[/QUOTE] The only issue with it is this: The re-used animations are generic animations that could apply to anyone. Because of this, many of the body movements are severely lacking in personality.
[QUOTE=JeanLuc761;35635794] The only issue with it is this: The re-used animations are generic animations that could apply to anyone. Because of this, many of the body movements are severely lacking in personality.[/QUOTE] True. I'm sure one day when memory is less of a problem we'll see games like mass effect have every line of dialog and cutscene motion captured to the quality of say uncharted 3.
[QUOTE=Greeneyes;35635825]True. I'm sure one day when memory is less of a problem we'll see games like mass effect have every line of dialog and cutscene motion captured to the quality of say uncharted 3.[/QUOTE] I think it's less a memory problem and more a "There are so many conversations in this game" problem. Uncharted gets away with what it does because it's about as linear as you could possibly get, so once you have a smooth set of animations for movement, animators can feel free to go to town on the cutscenes and dynamic events. Well, that and the fact that Naughty Dog are goddamn wizards with the PS3 hardware.
so uh someone ported the Banshees to GMod and [IMG]http://i644.photobucket.com/albums/uu163/gudman_bucket/forreal.jpg[/IMG] yeah
There goes every erection I will ever have. It killed the one i didn't currently have and retroactivly removed all the ones i had previously.
[QUOTE=Cone;35635910]so uh someone ported the Banshees to GMod and [IMG]http://i644.photobucket.com/albums/uu163/gudman_bucket/forreal.jpg[/IMG] yeah[/QUOTE] That actually makes sense though.
[QUOTE=JeanLuc761;35636020]That actually makes sense though.[/QUOTE] it does, but I have to wonder who they expected to notice it plus you'd think Husks would still have dongs if these are apparently worth keeping
I think I'd survive if I lived during ME3 'cause Norway would probably be far behind on the attack-plan for the Reapers. No big cities, military and an incredibly spread population over difficult terrain for the ground troops. The only way I'd likely have died in ME3 would be if Shep chose destroy with super low EMS. :v:
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