[IMG]http://i.imgur.com/cYVtP.png[/IMG]
Dat anatomy.
Dat perspective.
So I went back to Noveria in ME1, but I got the garage pass another way. Does this mean I can't do the Lorik Qui'in mission, whenever I talk to him, Shepard just says "I should go".
[QUOTE=One;34849810]So I went back to Noveria in ME1, but I got the garage pass another way. Does this mean I can't do the Lorik Qui'in mission, whenever I talk to him, Shepard just says "I should go".[/QUOTE]
Yes
I hope the New York one isn't this hard to get.
If it's around NYC, then I might try for it, but it depends if I wake up in time.
[QUOTE=darkrei9n;34849373]I hope one of the ones from New York manages to get to Maryland. Wish they would have had a launch from DC or Baltimore.
Though I know this is highly unlikely. Wind usually doesn't blow south here.[/QUOTE]
We'll have to duel for them, I live in MD as well.
[QUOTE=Jackald;34849593]By the way, anyone interested in some ME3 co-op in about 40 mins time? My friend's been playing a bit but has had nothing but retarded idiots too used to playing babby's first video game.[/QUOTE]
I would be up for it if its still on
[QUOTE=Jackald;34849593]By the way, anyone interested in some ME3 co-op in about 40 mins time? My friend's been playing a bit but has had nothing but retarded idiots too used to playing babby's first video game.[/QUOTE]
It's exactly 40 minutes from the post, mind if I be the bread to your peanut butter
Heck, if you aint game, is anyone else?
God fucking damn this game pisses me off so much sometimes. Doing the part to get Grunt and I'm at the battle with Jedore and SO MANY FUCKING CHEATING GLITCHES.
Oh. Well it looks like Jedore can shoot missiles THROUGH the pods.
Oh okay the YMIR mech can too
Oh. So hiding behind the pods won't protect me AT ALL from YMIR missiles. Fun.
[editline]24th February 2012[/editline]
I've managed to kill her 3 fucking times and I still die to a glitching fucking YMIR that shoots through the pods and everything else. This is such bullshit.
shoot heavy weapons
On Metgos investigating a distress signal.
Examine wreckage, it's an ambush.
Wrex: "Geth! It's a trap!"
Oh Wrex, this is why you're always on my squad.
[QUOTE=Jackald;34850232]ME3 now. Lodsofemone[/QUOTE]
Well, accept my friend request then :zoid:
DICK SMASHRIP
Oh god wat. Subliminal furious fap messages? I hope not.
[QUOTE=Jackald;34850317]In what? I sent a request on steam and haven't received anything on origin. What's your origin?[/QUOTE]
OriginID: JeanLuc761
woo, going to preorder today
Hey guys. Just tried the demo, here's my input;
I'm a bit disappointed. The experienced seems streamlined to the point where it's nearly dumbed down. You have the option to not even play choosing dialogue. Of course that's a choice, but still. You can't holster the weapon and small details like that made it feel... well, not as good.
The game almost strikes me as a bit... lazy. Worse animations, and attention to detail then it's predecessor. Flames look like low FPS GIF's, along with various other animations in the distance. And the view that I once liked to stand and admire is a lazily cut out low quality still. Come on, it's 2012, we can do better then that.
[img_thumb]http://dl.dropbox.com/u/44722719/lazy.jpg[/img_thumb]
Now, those are nitpicks. Details on the graphics and such. The big player in the series is the storyline. Obviously from a mere demo I can't get a whole image, but what it feels like is that it's also... well, not as good. Quirky attempts to create emotional attachments by adding lazily dialoged children almost seem cheap. However, there were some good bits and pieces in there too. Nothing mind-blowing like it's two predecessors, though. It feel not as much as an improvement as it does a hastily made extension.
But there are some good things I can say about it. The combat feels more fluid, and better. I don't like the cover system that much - yet - but I am quite sure I'll get used to it fast.
Either way, I'm a bit underwhelmed by the demo (which also included the occasional getting stuck or OOB glitch, but it wouldn't be Mass Effect without it), however this doesn't stop me from looking forward to Mass Effect 3. I just wish they'd stuck to what they did in ME1 & 2, and improved on that.
Legion with Widow + Grunt with Krogan Shotgun = strongest squad.
I really liked how the maps in the demo had plenty of alternate routes so you coul jump in behind the enemy and fuck them up with an omni-blade
[editline]24th February 2012[/editline]
[QUOTE=Arvuti;34850784]Legion with Widow + Grunt with Krogan Shotgun = strongest squad.[/QUOTE]
not true
in the hands of a team member, the Incisor does 120% more damage than it should if it weren't glitched
[QUOTE=Arvuti;34850784]Legion with Widow + Grunt with Krogan Shotgun = strongest squad.[/QUOTE]
What if I'm equipped with both weapons
[QUOTE=Zezibesh;34850839]What if I'm equipped with both weapons[/QUOTE]
I don't quite think that's possible?
Ahahah, that made my day (too loud @ 0:50, so be careful)
[video=youtube;9i5QWSV4Ogw]http://www.youtube.com/watch?v=9i5QWSV4Ogw[/video]
[QUOTE=mac338;34850733]
[img_thumb]http://dl.dropbox.com/u/44722719/lazy.jpg[/img_thumb]
[/QUOTE]
me2's skyboxes were just as bad if not worse. check the one in zaeed's loyalty mission
but still, i agree that the visuals are really mediocre for a 2012 game
[QUOTE=milktree;34851336]me2's skyboxes were just as bad if not worse. check the one in zaeed's loyalty mission
but still, i agree that the visuals are really mediocre for a 2012 game[/QUOTE]
I don't know, it's been a while since I played ME2, but I remember, whenever I arrived at a new planet, I liked to stare at the view. Especially over at Omega.
[QUOTE=mac338;34851460]I don't know, it's been a while since I played ME2, but I remember, whenever I arrived at a new planet, I liked to stare at the view. Especially over at Omega.[/QUOTE]
Omega looked alright, but Milktree is correct; ME2 is just as bad.
Forgive me but I really am sick and tired of consoles limiting texture resolution so badly. Would it REALLY be that difficult for developers to provide the high resolution textures that [I]already exist[/I] to PC gamers?
[QUOTE=JeanLuc761;34851487]Omega looked alright, but Milktree is correct; ME2 is just as bad.
Forgive me but I really am sick and tired of consoles limiting texture resolution so badly. Would it REALLY be that difficult for developers to provide the high resolution textures that [I]already exist[/I] to PC gamers?[/QUOTE]
They said they would
[QUOTE=Lambeth;34851519]They said they would[/QUOTE]
I was more speaking in general rather than specifically for ME3. Hopefully when Bioware says high resolution they actually mean high resolution.
-snip-
[img]http://dl.dropbox.com/u/12580001/Pictures/Games/Mass%20Effect/9d1993e5d62216caa56fd27b01b98499.png[/img]
It seems like you can buy 1200 BioWare points for the amount it costs to buy 800 BioWare points.
You should probably do this before they realise their mistake.