[QUOTE=milktree;34975088]I hate how in some conversations in ME1 all the dialogue choices said the same exact thing. Its like they bioware was trying to trick the player into feeling they always had a choice. auto-dialogue would of been appropriate in these situations[/QUOTE]
Noticed that during playthrough of first game. Can think of example. Anderson asked Shepard what they had seen during vision. Shepard responded with the same answers, regardless.
Anticipation for Tuesday is killing me. Have heard many bad things. Still hoping for the good. Endings might not be up to standards, but am very excited for everything else.
I don't know about you guys but this game is tearing me apart.
At one point it sounds like its going to be so awful, at the other it sounds like it will be amazing.
:v:
[QUOTE=Canuhearme?;34974872]Fairly sure the Flood, like pretty much every other all-consuming organic destroyers, were extra-galactic. I know I'll also get a lot of flak for saying this, but honestly Halo's lore is probably just as in-depth and interesting as Mass Effect, but much more consistent.[/QUOTE]
Too bad about 70% of it is unoriginal.
[QUOTE=Janus Vesta;34974172]I use subtitles on every game. I always make sure they're on before I start the game.[/QUOTE]
I can't stand subtitles in games if I can avoid using them. I always wind up reading the subtitles and ignoring the facial motions of the characters, it really breaks immersion.
[editline]3rd March 2012[/editline]
[QUOTE=mac338;34972358]
Forerunners are the extinct hyper-advanced creatures from Halo that laid the basis for humans FTL travel. Little is known about them, other then the fact that they created a species that wiped them out.[/QUOTE]
But, that's not exactly accurate...
Forerunners had nothing to do with the human discovery of FTL. The Shaw-Fujikawa drive was invented purely by human innovation, with no external influence.
The Forerunners did not create the Flood. At all. They're an extragalactic parasitic lifeform, and I can't really say more unless you would like to have the most recent books spoiled entirely, and possibly portions of Halo 4's plot.
[QUOTE=Broguts;34975257]Too bad about 70% of it is unoriginal.[/QUOTE]
The parts that are taken from other sources are done quite well, in my opinion, such as the classic "precursor" race not actually dying, but just sorta packing up and leaving after the traditional galactic cataclysm. The Halo universe always seemed to have fairly jar-headed plots but a rich backstory to go along with it.
[QUOTE=Sardonus;34974824]That ending pisses me off so insanely much
[sp]Geth are my favorite race in the Mass Effect universe. There BETTER be a fucking way I can help them.[/sp][/QUOTE]
[sp]It's OK just don't destroy the reapers at the end just pick the merge option.[/sp]
[QUOTE=Arachnidus;34975287]I can't stand subtitles in games if I can avoid using them. I always wind up reading the subtitles and ignoring the facial motions of the characters, it really breaks immersion.
[/QUOTE]
Subtitles are decent in Fallout, mainly due to Gamebryo ruining facial expressions and what not.
So with all the different branches and pathways, how many possible endings can there be?
And does anyone happen to know how many 'fleets' you can recruit?
[QUOTE=Broguts;34975257]Too bad about 70% of it is unoriginal.[/QUOTE]
Its really isn't once you actually look into it.
halo? more like starship troopers the game
[QUOTE=dumbidiotretard;34975506]halo? more like starship troopers the game[/QUOTE]
That starship troopers FPS was fucking awesome BTW.
[QUOTE=Takuat;34975390][sp]It's OK just don't destroy the reapers at the end just pick the merge option.[/sp][/QUOTE]
But that's a terrible ending. [sp]Everyone gets glowing eyes, and that's just cheesy. Plus Shepard dies no matter what.[/sp]
[QUOTE=Errorproxy;34919416]I don't want Mass Effect to be over.
They must continue.[/QUOTE]
What about a having a TV series on SHowtime or HBO?
To be honest I think I'm starting to like the endings more, atleast Destroy.
[sp] I don't think the Normandy gets "Stranded" where does everyone get this? I think its fairly clear it blows up at the ending, so I dunno, from my Point of View I think it makes great sense, Shepard and His Crew, gave the ultimate sacrifice, so that the lives of other species may live and start over. ME1-ME2 always implied or hinted all life was dependent on reaper based technology, to destroy all of it and start again? Is the true bitter-sweet ending. You lost a lot of people, and a lot of friends, to make sure the future is safe. Life might have to start again, but now people can make their own choices, in the end thats the big message in my opinion, Individuality and choice. All life until that point was dependent on Reaper Tech, Now? No more.[/sp]
But I'm probably just sleep deprived with only 2 hours and I'm just saying stupid shit. Feel free to box me to death. Don't mind me, I'm just over-thinking the game and any kind of meaning its ending has and I'm more than wrong.
[editline]3rd March 2012[/editline]
I'll also assume I'm wrong about the Normandy.
:v: lol
[QUOTE=JeanLuc761;34973462]7 hours late on this but...Mass Effect 3 has double the voice acting that Mass Effect 1 has. 40,000 lines vs 20,000.
How difficult would it have been to keep using the conversation wheel as usual?[/QUOTE]
3 hours late. Didn't know that. Well then, now I can't justify this shit.
[QUOTE=gudman;34975760]3 hours late. Didn't know that. Well then, now I can't justify this shit.[/QUOTE]
Honestly at this point when you think about it, its probably just streamlining (I hope).
Sort of how in ME2 you'd ask to talk more and they'd go "nah". I'm assuming they basically thought "how could we make this more fluid and work better".
Tis my only guess.
[QUOTE=GetBent;34975585]But that's a terrible ending. [sp]Everyone gets glowing eyes, and that's just cheesy. Plus Shepard dies no matter what.[/sp][/QUOTE]
[sp]All the endings are terrible but this way the Geth survive at least.[/sp]
[QUOTE=GetBent;34975585]But that's a terrible ending. [sp]Everyone gets glowing eyes, and that's just cheesy. Plus Shepard dies no matter what.[/sp][/QUOTE]
[sp]What? No, he doesn't. You need at least like, 4000 readiness points or something, otherwise he does die.[/sp]
[QUOTE=doommarine23;34975775]Honestly at this point when you think about it, its probably just streamlining (I hope).
Sort of how in ME2 you'd ask to talk more and they'd go "nah". I'm assuming they basically thought "how could we make this more fluid and work better".
Tis my only guess.[/QUOTE]
Yeah but the one guy said there was literally one "cinematic" conversation with Ashley on the Normandy, and the rest were Zaeed/Kasumi style.
[QUOTE=Cone;34975825][sp]What? No, he doesn't. You need at least like, 4000 readiness points or something, otherwise he does die.[/sp][/QUOTE]
Pretty sure for Destroy only
[editline]3rd March 2012[/editline]
[QUOTE=GetBent;34975833]Yeah but the one guy said there was literally one "cinematic" conversation with Ashley on the Normandy, and the rest were Zaeed/Kasumi style.[/QUOTE]
Yeah, I don't know what the fuck that is about, I'm hoping that's not the case. We'll have to see ourselves.
[QUOTE=Cone;34975825][sp]What? No, he doesn't. You need at least like, 4000 readiness points or something, otherwise he does die.[/sp][/QUOTE]
I'm pretty sure for the [sp]merge ending, Shepard's "essence" is combined with all life in the galaxy.[/sp]
[QUOTE=tommo400;34974838]I don't like this, not one bit.[/QUOTE]
I'm more or less okay with this. Not all that auto-dialogue stuff, just this one. Shepard had some problems with lacking personality in ME and ME2. His personality, in many ways, is controlled by the player, but not entirely, as obviously can be seen from the dialogues in both previous games. If you didn't pick special options (that are red or blue), Shepard replied almost like a robot, with little emotion and personality to it. This is not a hero of a typical RPG, he should have some more character. Conversation wheel mostly controls the direction of the conversation, and sometimes, especially in ME2, we had dialogues with that kind of options like "Yes", "Sure" and "OK then". Why bother? Let Shepard say it on his own.
[QUOTE=GetBent;34975888]I'm pretty sure for the [sp]merge ending, Shepard's "essence" is combined with all life in the galaxy.[/sp][/QUOTE]
[sp] You die in every ending besides Destroy but only if you have like 4000-5000 GAW points[/sp]
[QUOTE=Canuhearme?;34974872]Fairly sure the Flood, like pretty much every other all-consuming organic destroyers, were extra-galactic. I know I'll also get a lot of flak for saying this, but honestly Halo's lore is probably just as in-depth and interesting as Mass Effect, but much more consistent.[/QUOTE]
Considering in Halo the villains actually had a fucking reason to be villains and that races weren't generic cut outs.
[QUOTE=GetBent;34975888]I'm pretty sure for the [sp]merge ending, Shepard's "essence" is combined with all life in the galaxy.[/sp][/QUOTE]
That is dumb. Like, Evangelion dumb.
Totally about to buy the digital deluxe edition off of Amazon, From dust DLC for free, and 10 bucs amazon digital download credit.
[QUOTE=dumbidiotretard;34975096]well obviously mass effect is a prequel to halo and shepard is master cheif[/QUOTE]
Master Chief is [sp]Gman from the future[/sp]
I don't understand the hype behind this series. I just tried the demo and I quit after 15 minutes. The game lost my attention right from the beginning with the over-used "everything is in chaos" opener. I loathe that shit, it was cool when it was done with Halo:CE, [b]but that was 11 years ago[/b]. Whenever I start up a game and I get this cliche from the start, I can make a pretty reasonable assumption that the rest of the game won't keep me interested either because the people behind it couldn't think of anything original. The only recent exception to this imo was "Human Revolution", beginning still sucked but at least the rest of the game was still good.
So should I still give this game another go? For a game with such a revered story, I was expecting a lot more creativity.
[QUOTE=Lamar;34975959]I don't understand the hype behind this series. I just tried the demo and I quit after 15 minutes. The game lost my attention right from the beginning with the over-used "everything is in chaos" opener. I loathe that shit, it was cool when it was done with Halo:CE, [b]but that was 11 years ago[/b]. Whenever I start up a game and I get this cliche from the start, I can make a pretty reasonable assumption that the rest of the game won't keep me interested either because the people behind it couldn't think of anything more original than the most overused opener. The only recent exception to this imo was "Human Revolution", beginning still sucked but at least the rest of the game was still good.
So should I still give this game another go?[/QUOTE]
Well uh, there's a reason why everything is in chaos.
You know, the last two games
[QUOTE=Lamar;34975959]I don't understand the hype behind this series. I just tried the demo and I quit after 15 minutes. The game lost my attention right from the beginning with the over-used "everything is in chaos" opener. I loathe that shit, it was cool when it was done with Halo:CE, [B]but that was 11 years ago[/B]. Whenever I start up a game and I get this cliche from the start, I can make a pretty reasonable assumption that the rest of the game won't keep me interested either because the people behind it couldn't think of anything more original than the most overused opener. The only recent exception to this imo was "Human Revolution", beginning still sucked but at least the rest of the game was still good.
So should I still give this game another go?[/QUOTE]
Did you play the first two?
[QUOTE=Lamar;34975959]I don't understand the hype behind this series. I just tried the demo and I quit after 15 minutes. The game lost my attention right from the beginning with the over-used "everything is in chaos" opener. I loathe that shit, it was cool when it was done with Halo:CE, [b]but that was 11 years ago[/b]. Whenever I start up a game and I get this cliche from the start, I can make a pretty reasonable assumption that the rest of the game won't keep me interested either because the people behind it couldn't think of anything more original than the most overused opener. The only recent exception to this imo was "Human Revolution", beginning still sucked but at least the rest of the game was still good.
So should I still give this game another go?[/QUOTE]
Ermm everything is in chaos because the galaxy is being reaped.
Treat Mass Effect as one whole story, ME1 and 2 weren't in chaos but this is the ending and it is now for good reason.
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