• Mass Effect Megathread: DING DONG BANNU edition
    31,544 replies, posted
$25 DLC: SAVE OMEGA (now with Innusossan companion for Javik's surprise!)
[QUOTE=Sardonus;35043902]There was no feasible way to make Mass Effect 3 end in a way that would please everyone some fans would complain it wasn't good enough others would complain it wasn't dark and grim enough they appealed to the latter[/QUOTE]There is a difference between making it dark and doing a back flip off of a cliff and in to a kiddie pool of melodramatic shit.
[QUOTE=Mr. Scorpio;35043956]i honestly liked KOTOR 2 more than 1, with the restoration patch it was more complex emotionally, it dealt with the greyness of morality and the philosophy beyond the dark side and the light side. It just had more philosophical meat in my opinion. [sp]though nothing beats learning you're revan and then having zaalbar choke mission to death, now that is some mega evil[/sp][/QUOTE] Still one of my favorite twists in gaming. I'd rank it up there with the Bioshock twists. (Spoiling the bioshock twists is violation of the geneva convention, if you haven't played Bioshock, you deserve to be surprised and shit yourself)
[QUOTE=Sardonus;35043902]There was no feasible way to make Mass Effect 3 end in a way that would please everyone some fans would complain it wasn't good enough others would complain it wasn't dark and grim enough they appealed to the latter[/QUOTE] let me jsut say this THAT ARGUMENT MAKES NO FUCKING SENSE in a game where choice is the main selling point, why not just put in [I]all[/I] of the endings, and then just please [I]everyone?[/I] isn't that the whole guddamn point?
I just had a genius idea for everyone complaining about endings and Mass Effect 3 in general Simply slaughter your entire squad on the suicide mission in Mass Effect 2. Shepard dies. Mass Effect 3's new story is now completely blank, left for you to write it up yourself. In my version, Garrus and Wrex save everyone. Problems solved.
No because all choices you make previously have 0 influence.
[QUOTE=Mr. Scorpio;35043982]let me jsut say this THAT ARGUMENT MAKES NO FUCKING SENSE in a game where choice is the main selling point, why not just put in [I]all[/I] of the endings, and then just please [I]everyone?[/I] isn't that the whole guddamn point?[/QUOTE] well, the overall ending. Even with choices, Mass Effect 1 +2 had the same overall ending (Shepard ends up winning against unstoppable enemies) That being said, I don't understand what happened, as the endings presented seem like the range of Renegade options, and the paragon ones got cut or something
[QUOTE=Doctor Zedacon;35043938]And was I the only one expecting Aria to call and ask you to [sp]Help her retake Omega from Cerberus at some point? It felt like they had originally intended to do that, but it was left out for some reason. (I know why, they're planning to make it future DLC. Its painfully obvious.) That and I never saw or heard anything about the mercenaries you gathered for her. Apparently they forgot to join the fight.[/sp][/QUOTE] Felt like I missed out on this aswell,[sp]was expecting some large side quest after uniting the three gangs, and help them all take back Omega.[/sp]
[QUOTE=Mr. Scorpio;35043982]let me jsut say this THAT ARGUMENT MAKES NO FUCKING SENSE in a game where choice is the main selling point, why not just put in [I]all[/I] of the endings, and then just please [I]everyone?[/I] isn't that the whole guddamn point?[/QUOTE]Why when you can just have one ending and just change the color of the explosions and a couple of minor differences in how certain characters act? [editline]7th March 2012[/editline] [QUOTE=hunter_killah;35044018]Felt like I missed out on this aswell,[sp]was expecting some large side quest after uniting the three gangs, and help them all take back Omega.[/sp][/QUOTE]Instead you got [sp]a five minute run around the Citadel to have a few people say they'll help you, then dick.[/sp]
[QUOTE=orcywoo6;35043114]Still have plenty of [URL="http://gametechdeals.co.uk/index.php?route=product/product&product_id=97"]Digital Deluxe Editions[/URL] for those interested in the bonus items. :smile: In your shopping cart, enter the code 'datmass' to get 5% off the Digital Deluxe Edition. :wink:[/QUOTE] Shameless Repost because fast moving pages! Thats all from me now.
[QUOTE=Sardonus;35044013]well, the overall ending. Even with choices, Mass Effect 1 +2 had the same overall ending (Shepard ends up winning against unstoppable enemies) That being said, I don't understand what happened, as the endings presented seem like the range of Renegade options, and the paragon ones got cut or something[/QUOTE] except those games needed to do that because something was going to happen after them this is the final game, anything can happen and it wouldn't matter. anything.
[QUOTE=Mr. Scorpio;35043706]Kardashyn or whatever his face was quit after ME1. They also scrapped his original idea for the ending. See, that's the other thing. If they wanted to make the endings be like the Deus Ex endings, IE world altering and super important, they should have made a metric fuckload of them. Maybe break them down into smaller bits. For example: [sp]Destroy ending could be broken down into: Destroy all synthetic life Destroy all Reaper tech Destroy all Reapers Merge ending could be broken down into: Merge all life into one gestalt conciousness "Blend" life together, giving organic life the advantages of synthetic life and vis versa Empathic synergy, where you bestow machines with the understanding of emotion and abstract thought And Control could be split into: As it is. Shepard assumes direct control of the reapers, leading them away or whatever the fuck. The same as it is, but instead when Shepard assumes control he uses the Reapers to control and safeguard life for the rest of eternity, acting as guardians. Instead of merging with the Reapers, Shepard wipes their conciousness clean and turns them into nothing more than automatons under his control. He uses their technology to grant himself immortality and becomes galactic emperor for the rest of time, ruling the universe as a benevolent/tyrannical dictator.[/sp] And that took me, what, fifteen minutes to come up with? Just make what you can choose from dependent on what you've done in the previous games, and there you go. Good end.[/QUOTE] HARBRINGER ASSUMES DIR-[sp]SHEPARD ASSUMES DIRECT CONTROL, I SHOULD GO[/sp]
I expect a DLC about Omega, almost certain about it It'll probably be post final mission DLC. [sp]:C[/sp]
wasn't that some flag that bioware was toting? that since this is the last game all of your choices are going to have crazy consequences?
Huh. Few people I'm seeing on BSN genuinely defend the endings. Can't tell if bioware fanboyism or actually likes the endings.
[QUOTE=Doctor Zedacon;35044019]Why when you can just have one ending and just change the color of the explosions and a couple of minor differences in how certain characters act? [editline]7th March 2012[/editline] Instead you got [sp]a five minute run around the Citadel to have a few people say they'll help you, then dick.[/sp][/QUOTE] [sp]could have sworn during the part were you had to run up to the conduit and the reaper was basically raping anything that came near it, you could see some blue sun gunships basically suiciding straight into the reaper[/sp]
[QUOTE=hunter_killah;35044066][sp]could have sworn during the part were you had to run up to the conduit and the reaper was basically raping anything that came near it, you could see some blue sun gunships basically suiciding straight into the reaper[/sp][/QUOTE] aww... thanks guys.
[QUOTE=hunter_killah;35044066][sp]could have sworn during the part were you had to run up to the conduit and the reaper was basically raping anything that came near it, you could see some blue sun gunships basically suiciding straight into the reaper[/sp][/QUOTE][sp]I was too busy running and trying to figure out where the hell Tali and Garrus were since it said they were still in my squad.[/sp]
I had a Salarian guy [sp]tell me to fake the genophage cure, in exchange for salarian forces. I ignored him and cured the genophage, but he warned me via email after that. Does that mean I lose all chances of getting Salarian support/aka do they go extinct in the final battle?[/sp]
[QUOTE=Mr. Scorpio;35044051]wasn't that some flag that bioware was toting? that since this is the last game all of your choices are going to have crazy consequences?[/QUOTE]Heh, yeah, crazy consequences. [sp]"You blew up the Mass Relays thus destroying galactic travel and civilization as a whole, destroyed the Citadel (two out of three), and crashed everyone on an unknown planet, never to learn their fates.[/sp] [editline]7th March 2012[/editline] [QUOTE=Soleeedus;35044101]I had a Salarian guy [sp]tell me to fake the genophage cure, in exchange for salarian forces. I ignored him and cured the genophage, but he warned me via email after that. Does that mean I lose all chances of getting Salarian support/aka do they go extinct in the final battle?[/sp][/QUOTE]If you really want to know: [sp]They still join in regardless later on.[/sp]
[QUOTE=Soleeedus;35044101]I had a Salarian guy [sp]tell me to fake the genophage cure, in exchange for salarian forces. I ignored him and cured the genophage, but he warned me via email after that. Does that mean I lose all chances of getting Salarian support/aka do they go extinct in the final battle?[/sp][/QUOTE] honestly if you want an actual "good" end it's probably best that you don't cure the krogan anyway
1 thing I don't understand [sp]Why did Miranda throw a tracker bug on Kai Lang in order to track the Illusive Mans base? She was there at the start of ME2 so she obviously knows where the base is.[/sp] Also [sp]Disappointed that the end choice of ME2 really had no relevance to ME3 at all apart from literally a few lines of text, some of the smaller decisions in the game seem to make bigger plot differences than that massive decision which was seemingly written off because they couldn't think of what to do with it[/sp]
[sp]ME2 was just a filler after all in a sense[/sp]
So I was looking at the missing person images and i noticed something rather counter productive. [thumb]http://www.zilefile.com/files/18005_xnj2q/Screenshot134149.png[/thumb] Doesn't help to locate a missing person if their face is blurred out and I don't mean low resolution. I'm guessing its something to do with the us of a stock image and bioware covering their faces but still thats silly.
I just realized my favorite Bioware characters are synthetics Legion, HK-47, and Shale. WHY IS THAT, BIOWARE?
[QUOTE=supertribute;35044240][sp]ME2 was just a filler after all in a sense[/sp][/QUOTE] [sp]In terms of the main plot, maybe. But in terms of the (arguably) more important subplots, such as the geth/quarian and salarian/krogan conflict, ME2 was invaluable, in more ways than one. Plus it introduced a lot of awesome characters, all of whom make a comeback, whether large or small, in ME3. Definitely not filler overall though.[/sp]
It introduced some fantastic characters...Thane, Legion, Mordin, Miranda, Jack, to name a few...
What I was more disappointed about, was the fact that even though [sp]I saved the the Rachni in the first game, and had them as a war assest at the end of the 3rd, I didn't get to see a single friendly Rachni.[/sp]
just finished the game [sp]omg im almost crying![/sp]
I got an email from Miranda saying to meet her on the citadel regarding [sp]her sister[/sp] (I already met with Miranda once), yet I can't find her. Any ideas?
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