[QUOTE=Egevened;35060328]courtesy of canuhearme
A Zombie Goast: They're in like
A Zombie Goast: Pre-industrial age
A Zombie Goast: By the time the next Cycle rolls around
A Zombie Goast: It'll be Yahghammer 40k[/QUOTE]
If the Shadow Broker was an Average Joe Yahg (which it's implied he was) then they're as intelligent as Salarians, strong as Krogan, and as reliable/militaristic as Turians (the whole pack thing.) Given the fact they're actually beginning advanced civilization, and Cycles are 50k years, we're looking at an interstellar Yahg Empire that could exist for around 45-48k years until the Reapers arrive again. Compare that to, what, 5-6k years for Asari?
Shepard's face when EDI tells the oxygen joke.
My goddamn sides.
[QUOTE=Canuhearme?;35060431]If the Shadow Broker was an Average Joe Yahg (which it's implied he was) then they're as intelligent as Salarians, strong as Krogan, and as reliable/militaristic as Turians (the whole pack thing.) Given the fact they're actually beginning advanced civilization, and Cycles are 50k years, we're looking at an interstellar Yahg Empire that could exist for around 45-48k years until the Reapers arrive again. Compare that to, what, 5-6k years for Asari?[/QUOTE]
[sp]In what ending will the Reapers arrive again? In Destroy they're all destroyed, in Merge all life will be merged with synthetics, including the Yahg. And in Control, well I don't know what will happen there.[/sp]
EDIT: Nvm
Jesus christ. Fuck the Particle Rifle. I found the new Mega-OP Weapon.
The fucking Talon.
Talon V with pistol scope and extended barrel = Fuck everything in the ass.
This motherfucker is instakilling people at least 20-30 metres away with scoped headshots. I took an Atlas down pretty much solo with like maybe 16 shots? (4 reloads. 2 on shields 2 on armour)
God damn.
Interesting, wonder what this could mean.
[url]https://twitter.com/#!/GambleMike[/url]
[quote]Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever.[/quote]
[sp]I was really disappointed when the rachni queen didn't show up at the end. I saved her twice. We were like best friends. I was really hoping to get more story/interaction out of her and the rachni for saving the queen.[/sp]
what the fuck is up with the turian tuchanka mission.
buggy chest high walls and random enemies popping up out of nowhere.
plus some of the ammo clips can't be picked up :|
[sp]I just met Dr. Gavin Archer again. I'm pretty sure I inadvertently caused him to commit suicide immediately after talking to him.[/sp] ):
ME3 keeps showing a message saying the game will close. I guess it's suppose to have
to do with some cloud data, when that came up.
A thread at the forums actually has a solution here:
[url]http://social.bioware.com/forum/1/topic/344/index/9677733/1#9700648[/url]
[QUOTE=thisispain;35060659]what the fuck is up with the turian tuchanka mission.
buggy chest high walls and random enemies popping up out of nowhere.
plus some of the ammo clips can't be picked up :|[/QUOTE]
Yeah I thought it was strange too. I remember teleporting around places when hiding behind some cover.
So how do these War Assets work? Can I use them prior to the final mission in any way or do they just sit there until the end?
So am I like, retarded, for loving this game? Because the amount of flak it gets is seemingly unfounded 8 hours into the game, can anyone explain wtf is wrong with it?
May have to reinstall Origin, damn game closes down.
[QUOTE=Clementine;35060884]So am I like, retarded, for loving this game? Because the amount of flak it gets is seemingly unfounded 8 hours into the game, can anyone explain wtf is wrong with it?[/QUOTE]
A lot of people feel after Tuchanka it isn't so great.
[QUOTE=Zabe Aeiger;35060835]So how do these War Assets work? Can I use them prior to the final mission in any way or do they just sit there until the end?[/QUOTE]
[sp]You don't do anything with them directly, but they affect how the ending plays out. Here's an example:
Destroy ending with high war assets: All synthetic life shut down, organics unaffected.
Destroy ending with low war assets: The death wave from the Citadel overloads, vaporizing everything including organic life.
Note: The low war asset ending is a moderate theory. I've seen the end video in the game files and the war assets is what I assume makes the difference.[/sp]
Ugh.
[sp]Why couldn't I just destroy the Reapers, and not the Geth?[/sp]
[sp]And don't even get me started on the Mass Relays blowing up[/sp]
[QUOTE=Forumaster;35060908][sp]You don't do anything with them directly, but they affect how the ending plays out. Here's an example:
Destroy ending with high war assets: All synthetic life shut down, organics unaffected.
Destroy ending with low war assets: The death wave from the Citadel overloads, vaporizing everything including organic life.
Note: The low war asset ending is a moderate theory. I've seen the end video in the game files and the war assets is what I assume makes the difference.[/sp][/QUOTE]
[sp]So is there any way of getting the galactic readiness percent up in single player? The only time it's changed is when I play multiplayer.[/sp]
[QUOTE=Ven Kaeo;35060677][sp]I just met Dr. Gavin Archer again. I'm pretty sure I inadvertently caused him to commit suicide immediately after talking to him.[/sp] ):[/QUOTE]
[sp]He told me "Thank you" after informing him his brother was alive and safe, and he left to go help build the Crucible, he provides 25-50 war assets I believe.[/sp]
[editline]9th March 2012[/editline]
I got a question; I'm about to [sp]go to the Shadow Sea and confront Cerberus on Sanctuary[/sp], I've finished all possible quests besides some minor ones on the Citadel that I can't find either due to bugginess or items I simply don't have yet. I have 4807 Effective War Readiness, should I do some multiplayer to get it up higher, or will I get more before the endgame?
i seriously don't get this part
[t]http://dl.dropbox.com/u/1482927/MassEffect3%202012-03-09%2017-17-49-97.png[/t]
do the enemies just infinitely respawn or something? it just never ends!! then i run out of ammo and i die. does it ever stop or do i need to do something?? (playing on insanity)
[QUOTE=Clementine;35060884]So am I like, retarded, for loving this game? Because the amount of flak it gets is seemingly unfounded 8 hours into the game, can anyone explain wtf is wrong with it?[/QUOTE]
It's not that the game overall is bad, far from it actually. Most people I talk to agree that almost the entire game, barring the ending, is pretty damn fantastic. It emphasizes choices you made in previous games, as well as in Mass Effect 3, the combat is better than ever, the characters are at their best, and the main plot is very strong.
It's just...well, I've bitched about the ending enough for one day.
[QUOTE=Canuhearme?;35060961][sp]He told me "Thank you" after informing him his brother was alive and safe, and he left to go help build the Crucible, he provides 25-50 war assets I believe.[/sp]
[editline]9th March 2012[/editline]
I got a question; I'm about to [sp]go to the Shadow Sea and confront Cerberus on Sanctuary[/sp], I've finished all possible quests besides some minor ones on the Citadel that I can't find either due to bugginess or items I simply don't have yet. I have 4807 Effective War Readiness, should I do some multiplayer to get it up higher, or will I get more before the endgame?[/QUOTE]
Same. I'm curious as to when the "point of no return" is.
[QUOTE=Canuhearme?;35060961][sp]He told me "Thank you" after informing him his brother was alive and safe, and he left to go help build the Crucible, he provides 25-50 war assets I believe.[/sp]
[editline]9th March 2012[/editline]
I got a question; I'm about to [sp]go to the Shadow Sea and confront Cerberus on Sanctuary[/sp], I've finished all possible quests besides some minor ones on the Citadel that I can't find either due to bugginess or items I simply don't have yet. I have 4807 Effective War Readiness, should I do some multiplayer to get it up higher, or will I get more before the endgame?[/QUOTE]
I think that's more than enough, got the best ending with 3800 effective readiness and doing no multiplayer
Wait wait wait.
Do I need 6000 Total War Readiness or Effective Readiness for the 'best' ending?
Nevermind.
[QUOTE=Goldenboy;35061015]Same. I'm curious as to when the "point of no return" is.[/QUOTE]
You'll be warned when the "point of no return" comes up and be prompted to continue FYI
[QUOTE=Goldenboy;35061015]Same. I'm curious as to when the "point of no return" is.[/QUOTE]
I was told that [sp]Sanctuary is the point of no return.[/sp] Although I am skeptical because there are a few un-finished Citadel quests dealing with [sp]Cerberus tech, and hey, I'm going to a Cerberus base![/sp]
[editline]9th March 2012[/editline]
[QUOTE=Saxon;35061017]I think that's more than enough, got the best ending with 3800 effective readiness and doing no multiplayer[/QUOTE]
I've heard reports ranging from 3.8k being the "minimum" to 5k being the maximum needed for a "perfect" ending.
[QUOTE=Zabe Aeiger;35060953][sp]So is there any way of getting the galactic readiness percent up in single player? The only time it's changed is when I play multiplayer.[/sp][/QUOTE]
[sp]No, it's multiplayer only. However it's entirely possible to get the "fully ready" endings without boosting it, cause that's what happened to me. It seems it's only there to let you get the "ready" endings sooner. (With less asset hunting)[/sp]
[QUOTE=Rusty100;35060977]i seriously don't get this part
[t]http://dl.dropbox.com/u/1482927/MassEffect3%202012-03-09%2017-17-49-97.png[/t]
do the enemies just infinitely respawn or something? it just never ends!! then i run out of ammo and i die. does it ever stop or do i need to do something?? (playing on insanity)[/QUOTE]
Just grab the "Reaper Destroyer" weapon thats laying there and destroy the harvester with it as fast as you can.
where is the harvester
my squads all like look a harvester
and im like
where i dont see it
[QUOTE=Canuhearme?;35061039]I was told that [sp]Sanctuary is the point of no return.[/sp] Although I am skeptical because there are a few un-finished Citadel quests dealing with [sp]Cerberus tech, and hey, I'm going to a Cerberus base![/sp]
[editline]9th March 2012[/editline]
I've heard reports ranging from 3.8k being the "minimum" to 5k being the maximum needed for a "perfect" ending.[/QUOTE]
[sp]Cerberus base[/sp] is basically the point of no return, not the one your thinking of.
You can keep collecting war assists until then
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