• Mass Effect Megathread: DING DONG BANNU edition
    31,544 replies, posted
[QUOTE=Feuver;35072867]I know, damnit I wasn't mean to him. :v: I just didn't want to have a relationship with him.[/QUOTE] They give you three chances to turn back while at the place where you initiate the romance (Purgatory.) At none of those times does he make a move on you, or react disappointed to you not showing interest.
Holy flippin' jumping jacks. My chat with EA support: [quote]You are now ready to chat with Partha. you: Hello? Partha: Thanks for contacting EA Help! My name is Partha how may I help you? Partha: Hi you: So I preordered Mass Effect 3 on Origin and was supposed to get Battlefield 3 by March 8th. you: My order number is 10202421919. Partha: Okay ,Benjamin Partha: Please tell me your ea email id . you: -my email- Partha: Please give me just a moment while I look into this further. you: Ok. Partha: I am sorry , but I am not able to find your name in this promotion . you: What. you: But my email clearly states that I am entitled to a free copy of BF3. Partha: I'm still looking into your issue. Thanks for your patience. you: Ok Partha: Please show me the mail where it was clearly states about the BF3 Partha: Use desktop share Desktop Sharing session requested by 'Partha'. Click here to initiate you: HUh. you: Can I just send you ascreen shot. Desktop Sharing approval window shown Desktop Sharing approved Desktop Sharing session started Partha: No , please use desktop share you: So you see this, right? you: Hello? Partha: No , just open the mail , show me the written statemeant and hold on you: Ok, it's open to the page. Partha: Make a zoom about the BF3 statement you: A zoom? Partha: Yes , I just want to see where it is written you will get a free bf3 you: How do I zoom using Desktopsharing? you: [url]http://img205.imageshack.us/img205/4325/20120309200014.png[/url] you: Do you want me to zoom in with the browser? Partha: I really thank you for your all cooperation and patience . you: So the picture is acceptable? Also, you've seen it via Desktopsharing right? Partha: Benjamin , I am going to give a BF3 pc game. Partha: Allow me two minute to generate it. you: Thanks. Partha: You welcome . Desktop Sharing session stopped by 'Partha' you: Cool. You can login to anyone's account. Partha: Yes , of course you: Cool. Partha: Yes , you got the game ? Partha: ***smile*** you: Let's see. Partha: I am seeing the game , lol you: Yep you: Thanks very much. Partha: You are welcomed Benjamin Partha: It was wonderful chatting with you. You'll be receiving a Survey shortly in your E-mail. I'll appreciate if you can take some time and mention if I was of any help to you. you: Yep. Thanks again. Partha: Thank you for contacting EA. Is there anything else I can help you with today? you: That's all.[/quote] Here's where it starts to get interesting: [quote]Partha: If you need help with anything else, please feel free to contact us anytime! Partha: Thank you for contacting EA. I appreciate your time. Have a great day. you: Good night. Partha: haha Partha: Its day here you: Whut. Partha: Yes you: Bahaha. Why are we chatting. you: You have a Steam or Origin? Partha: Origin . you: and it's you: Oh wait you: You know mine alraedy.. you: Add me. Partha: Sure you: Haha. Partha: Of course , later you: Bye thanks. Partha: I am from India you: I can tell from the name. you: I'll talk to you on Origin. SInce.. this IS your job.. Partha: Goode Partha: Good bye you: Good.. morning. Bye. Partha: And the survey please you: Yes. of course. you: See ya. mang. Partha: Good night you: Yeh. Partha: Take care , bye you: Oh geez.. just go.. you: People need you. Bye. [/quote] Wait.. where is the survey. Aw crap.
hey so i'm a single player kind of guy, i don't want to play multiplayer. but i also don't want that stupid bullshit to fuck me over in the end. is there any way i can edit my multiplayer stats? fuck bioware for doing this.
Man, the ending left me feeling dead inside. This is my favorite franchise of entertainment, and I'm left with no closure aside from the setup for paid-DLC or a sequel or something. I'm still doing another playthrough, but man... I'm rather pissed off about this. On a side note, how do Asari, you know... work down there? There's obviously a place for the babies to come out of but is it all... compatible? Same goes for Turians for that matter. Do they just have scaly dicks or what?
[QUOTE=DaysBefore;35072924]Man, the ending left me feeling dead inside. This is my favorite franchise of entertainment, and I'm left with no closure aside from the setup for paid-DLC or a sequel or something. I'm still doing another playthrough, but man... I'm rather pissed off about this. On a side note, how do Asari, you know... work down there? There's obviously a place for the babies to come out of but is it all... compatible? Same goes for Turians for that matter. Do they just have scaly dicks or what?[/QUOTE] You want closure on Asari and Turian genitalia? Anyway, pretty obvious that Asari has a vagina, but they don't need it for mating. Turians well... I wouldn't fucking know :v:
[URL]http://www.gamespot.com/features/why-do-you-hate-mass-effect-3-6365175/[/URL] Gamespot posted a pretty good article on Mass Effect and games in general going down the shitter a small excerpt [quote]For many gamers, "[U]Call of Duty[/U]" no longer represents a series of first-person shooters. Instead, for right or for wrong, those very words represent cookie-cutter sequel development, extreme linearity, and tremendous financial success. "[U]World of Warcraft[/U]" isn't just a popular online role-playing game: it's the watering down of an entire genre to appeal to the masses.[/quote]
[QUOTE=KommradKommisar;35072775]Oh man, this game is full of ass,asscrack,boobs,bigger boobs, more cleavage, camels and nipples. Did I mention you shoot shit too?[/QUOTE] You could have just said it was a bioware game
I think, in general, the game was good, but the endings left a lot to be desired. Definitely was not the proper ending to a trilogy epic. and I think we can all agree that the explanation for the Reapers was utterly nonsensical. [sp]WE MADE SYNTHETICS TO KILL YOU SO YOU DONT MAKE WORSE SYNTHETICS[/sp]
And now I'm stuck and I cannot move. Shepard just doesn't move, pressing WASD does nothing. FFS BioWare did you even Q&A this game. Goddamn it.
[QUOTE=H4wkeye;35073012]And now I'm stuck and I cannot move. Shepard just doesn't move, pressing WASD does nothing. FFS BioWare did you even Q&A this game. Goddamn it.[/QUOTE] at one point after a cutscene my shepard's head began spinning in circles
No idea if this breaks some kind of spoiler code so excuse me if I do and be warned not to read anything you shouldn't. So, after completing the trilogy of one of my favourite RPGs I suddenly feel a like I've been kicked in the stomach. Bioware expects us to develop a relationship with these characters, learn who they are, fight for them, and ultimately determine whether they live or die, but when they decide that all of these decisions are all but crucial: irrelevant, unimportant, and, worst of all, pointless. That's what the entire game feels to me now. After so much talk of "hope" and finally bringing the fight against the Reapers, they culminate all of your previous work into one final moment and throw it away, never to be spoken of again. They've effectively closed a writer's treasured book, one which has had blood, sweat, and tears poured into it, and with one swift motion, before the writer finished his ending to what could have been an amazing story, destroyed whatever work he had done and replaced it with "The End". I don't understand how they thought this was acceptable.
[QUOTE=HellSoldier;35073057]No idea if this breaks some kind of spoiler code so excuse me if I do and be warned not to read anything you shouldn't. So, after completing the trilogy of one of my favourite RPGs I suddenly feel a like I've been kicked in the stomach. Bioware expects us to develop a relationship with these characters, learn who they are, fight for them, and ultimately determine whether they live or die, but when they decide that all of these decisions are all but crucial: irrelevant, unimportant, and, worst of all, pointless. That's what the entire game feels to me now. After so much talk of "hope" and finally bringing the fight against the Reapers, they culminate all of your previous work into one final moment and throw it away, never to be spoken of again. They've effectively closed a writer's treasured book, one which has had blood, sweat, and tears poured into it, and with one swift motion, before the writer finished his ending to what could have been an amazing story, destroyed whatever work he had done and replaced it with "The End". I don't understand how they thought this was acceptable.[/QUOTE] A lot of people share your opinion man. I sure do.
Sorry to beat a dead horse, but, I feel the only way to properly end the game would be to write an ending of my own. No matter what product I would produce, I would be happier with that than with anything Bioware could ever give me.
If you alt+f4 right after your conversation with Anderson finishes on the citadel, I guarantee you that you will be much happier with the ending.
[QUOTE=DaysBefore;35072924]Man, the ending left me feeling dead inside. This is my favorite franchise of entertainment, and I'm left with no closure aside from the setup for paid-DLC or a sequel or something. [/QUOTE] I've been giving the ending some more thought (huge spoilers for those who haven't beaten it) [sp]The problem with the endings is not just the choices that they presented to us, but also the near-complete lack of closure that all of the possible endings delivered. I'm not particularly against the three options I was given; they were somewhat reasonable and they were pretty damn conclusive. The presentation of these endings is where the game runs into problems. Up until that point, the game was phenomenal. It almost could have ended with Shepard sitting next to Anderson, looking at the view. And then we see the child avatar, who kind of lessens the threat of the reapers by his very presence. I can understand the logic behind "Harvesting the civilizations to protect the next cycle". I can understand that something probably was controlling the Reaper's desires all along. But as the avatar himself said, Shepard's very presence there changed everything. The plans were altered, and new possibilities were open. HERE is where Bioware should have changed things: - They can keep the Destroy, Control, and Synthesis endings, but they need to be altered somewhat. Having to destroy the geth and the Mass Relays is a bunch of bullshit, for example. What was the point in the transcendence of the geth if I have to murder them? And with the Mass Relays destroyed, galactic infrastructure is gone. So, we fix these endings by allowing the POSSIBILITY that with enough war assets, the Crucible can be tuned to [B]only[/B] destroy/control the Reapers, while leaving the rest of the galaxy untouched. That would allow us to feel a larger feeling of triumph. - Additionally, there should be two more endings. The first is the truly "bad" ending, where the Reapers actually win. You don't have enough War Assets, the Reapers annihilate you, the end. - But there also needs to be a "triumphant" ending, where Shepard Paragon/Renegades his way through the discussion with the Catalyst and says "Look out there. Look at what we've accomplished. Turians and Krogan. Asari, Salarians, Volus, Hanar. Even the quarians and the geth are fighting together. We've proven that organics and synthetics CAN co-exist, and goddamn it we deserve the chance to continue proving it." This would result in the Reapers backing off (or shutting down, whatever), with what's left of Galactic Society intact. This would be a true scene of triumph, with Shepard reuniting with his friends, standing on Earth and looking at the wreckage...but with a feeling of hope. - Finally, and this needs to apply to all the endings: There needs to be closure, on every level. For example, instead of going instantly from Joker frantically trying to save the Normandy to the crash on an unknown planet, there should be cutscenes of all the characters and societies you have grown to love and how they're responding to the Reaper's defeat before we see that Joker survived. This would allow us to finally close the book on the universe, knowing what happens and that there is some form of hope. Instead, none of that is shown and for all we know the galaxy is fucked.[/sp] Just some thoughts, and I'm working on fleshing them out.
[QUOTE=HellSoldier;35073104]Sorry to beat a dead horse, but, I feel the only way to properly end the game would be to write an ending of my own. No matter what product I would produce, I would be happier with that than with anything Bioware could ever give me.[/QUOTE] It's not really your fault for saying what everyone else is, no matter how many times it's said, [b]Bioware really fucked up alot.[/b]
[sp]http://dl.dropbox.com/u/7211550/MassEffect/Images/MassEffect3%202012-03-10%2001-35-42-81.png[/sp] So, yeah
[QUOTE=guicool-BR-;35073150][sp]http://dl.dropbox.com/u/7211550/MassEffect/Images/MassEffect3%202012-03-10%2001-35-42-81.png[/sp] So, yeah[/QUOTE] Dat low-res skybox.
Just got to London. The conversation between the doctor and the civilian...jesus christ.
Mass Effect 3 can get quite beautiful when it wants to: [URL]http://i.imgur.com/ITFKZ.jpg[/URL] (spoilers.) Am I the only one that got Halo 3 vibes from it?
[QUOTE=Goldenboy;35073202]Just got to London. The conversation between the doctor and the civilian...jesus christ.[/QUOTE] The whole "long walk" part of the finale was glorious.
[QUOTE=JeanLuc761;35073233]The whole "long walk" part of the finale was glorious.[/QUOTE] [sp]The Illusive Man conversation and watching him break down was so much more satisfying then Saren. Martin Sheen really knows how to be an amazing VA.[/sp]
[QUOTE=Canuhearme?;35073252][sp]The Illusive Man conversation and watching him break down was so much more satisfying then Saren. Martin Sheen really knows how to be an amazing VA.[/sp][/QUOTE] That whole sequence was incredible. Again, 99.8% of the game was jawdroppingly good. It's just that last 0.2% that just knocks the whole thing apart.
[QUOTE=JeanLuc761;35073262]That whole sequence was incredible. Again, 99.8% of the game was jawdroppingly good. It's just that last 0.2% that just knocks the whole thing apart.[/QUOTE] I might get a disagree from this, but [sp]the Catalyst ending would've still been perfect if they at least provided some closure following your decision.[/sp]
So, I saw a while back someone posted to "do all the side missions you want to do before landing on [sp]Rannoch[/sp]." Is [sp]Rannoch[/sp] the beginning of the end-game or something? No other spoilers please, I just got that mission.
[QUOTE=Ekalektik_1;35073274]So, I saw a while back someone posted to "do all the side missions you want to do before landing on [sp]Rannoch[/sp]." Is [sp]Rannoch[/sp] the beginning of the end-game or something? No other spoilers please, I just got that mission.[/QUOTE] Not even close, however doing the "Reaper Base" is the point of no return for the Quarian/Geth arc.
[QUOTE=Canuhearme?;35073271]I might get a disagree from this, but [sp]the Catalyst ending would've still been perfect if they at least provided some closure following your decision.[/sp][/QUOTE] [sp]If you look at my post above (the spoiler filled one), I do tend to agree, though with a few caveats. My problem isn't with the choices they gave us, but with how they were presented. We NEED to see how the galaxy responds to the Reaper threat being ended. We NEED to see how our friends go on with their lives. And we sure as hell shouldn't need to destroy the Geth and Mass Relays for no good goddamn reason. But there definitely should have been two more endings added: One where we lose, completely, and one where it's the triumphant ending that both ME1 and ME2 gave us.[/sp]
[QUOTE=Canuhearme?;35073292]Not even close, however doing the "Reaper Base" is the point of no return for the Quarian/Geth arc.[/QUOTE] Alright, many thanks. I was worried for a moment.
[QUOTE=JeanLuc761;35073131]I've been giving the ending some more thought (huge spoilers for those who haven't beaten it) [sp]The problem with the endings is not just the choices that they presented to us, but also the near-complete lack of closure that all of the possible endings delivered. I'm not particularly against the three options I was given; they were somewhat reasonable and they were pretty damn conclusive. The presentation of these endings is where the game runs into problems. Up until that point, the game was phenomenal. It almost could have ended with Shepard sitting next to Anderson, looking at the view. And then we see the child avatar, who kind of lessens the threat of the reapers by his very presence. I can understand the logic behind "Harvesting the civilizations to protect the next cycle". I can understand that something probably was controlling the Reaper's desires all along. But as the avatar himself said, Shepard's very presence there changed everything. The plans were altered, and new possibilities were open. HERE is where Bioware should have changed things: - They can keep the Destroy, Control, and Synthesis endings, but they need to be altered somewhat. Having to destroy the geth and the Mass Relays is a bunch of bullshit, for example. What was the point in the transcendence of the geth if I have to murder them? And with the Mass Relays destroyed, galactic infrastructure is gone. So, we fix these endings by allowing the POSSIBILITY that with enough war assets, the Crucible can be tuned to [B]only[/B] destroy/control the Reapers, while leaving the rest of the galaxy untouched. That would allow us to feel a larger feeling of triumph. - Additionally, there should be two more endings. The first is the truly "bad" ending, where the Reapers actually win. You don't have enough War Assets, the Reapers annihilate you, the end. - But there also needs to be a "triumphant" ending, where Shepard Paragon/Renegades his way through the discussion with the Catalyst and says "Look out there. Look at what we've accomplished. Turians and Krogan. Asari, Salarians, Volus, Hanar. Even the quarians and the geth are fighting together. We've proven that organics and synthetics CAN co-exist, and goddamn it we deserve the chance to continue proving it." This would result in the Reapers backing off (or shutting down, whatever), with what's left of Galactic Society intact. This would be a true scene of triumph, with Shepard reuniting with his friends, standing on Earth and looking at the wreckage...but with a feeling of hope. - Finally, and this needs to apply to all the endings: There needs to be closure, on every level. For example, instead of going instantly from Joker frantically trying to save the Normandy to the crash on an unknown planet, there should be cutscenes of all the characters and societies you have grown to love and how they're responding to the Reaper's defeat before we see that Joker survived. This would allow us to finally close the book on the universe, knowing what happens and that there is some form of hope. Instead, none of that is shown and for all we know the galaxy is fucked.[/sp] Just some thoughts, and I'm working on fleshing them out.[/QUOTE] That's exactly what I wanted, really. A paragon/Renegade/Asset checks, no MP bullshit, and this ending would've been great.
[QUOTE=Ekalektik_1;35073274]So, I saw a while back someone posted to "do all the side missions you want to do before landing on [sp]Rannoch[/sp]." Is [sp]Rannoch[/sp] the beginning of the end-game or something? No other spoilers please, I just got that mission.[/QUOTE] Fortunately, the beginning of the endgame is -extremely- clear. You even get a chance to back down. That's pretty much as spoiler-free as I can make it. Certain sidemissions expire between storyline missions however.
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