• Mass Effect Megathread: DING DONG BANNU edition
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[QUOTE=Clementine;35117840]I think the deal here is that ME2 was so much more streamlined and refined that it makes ME1 look...bad, and while ME1 is in no sense a bad game, in fact, it is really good, it still has a weird feel to it, it feels...unpolished and idk, its weird.[/QUOTE] well sure it's by no means terrible but I would never recommend it as a game to anyone unless they reallllly wanted the full mass effect experience. It's like Assassin's Creed 1 compared to 2. [editline]13th March 2012[/editline] flags and all.
[QUOTE=Vedicardi;35117850]well sure it's by no means terrible but I would never recommend it as a game to anyone unless they reallllly wanted the full mass effect experience. It's like Assassin's Creed 1 compared to 2. [editline]13th March 2012[/editline] flags and all.[/QUOTE] I concur, I wish it wasn't so...non-user friendly too, because that really steers people away from Mass Effect, and they really don't know what they're missing...
I just tell people to get ME2 and that genesis DLC or whatever, or just the game of the year edition, rather [editline]13th March 2012[/editline] [QUOTE=mr hobo;35114911]Part of me thinks (and hopes) that they will release DLC [sp]about the indoctrination theory and redo the ending[/sp]. But the other part of me thinks they won't. Think about it [sp]They have to get everybody's voice actors back, redo cinematics, rewrite the story, and admit that they sold a game with a false ending. I really hope that this was their plan all along and redo the ending, but I really doubt they will[/sp][/QUOTE] they did it for all the other DLC but you're all crazy about the indoctrination thing. if they do that, it won't be canon. At best you'll see some post-ending DLC that actually shows what happened. That's really what you all want anyway, right?
[QUOTE=mr hobo;35114911]Part of me thinks (and hopes) that they will release DLC [sp]about the indoctrination theory and redo the ending[/sp]. But the other part of me thinks they won't. Think about it [sp]They have to get everybody's voice actors back, redo cinematics, rewrite the story, and admit that they sold a game with a false ending. I really hope that this was their plan all along and redo the ending, but I really doubt they will[/sp][/QUOTE] It'd probably be worth it for them in the end, not to mention that if this was their plan all along, they probably already did it.
[url]https://twitter.com/#!/masseffect/status/179396630624215040[/url] the guy running this account is a douchebag who doesn't even know history shays' rebellion was post-revolutionary war and as a minority it was crushed by the central government so i guess that means that we're getting a new ending
I'm a bit unsure about the ending, could somebody clear some stuff up for me? [sp]1. In the synth ending, was all life destroyed pretty much, or at least on/near Earth? iirc the people on Earth weren't harmed. Did they just turn into synths and that's all? 2. Are the alien fleets just gonna float around the Solar System or what? That'd be a fuckton of aliens. This is tied with the previous question. 3. The cycle supposedly ended, but will the Reapers come again? 4. What's this indoctrination theory everyone keeps talking about?[/sp] I know some of these are just me not paying attention, but It'd help loads.
[QUOTE=Drag0nSnak3;35117933]I'm a bit unsure about the ending, could somebody clear some stuff up for me? [sp]1. In the synth ending, was all life destroyed pretty much, or at least on/near Earth? iirc the people on Earth weren't harmed. Did they just turn into synths and that's all? 2. Are the alien fleets just gonna float around the Solar System or what? That'd be a fuckton of aliens. This is tied with the previous question. 3. The cycle supposedly ended, but will the Reapers come again? 4. What's this indoctrination theory everyone keeps talking about?[/sp] I know some of these are just me not paying attention, but It'd help loads.[/QUOTE] [sp]indoctrination theory is basically "the ending was so bad that it must be some deep meta shit" which, personally i hope, and do see the logic in. http://www.gamefaqs.com/boards/995452-mass-effect-3/62198932[/sp]
[QUOTE=Clementine;35117965][sp]indoctrination theory is basically "the ending was so bad that it must be some deep meta shit" which, personally i hope, and do see the logic in. http://www.gamefaqs.com/boards/995452-mass-effect-3/62198932[/sp][/QUOTE] [sp] I'm glad the endings didn't shock me so bad that I honestly have to believe in this to get over them. Seriously, all your doing with this is giving Bioware credit where credit isn't due. [/sp]
[QUOTE=Clementine;35117965][sp]indoctrination theory is basically "the ending was so bad that it must be some deep meta shit" which, personally i hope, and do see the logic in. http://www.gamefaqs.com/boards/995452-mass-effect-3/62198932[/sp][/QUOTE] Holy duck. Here's hope it goes for all endings. If at all.
Hm, want to take Tali on Javik's loyalty mission but I'm to lazy to make a new character and run them through about 10 quests. Interested in how he'll act if you wait until near the end of the game. Wonder if he'll try to kill you for waiting so long.
[QUOTE=Fables;35117986][sp] I'm glad the endings didn't shock me so bad that I honestly have to believe in this to get over them. Seriously, all your doing with this is giving Bioware credit where credit isn't due. [/sp][/QUOTE] [sp]Its really interesting to think about and it gives me some hope for more Mass Effect so I'm going to do it, I didn't really hate the endings as much as others, I just really felt like something was wrong with them, that it had more of a dazed atmosphere and illogicality like a dream does, it felt weird. I also felt like ME3 had a more horrifying undertone to it, what with the dreams of the vent boy everywhere, it makes you feel hopeless the whole game, and it makes an emphasis on nightmares that could very well be the result of indoctrination, so it could point even more towards the ending being a dream because the dreams were out of place relative to the other games, which had no dream sequences. The fact that Harbinger has no apparent part in the game besides beating you up could also be a reference to how he has actually been influencing your psych the whole game. Also the reasoning for the reapers is just...its so simple and the choices are so illogical, and it would only make sense in a dream where everything makes sense, and also there's the whole fact that Shepard has a hard time talking, like in dreams where you sometimes don't have much to say or something, and your squadmates (the people you enjoy the most, is what the game presumes because it even stresses to "pick them carefully) turn up on the beautiful jungle planet and...well, fuck, I dunno, there's a lot to support it I think, but I guess only time will tell...[/sp] [editline]13th March 2012[/editline] [sp]And anyone else remember the theory that the vent boy was a dream of some sort, or I even suggested (I'm probably not the first, but idk) that it was a result of indoctrination to break down your morale, which it sure as hell did, it caused nightmares for the rest of the game[/sp]
[QUOTE=Vedicardi;35117825]gameplay is shit, only good characters in the game are in ME2 as well (particularly if you count the DLC). ME2 is character development and interesting subplots while ME1 feels like playing through some arbitrary Legend of Zelda temples. Oooh, now we're in the snowy temple, now we're in the sand temple! The best part of it is that first reaper discussion, which is quite incredible and a defining moment of the series, but outside of that and a few other small things. You have the most cheesy "gamey" antihero of all time and even more bland characters than ME2 by miles. I'd taken Jacob over Kaiden any day lol [editline]13th March 2012[/editline] don't even get me into the shitty side missions. ME2 and ME3 weren't much better but at least they tried to put some sort of plot into them.[/QUOTE] I can't honestly complain against them for the Zelda temples thing though. Most RPGs involved that, and five years ago that's practically all you head. Fuck KOTOR did exactly that, all Bioware games did exactly that. I find that in the environments in ME2 though they all kind of look the same though; sure there's different themes, but I don't like how it's usually the same walls and props every damn room. As for characters, I don't actually focus on characters all too much in stories I tend to focus more on plot. And what ME1 does is really just everything by the book for the standards at the time, and it plays it by the book well in terms of plot and the little side quest. And since ME is trying to come off more story driven than gameplay I tend to think of the story more than the actual gameplay. For me it just sets everything up for the rest of the universe to take off, explore, and get deeper. Which is exactly what we got from ME2. [editline]13th March 2012[/editline] [QUOTE=Clementine;35118037] [editline]13th March 2012[/editline] [sp]And anyone else remember the theory that the vent boy was a dream of some sort, or I even suggested (I'm probably not the first, but idk) that it was a result of indoctrination to break down your morale, which it sure as hell did, it caused nightmares for the rest of the game[/sp][/QUOTE] [sp] I find it amazing how even Shepard can shoot fucking Mordin in the back as he's sacrificing his life for an entire species and not feel a pang of guilt-- but some kid he saw for less than 3 minutes dies? Heartbreaking [/sp]
[video=youtube;CS5gr3T2gPI]http://www.youtube.com/watch?v=CS5gr3T2gPI&hd=1[/video] This song seems like it would go well with the battle for earth trailer, "Times are looking grim these days, Holding on to everything, it's hard to draw the line" I mean you're fucking fighting people for the very end of earth.
[QUOTE=Fables;35118052]I can't honestly complain against them for the Zelda temples thing though. Most RPGs involved that, and five years ago that's practically all you head. Fuck KOTOR did exactly that, all Bioware games did exactly that. I find that in the environments in ME2 though they all kind of look the same though; sure there's different themes, but I don't like how it's usually the same walls and props every damn room. As for characters, I don't actually focus on characters all too much in stories I tend to focus more on plot. And what ME1 does is really just everything by the book for the standards at the time, and it plays it by the book well in terms of plot and the little side quest. And since ME is trying to come off more story driven than gameplay I tend to think of the story more than the actual gameplay. For me it just sets everything up for the rest of the universe to take off, explore, and get deeper. Which is exactly what we got from ME2. [editline]13th March 2012[/editline] [sp] I find it amazing how even Shepard can shoot fucking Mordin in the back as he's sacrificing his life for an entire species and not feel a pang of guilt-- but some kid he saw for less than 3 minutes dies? Heartbreaking [/sp][/QUOTE] [sp]The child is a metaphor so I mean, yeah it makes sense, especially if its a result of indoctrination, and...well i don't know why anyone would kill Mordin, but in the real way its supposed to go, he sacrifices his life for the life of many billions, so there is no guilt there because well, that's pretty fucking noble, and was what he wanted for so long[/sp]
[QUOTE=Clementine;35118096][sp]The child is a metaphor so I mean, yeah it makes sense, especially if its a result of indoctrination, and...well i don't know why anyone would kill Mordin, but in the real way its supposed to go, he sacrifices his life for the life of many billions, so there is no guilt there because well, that's pretty fucking noble, and was what he wanted for so long[/sp][/QUOTE] [sp] No, I mean Shepard shoots Mordin and destroys a species by doing so. [/sp]
[QUOTE=Fables;35118101][sp] No, I mean Shepard shoots Mordin and destroys a species by doing so. [/sp][/QUOTE] [sp]Well apparently that makes sense to that Shepard to do so...well, I don't see why he would feel all that much guilt...[/sp]
[QUOTE=Clementine;35118133][sp]Well apparently that makes sense to that Shepard to do so...well, I don't see why he would feel all that much guilt...[/sp][/QUOTE] [sp] That's just it, why the hell does he feel guilt over some stupid fucking kid when he doesn't care about slaughtering so many others? And yes, the symbolism is fucking obvious, kids have always been used to express s symbolic messages in stories where they're not commonly seen, or to pull emotional strings. I'm just questioning why Shepard must be so affected by it after seeing (or committing) such worse atrocities? Assuming he isn't going to be placing that symbolism on the kid too. [/sp]
Okay best thing happened in the cafeteria today. So me and my friends where talking about ME and shit and across the table we over-hear some kid saying, "I need to go back to save Garrus so I can fuck him in the ass!" What a bro.
[QUOTE=Fables;35118154][sp] That's just it, why the hell does he feel guilt over some stupid fucking kid when he doesn't care about slaughtering so many others? And yes, the symbolism is fucking obvious, kids have always been used to express s symbolic messages in stories where they're not commonly seen, or to pull emotional strings. I'm just questioning why Shepard must be so affected by it after seeing (or committing) such worse atrocities? Assuming he isn't going to be placing that symbolism on the kid too. [/sp][/QUOTE] [sp]Because it was the person or symbol that really define the terribleness of the reapers, at least to Shepard, I dunno, like you said, it symbolism, and children are often sympathized with more than...well, everything so I guess that's the idea there[/sp]
[QUOTE=Clementine;35118182][sp]Because it was the person or symbol that really define the terribleness of the reapers, at least to Shepard, I dunno, like you said, it symbolism, and children are often sympathized with more than...well, everything so I guess that's the idea there[/sp][/QUOTE] [sp] But it's just forced is the problem. If you could choose to care, yeah sure it can work, but you don't it's forced (like the emotion at that point, horribly forced) upon you. It destroys any character development you might've had for Shepard because of this. [/sp]
[QUOTE=Fables;35118199][sp] But it's just forced is the problem. If you could choose to care, yeah sure it can work, but you don't it's forced (like the emotion at that point, horribly forced) upon you. It destroys any character development you might've had for Shepard because of this. [/sp][/QUOTE] [sp]But that's the whole point of the indoctrination theory, it is out of the ordinary for Shepard, and so is the ending, his entire mannerisms are odd, the way he talks, the way he acts...its all forced, because its not his choice because he's being subtly (in the case of the child) or straight-up indoctrinated.[/sp]
[QUOTE=Vedicardi;35117825]only good characters in the game are in ME2 as well (particularly if you count the DLC).[/QUOTE] WREX!!!
[QUOTE=Clementine;35118207][sp]But that's the whole point of the indoctrination theory, it is out of the ordinary for Shepard, and so is the ending, his entire mannerisms are odd, the way he talks, the way he acts...its all forced, because its not his choice because he's being subtly (in the case of the child) or straight-up indoctrinated.[/sp][/QUOTE] [sp] That's just it though. I'm not going to go for the indoctrination theory simply because Bioware started doing bad writing. I'm not arguing about the theory, I'm arguing about the fact that Bioware's writing is this bad that people honestly are changing the story dramatically. Besides, indoctrination theory is about as good as when I said it was a dream that was caused by the Prothean beacon back in ME1. [/sp]
[QUOTE=Fables;35118052]I can't honestly complain against them for the Zelda temples thing though. Most RPGs involved that, and five years ago that's practically all you head. Fuck KOTOR did exactly that, all Bioware games did exactly that. I find that in the environments in ME2 though they all kind of look the same though; sure there's different themes, but I don't like how it's usually the same walls and props every damn room. As for characters, I don't actually focus on characters all too much in stories I tend to focus more on plot. And what ME1 does is really just everything by the book for the standards at the time, and it plays it by the book well in terms of plot and the little side quest. And since ME is trying to come off more story driven than gameplay I tend to think of the story more than the actual gameplay. For me it just sets everything up for the rest of the universe to take off, explore, and get deeper. Which is exactly what we got from ME2. [editline]13th March 2012[/editline] [sp] I find it amazing how even Shepard can shoot fucking Mordin in the back as he's sacrificing his life for an entire species and not feel a pang of guilt-- but some kid he saw for less than 3 minutes dies? Heartbreaking [/sp][/QUOTE] there's like two good environments in all of ME1 out of those "temples" and the rest is pretty shit. Need I remind you about the side missions which might as well be randomly generated and the mako shit? also the DLC was bad as hell lol the characters are what make you care about the plot and why so many people loved ME2 [editline]13th March 2012[/editline] [QUOTE=thisispain;35118222]WREX!!![/QUOTE] well he's still in the games, it is unfortunate he doesn't tag along though. I like grunt
[QUOTE=thisispain;35118222]WREX!!![/QUOTE] Garrus, Wrex, Joker, yeah about the only people I cared for in ME1. I'm at least glad Carth finally gets over his trust issues in ME3.
[QUOTE=Fables;35118225][sp] That's just it though. I'm not going to go for the indoctrination theory simply because Bioware started doing bad writing. I'm not arguing about the theory, I'm arguing about the fact that Bioware's writing is this bad that people honestly are changing the story dramatically. Besides, indoctrination theory is about as good as when I said it was a dream that was caused by the Prothean beacon back in ME1. [/sp][/QUOTE] [sp]I know, I understand, but the problem for me is that the writing of ME1, 2, and the vast majority of 3, and KOTOR and Dragon Age (not 2 apparently idk) are really good, but the last 15 minutes of 3's writing just starts to be stupid? I dunno, it feels indicative of an altered sense of reality, akin to a dream of some sort because that's just how I feel it feels. I really do believe in Bioware, and I don't see any problems with their writing, but I just...I just feel like something was more wrong with the ending than just "the writing is bad"[/sp]
[QUOTE=Vedicardi;35118231]there's like two good environments in all of ME1 out of those "temples" and the rest is pretty shit. Need I remind you about the side missions which might as well be randomly generated and the mako shit? [/QUOTE] That's just it though. ME2 tries to have environments different from temples, yet they all remind me of the fucking side missions in ME1.
Why don't we all just agree that Mass Effect 1, 2, and 3 are very good games, negatives and all?
[QUOTE=Clementine;35118240][sp]I know, I understand, but the problem for me is that the writing of ME1, 2, and the vast majority of 3, and KOTOR and Dragon Age (not 2 apparently idk) are really good, but the last 15 minutes of 3's writing just starts to be stupid? I dunno, it feels indicative of an altered sense of reality, akin to a dream of some sort because that's just how I feel it feels. I really do believe in Bioware, and I don't see any problems with their writing, but I just...I just feel like something was more wrong with the ending than just "the writing is bad"[/sp][/QUOTE] [sp] So Human Revolutions endings were actually Jensen being hacked? [/sp]
[QUOTE=Fables;35118245]That's just it though. ME2 tries to have environments different from temples, yet they all remind me of the fucking side missions in ME1.[/QUOTE] meh i don't think so. jacob's loyalty mission, the prison, jack's loyalty mission really stick out.
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