• Mass Effect Megathread: DING DONG BANNU edition
    31,544 replies, posted
It's probably been mentioned, but wasn't the whole crew of the normandy [sp]in london, with shepard? you see them just before you run into the beam. why are they all suddenly in the ship during the ending (they all come out once you crash). wtf???[/sp]
Is this good ending DLC all speculation? Or do we actually have a source?
[QUOTE=Rusty100;35119344]It's probably been mentioned, but wasn't the whole crew of the normandy [sp]in london, with shepard? you see them just before you run into the beam. why are they all suddenly in the ship during the ending (they all come out once you crash). wtf???[/sp][/QUOTE] [sp]The popular theory is that the ending was Shepard's indoctrination as he sees it, and depending on what you chose, whether or not it works.This'd explain that nicely; Shepard takes a laser to the gut, blacks out, then wakes up an hour or two later with his surviving team members and detonates the Crucible. Basically, everything illogical that happened in the ending was literally the Reapers trying to ruin the last game for us.[/sp]
[QUOTE=Feuver;35115420][sp]To get the last paragon action with TIM, you need to have used Paragon options on him since the start of ME3. Also, Destroy is the best ending currently due to the Indoctrination theory and due to the fact Shephard Lives. [/sp][/QUOTE] but i did!!! i have paragon'd everything at every option and i was 100% paragon at the end of the game. both options were still greyed out for me
[QUOTE=Rusty100;35119344]It's probably been mentioned, but wasn't the whole crew of the normandy [sp]in london, with shepard? you see them just before you run into the beam. why are they all suddenly in the ship during the ending (they all come out once you crash). wtf???[/sp][/QUOTE] Makes no sense at all that part. I would have been impartial to the ending if it hadn't been for that unexplained [sp]mass teleport of my squad to the normandy which is several jumps down the relays.[/sp]
After finishing the game I agree that the ending is very disappointing.
The more I think about the ending the less inclined I get to play through again. It's so fucking depressing. I couldn't give a shit even if they [I]had[/I] made it fully logical and understandable, even in its current nonsensical state it's still fucking bleak. I don't know if I can ever touch the games again. If they release a respiratory expansion or DLC I will probably have to buy it if only to fill the void in my soul that Bioware has created, as scheming as it seems of them.
[URL="https://twitter.com/#!/HollyConrad/status/179338151393902592"]https://twitter.com/#!/HollyConrad/status/179338151393902592[/URL] Apparently this person sent the indoctrination theory to a Bioware worker. The reply could just be BS but I though you guys would want to know anyway.
okay though seriously endings aside. that was a fucking great game. every little thing leading UP to the ending was pure fuckin greatness. the last few levels especially were some of the most intense missions of any game. especially the part where they just keep throwing enemies at you on [sp]london[/sp], banshee after hunter after banshee. fuck what a great gaming experience. even if the end is highly disappointing and illogical, there's no denying the leading up to it was some of the best gaming experience i've ever had.
Yeah. The ending makes it very easy to forget about all the things they got right this time around. I like the new level up system, and the variety of weapons, and the fact that I can install weapon mods again. Plus, they finally allow you to mix paragon and renegade, which is great. I think my biggest complaint aside from the ending is the lack of player freedom. The game overall feels more... directed, than the last two games. And there is a severe lack of good side missions. Most of it is just fetch quests.
[QUOTE=Greeneyes;35119502][URL="https://twitter.com/#!/HollyConrad/status/179338151393902592"]https://twitter.com/#!/HollyConrad/status/179338151393902592[/URL] Apparently this person sent the indoctrination theory to a Bioware worker. The reply could just be BS but I though you guys would want to know anyway.[/QUOTE] ok so having seen the [sp]secret destroy ending[/sp] first hand in game, along with all the other signs and twitter posts I'm pretty much on the "these aren't the actual endings" club.
I wish they had a version of the leaving earth song without the reaper noises thrown in.
[QUOTE=SomeDumbShit;35119642]I wish they had a version of the leaving earth song without the reaper noises thrown in.[/QUOTE] This is what you want I believe? [video=youtube;x5JvbD2Zc9I]http://www.youtube.com/watch?v=x5JvbD2Zc9I[/video] edit: My mistake their different!
I'm still waiting for a reply from Mac Walters on the indoctrination thing. I doubt he will have anything to say, even if he chooses to reply. But it was worth a shot.
-snip-
[QUOTE=Whatsinaname;35119581]Yeah. The ending makes it very easy to forget about all the things they got right this time around. I like the new level up system, and the variety of weapons, and the fact that I can install weapon mods again. Plus, they finally allow you to mix paragon and renegade, which is great. I think my biggest complaint aside from the ending is the lack of player freedom. The game overall feels more... directed, than the last two games. And there is a severe lack of good side missions. Most of it is just fetch quests.[/QUOTE] It would be nice if they add an explosive rounds mod for weapons(yes, even the falcon).
[QUOTE=Zet;35119747]It would be nice if they add an explosive rounds mod for weapons(yes, even the falcon).[/QUOTE] fully upgraded incendiary rounds do some explosive damage. [editline]13th March 2012[/editline] As in they'll do an area of effect fire damage.
[QUOTE=LordApocca;35119670]I'm still waiting for a reply from Mac Walters on the indoctrination thing. I doubt he will have anything to say, even if he chooses to reply. But it was worth a shot.[/QUOTE] Even if the indoctrination theory is dead-on accurate, we still need to see the ACTUAL ending to the game. We're missing something.
[QUOTE=Whatsinaname;35118758]At least we can't say they fucked up the soundtrack. [media]http://www.youtube.com/watch?v=iNcNOMiSQ5I&feature=related[/media][/QUOTE] Yes, the soundtrack is brilliant. These are my favourites: Leaving Earth A Future for the Krogan The Scientists Aralakh Company [b]I Was Lost Without You[/b] [b]Im Proud Of You[/b] An End Once and For All Still i dont know how to tag the files with artist name. There were composed by several peoples..
So what special power do you guys use? I haven't really been able to decide on any (playing as Infiltrator). I finished the game with Carnage but it wasn't really that great. Kinda wanted to use Barrier but my Infiltrator suddenly gaining biotic powers felt a bit stupid. AP ammo sucks this time around (no damage to shields apparently) and Warp ammo is a bit too situational, I prefer to keep disruptor ammo on constantly.
[QUOTE=JeanLuc761;35119813]Even if the indoctrination theory is dead-on accurate, we still need to see the ACTUAL ending to the game. We're missing something.[/QUOTE] Yeah, even if [sp]it was all just a hallucination, they're still missing the Catalyst without any real idea where to get it from. Plus they still need to raid the Citadel, Harbinger was still hanging right over the squad, and we still don't know what exactly the Crucible would do. I hope that bit at the end where the grandfather guy says "Okay, one more story." implies Bioware are gonna do something to tell us just what the fuck was going on.[/sp]
[QUOTE=Cone;35119867]Yeah, even if [sp]it was all just a hallucination, they're still missing the Catalyst without any real idea where to get it from. Plus they still need to raid the Citadel, Harbinger was still hanging right over the squad, and we still don't know what exactly the Crucible would do. I hope that bit at the end where the grandfather guy says "Okay, one more story." implies Bioware are gonna do something to tell us just what the fuck was going on.[/sp][/QUOTE] [sp]There's an odd bit of "cut" dialogue where Joker blows the shit out of Harbinger in order to rescue Shepard and everyone on the ground. There's also a much more meaningful conversation with Anderson that people have found.[/sp]
[QUOTE=Greeneyes;35119502][URL="https://twitter.com/#!/HollyConrad/status/179338151393902592"]https://twitter.com/#!/HollyConrad/status/179338151393902592[/URL] Apparently this person sent the indoctrination theory to a Bioware worker. The reply could just be BS but I though you guys would want to know anyway.[/QUOTE] [img]http://dl.dropbox.com/u/5625513/jesusplease.jpg[/img] I didn't know what else to put there.
So is it even possible to get 5K EMS without playing multiplayer? I did every single side mission and had 100% on every cluster and solar system in the galaxy and I only had something around 4K. Is there anything else you can do?
FUUUUUCK. I got the bug where all your multiplayer stuff resets :( [url]http://www.youtube.com/watch?v=xP1-oquwoL8#t=80s[/url]
[QUOTE=mikester112;35118957]This is what fucking happens when you use the recon hood along with the off in conversation options. [img]http://filesmelt.com/dl/fuckingreconhoodman.png[/img][/QUOTE] "I've seen some shit, kid."
[QUOTE=Zezibesh;35119864]So what special power do you guys use? I haven't really been able to decide on any (playing as Infiltrator). I finished the game with Carnage but it wasn't really that great. Kinda wanted to use Barrier but my Infiltrator suddenly gaining biotic powers felt a bit stupid. AP ammo sucks this time around (no damage to shields apparently) and Warp ammo is a bit too situational, I prefer to keep disruptor ammo on constantly.[/QUOTE] On Insanity I usually choose something that increases my survivability if I don't already have one. Otherwise, for Engineer I get warp ammo for barriers/armor even though I have incinerate. On my infiltrator I'm going to get Energy Drain I think. For Sentinel I get reave or dark channel. Adept I get Barrier.
SPOILERS AHEAD! I thought this was a great ending. [URL="http://arkis.deviantart.com/art/Mass-Effect-3-Alternate-Endings-SPOILERS-289902125"]http://arkis.deviantart.com/art/Mass-Effect-3-Alternate-Endings-SPOILERS-289902125[/URL]
[QUOTE=Zezibesh;35119864]So what special power do you guys use? I haven't really been able to decide on any (playing as Infiltrator). I finished the game with Carnage but it wasn't really that great. Kinda wanted to use Barrier but my Infiltrator suddenly gaining biotic powers felt a bit stupid. AP ammo sucks this time around (no damage to shields apparently) and Warp ammo is a bit too situational, I prefer to keep disruptor ammo on constantly.[/QUOTE] I didn't choose a special power, I maxed out everything else instead.
[QUOTE=GetBent;35120219]On Insanity I usually choose something that increases my survivability if I don't already have one. Otherwise, for Engineer I get warp ammo for barriers/armor even though I have incinerate. On my infiltrator I'm going to get Energy Drain I think. For Sentinel I get reave or dark channel. Adept I get Barrier.[/QUOTE] Soldier you grab two guns, recharge time -200% and blam.
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