[QUOTE=gudman;35165334]And that's what I hate the most about these endings (and just them, nothing about the fact that BW actually lied to us, screwed us over with "scrap the ending, let them speculate" etc.) is the fact that it doesn't explain nothing, it doesn't give us any kind of food for thought. [sp]Starkid lol, relays blown up, Stargazer told us a bedtime story.[/sp] There's nothing to assume, no ground for speculation. The lore of the unverse is destroyed, the rules are changed massively.[/QUOTE]
explaining everything would the opposite of giving you room for thought though wouldn't there?
[editline]16th March 2012[/editline]
[QUOTE=GetBent;35165343]They were still talking about what just happened, so no, he wasn't knocked out for a very long time.[/QUOTE]
who is they? huh?
[QUOTE=Vedicardi;35165345]
who is they? huh?[/QUOTE]
THe radio chatter.
[QUOTE=Vedicardi;35165345]who is they? huh?[/QUOTE]
[sp]Major Coats. He says the assault on the beam was a failure. And you can see Harbinger pulling away as you wake up.[/sp]
[QUOTE=Vedicardi;35165318][sp]My thought is that shep might have been knocked out (or whatever shep was) for a very long time, which means a lot could have happened between your decision and your arrival on the citadel, giving the ships plenty of time to attempt to retreat or I don't know what else. Perhaps, even, between the time you make your choice and how long it takes for the beam to hit earth/the relays could be who knows how long. There's no way of knowing, so no point in making baseless assumptions, imo
and yeah that might seem unbelievable but when you think about legion having a personality and such it seems perfectly reasonable to me.[/sp][/QUOTE]
[sp]But you know, that's the problem, I'd really not want to make any baseless assumptions to wrap up and ending. That's my opinion though. But Shepard doesn't get knocked for long, since he wakes up and there's still people asking if the company made it in the radio, and harbinger is leaving immediately after he shot the beam. I'd say no more than 5 seconds, and even then, the Normandy, I doubt, would fly away without you, even in the worst of situation. Hell, your entire crew followed you during a suicide mission in ME2 and it didn't really do anything. In ME3, your crew just can't give up now, if they just leave, they're dooming the entire galaxy.[/sp]
Also Vedicardi, your "jazz album rock album" metaphor is flawed to begin with. Sure, it may still be a good jazz album, but that's not what you paid for. You wanted a rock album, and that is what should be there. It doesn't matter how good or bad the jazz is, because you may not even like jazz in the first place.
And imagine that the people who made the album told you it would be a rock album, but when all the fans of rock listened to it and discovered it was jazz, they suddenly say "we wanted to surprised everyone by giving them jazz instead of rock".
[QUOTE=JesterUK;35165342][sp]The problem is that it isn't explained how the Synthesis ending changed organics and synthetics. Or how and why the Normandy was fleeing the battle in time to escape the explosion, or what happened to the fleets above earth, or whether or not your other squad members aside from the ones that came out of the normady survived, or how the two that did survive made it from earth to the normandy, or how shepard made it from the citadel back down to earth...[/sp][/QUOTE]
yeah, it's not explained. So you have to just make up your own mind on what happened, because it did clearly happen. Trying to figure out how that all happened on your own is far more interesting to me than just being told, particularly when considering reaper tech is literally beyond human comprehension etc
[editline]16th March 2012[/editline]
[QUOTE=Feuver;35165369][sp]But you know, that's the problem, I'd really not want to make any baseless assumptions to wrap up and ending. That's my opinion though. But Shepard doesn't get knocked for long, since he wakes up and there's still people asking if the company made it in the radio, and harbinger is leaving immediately after he shot the beam. I'd say no more than 5 seconds, and even then, the Normandy, I doubt, would fly away without you, even in the worst of situation. Hell, your entire crew followed you during a suicide mission in ME2 and it didn't really do anything. In ME3, your crew just can't give up now, if they just leave, they're dooming the entire galaxy.[/sp][/QUOTE]
well they clearly do, so something must've happened, right?
[editline]16th March 2012[/editline]
[QUOTE=Whatsinaname;35165372]Also Vedicardi, your "jazz album rock album" metaphor is flawed to begin with. Sure, it may still be a good jazz album, but that's not what you paid for. You wanted a rock album, and that is what should be there. It doesn't matter how good or bad the jazz is, because you may not even like jazz in the first place.
And imagine that the people who made the album told you it would be a rock album, but when all the fans of rock listened to it and discovered it was jazz, they suddenly say "we wanted to surprised everyone by giving them jazz instead of rock".[/QUOTE]
that's my point, if you don't like jazz then you don't like jazz. doesn't matter if it's "good jazz" or not.
bioware should apologize for making false promises but I'm still saying whatever they promised has no effect on the ending, that's all.
[editline]16th March 2012[/editline]
[QUOTE=JesterUK;35165368][sp]Major Coats. He says the assault on the beam was a failure. And you can see Harbinger pulling away as you wake up.[/sp][/QUOTE]
[sp]I'm talking about after the scene with anderson, after you're already in the citadel. the time between passing out inside of the citadel to when you're in that whatever the fuck you're in where you make the last choice[/sp]
[QUOTE=Vedicardi;35165377]yeah, it's not explained. So you have to just make up your own mind on what happened, because it did clearly happen. Trying to figure out how that all happened on your own is far more interesting to me than just being told, particularly when considering reaper tech is literally beyond human comprehension etc
[editline]16th March 2012[/editline]
well they clearly do, so something must've happened, right?
[editline]16th March 2012[/editline]
that's my point, if you don't like jazz then you don't like jazz. doesn't matter if it's "good jazz" or not.
bioware should apologize for making false promises but I'm still saying whatever they promised has no effect on the ending, that's all.
[editline]16th March 2012[/editline]
[sp]I'm talking about after the scene with anderson, after you're already in the citadel. the time between passing out inside of the citadel to when you're in that whatever the fuck you're in where you make the last choice[/sp][/QUOTE]
[sp]Nope, the background (space) doesn't change at all during that time. Still ships blowing up and Reapers blowing up in the background. No awkward cuts either, it's direct from falling down to going up. (Plus, Joker is always in contact with you, and your last order to him was to help during the fight. How did he had the time to pick up everyone in a shuttle then? Mmh, that's a plot hole. Plus, if your squad member wanted extractions, you'd probably have received the message from them. Instead, they apparently did not rush toward the beam (That does not make sense because if they didn't get to beam they died anyway)[/sp]
What they promised has an effect on the ending, because they promised something RELATIVE to the ending, directly TIED to it.
If they made a promise along the lines "Mass Effect 3 will be an awesome experience" then no doubt, it is. but they've directly said that the ending "Was a rock album with all of their best sellers", and we got a shitty Jazz album instead, if I can use your metaphor. It does affect the ending because it leads to even greater deception when they didn't deliver on their promise.
There's something called customer trust, which is built on a long-term good relationship with your customers. EA has a pretty bad record in this, and Bioware was on a decline since Dragon Age 2. The quantity of lies for Mass Effect 3 however is gigantic, and when we ask Casey Hudson, the main writer, about such plotholes, he just reply with snarky comments to piss the fanbase even more than it already is. It's like Bioware/EA WANTS you to hate them with all the shit they're giving to their customer. Day 1 DLC, Lies about MP not being tied to SP, lies about endings and a complete betrayal to the entire atmosphere at the end of the game.
In fact, you post that Clarke's three laws doesn't really help much, because the universe we have grown to love made sense. There was no such thing as magic so far in Mass Effect beyond the biotic powers, which are more described as power of the mind than magic. However, the last weapon in the game is not to that scale. Making Space Magic (Or Super Science) change the entire world forever is not a good plot device. It's a cheap cop-out.
[QUOTE=Vedicardi;35165377][sp]I'm talking about after the scene with anderson, after you're already in the citadel. the time between passing out inside of the citadel to when you're in that whatever the fuck you're in where you make the last choice[/sp][/QUOTE]
That's exactly it. We don't know. You say we should figure out what happened on our own but the game hasn't left us with enough infomation.
[QUOTE=Feuver;35165487][sp]Nope, the background (space) doesn't change at all during that time. Still ships blowing up and Reapers blowing up in the background. No awkward cuts either, it's direct from falling down to going up. (Plus, Joker is always in contact with you, and your last order to him was to help during the fight. How did he had the time to pick up everyone in a shuttle then? Mmh, that's a plot hole. Plus, if your squad member wanted extractions, you'd probably have received the message from them. Instead, they apparently did not rush toward the beam (That does not make sense because if they didn't get to beam they died anyway)[/sp]
What they promised has an effect on the ending, because they promised something RELATIVE to the ending, directly TIED to it.
If they made a promise along the lines "Mass Effect 3 will be an awesome experience" then no doubt, it is. but they've directly said that the ending "Was a rock album with all of their best sellers", and we got a shitty Jazz album instead. If I can use your metaphor.[/QUOTE]
did you yourself say you never read any of those promises? I still don't get why any of that matters to you. The ending is what it is regardless of whatever was promised.
I will say again and again their false promises are shitty but I never read any of them going into it so it had no effect whatsoever on my ending.
[editline]16th March 2012[/editline]
so I got the jazz album having no idea what kind of "album" i'd be getting and I just enjoyed it for what it was
[QUOTE=Vedicardi;35165345]explaining everything would the opposite of giving you room for thought though wouldn't there?
[/QUOTE]
Because there's no alternatives to "explain nothing" but "explain everything", right. At least something has to be explained. Or instead of "room for thought", if you allow the metaphor, there will be "void with nothing to think about".
[QUOTE=JesterUK;35165507]That's exactly it. We don't know. You say we should figure out what happened on our own but the game hasn't left us with enough infomation.[/QUOTE]
you shouldn't "figure out" what happened. It's all speculation from that point on, so you're free to make your own assumptions. That's not a bad thing imo.
Well, the hype wasn't just in the media. The hype was in the games themselves. The Mass Effect series had set itself up as a story about heroics and impossible feats, particularly Mass Effect 2. Mass Effect 3 had shitloads of buildup and preparation for a final battle that never really came, just because they felt like being all deep and mysterious at the last second, and it felt like a massive punch in the face.
[QUOTE=gudman;35165566]Because there's no alternatives to "explain nothing" but "explain everything", right. At least something has to be explained. Or instead of "room for thought", if you allow the metaphor, there will be "void with nothing to think about".[/QUOTE]
well you see a great number events occur, you just don't know why or how a good number of them do. with everyone saying "everyone dies," that thought is a direct result of assumptions based on what happens showing that, there is clearly plenty to "think about"
[QUOTE=Vedicardi;35165581]you shouldn't "figure out" what happened. It's all speculation from that point on, so you're free to make your own assumptions. That's not a bad thing imo.[/QUOTE]
Yes a lack of any closure is a good thing.
[QUOTE=Whatsinaname;35165584]Well, the hype wasn't just in the media. The hype was in the games themselves. The Mass Effect series had set itself up as a story about heroics and impossible feats, particularly Mass Effect 2. Mass Effect 3 had shitloads of buildup and preparation for a final battle that never really came, just because they felt like being all deep and mysterious at the last second, and it felt like a massive punch in the face.[/QUOTE]
the leadup to entering the you know what was plenty of a final battle in my eyes. tough as hell.
[editline]16th March 2012[/editline]
[QUOTE=GetBent;35165603]Yes a lack of any closure is a good thing.[/QUOTE]
i'm fine with it. the ending I got was more than enough closure.
[editline]16th March 2012[/editline]
there are plenty of amazing movies where you still don't exactly know what happened by the end. shutter island, etc etc.
[editline]16th March 2012[/editline]
I gotta go to work now. been fun talking with you guys.
[QUOTE=Vedicardi;35165613]the leadup to entering the you know what was plenty of a final battle in my eyes. tough as hell.
[editline]16th March 2012[/editline]
i'm fine with it. the ending I got was more than enough closure.
[editline]16th March 2012[/editline]
there are plenty of amazing movies where you still don't exactly know what happened by the end. shutter island, etc etc.
[editline]16th March 2012[/editline]
I gotta go to work now. been fun talking with you guys.[/QUOTE]
Shutter Island made fucking sense at the end because they like, gave you every bit of closure and piece of the puzzle to complete it.
Mass Effect 3's ending is like a incomplete puzzles. There's pieces missing to make the perfect match, and you'll either
A) have to buy them in an extra package.
B) craft your own brown pieces that leaves either a big ugly spot in the lasting image of the puzzle or just looks uglier than the rest.
C) Leave it open and look for the piece at places where it shouldn't be.
[QUOTE=Vedicardi;35165581]you shouldn't "figure out" what happened. It's all speculation from that point on, so you're free to make your own assumptions. That's not a bad thing imo.[/QUOTE]
That's a terrible way to end a series, especially one like this. Speculation was fun after and during ME1 and 2, because there was still a story left to speculate about. But now they want us to speculate about the ending of the whole series AFTER it has ended, which is incredibly lazy.
And the worst part is, no one wants to speculate about an ending that is completely unfitting and dumb. We can already tell it was poorly thought out and that it makes no sense.
[QUOTE=Vedicardi;35165613]i'm fine with it. the ending I got was more than enough closure.[/QUOTE]
If you liked the ending, that's cool. But I want to know [sp]how my crew members got from Earth to the Normandy and whether they all survived. I want to know what planet Joker landed on. I want to know what happened to the fleets above Earth and the state of the galaxy afterwards.[/sp]
I can't get closure until I know all that. And speculating about it is different to being told or even just given a rough idea.
[QUOTE=Vedicardi;35165598]well you see a great number events occur, you just don't know why or how a good number of them do. with everyone saying "everyone dies," that thought is a direct result of assumptions based on what happens showing that, there is clearly plenty to "think about"[/QUOTE]
I worded wrong then, I guess. What I meant is there's TOO MUCH to "think about", as in "assume anything you want and it will fit". There's no more lore, no context. After the [sp]Synergy[/sp] ending I can safely say that everyone dies from an unnatural for of existance. Or I can, still safely, say that space fairies come from the dark space and rebuild the Mass Relays and make everyone shit flowers and puke rainbows, or other way around. Or everyone were a reaper. Or that [sp]stargazer[/sp] made it all up. Or there was nothing and it was all a dream of a dragonfly.
[QUOTE=Flicky;35154677]I don't know what you guys are babbling about now, I just replayed the game and got this ending:
[IMG]http://i319.photobucket.com/albums/mm479/FlickyROBLOX/1331848746873.jpg[/IMG][/QUOTE]
after the RGB endings
CMYK endings! $9.99 each
[media]http://www.youtube.com/watch?v=lQC997P40oo&feature=youtu.be[/media]
Last one I post I promise.
Just to clear up the whole "Wrex is Liara's grandfather" crap, Matriarch Aethyta tells you in the bar on Ilium that her parents fought each other and both died. Wrex is not dead. Therefore, not part of the family. This also means that Aria can't be Liara's grandmother.
[QUOTE=Vedicardi;35163755]why would you want it to stick to genre conventions? lol that makes no sense[/QUOTE]
The game was stuffed to the gills with sci fi tropes. Why not the ending as well?
[QUOTE=goon165;35165818][media]http://www.youtube.com/watch?v=lQC997P40oo&feature=youtu.be[/media]
Last one I post I promise.[/QUOTE]
Please make a Saints Row the Third one.
So what did we decide on the Shepard indoctrination theory?
I don't really want to carouse 455 pages of ME3 general thread to find out.
[QUOTE=goon165;35165818][media]http://www.youtube.com/watch?v=lQC997P40oo&feature=youtu.be[/media]
Last one I post I promise.[/QUOTE]
Do it to ME1's ending.
ME2's bad ending too.
[sp]I keep forgetting, in the 'Control' ending the Citadel does not blow up. That could be significant if the people who survive find a way to get back in there. it would be a lot easier without the Reapers stopping them[/sp]
[QUOTE=SFC3;35166219]Do it to ME1's ending.
ME2's bad ending too.[/QUOTE]
ME2 doesn't really have a bad ending, well unless you suck at the game.
[url]http://img33.imageshack.us/img33/6641/1331928873338.jpg[/url]
I found the problem.
What is the state of multiplayer classes? As in balance? I played Engineer for 10 games or so and I completely buttraped, I was always the #1 in the team with quite a lot above everyone else. But so far I've only seen one other Engineer in the team.
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