• Mass Effect Megathread: DING DONG BANNU edition
    31,544 replies, posted
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Why can't we have a hanar in MP? According to Zaeed, they are tough sons o' bitches, so much that he almost got killed by one. And imagine: Wielding 4 rifles at once.
[QUOTE=Mashak;35177894]Why can't we have a hanar in MP? According to Zaeed, they are tough sons o' bitches, so much that he almost got killed by one. And imagine: Wielding 4 rifles at once.[/QUOTE] Needs an Elcor too. Badassfully
[QUOTE=Mashak;35177894]Why can't we have a hanar in MP? According to Zaeed, they are tough sons o' bitches, so much that he almost got killed by one. And imagine: Wielding 4 rifles at once.[/QUOTE] It was also said that they couldn't handle guns and were quite useless outside of water. They could strangle you but they are way too slow.
[QUOTE=Dominicus;35177924]It was also said that they couldn't handle guns and were quite useless outside of water. They could strangle you but they are way too slow.[/QUOTE] Maybe give them cloak and a shocker on tentacles, make 'em kinda like Phantoms, but very slow and very deadly.
[QUOTE=Jackald;35177897]Cmon, someone come play co-op with me.[/QUOTE] I'm up for some co-op
[QUOTE=TheMercWithAMouth;35177914]Needs an Elcor too. Badassfully[/QUOTE] I don't care if an elcor is slow, put a cannon on his back and I'd play the fuck out of that
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[QUOTE=noneshallpass;35178022]I'm up for some co-op[/QUOTE] I'm in yo yo wassup
[QUOTE=MiX-A;35177834][IMG]http://i.imgur.com/K2MB6.jpg[/IMG][/QUOTE] The sound you get when pressing shift to go into pause/tactics mode is annoyingly loud too.
[QUOTE=MiX-A;35177834][IMG]http://i.imgur.com/K2MB6.jpg[/IMG][/QUOTE] there's a new option in the audio menu called dynamic range basically if you want the volume of everything to be much more even, you put that option on low there's no middle ground sadly but yeah
Get in the stream, we need more viewers. [url]http://www.livestream.com/arvuti[/url]
[QUOTE=Jackald;35178421]Oy, we need 1 more person for a silver run in co-op.[/QUOTE] And don't be a vanguard we got enough of those fuckers
[sp]The endings are horrible. Not only did you get a massive fleet stranded above Earth with no way of getting home, but you also condemned hundreds of colonies to isolation, which means most of the people will either starve or resort to cannibalism. The Normandy crew will eventually perish one way or another on the planet they crashed on, as it is likely there will be no food that both the human and alien crew members can both eat. Joker obviously can't hunt either. It's also likely that they will end up killing each other, either from insanity or hunger. Even if Shepard survived, he's (she's) stranded on the Citadel covered in rubble. It is likely that there is no safe way off, meaning that Shepard will most likely die as well, either from hunger or his/her wounds. fuck you bioware [/sp]
[QUOTE=Boba_Fett;35178430][sp]The endings are horrible. Not only did you get a massive fleet stranded above Earth with no way of getting home, but you also condemned hundreds of colonies to isolation, which means most of the people will either starve or resort to cannibalism. The Normandy crew will eventually perish one way or another on the planet they crashed on, as it is likely there will be no food that both the human and alien crew members can both eat. Joker obviously can't hunt either. It's also likely that they will end up killing each other, either from insanity or hunger. Even if Shepard survived, he's (she's) stranded on the Citadel covered in rubble. It is likely that there is no safe way off, meaning that Shepard will most likely die as well, either from hunger or his/her wounds. fuck you bioware [/sp][/QUOTE] [sp]I still say that the breath at the end of the Destroy ending is Shepard waking up right AFTER the Harbinger beam does its BWOOM Hallucinations woo woo[/sp]
[QUOTE=EcksDee;35178428]And don't be a vanguard we got enough of those fuckers[/QUOTE] I could play for a bit, add me itzdracula on Origin
[QUOTE=EcksDee;35178438][sp]I still say that the breath at the end of the Destroy ending is Shepard waking up right AFTER the Harbinger beam does its BWOOM Hallucinations woo woo[/sp][/QUOTE] [sp]I really hope you're right. I could totally see them adapting an actual passable ending from that, where Shepard climbs out of the rubble and proceeds to defeat the Reapers and save the Mass Relays All the fleets combine into a massive drill which Shepard drives into the catalyst who combined all the reapers into one massive reaper.[/sp]
[sp]You can see the explosion at the end damages the Normandy so wouldn't it do the same to all the ships above Earth?[/sp]
[QUOTE=JesterUK;35178564][sp]You can see the explosion at the end damages the Normandy so wouldn't it do the same to all the ships above Earth?[/sp][/QUOTE] Hahaha, that makes the endings even more bleak.
So, I just played the Citadel mission with Udina, and... [sp]I honestly dislike the decision to make Udina evil. The entire reason I liked him as a character before is because he was this power-hungry, corrupt politician, but still a good guy - and then they just decided "hurr he is cerberus spy". With no sort of build-up or explanation, it's almost literally just a shitty hand-wave they give to explain why he suddenly turns into a bad guy.[/sp]
[QUOTE=Gilboron;35178592]So, I just played the Citadel mission with Udina, and... [sp]I honestly dislike the decision to make Udina evil. The entire reason I liked him as a character before is because he was this power-hungry, corrupt politician, but still a good guy - and then they just decided "hurr he is cerberus spy". With no sort of build-up or explanation, it's almost literally just a shitty hand-wave they give to explain why he suddenly turns into a bad guy.[/sp][/QUOTE] They obviously just wanted a part where you fight on the Citadel.
Am I the only one who kinda feels like ME3 isn't really a Mass-Effect game? Like its definitely Mass-Effect, but it doesn't *feel* like it, it feels like that kind of action-y spin-off they do, you know? Like Bad Company is to Battlefield.
Although you could argue that [sp]Udina is annoyed that the Council are putting themselves first as usual and thinks that Cerberus would be better leadership.[/sp]
The club was shit and Omega missing, one of the best parts of ME gone.
[QUOTE=doommarine23;35178626]Am I the only one who kinda feels like ME3 isn't really a Mass-Effect game? Like its definitely Mass-Effect, but it doesn't *feel* like it, it feels like that kind of action-y spin-off they do, you know? Like Bad Company is to Battlefield.[/QUOTE] Felt like a proper Mass Effect game to me.
[sp] The Reapers and the Catalyst are practically the anti-spirals from TTGL. The only difference is that TTGL had a nice ending, whereas the ending to ME3 is bleak and depressing and pretty much everyone indirectly dies.[/sp]
[sp]Guys, just put all those small details together. It's obvious the real ending was when Harbinger lazor'd Shepard. After that it's just a dream.[/sp]
[QUOTE=Dominicus;35178643]Felt like a proper Mass Effect game to me.[/QUOTE] Something about the writing felt odd. I don't know, just something about ME3 is off to me. The amount of fetch-quests, the lack of middle options, the cliche'd writing. (I guess ME1-ME2 always had convenient parts, and I don't mind Cliches, but the Reapers seriously don't see the Normandy escaping earth, or realize the Crucible being built?) [editline]17th March 2012[/editline] [QUOTE=Boba_Fett;35178653][sp] The Reapers and the Catalyst are practically the anti-spirals from TTGL. The only difference is that TTGL had a nice ending, whereas the ending to ME3 is bleak and depressing and pretty much everyone indirectly dies.[/sp][/QUOTE] I wouldn't even mind a depressing everyone died to save the next cycle kind of ending. If that was the actual case and not an extremely vague fan-fic fill in the blanks ending.
[QUOTE=Gilboron;35178592]So, I just played the Citadel mission with Udina, and... [sp]I honestly dislike the decision to make Udina evil. The entire reason I liked him as a character before is because he was this power-hungry, corrupt politician, but still a good guy - and then they just decided "hurr he is cerberus spy". With no sort of build-up or explanation, it's almost literally just a shitty hand-wave they give to explain why he suddenly turns into a bad guy.[/sp][/QUOTE] Yeah, I was really dissapointed on that, too.
[QUOTE=doommarine23;35178626]Am I the only one who kinda feels like ME3 isn't really a Mass-Effect game? Like its definitely Mass-Effect, but it doesn't *feel* like it, it feels like that kind of action-y spin-off they do, you know? Like Bad Company is to Battlefield.[/QUOTE] Nope, Mass Effect was, to me, the best Mass Effect up until the ending.
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