[QUOTE=JeanLuc761;35255575]Either you're joking or I'm doing something wrong. I do every single mission except the meaningless fetch quests on uncharted worlds (definitely not worth the frustration), and I can 100% the game on Hardcore in less than 25 hours.[/QUOTE]
Don't forget getting to level 60.
[media]http://www.youtube.com/watch?v=Xf6OkXcXVRA[/media]
Oh my god...
[QUOTE=JeanLuc761;35255575]Either you're joking or I'm doing something wrong. I do every single mission except the meaningless fetch quests on uncharted worlds (definitely not worth the frustration), and I can 100% the game on Hardcore in less than 25 hours.[/QUOTE]
About Mass Effect 1, and all the side/fetch quest on every world.
[QUOTE=GetBent;35255595]Don't forget getting to level 60.[/QUOTE]
I'll be honest...after the first time I just cheat my way to level 60 in a single playthrough. I'm not playing through ME1 -three times- just to get to the max level.
[editline]23rd March 2012[/editline]
[QUOTE=Feuver;35255617]About Mass Effect 1, and all the side/fetch quest on every world.[/QUOTE]
I still don't see that taking 60 hours. 30, maybe, but 60?
[QUOTE=JeanLuc761;35255635]I'll be honest...after the first time I just cheat my way to level 60 in a single playthrough. I'm not playing through ME1 -three times- just to get to the max level.
[editline]23rd March 2012[/editline]
I still don't see that taking 60 hours. 30, maybe, but 60?[/QUOTE]
Well, I don't know. I did a complete playthrough with all the sidequest and scanning every planets and everything and it took me in the 60 hours. Plus all the citadel fetch quest and elevators and shit. I was very very thorough.
Certainly you must be somewhat confused, Noveria is at least 8 fucking hours on its own.
[QUOTE=Whatsinaname;35255256]Damn it. I'm going through the trilogy again with the original dark energy story in mind, and everything just fits perfectly with it. It makes me even more upset.[/QUOTE]
what is the story?
[QUOTE=Feuver;35255656]Well, I don't know. I did a complete playthrough with all the sidequest and scanning every planets and everything and it took me in the 60 hours. Plus all the citadel fetch quest and elevators and shit. I was very very thorough.
Certainly you must be somewhat confused, Noveria is at least 8 fucking hours on its own.[/QUOTE]
I must be missing a wealth of content then. I can 100% (as far as I can tell) beat Noveria in 3 hours, easy.
[QUOTE=Bert the Turtle;35255681]what is the story?[/QUOTE]
Apparently, Drew Karpyshin's orginal Mass Effect story was that Dark Energy was a global threat to the galaxy, and the Reapers were made of a few thousands species reunited into the same goal in order to save the future of the galaxy. The humans, due to their diversity, was an extremely important species to harvest. In the end, you'd have to make a choice - either Sacrifice the human race and find hope in the Reapers to fix the Dark energy problem, or Refuse the Reaper's offer, believing that the current organic species can find the answer before they are wiped out.
That was his original "Reaper's destiny" It was scrapped to what we have now.
[editline]23rd March 2012[/editline]
[QUOTE=JeanLuc761;35255707]I must be missing a wealth of content then. I can 100% (as far as I can tell) beat Noveria in 3 hours, easy.[/QUOTE]
You are a god. Noveria is so fucking long.
First half you talk to everyone, find what they want, hack shit if you can, get info, fix the whole problem, then other side quest in that hub, then you have to get to the base, then you have to reset a few stuff, do the fucking awful long puzzle to restart the main core, then take a tramway, then go down a few levels, do another boring segment with lots of talking between character, then another twist, then you get the code, then you have to kill a few rachnis, then you have to nuke them, and then you're finally done.
The start of the Noveria mission is amazing. I love the port with all the snow.
So, does anyone want to check and make sure that the stream's working.
[url]http://www.twitch.tv/bazookatoothgemini#[/url]
[QUOTE=Feuver;35255433]Either he knew it was a bad idea to continue working with the Bioware team, or he didn't expect Dragon Age 2 to be such a massive failure.
[editline]22nd March 2012[/editline]
That's impossible, 100% mass effect 1 is AT least 60-70 hours, and three days is 72 hours. :v:[/QUOTE]
How in the hell does it take you anywhere over 30 hours to finish ME1? My last playthrough took about 20 hours.
[QUOTE=Boba_Fett;35255743]The start of the Noveria mission is amazing. I love the port with all the snow.[/QUOTE]
It's okay, though very lengthy.
[editline]23rd March 2012[/editline]
[QUOTE=Whatsinaname;35255759]How in the hell does it take you anywhere over 30 hours to finish ME1? My last playthrough took about 20 hours.[/QUOTE]
Did you do everything in you last playthrough? Including all the boring sidequest in all the systems and going in the mako everywhere you could?
[QUOTE=Feuver;35255723]
First half you talk to everyone, find what they want, hack shit if you can, get info, fix the whole problem, then other side quest in that hub, then you have to get to the base, then you have to reset a few stuff, do the fucking awful long puzzle to restart the main core, then take a tramway, then go down a few levels, do another boring segment with lots of talking between character, then another twist, then you get the code, then you have to kill a few rachnis, then you have to nuke them, and then you're finally done.[/QUOTE]
Sounds like I'm not missing anything. Though I do tell that Core Restart puzzle to fuck off and just use 100 omni-gel to fix it.
[QUOTE=Bert the Turtle;35255681]what is the story?[/QUOTE]
[url]http://www.ign.com/boards/threads/somethingawful-the-plot-of-me3-changed-dramatically-big-big-spoilers.250066288/[/url]
[QUOTE=Whatsinaname;35255759]How in the hell does it take you anywhere over 30 hours to finish ME1? My last playthrough took about 20 hours.[/QUOTE]
I'm not alone!
[QUOTE=Feuver;35255723]Apparently, Drew Karpyshin's orginal Mass Effect story was that Dark Energy was a global threat to the galaxy, and the Reapers were made of a few thousands species reunited into the same goal in order to save the future of the galaxy. The humans, due to their diversity, was an extremely important species to harvest. In the end, you'd have to make a choice - either Sacrifice the human race and find hope in the Reapers to fix the Dark energy problem, or Refuse the Reaper's offer, believing that the current organic species can find the answer before they are wiped out.
That was his original "Reaper's destiny" It was scrapped to what we have now.
[editline]23rd March 2012[/editline]
.[/QUOTE]
No it was not the original. It was actually one of many ideas on the table, even then it wasn't even truly being considered. it.
[QUOTE=JeanLuc761;35255778]Sounds like I'm not missing anything. Though I do tell that Core Restart puzzle to fuck off and just use 100 omni-gel to fix it.[/QUOTE]
I did it, a few times. :C.
But yeah, I might be over-dramatizing it. I just remember my complete playthrough with everything I could do took 70 hours. I guess I'm very slow or I really enjoyed speaking to every single character in the game.
[QUOTE=Feuver;35255798]I did it, a few times. :C.
But yeah, I might be over-dramatizing it. I just remember my complete playthrough with everything I could do took 70 hours. I guess I'm very slow or I really enjoyed speaking to every single character in the game.[/QUOTE]
Well, I've done at least 15 playthroughs of ME1 right now, so I know exactly where everything is and the fastest route to get there. Even if I listen to every single line of dialogue (which I did on my pre-ME3 run), I can still knock the game out in 25 hours or so.
Dunno what to tell you.
[QUOTE=JeanLuc761;35255813]Well, I've done at least 15 playthroughs of ME1 right now, so I know exactly where everything is and the fastest route to get there. Even if I listen to every single line of dialogue (which I did on my pre-ME3 run), I can still knock the game out in 25 hours or so.
Dunno what to tell you.[/QUOTE]
Let's just say I'm the sunday driver on the highway of Mass Effect completion.
[QUOTE=RG4;35255615][media]http://www.youtube.com/watch?v=Xf6OkXcXVRA[/media]
Oh my god...[/QUOTE]
[media]http://www.youtube.com/watch?v=qWODFwlX-qQ[/media]
I don't really like Dark Energy that much better, anyway. It might of been foreshadowed somewhat, but I don't think enough to avoid making the ending feel like it was introducing a bunch of concepts in the last five minutes. I'd also prefer if the Reapers didn't have some utilitarian motivation, and only thought they were our salvation out of arrogance.
[QUOTE=Feuver;35255836]Let's just say I'm the sunday driver on the highway of Mass Effect completion.[/QUOTE]
Hey, if it works for you then more power to you.
I think ~100% complete for all three games for me is about:
ME1: 25 hours
ME2: 35 hours
ME3: 35+ hours
[QUOTE=Mingebox;35255854]I don't really like Dark Energy that much better, anyway. It might of been foreshadowed somewhat, but I don't think enough to avoid making the ending feel like it was introducing a bunch of concepts in the last five minutes. I'd also prefer if the Reapers didn't have some utilitarian motivation, and only thought they were our salvation out of arrogance.[/QUOTE]
Well pretty much all the things that make Mass Effect, Mass Effect, use dark energy. Biotics, relays, FTL drives.
need idea for shepard's first name
Also, stream's working
So i'm playing mass effect 2 on soldier. mainly because the adrenaline ability is the coolest in the game.
the thing i'm wondering though is what's the difference between the two adrenaline ability permutations it says you get. apparently one makes you a bit more advanced on the whole slowing down time thing but the main thing was that it said you can soak up shitloads of damage. the other one being a purely slowing down time thing.
which one is better? can you swap them out or do you have to pick one and stick with it?
[QUOTE=H4wkeye;35255561]~Nostalgia~ Also, hi Sovereign.
[t]http://cloud.steampowered.com/ugc/596965912740205382/E585AA0BD39540E5926E096037B4E1DECCC24420/[/t][/QUOTE]
Reminds me of when I still had Mass Effect 1 and I had all my weapons able to fire forever and have incendiary rounds. :v:
Polonium rounds were the shiz
[QUOTE=Mingebox;35255854]I don't really like Dark Energy that much better, anyway. It might of been foreshadowed somewhat, but I don't think enough to avoid making the ending feel like it was introducing a bunch of concepts in the last five minutes. I'd also prefer if the Reapers didn't have some utilitarian motivation, and only thought they were our salvation out of arrogance.[/QUOTE]
To really do the ending right, it would have had to introduce a lot of those concepts far earlier. People point out Deus Ex:HR for a plot-o-matic ending which you can't deny. The difference being that the themes in the ending are constant throughout the entire game and you have time to ponder them before making a decision. Bringing these ideas forward earlier would have changed a lot.
Hell, in ME2 you had the choice of Destroy or Rewrite the heretics introduced at the start of the mission, in Garrus' mission you repeatedly ask what he's going to do with Sidonus and if it's the right choice, even in Jacob's loyalty mission the shit that his father had been doing to people was well known before he gave a half-assed explanation. How hard is that to really get right?
[QUOTE=EXoDUSFLT;35255906]Polonium rounds were the shiz[/QUOTE]
Incendiary and Sledgehammer all day erry day.
[QUOTE=Mingebox;35255854]I don't really like Dark Energy that much better, anyway. It might of been foreshadowed somewhat, but I don't think enough to avoid making the ending feel like it was introducing a bunch of concepts in the last five minutes. I'd also prefer if the Reapers didn't have some utilitarian motivation, and only thought they were our salvation out of arrogance.[/QUOTE]
Personally I would prefer to take the idea in ME3, but expand it. Perhaps over the millions of years the Reapers became arrogant about their duties, giving into the bloodlust brought on each cycle.
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