Small progress update, and calling it a night
[IMG]http://dl.dropbox.com/u/44722719/LR3.jpg[/IMG]
:v: :v: Who needs the elevator when you got this.
[media]http://www.youtube.com/watch?v=daIKgJEa2hY[/media]
I finally managed to find a bookstore in my city that was stocking the art book.
[QUOTE=mac338;35279098]Small progress update, and calling it a night
[IMG]http://dl.dropbox.com/u/44722719/LR3.jpg[/IMG][/QUOTE]
You should totally put a reaper or something in the top right corner, very subtly.
What the fuck.
I was napping and I had a dream Conrad Verner became a bad ass N7 Officer.
[editline]24th March 2012[/editline]
[QUOTE=Sickle;35279168]You should totally put a reaper or something in the top right corner, very subtly.[/QUOTE]
Sheploo or Femshep would be better IMO
[IMG]http://i39.tinypic.com/16ii8g8.jpg[/IMG]
[QUOTE=RG4;35279198]What the fuck.
I was napping and I had a dream Conrad Verner became a bad ass N7 Officer.
[/QUOTE]
Last night, I had a dream in which Mordin saved me from zombies.
[QUOTE=MiX-A;35271871][sp]Man I hope Normandy crashed on this planet, at least there would be a colony there and maybe Garrus and Tali would find something to eat too.[/sp]
[url]http://i.imgur.com/Ls8Qh.jpg[/url]
[url]http://masseffect.wikia.com/wiki/Zorya[/url][/QUOTE]
The moons are wrong.
[QUOTE=Whatsinaname;35279357]Last night, I had a dream in which Mordin saved me from zombies.[/QUOTE]
I wish my dreams were that cool.
Oh god, so many missions to do in ME3, I don't know what to do, I think a lot of them are timed!
[QUOTE=Ridge;35279444]The moons are wrong.[/QUOTE]
Yes because moons never move.
I feel bad for our Aussie friends who live in the southern hemisphere. They've never seen the moon.
[QUOTE=mac338;35279568]Yes because they never move.[/QUOTE]
Well the smaller moon is farther away in one and closer in the other. Would a moon orbit another moon like that? I honestly don't know.
[QUOTE=Rebi;35279560]I wish my dreams were that cool.
Oh god, so many missions to do in ME3, I don't know what to do, I think a lot of them are timed![/QUOTE]
I never had a problem deciding what missions to do in ME3. They just showed up so linearly, it was actually pretty hard to mix things up the second time around.
The real problem is deciding what order to do things in ME2.
[QUOTE=WilhelmScreamer;35278615]Not posted yet it seems:
[media]http://www.youtube.com/watch?v=rGQOei74rEA[/media][/QUOTE]
You know I'd honestly have that over Vega.
[QUOTE=Yahnich;35278178]wait what the fuck i didn't get the combine organic/synthetic option and i fucking had 3000 war assets. do i really have to fucking play multiplayer to get that goddamned ending?[/QUOTE]
Not like you missed anything. That was the dumbest ending of them all.
[QUOTE=Scientastic;35278307][url=https://spreadsheets.google.com/viewanalytics?formkey=dFRXN2FqVXY1blVEYkcwNWZHVVhVX0E6MQ#gid=0]Survey Results[/url]
[/QUOTE]
I saw my Kelly fish thing.
[QUOTE=GetBent;35279584]Well the smaller moon is farther away in one and closer in the other. Would a moon orbit another moon like that? I honestly don't know.[/QUOTE]
It's possible, or the small moon could have an elliptical orbit, but then you'd expect the two to collide unless their velocities were EXACTLY the same.
[QUOTE=Darth_GW7;35279670]It's possible, or the small moon could have an elliptical orbit, but then you'd expect the two to collide unless their velocities were EXACTLY the same.[/QUOTE]
It does happen in space a lot actually.
There are binary stars where two stars orbit each other, and triple and quadruple star systems.
[url]http://en.wikipedia.org/wiki/Multiple_star_systems#Triple[/url]
[IMG]http://upload.wikimedia.org/wikipedia/commons/7/7c/HD188753_orbit.jpg[/IMG]
Perfect geocentric orbit, works the same for any object with gravety.
[QUOTE=Darth_GW7;35276672]Yep, managed to get the best ending too :v:
Although I failed the final charm check for reasons I'm not sure about, seems to be pretty inconsequential though.[/QUOTE]
You have to use Charm or Intimidate on every encounter with the Illusive Man, just like with Saren in Mass Effect 1.
Well, that was an anti-climax. Still great job, had an excellent time playing ME3
[sp]The end wasnt that bad. Just the fact you had sacrificed everything you worked for (200h+) si really for nothing, cause everyone will be apes and plotholes and ;_;.
They should have filled the holes. So many gaps :(
This is the worst feeling I got off any game. Its not the game, its good. Its not the fact that its not a "good guy wins" ending. Its the fact I spend so many hours with my friends; to see them die, get slaughtered,and to see them sacrifice themselves(Mordin, I... <3 ;_;)
Its the pain to see all your friends die :(
May I be drinking with Garrus and researching seashells with Mordin ;_;
[/sp]
[QUOTE=Mingebox;35279621]Not like you missed anything. That was the dumbest ending of them all.[/QUOTE]
Fucking circuit boards on leaves.
[QUOTE=DX_V;35279851]Fucking circuit boards on leaves.[/QUOTE]
The circuit board hat is worse.
[video=youtube;7k2U9KgnOTs]http://www.youtube.com/watch?v=7k2U9KgnOTs[/video]
Ashley, what the christ.
[QUOTE=mac338;35279098]Small progress update, and calling it a night
[IMG]http://dl.dropbox.com/u/44722719/LR3.jpg[/IMG][/QUOTE]
Really looking forward to the final result.
[QUOTE=Zezibesh;35276756]Launched at high enough velocity it will definitely burst a head apart.
[/QUOTE]
wouldnt it go straight through doing very little damage?
[QUOTE=Gripen2;35279906][video=youtube;7k2U9KgnOTs]http://www.youtube.com/watch?v=7k2U9KgnOTs[/video]
Ashley, what the christ.[/QUOTE]
Vega's was the only one that was any good.
The random yelling was pretty bad.
[QUOTE=Gripen2;35279906][video=youtube;7k2U9KgnOTs]http://www.youtube.com/watch?v=7k2U9KgnOTs[/video]
Ashley, what the christ.[/QUOTE]
I never knew Ashley was that retarded...
[QUOTE=Gripen2;35279906][video=youtube;7k2U9KgnOTs]http://www.youtube.com/watch?v=7k2U9KgnOTs[/video]
Ashley, what the christ.[/QUOTE]
COME ON! COME ON! YEAH!
Reminds me of Randy Savage.
[QUOTE=DX_V;35279851]Fucking circuit boards on leaves.[/QUOTE]
Vent kid isn't really clear on what exactly Synthesis does or how it's supposed to fix anything, but clearly it doesn't do much besides make things glow considering Joker's still crippled. Apparently trans-humanism is about making you look awesome at raves.
[QUOTE=Mr. Scorpio;35275714]oh yeah, and now that heads explode when you headshot them, I call official gears of war clone status
i mean the flamethrower enemies were blatant enough, but this doesn't even make sense[/QUOTE]
Really? I mean REALLY?
I thought the list of rules an RPG must follow to maintain immersion were well thought out and accurate, and then you turn around and say something... less than intelligent.
Heads explode and flamethrowers? Yep 'official' GoW Clone. Except, no not at all.
And according to that criteria, any game that has exploding headshots, flamethrower enemies and a cover system is a GoW clone. Don't be so ridiculous.
Now I do agree that ME3 does take a significant amount of control from players compared to the first two games, but I don't think that makes ME3 a bad game, or a GoW clone.
I missed being able to land on most planets, and the general sense of exploration the first game had. I felt like I could solve the main problem on my own timeline, and I could get there though my own means via dialog. Overall, I felt that this game served as a major introduction for the story Shepard had just embarked on, let you explore the most of the citadel, and the galaxy at large.
I thought that this exploration really helped back up the dialog in a subtle way, as when I played it, I thought of Shepard as just getting used to his Spectre status, and the complete freedom from normal rule that entailed.
As the games went on, expecially in ME2, the scope seemed to drastically narrow for me; you could no longer land on almost every planet, and the ones you could land on were fairly linear. I really liked this game as a transition to the third though, showing that the galaxy was not as it seemed, and was actually a far more brutal place than in the first game. One thing that really pissed me off was how limited your inventory was and how you couldn't use any weapon you wanted.
Overall, though it was still an exploration like the first game, except of the more seedy dangerous parts of the galaxy in an effort to unite the council races.
I felt that the sheer number of people you could bring with you on the Normandy was refreshing, (I prefer a nice, lively crowded ship to a desolate empty one) and I felt like the team I had assembled and I were really closely knit.
Now for ME3; I always felt rushed in it, and perhaps rightly so considering the reapers were eveywhere, but there was no side exploration whatsoever, which I would have liked regardless to explore the ruins of killed colonies for salvage or more background information. I would have really liked to go to the bio-dome colony that got punctured and all the atmosphere vented out of. I felt that this distanced me a little from what was happening to all the colonies on the periphery. But still, I got chills and had an emotional response to the reports I read of planets that had been visited by the reapers.
I guess that's another thing ME3 did well; an exploration of the death left behind by the reapers. Where was once vibrant and charismatic regions of the galaxy were now burned out or desolate cities.
I think that the exploding heads in combat was a more overt expression of this, detailing how brutal the fighting was, how it wasn't cut and dry as in the first game, where the bad guy would just fall over , or fling around in some silly manner.
Same thing for the super multi tool attack; I wasn't sure about it at first because I thought it looked a bit weird seeing Shepard, who I had associated as a controlled, professional soldier to go so over the top like that. But understanding the pressure he was under, and his desire to protect his friends and everyone, I felt it added a little more emotion to the fighting than was there previously.
Just my two cents on that matter for now.
[QUOTE=Ridge;35159056]I finished the game, and was feeling [I]alright[/I] about the ending....the more I watch it again, the more pissed off I get. Seeing everybody's faces rips at my heart. Like, literally choking back tears. But seeing them get off the ship just angers and saddens me.
[sp]Even WITH all the Reapers gone, all the relays are destroyed. Every system is cut off from one another. The vast majority of those systems had only a handful of survivors on the planets there. Earth probably has the greatest number of survivors from the Reaper assault. And yet, we're talking tens of thousands at most. Of all different species, with incompatible DNA. There is no way there is enough genetic material left in the galaxy for life to sustain itself.
AND, cut to the Normandy. It's destroyed, stranded on a planet BETWEEN relays, meaning in mostly uncharted space, with Liara, one of my squaddies that got vaporized in London, and the guy with genetic boneitis. And they are apparently going to rebuild civilization on that little moon.[/sp][/QUOTE]
well, they did it to save the future for the next "cycle"
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