• Mass Effect Megathread: DING DONG BANNU edition
    31,544 replies, posted
Casey also shed some light on the controversial Day 1 DLC for 10$ thing. Originally, Prothean character was a part of the storyline. You were suppose to find out about the Catalyst and other stuff from him and he's suppose to help, but at one point Cerberus kidnaps him. And again, due to a really short dev cycle and I guess pressure from EA, it was cut out. That actually cause a lot more trouble because they had to go through the story again and revise the parts there were intended with Prothean in the game. [editline]26th March 2012[/editline] [QUOTE=Clementine;35297300]but i read somewhere on wikipedia or the me wiki that it was being made before ME2's release[/QUOTE] Maybe some talks and stuff, but the full on development cycle started in early 2010.
[QUOTE=H4wkeye;35297325]Casey also shed some light on the controversial Day 1 DLC for 10$ thing. Originally, Prothean character was a part of the storyline. You were suppose to find out about the Catalyst and other stuff from him and he's suppose to help, but at one point Cerberus kidnaps him. And again, due to a really short dev cycle and I guess pressure from EA, it was cut out. That actually cause a lot more trouble because they had to go through the story again and revise the parts there were intended with Prothean in the game.[/QUOTE] Maybe that's where the VI came in, which served all those purposes.
[QUOTE=H4wkeye;35297325]Casey also shed some light on the controversial Day 1 DLC for 10$ thing. Originally, Prothean character was a [b]part of the storyline[/b]. You were suppose to find out about the Catalyst and other stuff from him and he's suppose to help, but at one point Cerberus kidnaps him. And again, [b]due to a really short dev cycle[/b] and I [b]guess pressure from EA, it was cut out[/b]. That actually cause a lot more trouble because [b]they had to go through the story again and revise the parts there were intended with Prothean in the game[/b].[/QUOTE] Whoa, deja vu. [img]http://images2.fanpop.com/image/photos/14500000/Shale-dragon-age-origins-14516228-353-460.jpg[/img] EDIT: Nevermind. Shale was free. Scumbag EA.
[QUOTE=Clementine;35297341]Maybe that's where the VI came in, which served all those purposes.[/QUOTE] Yup. But like I said, they had a lot more meant for the Prothean char, which was cut due to short development cycle.
[QUOTE=H4wkeye;35297359]Yup. But like I said, they had a lot more meant for the Prothean char, which was cut due to short development cycle.[/QUOTE] Either EA's going to understand that Bioware needs more time to develop games that appease both critics and fans, or they're going to just tighten the noose around Bioware until they no longer exist as we remember them. Got a bad feeling this trend will just continue with Bioware.
[QUOTE=Goldenboy;35297285][i]Deus Ex: Human Revolution[/i] is a particularly pertinent example. The delay was what, a year or more? And even after that the Hengsha hub was sliced in half, and the Montreal hub removed completely. Yet the final product was polished to damn-near perfection. [/QUOTE] You forgot to mention India was supposed to be in the game too. But still, Human Revolution was definitely well done for how long it took, if Mass Effect 3 needed an extra year to work everything out it would've been worth it. Seriously, why rush things out when you can take your time to polish things and get an even bigger and better payoff as a result? Heck, Valve does that and even though they get alot of flak for delays, when they release a game it turns out to be really good, and as a result people are more willing to spend money.
[QUOTE=Blooper Reel;35297399]You forgot to mention India was supposed to be in the game too. [/QUOTE] Whoa, I wasn't even aware of that? Given that a fuss was made over Hengsha & Montreal were cut, I'm guessing India was removed really early in development.
[QUOTE=Blooper Reel;35297399] Seriously, why rush things out when you can take your time to polish things and get an even bigger and better payoff as a result? Heck, Valve does that and even though they get alot of flak for delays, when they release a game it turns out to be really good, and as a result people are more willing to spend money.[/QUOTE] The thought process is EA's trying to beat Activision at it's own game, specifically at being able to make annual blockbusters. Besides, Valve is a different breed of company from Activision and EA entirely, in both the mindset of their management and the market focus.
I feel bad for casey right now, as I imagine him sitting in a bar drinking whiskey thinking where it all went wrong
[QUOTE=Egevened;35297420]I feel bad for casey right now, as I imagine him sitting in a bar drinking whiskey thinking where it all went wrong[/QUOTE] I feel bad for the whole team, really. Not that they're innocent in all this, but that they really put a hell of a lot of heart and soul into the bulk of the game, only to have the pride and joy snatched from them with the grand finale.
[QUOTE=Egevened;35297420]I feel bad for casey right now, as I imagine him sitting in a bar drinking whiskey thinking where it all went wrong[/QUOTE] There's a BioWare guy who always eats in the pita place by me. I might give him a bouquet of flowers and a 'get well soon' card.
[QUOTE=JeanLuc761;35297446]I feel bad for the whole team, really. Not that they're innocent in all this, but that they really put a hell of a lot of heart and soul into the bulk of the game, only to have the pride and joy snatched from them with the grand finale.[/QUOTE] Exactly how much influence did Bioware have in being bought by EA? To be honest I don't feel any sort of sympathy for them if their merger could've been avoided.
[QUOTE=Goldenboy;35297449]There's a BioWare guy who always eats in the pita place by me. I might give him a bouquet of flowers and a 'get well soon' card.[/QUOTE] When he asks "What's this for?" just solemnly place your hand on his shoulder and say "You know."
[QUOTE=Canuhearme?;35297393]Either EA's going to understand that Bioware needs more time to develop games that appease both critics and fans, or they're going to just tighten the noose around Bioware until they no longer exist as we remember them. Got a bad feeling this trend will just continue with Bioware.[/QUOTE] EA needs to learn that a better, more refined product would be [presumably] more profitable in the end rather than a rushed product; as it appears Mass Effect 3 was. It's the same, I'd imagine, as in the movie industry...
[QUOTE=-Ben_Wolfe-;35297478]EA needs to learn that a better, more refined product would be [presumably] more profitable in the end rather than a rushed product; as it appears Mass Effect 3 was. It's the same, I'd imagine, as in the movie industry...[/QUOTE] The thing with making high quality games is they need to be marketed towards an audience who'd respect a well-polished game over one that's simply "fun." You're simply wasting your budget on, say, better voice actors if people will be buying your game just for the awesome gameplay. Hell, you can see this for the development of ME3. It's fairly obvious who Bioware was marketing to when much of their ME3 trailers and videos concerned the combat, the introduction of Vega as the "equivalent to a new player into the game" and their comments (some of which got us iffed in this thread) about how this is the greatest time to jump into the series.
oh god me and some random manguard just did a silver match somehow me rolling around for twenty minutes with the vanguard bleeding out in the corner culminated in a seventy-five kills medal
Hey guys just dropping by. If anyone would like a copy of ME3 for PC, I'm selling'm for $30 a pop. Just pm me.
[QUOTE=Canuhearme?;35297509]The thing with making high quality games is they need to be marketed towards an audience who'd respect a well-polished game over one that's simply "fun." You're simply wasting your budget on, say, better voice actors if people will be buying your game just for the awesome gameplay.[/QUOTE] Kinda makes you wonder if anyone's playing Mass Effect 3 because "Hey, the shooting is pretty cool." I'm sure there are, though I will never understand it.
[QUOTE=yellowoboe;35295966]Still don't get the point of this image. [t]http://images1.wikia.nocookie.net/__cb20100819112641/masseffect/images/3/32/Harbinger.jpg[/t] Just show that they have stuff on Harbinger?[/QUOTE] I've always thought Reapers looked more cute than threatening. Untill they start making their BRRRRRRRZZZZZZZZZ noise.
[QUOTE=GetBent;35297218]Bay, whatever.[/QUOTE] I don't know why I typed that, it was kind of unnecessary. Sorry
[QUOTE=JeanLuc761;35297564]Kinda makes you wonder if anyone's playing Mass Effect 3 because "Hey, the shooting is pretty cool." I'm sure there are, though I will never understand it.[/QUOTE] Well that's what Mass Effect 3 was marketed as, will quote what I edited in since I wrote it after you quoted me: [quote]Hell, you can see this for the development of ME3. It's fairly obvious who Bioware was marketing to when much of their ME3 trailers and videos concerned the combat, the introduction of Vega as the "equivalent to a new player into the game" (May 2011 edition of Game Informer) and their comments (some of which got us iffed in this thread) about how this is the greatest time to jump into the series. [/quote] Not to mention the squishy exploding heads and ninjas.
[QUOTE=Framperton;35297568]I've always thought Reapers looked more cute than threatening. Untill they start making their BRRRRRRRZZZZZZZZZ noise.[/QUOTE] [img]http://www.scuba-equipment-usa.com/marine/FEB04/images/Sepia_mestus.jpg[/img] [B][U]I AM THE VANGUARD OF YOUR DESTRUCTION.[/U][/B] [editline]26th March 2012[/editline] [QUOTE=Canuhearme?;35297584]Well that's what Mass Effect 3 was marketed as, will quote what I edited in since I wrote it after you quoted me:[/QUOTE] It might be marketed to new players, but I don't think it caters to them particularly well. The combat is much improved for everyone, but I tried a non-import playthrough to see the difference...I can't see a new player understanding even a quarter of the shit that's taking place? "Who's that? Why do I know him? What are the Reapers? Why am I in jail? Who's Liara and what are the Protheans? THE FUCK IS GOING ON?"
[QUOTE=JeanLuc761;35297591][img]http://www.scuba-equipment-usa.com/marine/FEB04/images/Sepia_mestus.jpg[/img] [B][U]I AM THE VANGUARD OF YOUR DESTRUCTION.[/U][/B] [/QUOTE] [img]http://www.reptileexpert.org/images/leaf-insect-regrown-leg.jpg[/img] Cuttlefish and Leaf Insect Nymphs are the main inspiration of the Reapers.
please dont let me be the only person who [sp]immediately shot ashley when she was defending udina[/sp] god i hated her for [sp]killing wrex back in ME1[/sp]
[QUOTE=JeanLuc761;35297591] It might be marketed to new players, but I don't think it caters to them particularly well. The combat is much improved for everyone, but I tried a non-import playthrough to see the difference...I can't see a new player understanding even a quarter of the shit that's taking place? "Who's that? Why do I know him? What are the Reapers? Why am I in jail? Who's Liara and what are the Protheans? THE FUCK IS GOING ON?"[/QUOTE] Just click it into Action Mode and everything'll be fine. Besides, new players aren't exactly that slow, I know a couple people who got into the series at ME3 and had a reasonable understanding of who is who. Sure, it was, "Reapers are the bad guys" and "Protheans are the race before ours" but it was technically correct. What I'm getting at here is there's surprisingly little information that is [I]essential[/I] in the ME universe without getting lost, most of it's filler that we've perceived as necessary since we've been playing since ME1.
[QUOTE=Canuhearme?;35297660]Just click it into Action Mode and everything'll be fine. Besides, new players aren't exactly that slow, I know a couple people who got into the series at ME3 and had a reasonable understanding of who is who. Sure, it was, "Reapers are the bad guys" and "Protheans are the race before ours" but it was technically correct.[/QUOTE] I'm not sure I could stomach Action Mode...I feel I would be missing way, way too much.
[QUOTE=TheStateTrooper;35297657]please dont let me be the only person who [sp]immediately shot ashley when she was defending udina[/sp] god i hated her for [sp]killing wrex back in ME1[/sp][/QUOTE] That's your own fault for not getting his family armor. Or gaining enough renegade or paragon points
ME 3 has sold more than 4 million copies, you shouldn't feel sorry for anybody. Although i have to say, i would have happily waited for another 6 or 8 months for a properly polished product that delivered what was originally promised.
[QUOTE=Dr.C;35297713]That's your own fault for not getting his family armor. Or gaining enough renegade or paragon points[/QUOTE] First time I played I said "Alrighty, I'll just do the Virmire mission then get Wrex's family armor." Ashley shot him, I tried to load the game but I saved over the save just before Virmire. I'm sorry Wrex. Wreav is such an asshole...
[QUOTE=TheStateTrooper;35297657]please dont let me be the only person who [sp]immediately shot ashley when she was defending udina[/sp][/QUOTE] I didn't because I'm apparently silver-tongued enough to convince Shepard he's in love with that walking botox syringe
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