• Mass Effect Megathread: DING DONG BANNU edition
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[QUOTE=Janus Vesta;35319776] That doesn't even make any sense. They guide you along the path to creating sythetics so they can wipe you out so you can't create sythetics that wll wipe out everything? Why not just remove the Mass Relays, stopping the problem before it begns? Reconstituting something does not preserve it. It destroys it and uses the raw materals to make something new, the entire concept is flawed. And if it wasn't... [/QUOTE] I do believe that creating synthetics are inevitable, and guiding the races along their desired technologial path causes them to be predictable so they're easier to defeat when the time comes. Also as for the harvesting, I think they do more than just saving your DNA. Sovereign says that he contains millions of platforms and that each reaper is a nation. By this they may mean that they absorb the " soul " of the humans they harvest in order to save them. This was the impression I got throughout the series as it's the only reasonable way of " saving " a race by destroying it, however it requires that the races somehow have souls.
[QUOTE=Jackald;35319966]Even if we can handwave some of the bigger issues with the ending, there are some simple issues which need addressing: [sp] -Why was Joker in the middle of a mass relay jump? -How come Shepard was bleeding out pre-magic elevator, then she/he's just dandy afterwards? -How come nobody saw Anderson or Shepard go into the beam? -If "nobody made it to the beam" why does Hackett know Shepard's on the citadel to say "Shepard, nothing's happening, there must be something wrong at your end" -How do your squadmates end up on the Normandy if they ran into the beam with you? -Why is the Child taking the form of that one kid Shep knew? How does he know about that? If he knows Shep was torn up by 1 kid, surely he knows the Geth and Quarians are working together perfectly (thus destroying his "they will always fight" rule) -Why does the crucible have alliance markings on it? -Why does the beam send Shepard straight to the control room -How does the Synthetic ending implant nanotechnology in the entire galaxy over the course of minutes? -If a simple signal could call of the reapers, how come it's never been done before? -Why doesn't Shepard ask any questions of the child? -Why can't Shepard use medige? -If Shepard can't use medigel because his/her omnitool is broken, how come he/she can hear admiral hackett?[/sp] These aren't great big philisophical questions, this is just simple mechanics in the universe not working as we've been taught to expect them to work over the course of the 3 games.[/QUOTE] [sp]Rushed game[/sp]
[QUOTE=Jackald;35319966]Even if we can handwave some of the bigger issues with the ending, there are some simple issues which need addressing: [sp] -Why was Joker in the middle of a mass relay jump? -How come Shepard was bleeding out pre-magic elevator, then she/he's just dandy afterwards? -How come nobody saw Anderson or Shepard go into the beam? -If "nobody made it to the beam" why does Hackett know Shepard's on the citadel to say "Shepard, nothing's happening, there must be something wrong at your end" -How do your squadmates end up on the Normandy if they ran into the beam with you? -Why is the Child taking the form of that one kid Shep knew? How does he know about that? If he knows Shep was torn up by 1 kid, surely he knows the Geth and Quarians are working together perfectly (thus destroying his "they will always fight" rule) -Why does the crucible have alliance markings on it? -Why does the beam send Shepard straight to the control room -How does the Synthetic ending implant nanotechnology in the entire galaxy over the course of minutes? -If a simple signal could call of the reapers, how come it's never been done before? -Why doesn't Shepard ask any questions of the child? -Why can't Shepard use medige? -If Shepard can't use medigel because his/her omnitool is broken, how come he/she can hear admiral hackett?[/sp] These aren't great big philisophical questions, this is just simple mechanics in the universe not working as we've been taught to expect them to work over the course of the 3 games.[/QUOTE] [sp]If he knows Shep was torn up by 1 kid, surely he knows the Geth and Quarians are working together perfectly (thus destroying his "they will always fight" rule)[/sp] As I keep saying, it realises that this is no longer the case and that a "New Solution" is required. The catalyst KNOWS that the reapers are out of date.
[i]Maybe they already did, but organic life eventually came back, albeit taking millions/billions of years rather than the tens of thousands when the reapers come back to "Prune" the galaxy again. We don't know how long the Catalyst has existed.[/i] The problem with that is: A) Life is a relatively slow thing, it takes billions of years for life to reach the point we'reat today. There simply isn't enough time for life to have evolved, developed synthetics, been entirely wiped out and then completely evolved from scratch again. B) If that DID happen there couldn't be any proof, or very very little. Certainly not enough to base a cycle of genocide on. C) If it did happen we would know of these machines as they would be more advanced than any organic which ever evolved, meaning life could never evolve to that point anyway. D) The universe may be unimaginably old, but life is quite a new thing in the universe. After the big bang it would have been several billion years before planets were even suitable for life to start evolving, never mind the billions of years needed for life to evolve to the point where they could create synthetics that could wipe out everything. It simply couldn't happen twice. [i]Which is why the Catalyst is having to make a "New Solution" because this exception has proven that it's out of date.[/i] Except this is never mentioned to the Catalyst. For all we know he doesn't evenknow about it. He says his 'solution' doesn't work because Shepard managed to reach him. Why he didn't just vent the atmosphere and be done with Shepard I don't know. [i]We don't know if the Reapers are sentient/remember their old existence. And it seems disturbingly efficient to me - It's the reason they're such an unstoppable force, every loss that the organics take, the Reapers make several gains in their forces. [/i] That's a terribly inefficient wayof preserving life. You need millions, maybe even billions of people to make ONE Reaper. You gain a couple of new Reapers every cycle, if you're fighting an enemy who is capable of space flight at all you're going to take a few losses. I don't care how poweful you are, they're going to down at least one of you. That means the organics they're preserving can still be wiped out, just now they have no way of advancing at all.
[QUOTE=Jackald;35319966] [sp]-If "nobody made it to the beam" why does Hackett know Shepard's on the citadel to say "Shepard, nothing's happening, there must be something wrong at your end"[/sp] [/QUOTE] He saw the Citadel arms open.
Also crucible has alliance markings because the Alliance built it. They used their own metal to do so. Maybe one of the engineer crew wanted it to have a personal touch - hey, it happens :v:
[QUOTE=Jackald;35319966]Even if we can handwave some of the bigger issues with the ending, there are some simple issues which need addressing: [sp] -If "nobody made it to the beam" why does Hackett know Shepard's on the citadel to say "Shepard, nothing's happening, there must be something wrong at your end" [B]They see the arms open and assume only Shepard could make it through those odds. That, or Anderson told them.[/B] -Why does the crucible have alliance markings on it? [B]They helped make it. A few markings won't interfere with the functionality of the Crucible.[/B] [/sp] These aren't great big philisophical questions, this is just simple mechanics in the universe not working as we've been taught to expect them to work over the course of the 3 games.[/QUOTE] Those are the only ones that can be explained, by me.
[QUOTE=Darth_GW7;35320047]Also crucible has alliance markings because the Alliance built it. They used their own metal to do so. Maybe one of the engineer crew wanted it to have a personal touch - hey, it happens :v:[/QUOTE] But those markings are on the Citadel too, in an area no one has been to before.
Goddamnit, double ninja... [editline]27th March 2012[/editline] And a mergebreaker...
Ok, i've had time to think, though most of it was spent on coursework and listening to music (that's college for you), and i've come to a conclusion that, at least for me, doesn't seem all that conclusive. The thing is, looking back at my experiences of the ending, I don't remember feeling anything. I didn't feel any sense of triumph over the Reapers, despite blowing them all to hell with red-coloured shaboozeyness from the Crucible. But looking back, I now feel guilt; I aided in the ascension of the geth, with Legion becoming a fusion of Prometheus and Jesus as he sacrificed himself to give the gift of sentience to his people, and now they're all dead just because I chose to destroy the Reapers. Another example of building a house then blowing it up involves EDI; I got her and Jeff into a relationship, helped her become more human, and then just because I chose to destroy something far too dangerous to control, I essentially killed her, which has likely left Joker depressed and traumatised by the loss of the AI he loved so much. I still feel it turned out for the best concerning the Reapers; all of them have been destroyed by the Red-Coloured Shaboozeyness. Controlling them would have been far too risky; something could go horribly wrong, and the cycle could start anew at best, or result in the complete and utter eradication of all organic life in the next-to-worst case scenario. As for synthesis, whilst I kinda find the concept of "the next step in evolution" to be interesting, the execution of it in ME3 just doesn't make sense! Unless the Crucible deployed an innumerable number of advanced symbiotic nanomachines to travel across the entire galaxy, adding synthetic aspects to all organics and organic aspects to all synthetics, I just don't see how the synthesis ending could even work. Also, another unsettling issue may arise; if organic life from other galaxies enter the Milky Way, and encounter the cyborgs, they might view the merged nature of organics and synthetics as some kind horrible abomination, or that the cyborgs might want to "welcome" the extragalactic visitors into the "family". [quote][B]Example:[/B] "Do not be afraid; join with us. Why do you shun our unity? Your ascension is inevitable..."[/quote] Apart from the stuff being presented in ways that're too similar, there's one thing that the endings are lacking in; a FINAL BOSS. I didn't come all this way from the slums of Earth, fighting all the way, for it to end like this, shambling towards one of three things that just changes everything with Colour-Coded Shaboozeyness. There were final bosses at the end of the last two games, what the hell happened to this game's final boss; did he miss the bus and turn up too late? If anything, I want to fight Harbinger before I have to make the choice, or even have the choice determine the boss fight! Yeah that's right; fighting Harbinger on the Citadel with something really awesome, fighting for the fate of the galaxy! One possible thing would be maybe having the Control option be not so much "control the Reapers and make them go away", but instead be more like "control [B]a[/B] Reaper", aka ASSUMING DIRECT CONTROL, the permanence of which could be in question. Yeah that's right, use the Catalyst to possess a Reaper and fight Harbinger in an epic space battle that ends with Shepard tearing Harbinger apart with tentacle lasers, and afterwards it ends with a "You keep what you kill" kind of ending wherein Shepard, either still controlling the Reaper or becoming the Reaper due to the Crucible overwriting that Reaper to accomodate Shepard's mind alone, ends up as the new leader of the Reapers, leading them back into dark space, extending the current cycle until the time the stars are right, giving everyone a reprieve from the Reapers. If Shepard in fact ends up as the Reaper, he'd likely remain with them, but otherwise he'd disconnect and join his friends for a drink on the Citadel to remember those they lost, with a "where-are-they-now" kind of montage playing during the ending, similar to that one video posted a short while back. An alteration of the Destroy ending would also involve a boss fight, space battles and the Crucible, although this time things would be more destructive. In this alteration, Shepard would use the Crucible and Citadel together to reveal a different use for them; they combine to become a super-powerful mega-battleship, fighting Harbinger and MANY Reapers with smashing broadsides and a massive biotic Warp Cannon that rips apart everything like a Death Star through Alderaan. Once Shepard destroys Harbinger, the Reapers begin to flee, and Shepard laughs maniacally as he chases after them in the Citadel-Battleship like Ahab in the Pequod, and for as long as he lives he hunts down every Reaper he can find, repurposing their corpses as armour for his mighty battleship. Once the last Reaper is destroyed, and Shepard's an old white-haired salt (he tells the kids of his many kills), he sets the battleship on a course to a point far beyond the galaxy, and is never seen or heard from again. His legend is spoken of for thousands of years to come... Screw the Synthesis Ending; replace it with a connection to sodding Warhammer and make the Crucible tear open the Warp, flooding the Mass Effect universe with Chaos and psychic. That last one was a joke, but not about replacing the Synthesis ending with something more sensible and super-cool. Final bosses aside, looking back initially I can't say I felt much of anything when I finished Mass Effect 3, good or bad; I just felt kinda empty. Well, apart from being disappointed in the "buy the DLC to continue" widget at the end of the credits, but otherwise I felt nothing when I first ended it. Maybe it was because it was the morning, or that I realised my time was running out (I had to catch a train that morning, since it was the only train that'd get me to college more-or-less on time, though that happens most mornings anyway), but I didn't feel anything at the end. But now it's night-time, when my mind is ready to go and my body is in the motions of shutting down, I can truly look back and think, analyse the stuff in detail, see how I should feel about it. One of my main feelings is that Mass Effect 3 has the worst kind of erectile dysfunction; last-minute erectile dysfunction. Picture this; you're making love, and things are feeling [B]great[/B]. But as you're about to climax, reach that pinnacle of carnal ecstasy that you worked so hard to achieve, all of a sudden you go limp and numb, reaching a sudden and empty conclusion that leaves you disappointed, hollow and disheartened. Whilst I didn't initially feel all of that, it's close to how I felt when the game ended, and if I didn't already know how it ended (thanks to my curiousity), I would have likely felt exactly as I just described. [quote] [b]Jesse Cox:[/b] Look how big it goes WOOOOOO! [B]TotalBiscuit:[/B]...and then suddenly goes limp. -TB and Jesse play Terraria, in the episodes where Jesse acquires the Harpoon[/quote] And that's pretty much how I felt about Mass Effect 3; it went so big and I enjoyed it a lot, but at the end it suddenly went limp. If it had an epic ending with a final boss and a post-finale conclusion, it would've been satisfying, like reaching the climax and settling down into the comfy afterglow of a successful "session". But nope, it had a lousy conclusion that felt anticlimatic, ending too soon and without an epic boss fight to top it off, leaving me with the proverbial "blue balls"; I was so high up and then got let down. But I ain't gonna pay extra for a better conclusion; i'd rather have blue balls and disapprove of EA and BioWare's business practices, than to pay extra for a good conclusion and encourage this kind of bad behaviour. It'd be like if you paid a prostitute for a blowjob (EA), and you had to pay extra for her to make you climax; you just don't do it, you've GOT to have a climax at the end of something, even if it's just a final boss you've GOT TO HAVE THE CLIMAX. Also, at the very VERY end, with the kid and the grandpa, when he said "my sweet" I felt kind of unsettled, likely due to my perceptions of "my sweet" being a term used by people with infatuations, be they mutual or one-sided. Probably just me, but the grandpa calling the grandkid "my sweet" just rubs me the wrong way, feels somewhat wrong in my head. Nonetheless, that's my dollar bill on Mass Effect 3. Anyone who knows the way I do should know that I don't really give my "two cents", and instead the least I do is give a quarter's worth, since I have quite a few pennies in my pocket.
[QUOTE=Janus Vesta;35320037][i]Maybe they already did, but organic life eventually came back, albeit taking millions/billions of years rather than the tens of thousands when the reapers come back to "Prune" the galaxy again. We don't know how long the Catalyst has existed.[/i] The problem with that is: A) Life is a relatively slow thing, it takes billions of years for life to reach the point we'reat today. There simply isn't enough time for life to have evolved, developed synthetics, been entirely wiped out and then completely evolved from scratch again. [B]It didn't evolve from scratch, though! We and other council races were "Uplifted" by the protheans. It's possible the same happened to the protheans (In a different way). Also, life is constantly evolving throughout the galaxy. It's not as if it has to start completely from scratch starting from the moment all the previous advanced races were destroyed. The Catalyst specifically states it leaves "Young" organic life alone.[/B] B) I that DID happen there couldn't be any proof, or very very little. Certainly not enough to base a cycle of genocide on. [B]Again we don't know how long the Catalyst has existed. It could have been there, watching, for god knows how long. The real question is who built it in the first place :iiam:[/B] C) If it did happen we would know of these machines as they would be more advanced than any organic which ever evolved, meaning life could never evolve to that point anyway. [B]Huh?[/B] D) The universe may be unimaginably old, but life is quite a new thing in the universe. After the big bang it would have been several billion years before planets were even suitable for life to start evolving, never mind the billions of years needed for life to evolve to the point where they could create synthetics that could wipe out everything. It simply couldn't happen twice. [B]Like I said, not all organic life was wiped out. They leave the less advanced alone.[/B] [i]Which is why the Catalyst is having to make a "New Solution" because this exception has proven that it's out of date.[/i] Except this is never mentioned to the Catalyst. For all we know he doesn't evenknow about it. He says his 'solution' doesn't work because Shepard managed to reach him. Why he didn't just vent the atmosphere and be done with Shepard I don't know. [B]Because he wants a solution that works. Shepard proved it didn't work anymore. He needs a new solution.[/B] [i]We don't know if the Reapers are sentient/remember their old existence. And it seems disturbingly efficient to me - It's the reason they're such an unstoppable force, every loss that the organics take, the Reapers make several gains in their forces. [/i] That's a terribly inefficient wayof preserving life. You need millions, maybe even billions of people to make ONE Reaper. You gain a couple of new Reapers every cycle, if you're fighting an enemy who is capable of space flight at all you're going to take a few losses. I don't care how poweful you are, they're going to down at least one of you. That means the organics they're preserving can still be wiped out, just now they have no way of advancing at all. [B]We don't know how many reapers could have been created had they won, because they didn't in the end.[/B][/QUOTE]
[QUOTE=Darth_GW7;35320028][sp]If he knows Shep was torn up by 1 kid, surely he knows the Geth and Quarians are working together perfectly (thus destroying his "they will always fight" rule)[/sp] As I keep saying, it realises that this is no longer the case and that a "New Solution" is required. The catalyst KNOWS that the reapers are out of date.[/QUOTE] That makes no sense, though. If he knew they were out of date and a new solution was required, why would he continue to allow them to destroy organic life? There's an off switch in the room with him.
[QUOTE=Janus Vesta;35320071]But those markings are on the Citadel too, in an area no one has been to before.[/QUOTE] Where? I didn't see that. Screenshot? [editline]27th March 2012[/editline] [QUOTE=Grim Joker;35320115]That makes no sense, though. If he knew they were out of date and a new solution was required, why would he continue to allow them to destroy organic life? There's an off switch in the room with him.[/QUOTE] He only realised his solution didn't work once Shepard managed to reach him. Although you CAN see Reapers still fighting in the background (And it's implied they destroy the crucible if you take too long), so... Maybe he need Shepard to provide a new solution before he can override the old "Orders"?
[QUOTE=Darth_GW7;35320121]Where? I didn't see that. Screenshot?[/QUOTE] I think he's talking about the part where you talk the Catalyst. Which I always assumed was an area of the Crucible. Which explains the Alliance markings.
[QUOTE=Darth_GW7;35320121]He only realised his solution didn't work once Shepard managed to reach him. Although you CAN see Reapers still fighting in the background (And it's implied they destroy the crucible if you take too long), so... Maybe he need Shepard to provide a new solution before he can override the old "Orders"?[/QUOTE] Except Shepard doesn't provide a new solution. The Catalyst tells him all of his options and then tells him to pick one.
[QUOTE=Darth_GW7;35320113]*Answers?*[/QUOTE] The ABCD was refering to the hypothetical sythetics which would have wiped out all organic life. No one could have uplifted life which cameafter, the Catalyst sad ALL organic life, so life would have to start over. His solution didn't work in the first place. It's not a solution if you have to go back and fix it constantly. I was going by the numbers needed to make the human reaper in ME2. It took hundreds of thousands of colonists and the thing wasn't in any way close to being finished, plus the Reapers are horribly inefficient at harvesting, they kill more people than they convert.
[QUOTE=Jackald;35319966]Even if we can handwave some of the bigger issues with the ending, there are some simple issues which need addressing: [sp] -Why was Joker in the middle of a mass relay jump? -How come Shepard was bleeding out pre-magic elevator, then she/he's just dandy afterwards? -How come nobody saw Anderson or Shepard go into the beam? -If "nobody made it to the beam" why does Hackett know Shepard's on the citadel to say "Shepard, nothing's happening, there must be something wrong at your end" -How do your squadmates end up on the Normandy if they ran into the beam with you? -Why is the Child taking the form of that one kid Shep knew? How does he know about that? If he knows Shep was torn up by 1 kid, surely he knows the Geth and Quarians are working together perfectly (thus destroying his "they will always fight" rule) -Why does the crucible have alliance markings on it? -Why does the beam send Shepard straight to the control room -How does the Synthetic ending implant nanotechnology in the entire galaxy over the course of minutes? -If a simple signal could call of the reapers, how come it's never been done before? -Why doesn't Shepard ask any questions of the child? -Why can't Shepard use medige? -If Shepard can't use medigel because his/her omnitool is broken, how come he/she can hear admiral hackett?[/sp] These aren't great big philisophical questions, this is just simple mechanics in the universe not working as we've been taught to expect them to work over the course of the 3 games.[/QUOTE] -Why can't Shepard use medigel? IIRC Medigel can't solve everything. Maybe he recognised that his condition was too far gone for it to do him any good. Or maybe he DID apply it but he's still in terrible condition. At one point someone tells you "No use giving me medigel, I've lost too much blood". -Why does the beam send Shepard straight to the control room It doesn't...? -If a simple signal could call of the reapers, how come it's never been done before? Because it needed the crucible. [editline]27th March 2012[/editline] [QUOTE=Grim Joker;35320176]Except Shepard doesn't provide a new solution. The Catalyst tells him all of his options and then tells him to pick one.[/QUOTE] Shepard IS the solution.
[QUOTE=Darth_GW7;35320121]Where? I didn't see that. Screenshot? [/QUOTE] In the Shadow Broker Chasm. The bridge you cross has Alliance markings on the sides. Specifically "8-M-8".
[QUOTE=Janus Vesta;35320182]The ABCD was refering to the hypothetical sythetics which would have wiped out all organic life. No one could have uplifted life which cameafter, the Catalyst sad ALL organic life, so life would have to start over. His solution didn't work in the first place. It's not a solution if you have to go back and fix it constantly. I was going by the numbers needed to make the human reaper in ME2. It took hundreds of thousands of colonists and the thing wasn't in any way close to being finished, plus the Reapers are horribly inefficient at harvesting, they kill more people than they convert.[/QUOTE] The Protheans had a chance to start uplifting the council races before they were destroyed, maybe the reapers allow this in order to reduce the time between cycles. And its solution WAS to go back every 50k years or so. Maybe there was no better option it could calculate at the time. And the reapers only convert people into husks to make up their ground forces - When the war is won they don't need to do that, so I would guess they focus on making repears with the remaining survivors.
This is one of the best Mass Effect related youtube channels I have ever seen. [video=youtube;Q4sZPaqOZsI]http://www.youtube.com/watch?v=Q4sZPaqOZsI&feature=plcp&context=C4e67aa1VDvjVQa1PpcFNX30Vnz14y5tKJ0owXFyJw dyxxMcTqf8o%3D[/video]
[QUOTE=Whatsinaname;35320244]This is one of the best Mass Effect related youtube channels I have ever seen. [video=youtube;Q4sZPaqOZsI]http://www.youtube.com/watch?v=Q4sZPaqOZsI&feature=plcp&context=C4e67aa1VDvjVQa1PpcFNX30Vnz14y5tKJ0owXFyJw dyxxMcTqf8o%3D[/video][/QUOTE] GIANT TELEPATHIC TURIANS
[QUOTE=Janus Vesta;35320202]In the Shadow Broker Chasm. The bridge you cross has Alliance markings on the sides. Specifically "8-M-8".[/QUOTE] I didn't see that, and I don't see it in my screenshots. Can you show me?
[QUOTE=Darth_GW7;35320229]The Protheans had a chance to start uplifting the council races before they were destroyed, maybe the reapers allow this in order to reduce the time between cycles. And its solution WAS to go back every 50k years or so. Maybe there was no better option it could calculate at the time. And the reapers only convert people into husks to make up their ground forces - When the war is won they don't need to do that, so I would guess they focus on making repears with the remaining survivors.[/QUOTE] I mean. If sythetcs wiped out all life there would be no one to up lift them so they could create the Reapers. There's also be no time for protein chains which formed basic life to evolve into advanced intergalactic (or even extragalactic) species capable of creating the Reapers AND for them to have repeated the cycle for several hundred million years. [editline]27th March 2012[/editline] [QUOTE=Darth_GW7;35320265]I didn't see that, and I don't see it in my screenshots. Can you show me?[/QUOTE] I can not as I have the 360 version.
[QUOTE=Janus Vesta;35320282]I mean. If sythetcs wiped out all life there would be no one to up lift them so they could create the Reapers. There's also be no time for protein chains which formed basic life to evolve into advanced intergalactic (or even extragalactic) species capable of creating the Reapers ND for them to have repeated the cycle for several hundred million years.[/QUOTE] Yes but before they were wiped out they were able to begin uplifting the next generation of civilization. And like I said, life would be constantly evolving - Synthetics would only destroy the advanced civilizations, but there may be some other species somewhere in the galaxy that are almost at a similar stage. (You know, that reminds me. If we only ever get to see a certain number of mass relays on the galaxy map, that suggests there are many systems not linked to the network - Is it not possible that there are many advanced civilizations in some of these unconnected systems, which are unable to make contact due to not being connected to the rest of the galaxy? Although I suppose there may be relays there, just deactivated.)
[QUOTE=GetBent;35317830]3rd one needs Javik somewhere. Also, second one is missing the best guddamn mercenary in the galaxy.[/QUOTE] It amuses me that Googeling "[I]guddam mercenary[/I]" turns up Zaeed's wiki page, along with only Mass Effect related results the first few pages. :v:
[QUOTE=Darth_GW7;35320342]Yes but before they were wiped out they were able to begin uplifting the next generation of civilization. And like I said, life would be constantly evolving - Synthetics would only destroy the advanced civilizations, but there may be some other species somewhere in the galaxy that are almost at a similar stage. (You know, that reminds me. If we only ever get to see a certain number of mass relays on the galaxy map, that suggests there are many systems not linked to the network - Is it not possible that there are many advanced civilizations in some of these unconnected systems, which are unable to make contact due to not being connected to the rest of the galaxy? Although I suppose there may be relays there, just deactivated.)[/QUOTE] BUT THE CATALYST'S ENTIRE AREGUMENT RELIES ON SYTHETICS WIPING OUT ALL LIFE! You're undermining the very logic you're trying to defend because YOU can think this through more than the writers did. The Catalyst specifically says sythetics will always destroy ALL organic life. This is something which is literally impossible have a precedent. Either all life was wiped out, meaning the Reapers have already failed in which case we're all dead. OR HE'S TALKING OUT OF HIS ARSE! If sythetics wiped out all organic life, as he said they do, then there's no organic life, and if new organic life evolved they would wipe that out too. We have seen NO EVIDENCE of that, because there can't be evidence of that because it can't have happened. If it did there would be no organic life to create the Reapers to stop this from happening. And since they DIDN'T do this, because they can't have then the Reapers have absolutely no reason for being and their entire basis is wrong.
itt: Lalala the ending is fine I can't hear you lalalala
The worst part about the bad ending is that nobody talks about the good and fun parts of the game. This thread kicked ass when ME2 was out because people focused on how good the game was rather than constant bitch fighting over something.
[QUOTE=gudman;35320014][sp]Space magic[/sp][/QUOTE] Yes, i agree.
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