[QUOTE=Grim Joker;35338666]It's explicitly stated that the Star Kid created the Reapers for the specific purpose of wiping out advanced life across the galaxy every 'cycle' though. It's great that they kinda foreshadowed that in the codex and all, but he isn't protecting the Galaxy from synthetics. He's destroying it with Synthetics. Literally, that's exactly what's happening.[/QUOTE]
I'm just saying that maybe they make him believe those things and he's really just a slave to their actual more malicious reasons for the destruction of organics...
[QUOTE=Canuhearme?;35338689]Here's his thought process:
To the Star Child, liquefying people and putting their essence into Reapers isn't truly destroying a race, but rather preserving it. What he's trying to prevent is [I]someone else[/I] making a Reaper equivalent that proceeds to indiscriminately pillage and burn the galaxy, only difference being the Synthetics will probably see [I]everyone[/I] as a threat, either in the present or future. To the Star Child, 100 years of turmoil and methodical harvesting followed by 50k years of uninterrupted organic prosperity and growth is far better then 50-100k years of organic growth followed by a damn near infinite amount of time where nothing with sapience sans circuitry is around.[/QUOTE]
Except, like I said, why wouldn't they just destroy synthetics if the issue was with synthetics? If you ensured that organics didn't build anything that could kill them, that would solve the problem in a far better way. Or better yet, just keep The Reapers around all the time to police that sort of thing as rulers of the galaxy. Why would you just let people fuck up and then kill them all just for the sake of going "HA HA SEE LOOK WE WERE RIGHT".
[QUOTE=Grim Joker;35338715]Did you not read my post? I said that they wipe out advanced life. But it's a self-fufilling prophecy.
"In order to ensure that Synthetics don't grow too powerful and wipe out civilization as we know it, I'll create a race of Synthetics to wipe out civilization as we know it."
That's not protecting anyone from anything. If it really was supposed to protect people from Synthetics, every cycle they'd wipe out synthetics. Why wipe out organics if the problem lies with synthetics?[/QUOTE]
Because by the time Organics are producing Synthetics that can wipe out all other organics, it'd become a millennial task of pruning the galactic garden, only difference is they'll just get more and more threatening (technological singularity and all.) Cycles will lower from 50k years to 1k or less, only it's unchecked since every subsequent Cycle means Organics learn more and more about Reaper tactics and tech, which would allow them to incorporate said tech into new Synthetics. It's a vicious repeating cycle that would eventually result in something more dangerous then the Reapers, only exponentially more malignant.
[QUOTE=Whatsinaname;35338697]In any case, it's still something that was proven wrong throughout the game. And even if it wasn't, it's still an incredibly lame explanation.[/QUOTE]
Oh for sure.
I mean really...all Mass Effect 3 had to do was utilize the standard "cliche" endings that immediately come to mind, and I can all but guarantee you it would be regarded as the greatest trilogy in gaming history.
1) Reapers win. Final cutscene is of the next cycle finding Liara's black box.
2) Galaxy wins. Shepard strides out of the citadel with his cheeky grin, huge celebration on all the homeworlds, the citadel, and on the fleets. Shepard gets back on the Normandy and everyone has a party and discusses the future.
3) Medium endings that result in important people dying, Earth maybe getting incinerated, etc.
That's ALL they had to do. Cliche? Sure. But cliche [B]works[/B].
[QUOTE=Grim Joker;35338715]Did you not read my post? I said that they wipe out advanced life. But it's a self-fufilling prophecy.
"In order to ensure that Synthetics don't grow too powerful and wipe out civilization as we know it, I'll create a race of Synthetics to wipe out civilization as we know it."
That's not protecting anyone from anything. If it really was supposed to protect people from Synthetics, every cycle they'd wipe out synthetics. Why wipe out organics if the problem lies with synthetics?[/QUOTE]
It's to protect organic life in general, not specific civilizations.
[QUOTE=Grim Joker;35338727]Except, like I said, why wouldn't they just destroy synthetics if the issue was with synthetics? If you ensured that organics didn't build anything that could kill them, that would solve the problem in a far better way. Or better yet, just keep The Reapers around all the time to police that sort of thing as rulers of the galaxy. Why would you just let people fuck up and then kill them all just for the sake of going "HA HA SEE LOOK WE WERE RIGHT".[/QUOTE]
I understand your idea but it wouldn't work, if they allowed organics to become infinitely advanced (by never wiping them out) then if they, on the off chance (or not even off chance) created synthetics, at some point they would be so powerful and destructive the reapers wouldn't be able to do anything
The way I see it, the current explanation for the reapers is non-canon because it is dumb and not what the original writer(s) had in mind when writing the first two games.
[QUOTE=Canuhearme?;35338731]Because by the time Organics are producing Synthetics that can wipe out all other organics, it'd become a millennial task of pruning the galactic garden, only difference is they'll just get more and more threatening (technological singularity and all.)[/QUOTE]
But, not if you just, stopped it beforehand.
If The Reapers really are as terrifying and unstoppable as they seem in the games, they could easily topple whatever synthetics that advanced life could create.
I mean holy shit throughout the course of the entire series, how many full-sized Reapers are killed? Like, three? Four? And that's with the combined might of synthetics and organics from all across the galaxy.
It's really silly to act like Organics could create deadly things faster than The Reapers could kill them.
[QUOTE=JeanLuc761;35338740]Oh for sure.
I mean really...all Mass Effect 3 had to do was utilize the standard "cliche" endings that immediately come to mind, and I can all but guarantee you it would be regarded as the greatest trilogy in gaming history.
1) Reapers win. Final cutscene is of the next cycle finding Liara's black box.
2) Galaxy wins. Shepard strides out of the citadel with his cheeky grin, huge celebration on all the homeworlds, the citadel, and on the fleets. Shepard gets back on the Normandy and everyone has a party and discusses the future.
3) Medium endings that result in important people dying, Earth maybe getting incinerated, etc.
That's ALL they had to do. Cliche? Sure. But cliche [B]works[/B].[/QUOTE]
Yeah, that would've been fine with me.
Also I don't know much about Stanley Woo, but from his posts he sounds like a dick. I can understand that you wouldn't have a lot of patience after moderating a place like the BSN, but still.
[QUOTE=JeanLuc761;35338740]Oh for sure.
I mean really...all Mass Effect 3 had to do was utilize the standard "cliche" endings that immediately come to mind, and I can all but guarantee you it would be regarded as the greatest trilogy in gaming history.
1) Reapers win. Final cutscene is of the next cycle finding Liara's black box.
2) Galaxy wins. Shepard strides out of the citadel with his cheeky grin, huge celebration on all the homeworlds, the citadel, and on the fleets. Shepard gets back on the Normandy and everyone has a party and discusses the future.
3) Medium endings that result in important people dying, Earth maybe getting incinerated, etc.
That's ALL they had to do. Cliche? Sure. But cliche [B]works[/B].[/QUOTE]
The current endings themselves are cliche.
[QUOTE=Fables;35338781]The current endings themselves are cliche.[/QUOTE]
Not really. They try soooo hard [I]not[/I] to be cliche that they just end up falling on top of themselves though.
[QUOTE=Fables;35338781]The current endings themselves are cliche.[/QUOTE]
They really are.
1. Shepard sacrifices himself to destroy the Reapers.
1b. Shepard destroys the reapers and lives.
2. Shepard sacrifices himself to make The Reapers leave the galaxy forever.
3. Shepard sacrifices himself to bring about a third option that brings harmony throughout the galaxy and The Reapers leave forever.
SUPERB WRITING
[QUOTE=Grim Joker;35338761]But, not if you just, stopped it beforehand.
If The Reapers really are as terrifying and unstoppable as they seem in the games, they could easily topple whatever synthetics that advanced life could create.
I mean holy shit throughout the course of the entire series, how many full-sized Reapers are killed? Like, three? Four? And that's with the combined might of synthetics and organics from all across the galaxy.
[B]
It's really silly to act like Organics could create deadly things faster than The Reapers could kill them.[/B][/QUOTE]
Except with the whole idea of Technological Singularity, that's exactly what would happen. And with Reaper tech just being left laying around after each Synthetic cycle... Eventually they would develop something more fearsome then a Reaper. If not due to sheer numbers then individual strength.
[QUOTE=JeanLuc761;35338740]Oh for sure.
I mean really...all Mass Effect 3 had to do was utilize the standard "cliche" endings that immediately come to mind, and I can all but guarantee you it would be regarded as the greatest trilogy in gaming history.
1) Reapers win. Final cutscene is of the next cycle finding Liara's black box.
2) Galaxy wins. Shepard strides out of the citadel with his cheeky grin, huge celebration on all the homeworlds, the citadel, and on the fleets. Shepard gets back on the Normandy and everyone has a party and discusses the future.
3) Medium endings that result in important people dying, Earth maybe getting incinerated, etc.
That's ALL they had to do. Cliche? Sure. But cliche [B]works[/B].[/QUOTE]
For a working example, see; [i]Dragon Age: Origins[/i]. Although ME3 would've amp'd it up by a factor of 10.
[QUOTE=Goldenboy;35338829]For a working example, see; [i]Dragon Age: Origins[/i]. Although ME3 would've amp'd it up by a factor of 10.[/QUOTE]
Also see Mass Effect 2.
Hell, look at the ending to Lord of the Rings (specifically the films). It's about as cliche as you can get, and yet it's simultaneously one of the most satisfying endings I've ever experienced. Hell, it's probably THE most satisfying ending.
[QUOTE=Grim Joker;35338798]They really are.
1. Shepard sacrifices himself to destroy the Reapers.
1b. Shepard destroys the reapers and lives.
2. Shepard sacrifices himself to make The Reapers leave the galaxy forever.
3. Shepard sacrifices himself to bring about a third option that brings harmony throughout the galaxy and The Reapers leave forever.
SUPERB WRITING[/QUOTE]
if you're gonna simplify everything...
I just thought of something... In the destroy ending, it simply disables the reapers, not blow them up.
So wouldn't all of the dead reapers in space hurtle back into earth's atmosphere, and since they don't burn up, each crash into the earth with enough force to wipe out a continent and blot out the sun? Kinda like an asteroid would? They're certainly big enough.
Huh.
"The best possible ending is obtainable without playing multiplayer."
Just did the math; [sp]Shepard surviving[/sp] is impossible without multiplayer/iOS.
[QUOTE=FreakySoup;35338894]I just thought of something... In the destroy ending, it simply disables the reapers, not blow them up.
So wouldn't all of the dead reapers in space hurtle back into earth's atmosphere, and since they don't burn up, each crash into the earth with enough force to wipe out a continent and blot out the sun? Kinda like an asteroid would? They're certainly big enough.[/QUOTE]
Yeah, but asteroids are moving at tens of thousands of miles per hour. At most, a Reaper would be moving at terminal velocity. Would be a heavy impact, but nothing cataclysmic.
Oh, another article to add to pile of lies (or dramatic revisions): [url='http://www.nowgamer.com/news/1027650/mass_effect_3_reapers_can_win_bioware.html']Can the Reapers win? "Yes."[/url]
[QUOTE=JeanLuc761;35338740]Oh for sure.
I mean really...all Mass Effect 3 had to do was utilize the standard "cliche" endings that immediately come to mind, and I can all but guarantee you it would be regarded as the greatest trilogy in gaming history.
1) Reapers win. Final cutscene is of the next cycle finding Liara's black box.
2) Galaxy wins. Shepard strides out of the citadel with his [B]cheeky grin[/B], huge celebration on all the homeworlds, the citadel, and on the fleets. Shepard gets back on the Normandy and everyone has a party and discusses the future.
3) Medium endings that result in important people dying, Earth maybe getting incinerated, etc.
That's ALL they had to do. Cliche? Sure. But cliche [B]works[/B].[/QUOTE]
It would have been great to have a scene with that smile again.
The Reapers are destroyed and their corpses are laying on the ground throughout London, and it shows all your squadmates together (ALL of your squadmates, not just ME3). They look sad because they can only assume you're dead after seeing how parts of the Citadel were exploding. Then a shuttle lands, and out comes Shepard with this smile again just like ME1:
[t]http://i.imgur.com/CCw04.jpg[/t]
I wouldn't even care how cheesy/cliche it is.
[QUOTE=JeanLuc761;35338602]Wow...I'm starting to think tempers over there have reached the breaking point.[/QUOTE]
It's going to boil over at some point, all Bioware can do is minimize the 'damage'.
People are not pleased.
For an ending, I'd actually rather have our squadmates save us for once. We've done so much for every single one of them. It would be the best thing in the world to see all our squaddies (from 1 and 2) working together to [sp]pull us out of the wreckage, as that song plays[/sp]. It would be the best payoff ever.
ME1 Citadel=best citadel
Another thing is how there's absolutely nothing to do with your squad mates after the game's over and you've completely talked to them. Nothing.
"Hey Liara, what's up? Nothing much here other than staying faithful to you throughout all three games, and we've already had our obligatory sex scene, so maybe we could just hang out and cuddle or som-"
"MAYBE WE COULD TALK LATER SHEPARD"
"Okay then, I'll go hang with Kaidan then. Hey Kaidan, how's it goin-"
"I'M READY WHEN YOU ARE SHEPARD"
"Alright. How about you Tal-"
"EMERGENCY INDUCTION PORTS SHEPARD"
"fuck all y'all then, I'll go hang out with my space hamster"
And so Shepard and his space hamster had a glorious night filled with hookers and blow
[QUOTE=Canuhearme?;35338799]Except with the whole idea of Technological Singularity, that's exactly what would happen. And with Reaper tech just being left laying around after each Synthetic cycle... Eventually they would develop something more fearsome then a Reaper. If not due to sheer numbers then individual strength.[/QUOTE]
Reaper tech laying around after each synthetic cycle? If there wasn't tons of Reaper tech laying around after the older and far longer/drawn out cycles, why would there be for a really simplistic and short cycle? I'm not saying they just do the cycle and kill synthetics instead. I'm saying they actually stick around in the galaxy and make sure that synthetics don't get to the point of technological singularity. Just, blasting it as soon as it crops up, every single time. It would be a lot more efficient and would probably piss off Organics a lot less.
[editline]28th March 2012[/editline]
[QUOTE=Clementine;35338855]if you're gonna simplify everything...[/QUOTE]
I didn't 'simplify everything'. That's what the endings are. They're extremely cliche, in that respect.
Did anyone else expect the Reapers to have a more efficient way of "harvesting" the galaxy?
Like, I didnt expect them to have actual ground-troops and a whole military system. I thought it would just be the reaper-ships having extremely powerful weapons that just blew everything up without giving much of the galaxy a chance.
[QUOTE=Jmir 54;35339189]Did anyone else expect the Reapers to have a more efficient way of "harvesting" the galaxy?
Like, I didnt expect them to have actual ground-troops and a whole military system. I thought it would just be the reaper-ships having extremely powerful weapons that just blew everything up without giving much of the galaxy a chance.[/QUOTE]
Well it's hard to turn people into reaper goo when you just disintegrated them.
[QUOTE=GetBent;35339196]Well it's hard to turn people into reaper goo when you just disintegrated them.[/QUOTE]
You don't need to directly hit them, just destroy buildings and structures and burn forests and such. Eventually people will die from debris or lack of resources, and so then you can just scoop them up.
It's a lot better than fighting a 100 year war.
[editline]28th March 2012[/editline]
I don't see why they didn't de-activate the Mass Relay system like they intended all along, as stated in Mass Effect 1. Near the end of 3 they control the Citadel and can apparently do it from there. That would have prevented forces from attacking Earth, too.
[QUOTE=Skyward;35337974][sp]Isn't synthesis the exact thing you've been trying to stop? That being said, if the indoctrination theory is true, destroy is the only good option.[/sp][/QUOTE]
[sp]Mr Walters also says control will literally repeat the cycle, despite mary sue shepard now leading the reapers. Remember this is the same company that turned Revan from a repentant badass into a raving lunatic, with his attendant sycophant psycho-phant being the same way. Basically any peaceful option is bad, and throwing the dark age up to start the WHOLE cycle over again replete with new reapers (you know for a fact the Salarians are dumb enough to try it, they're giving tech to the YAHG ffs). "Choices" (tm) [/sp]
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