I'm going to assume the Demo will represent the default choices from the base ME3 game.
[QUOTE=kevin32891;34522930][IMG]http://img862.imageshack.us/img862/6987/1326590221969.jpg[/IMG]
I'll re-post this from the last thread.[/QUOTE]
No matter how many times i see that, Shepards face in the last panel always gets me
[QUOTE=LoLWaT?;34523539]I mean really, what was the fucking point of making them then?[/QUOTE]
Money.
[QUOTE=DX_V;34523555]Money.[/QUOTE]
BW is a very different company than when they started.
[QUOTE=DX_V;34523555]Money.[/QUOTE]
How, exactly, are the last two games rendered invalid? Or did I miss something here?
They're rendered invalid by BW themselves.
They spent a half hour emphasizing this point to Geoff Keighley, and then put that to tape.
There's also an option to "jump right in" ie, make zero initial choices, and still get the "best" ending.
What does that sound like to you?
[QUOTE=27X;34523682]They're rendered invalid by BW themselves.
They spent a half hour emphasizing this point to Geoff Keighley, and then put that to tape.
There's also an option to "jump right in" ie, make zero choices, and still get the "best" ending.
What does that sound like to you?[/QUOTE]
Sounds to me like marketing, more than anything else.
Even with what little I read of the leaked script, it is blatantly obvious that existing fans of the game will get far more enjoyment and uniqueness than a new player.
Thing is, with Paragon and Renegade, they've ended up as more or less "noble intentions" and "douchebag hero. The thing mentioned earlier, about a decision that blurs the lines between good and evil, is just what the franchise needs, bring in the questionable morality and throw out those baby toys that writers call "good" and "evil".
In the times after completing what I could in Mass Effect 2 (and that is to say "COMPLETE [B]ALL[/B] THE THINGS"), i've been playing an RPG called The Witcher, and that has quite a few choices that make you perform many moral choices, and said choices tend to have ramifications. For example, I was on in the outskirts of Vizima and agreed to protect this guy's crates from being raided by drowners (water zombies).
As the night went on and I chopped up the undead, I was approached by a bunch of Scoia'tael, elven freedom fighters who were moving through the area. They claimed to be low on supplies and said that the merchant agreed to sell them stuff, so being a friend towards non-humans (who're treated kinda badly in this dark medieval world) I agreed to sell them the goods.
Later on when I entered the city, I eventually came across a guy who was killed by a Scoia'tael assassin using a bolt that opened up when it hit a target, basically the hollow-point bullet of the 13th century, apparently a specialty of hawkers, merchants who deal with the Scoia'tael. So by selling to the elves I basically stole away what remained of that dude's sand, but i'm kinda ok with it since he was a seller of fisstech, a nasty medieval street drug, and he was selling it to elven kids, to whom fisstech is pretty much poison.
Geralt wanted to stay neutral, but i'm ok with keeping on the nonhuman path, see where it takes me. To summarise, Mass Effect would do good to have morally-uncertain choices like that, appealing to subjective opinions other than merely the Paragade whosimajigger.
How do you assume that? A new player isn't going to care about extraneous backstory that never presents itself.
[quote] Witcher[/quote]
Witcher's consequences and interpersonal dynamics are in a whole other realm compared to ME. There's really no point in comparing them.
The only way a bi-plane can take on an F-22 is by getting sucked into the inlets.
[QUOTE=27X;34523735]How do you assume that? A new player isn't going to care about extraneous backstory that never presents itself.[/QUOTE]
Ignoring my personal belief that any person who jumps into the finale of a story-driven trilogy and expects to know what's going on needs to be beaten with a pipe, events like [sp]the existence of a surviving Prothean, the possible and indeed likely death of "friends," the destruction of alien and human worlds and the resolution of events like the genophage and the quarian/geth conflict[/sp] will hold infinitely more meaning to those who have played the first two games.
[QUOTE=JeanLuc761;34523713]Sounds to me like marketing, more than anything else.[/QUOTE]
[i]Jennifer Hale: [url=http://www.youtube.com/watch?v=YG9otVyV6GI#t=3m05s]"If you've never played Mass Effect one and two, the game rewrites itself for you"[/url][/i]
[QUOTE=DX_V;34523756][i]Jennifer Hale: [url=http://www.youtube.com/watch?v=YG9otVyV6GI#t=3m05s]"If you've never played Mass Effect one and two, the game rewrites itself for you"[/url][/i][/QUOTE]
Okay. And the people who HAVE played Mass Effect 1 and 2 will get a different script and experience because they already know what's going on.
I don't see what's wrong with what she's saying. All it translates to is: if you haven't played the other two, the game will use a different script to explain what's going on so you aren't lost.
[QUOTE=DX_V;34523756][i]Jennifer Hale: [url=http://www.youtube.com/watch?v=YG9otVyV6GI#t=3m05s]"If you've never played Mass Effect one and two, the game rewrites itself for you"[/url][/i][/QUOTE]
That just means people who import wont get all the massive info dumps because they know already.
[QUOTE=JeanLuc761;34523755]Ignoring my personal belief that any person who jumps into the finale of a story-driven trilogy and expects to know what's going on needs to be beaten with a pipe, events like [sp]the existence of a surviving Prothean, the possible and indeed likely death of "friends," the destruction of alien and human worlds and the resolution of events like the genophage and the quarian/geth conflict[/sp] will hold infinitely more meaning to those who have played the first two games.[/QUOTE]
Yeah... see, I'm not clicking on that, so you've kinda made my point for me. You're implying something is apparently is a more biggerer deal because of entitled investment being reciprocal in terms of longevity.
I can safely say as someone rather heavily invested/indentured in game design, that such notions are COMPLETELY subjective and in the eye of the beholder. My friends have kids that LOVE the fuck out of Jar Jar and they don't give a rat's ass whether I roll my eyes or not.
Elitism and Investiture only works when the studio product supports it. There have been very VERY few products that support that. Someone who's never met Garrus and has no interest in recapping anything isn't going to give a rat's ass whether he's a big deal in three or not, and there's plenty of metric data to support that, and publishers only care about asses in seats and copies coming off of shelves.
[QUOTE=JeanLuc761;34523773]All it translates to is: if you haven't played the other two, the game will use a different script to explain what's going on so you aren't lost.[/QUOTE]
A different interpretation is that the game is written in a manner, and presents itself in a manner, that it allows people who have never played Mass Effect to be eased into what is supposed to be the grand conclusion of a planned trilogy. That your previous choices were downplayed so as to not alienate any 'newcomers'.
Which sounds great and lovely for those who have never been interested in ME3 until recently (like people who like Freddie Prinze Jr. or Chobot, i'm not being a sarcastic douche these people are around), but it could potentially alienate those of us that played the previous two games with ignoring and simplifying too much.
Take that view point for what it's worth, but it's just as possible and as valid as yours, and that should worry you and everyone else who played the previous two games.
[QUOTE=DX_V;34523838]A different interpretation is that the game is written in a manner, and presents itself in a manner, that it allows people who have never played Mass Effect to be eased into what is supposed to be the grand conclusion of a planned trilogy. That your previous choices were downplayed so as to not alienate any 'newcomers'.
Which sounds great and lovely for those who have never been interested in ME3 until recently (like people who like Freddie Prinze Jr. or Chobot, i'm not being a sarcastic douche these people are around), but it could potentially alienate those of us that played the previous two games with ignoring and simplifying too much.
Take that view point for what it's worth, but it's just as possible and as valid as yours, and that should worry you and everyone else who played the previous two games.[/QUOTE]
I think a lot of this will really revolve around exactly how much our previous choices impact the finale. Bioware said months ago that they're essentially going batshit insane with branching story paths, though the leaked script appeared to contradict this a fair deal.
My -personal- hope is that the leaked script was dealing with very specific import constraints and that various imports will result in wildly varying outcomes. Blindly optimistic, maybe, but I can hope.
Playing ME2 again, I swear it's easier, even though I've not played this difficulty before. I used to die constantly in this one room on the way to obtain Grunt, but this time I stomped it. Feels good man.
[QUOTE=cyclocius;34523912]Playing ME2 again, I swear it's easier, even though I've not played this difficulty before. I used to die constantly in this one room on the way to obtain Grunt, but this time I stomped it. Feels good man.[/QUOTE]
Every time you die, You get better by knowing what not do do. Shit, I remember Collector ship first time on Insanity, Must have taken me 2.5 hrs to get past. Most of that time was spent on the platforms
[QUOTE=tommo400;34518469]what's the bet that the story will be the same whether you have Wrex or Wreav?[/QUOTE]
Not really.
Wrex is your buddy, Wreav is douvhebag.
Wrex wants reform of Krogans, Wreav is traditionalist.
Wrex went for medical advancement of Krogans, Wreav for weapon advancement of Krogans.
That's what you get in ME2, so not ME3 spoiler.
Dunno what's gonna be real difference.
Hell, I think Wreav wasn't even in leaked script.
And from that posted video, we already see some differences.
Like for example, Garrus doesn't care for Wreav.
There are some fantastic deals on Origin right now, including Mass Effect 1 for £3.00.
[url]http://store.origin.com/store/eaemea/en_GB/html/pbPage.lovesaction_EN/[/url]
[QUOTE=Dr Bob;34525324]There are some fantastic deals on Origin right now, including Mass Effect 1 for £3.00.
[URL]http://store.origin.com/store/eaemea/en_GB/html/pbPage.lovesaction_EN/[/URL][/QUOTE]
Steam had this months ago. The only reason they raised the price again on Steam is to promote Origin. Not that I make a big deal out of using Origin, a cheap offer is a good offer.
[QUOTE=mercurius;34525502]Steam had this months ago. The only reason they raised the price again on Steam is to promote Origin. Not that I make a big deal out of using Origin, a cheap offer is a good offer.[/QUOTE]
Yeah, I might get it. Save editor is to complex, I'll just do a 30 hr playthrough instead :v:
Also no one had any idea how to fix the stupid mouse configuration in ME2 ?
[QUOTE=BreenIsALie;34525533]Yeah, I might get it. Save editor is to complex, I'll just do a 30 hr playthrough instead :v:
Also no one had any idea how to fix the stupid mouse configuration in ME2 ?[/QUOTE]
I can save edit quite good. Just upload me your final ME2 save and tell me what ME1 decisions needs change. If you replay ME2 anyway, then the changes will take effect for granted. I think killing Ash instead of Kaidan requires to replay.
I need to finish another ME/ME2 run for ME3..
But I keep getting distracted by our Christmas games and Netflix :v:
(L.A. Noire specifically)
dat face
[img]http://i.imgur.com/kHUzc.jpg[/img]
[QUOTE=cagoBHuK;34525777]dat face
[img]http://i.imgur.com/kHUzc.jpg[/img][/QUOTE]
Tell me you wouldn't enjoy that.
[editline]3rd February 2012[/editline]
[QUOTE=Scientastic;34525728]I need to finish another ME/ME2 run for ME3. But I keep getting distracted by our Christmas games and Netflix :v: (L.A. Noire specifically)[/QUOTE]
I'm still on my first ME1 Import -> ME2 Final save. All other saves are from fun and messed up renegade playthroughs. Has anyone actually here a perfect save and wants to share it?
[QUOTE=mercurius;34525720]I can save edit quite good. Just upload me your final ME2 save and tell me what ME1 decisions needs change. If you replay ME2 anyway, then the changes will take effect for granted. I think killing Ash instead of Kaidan requires to replay.[/QUOTE]
Well, I started a ME2 run yesterday (Vanguard, Warp Ammo Insanity) and didn't like the decisions (Wex dead = [B] UNACCEPTABLE[/B]) so i tried to fix it myself and failed. But as yous i take a previous ME2 save, Edit it and do a ME2 profile import, Will those changes take hold ?
[editline]3rd February 2012[/editline]
[I]wisper wisper racni wisper azure wisper "This hurts you"[/I]
Reaction:
[QUOTE=cagoBHuK;34525777]dat face
[img]http://i.imgur.com/kHUzc.jpg[/img][/QUOTE]
[QUOTE=BreenIsALie;34525846]Well, I started a ME2 run yesterday (Vanguard, Warp Ammo Insanity) and didn't like the decisions (Wex dead = [B] UNACCEPTABLE[/B]) so i tried to fix it myself and failed. But as yous i take a previous ME2 save, Edit it and do a ME2 profile import, Will those changes take hold ?[/QUOTE]
You can use any Mass Effect 2 save, then you edit the Mass Effect 1 choices, Wrex alive Ashe dead etc, flag the save file as "Lived to fight again" aka complete Mass Effect 2, save it under a new file name like Save_068 or how they numerate it. Then select this save exactly for reimport. All Mass Effect 2 choices will get ditched and it will be treated as if Wrex was alive.
[editline]3rd February 2012[/editline]
[media]http://www.youtube.com/watch?v=xtGqLdO2hUk[/media]
It wouldn't be allowed to share comics on FP, but MrScarcrow was so nice to upload Mass Effect Invasion Issue #01 on youtube. Stay tuned, will post more if he uploads the rest.
Beware of the ending, it's NSFW.
[QUOTE=mercurius;34525779]I'm still on my first ME1 Import -> ME2 Final save. All other saves are from fun and messed up renegade playthroughs. Has anyone actually here a perfect save and wants to share it?[/QUOTE]
My second ME2 renegade playthrough was pretty close to flawless, I even got to use the renegade options in LotSB without a problem :v:
However, that would have to be coupled with a perfect renegade ME run and I've yet to finish the game in its entirety once.
Damn you L.A. Noire and movies.
[QUOTE=JeanLuc761;34523858]I think a lot of this will really revolve around exactly how much our previous choices impact the finale. Bioware said months ago that they're essentially going batshit insane with branching story paths, though the leaked script appeared to contradict this a fair deal.
My -personal- hope is that the leaked script was dealing with very specific import constraints and that various imports will result in wildly varying outcomes. Blindly optimistic, maybe, but I can hope.[/QUOTE]
Yeah, I'm going with this thought process. I mean Casey Hudson kept saying time and time again since ME2 came out and through the development of ME3 that choices would branch a LOT more this time around because there isn't going to an ME4 (well, at least not another ME game revolving around Shepard) - they don't need to worry about saved data being important into another iteration. Given how much he's said it, I'm inclined to believe it.
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