• Mass Effect Megathread: DING DONG BANNU edition
    31,544 replies, posted
Just watch this conversation: [media]www.youtube.com/watch?v=R_NAoNd4YyY[/media] Like I said on the last page, the Reapers were such great villains because of how their way of thinking as so alien to organics. They weren't motivated by the same sort of logic we were used to.
[QUOTE=Darth_GW7;35444825]What I'm trying to say here is that we PROVE that we're not just dumb primitives and that we CAN and WILL find out why they're doing it. Like I said before, it's like ignoring a child because "They couldn't possibly understand it", when suddenly they turn out to understand the theory of relativity or something.[/QUOTE] Except that the Reapers don't see organics as "children". They see organics as insects, or maybe even less than that. To them, organics are just an "accident" and they view themselves as the "pinnacle of evolution and existence". With that in mind, do you honestly think they give a fuck about what organics think?
[QUOTE=Darth_GW7;35444825]What I'm trying to say here is that we PROVE that we're not just dumb primitives and that we CAN and WILL find out why they're doing it. Like I said before, it's like ignoring a child because "They couldn't possibly understand it", when suddenly they turn out to understand the theory of relativity or something.[/QUOTE] Please read this page: [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/AbusivePrecursors]Abusive Precursors[/url]
I was re-doing the mission on Tuchanka while listening to my own music and got to the elevator part. Before it got to the final dialouge, I paused the game to stop my music and put the in-game music on again, when suddenly this song plays. [video=youtube;vEqm0oYSX98]http://www.youtube.com/watch?v=vEqm0oYSX98[/video] Started dancing for no reason. :v:
[QUOTE=Darth_GW7;35444825]What I'm trying to say here is that we PROVE that we're not just dumb primitives and that we CAN and WILL find out why they're doing it. Like I said before, it's like ignoring a child because "They couldn't possibly understand it", when suddenly they turn out to understand the theory of relativity or something.[/QUOTE] Yes, we prove that we can understand them. Then we get harvested anyway because understanding them doesn't magically make them care and it doesn't protect us from superheated liquid metal deathrays.
[QUOTE=Mingebox;35444841]Like I said on the last page, the Reapers were such great villains because of how their way of thinking as so alien to organics. They weren't motivated by the same sort of logic we were used to.[/QUOTE] Which is why it would have been incredibly interesting to find out what they state their reasoning to be. It could still be absolutely alien to us, despite it seeming to make perfect sense to them. The point is that they provide us with an explanation, a purpose, rather than just "We just kill you all."
[QUOTE=XanaToast.;35444466]i've had the same problem, the servers have been incredibly slow today, most of my guns dont hit until 4 seconds after[/QUOTE] I read on the wiki that it's actually supposed to be a delay inbetween your bullets hitting your target and you firing the shotgun. However it's probably supposed to be shorter but thanks to shitty servers it's still a pretty big delay.
[QUOTE=Janus Vesta;35444401]But the Reapers have never really been important to Mass Effect as a story. They're just the boogy men in the background who threaten evrything you love. The people and places are the important part of Mass Effect. The intergalctic politics and how this wide array of people deal with each other. We rarely see the Reapers outside of ME3, and even thenthey act as motivators and set pieces to the interactions of galactic society. People get wrapped up in the whole "War for Earth" and "the Reapers are coming" thing, but really the Reapers are the least important part of Mass Effect as a narrative.[/QUOTE] They're as much an integral part of Mass Effect as the Empire is in Star Wars. If in the final scene of Episode 6 they had explained that the Empire never really was evil, but the meta-Empire just controlled them to ensure freedom for the Republic it would have been as stupid as ME3's ending.
[QUOTE=Darth_GW7;35444734]Thing is that doesn't fit in, because it's a nice simple explanation, so why would they bother hiding it rather than being all "YOU CANNOT COMPREHEND US" [editline]5th April 2012[/editline] He could find some clue, piece together the puzzle, form a basis for an understanding of why they exist. Then he confronts them with it and they eventually fill in the blanks.[/QUOTE] that would take an entire game of set up and execution, and for what? so you can sit down with sovereign junior and have a nice cup of tea discussing the logic of eradicating sentient life?
[QUOTE=Darth_GW7;35444900]Which is why it would have been incredibly interesting to find out what they state their reasoning to be. It could still be absolutely alien to us, despite it seeming to make perfect sense to them. The point is that they provide us with an explanation, a purpose, rather than just "We just kill you all."[/QUOTE] But it wasn't.
[QUOTE=Darth_GW7;35444900]Which is why it would have been incredibly interesting to find out what they state their reasoning to be. It could still be absolutely alien to us, despite it seeming to make perfect sense to them. The point is that they provide us with an explanation, a purpose, rather than just "We just kill you all."[/QUOTE] except that's not how logic works there's no such thing as an "alien" explanation, just stupid explanations what would even be the point of finding out the reason for their actions if in the end we're incapable of understanding [I]as they've said multiple times?[/I]
[IMG]http://i40.tinypic.com/2lawigi.jpg[/IMG]
[QUOTE=Mingebox;35444925]But it wasn't.[/QUOTE] Unfortunately, true. And that's where it all falls down, really, because in the end, the game is done, and no number of suggestions as to "What if we had this sideplot here?" or "What if this happened?" is going to change that. Oh well.
[QUOTE=Mr. Scorpio;35444930]except that's not how logic works there's no such thing as an "alien" explanation, just stupid explanations what would even be the point of finding out the reason for their actions if in the end we're incapable of understanding [I]as they've said multiple times?[/I][/QUOTE] I always saw thats as we're physically incapable of comprehending them. Like they can see and interact with more than the 3 dimensions we inhabit. The Reapers always struck me as very literal.
To be honest the one bit that I wouldn't have minded being left for 'speculation' would be the motive of the reapers.
[QUOTE=Greeneyes;35444990]To be honest the one bit that I wouldn't have minded being left for 'speculation' would be the motive of the reapers.[/QUOTE] Agreed. I'd have been happier if they simply, were.
[QUOTE=JeanLuc761;35444028]That logic doesn't work on any level that I can think of. Energy doesn't just disappear, and it's made abundantly clear that the Relays have plenty of energy to go around. Granted, I think "synthesis" might be the most baffling ending to any narrative I have ever seen. The crucible creates a machine/organic hybrid that's represented by imprinting glowing green circuitboards on everything? WHAT THE FUCK IS THIS?![/QUOTE] It's science fiction.. [QUOTE=Greeneyes;35444942][IMG]http://i40.tinypic.com/2lawigi.jpg[/IMG][/QUOTE]
[QUOTE=Errorproxy;35445057]It's science fiction..[/QUOTE] science science fiction not science fantasy, science fiction as in fictional events taking place in the realm of science do i need to get out a dictionary because i can
[QUOTE=Janus Vesta;35444401]But the Reapers have never really been important to Mass Effect as a story. They're just the boogy men in the background who threaten evrything you love. The people and places are the important part of Mass Effect. The intergalctic politics and how this wide array of people deal with each other. We rarely see the Reapers outside of ME3, and even thenthey act as motivators and set pieces to the interactions of galactic society. People get wrapped up in the whole "War for Earth" and "the Reapers are coming" thing, but really the Reapers are the least important part of Mass Effect as a narrative.[/QUOTE]How are they not important? Sovereign in ME, Harbinger in ME2, and ME3's based around stoping the Reapers in general.
[QUOTE=Errorproxy;35445057]It's science fiction..[/QUOTE] There are varying levels of science fiction. You have soft science fiction like Star Wars, which is pretty much fantasy in space, and you have hard science fiction like Star Trek where there are entire episodes dedicated entirely to how the tech works. Mass Effect is hard science fiction, not as hard as Star Trek though, it has reasonable explinations for pretty much everything. Even when they bend or break established rules they give reasons as to how it works and explain that the new rules only applies when certain conditions are met, otherwise the old rule holds. Then the ending starts tripping balls. [editline]5th April 2012[/editline] [QUOTE=Jetpack Bear;35445160]How are they not important? Sovereign in ME, Harbinger in ME2, and ME3's based around stoping the Reapers in general.[/QUOTE] As I've said. The Reapers are a call to action, a device. They're like zombies, they're important in that they are a constant element you must fight or evade. In Mass Effect the main antagonist is Saren, not Sovereign. In ME2 the Collectors kind of act as the main antagonist but the main plot of ME2 only exists to justify Shepard gathering allies. Example, in Mass Effect Saren, the antagonist, is always one step ahead of you. He has agents who work to slow you down and through them and Saren himself you learn his motivations, to prove to the Reapers that we're more useful as slaves than resources. For most of the game we think Sovereign is just a powerful ship, and even when his identity is revealed he's just some evil thing. The final battle is still against Saren, he's still our main antagonist. Saren is important, Sovereign isn't.
[QUOTE=Greeneyes;35444942][IMG]http://i40.tinypic.com/2lawigi.jpg[/IMG][/QUOTE] My Reaction to the Mass Effect 3 endings. No really.
[QUOTE=Darth_GW7;35444359]Cthulhu is a paranormal entity (And is one of those "JUST EVIL" antagonists), which rarely get justified because they're just magical demons that kill everything for no reason.[/QUOTE] Oh my god, you know nothing of Lovecraft. Never act like you know anything about H.P. Lovecraft again. The above quote is literally one of the stupidest things I've ever heard anyone say.
What do you guys want for an ending? Shepard to walk away happy with 10 women, the Reapers gone to Russia, and everyone who died to be revived by Shepard's psychic powers? Why can't you just be happy and focus on more important things in the world then an ending to a video game?
[QUOTE=Jetpack Bear;35445591]What do you guys want for an ending? Shepard to walk away happy with 10 women, the Reapers gone to Russia, and everyone who died to be revived by Shepard's psychic powers? Why can't you just be happy and focus on more important things in the world then an ending to a video game?[/QUOTE] You're on an online forum, complaining about us complaining, mocking us, and then telling us to be happy and focus on more important things. Having a conversation online about the ending to a video game does not dominate our lives. It's a conversation. Furthermore, nobody said they wanted a happier ending. People would be fine with a super sad and dark ending. The problem with the ending as it is, is that it comes completely out of nowhere, is riddled with plot holes, contradicts existing lore, and then ends abruptly for the sake of LOTS OF SPECULATION.
Ugh because everyone's going down the philosophical road of "it's the journey, not the destination" or some crap, lemme just leave this colorful metaphor here: What if, after you've had 2 delicious sundaes at a restaurant, 90% of the way through your third, you realize that the "fudge" at the bottom of this last one is actually diarrhea. Would you eat it again? Would you continue to go to a restaurant that serves the diarrhea-surprise trilogy special? Would you tell other people they're just entitled and whiny if they demand a diarrhea-free sundae?
[QUOTE=Smashmaster;35445670]Ugh because everyone's going down the philosophical road of "it's the journey, not the destination" or some crap, lemme just leave this colorful metaphor here: What if, after you've had 2 delicious sundaes at a restaurant, 90% of the way through your third, you realize that the "fudge" at the bottom of this last one is actually diarrhea. Would you eat it again? Would you continue to go to a restaurant that serves the diarrhea-surprise trilogy special? Would you tell other people they're just entitled and whiny if they demand a diarrhea-free sundae?[/QUOTE] I find that the food comparisons are really accurate. I also find that people who defend Bioware often ignore them.
[url]http://social.bioware.com/forum/1/topic/355/index/11051240[/url] :[
I hate Bioware's attitude regarding the DLC. It's like they just can't admit they're wrong.
we are streaming tomorrow, hopefully more than like a half hour. i'm also healthy now! featuring Burt Reynolds as Garrus Vakarian
From the S.T.A.L.K.E.R. thread: [QUOTE=croguy;35415758][img]http://i.imgur.com/lbCdh.jpg[/img][/QUOTE]
Sorry, you need to Log In to post a reply to this thread.