• Mass Effect Megathread: DING DONG BANNU edition
    31,544 replies, posted
[QUOTE=Jackald;35447114][h2]So I made a trailer for the upcoming stream[/h2] Lemmie know what you think [media]http://www.youtube.com/watch?v=TxswrZHiThA[/media] [sp]I made the trailer, but the Burt Reynolds scene was 100% Jake's idea [/sp][/QUOTE]I've always thought Garrus was a frontiersman
[QUOTE=Darth_GW7;35443386]Open endings are not always bad, especially when the future is not clear. Especially in a game that revolves around player choice. Another ending which I think could have worked would be where there is no conversation with the catalyst whatsoever - Shepard, in his last, dying, moments, activates the crucible - It fires, destroying the citadel, and we just see it being blasted apart around us from shepard's point of view as he whites out. [editline]5th April 2012[/editline] I didn't know about that, but as long as it's written fairly well then yeah, I don't see a problem with it.[/QUOTE] You're an idiot. I'm not paying BW to let ME come up with an ending. That's their [i]job[/i]. [editline]5th April 2012[/editline] [QUOTE=Darth_GW7;35444734]Thing is that doesn't fit in, because it's a nice simple explanation, so why would they bother hiding it rather than being all "YOU CANNOT COMPREHEND US" [editline]5th April 2012[/editline] He could find some clue, piece together the puzzle, form a basis for an understanding of why they exist. Then he confronts them with it and they eventually fill in the blanks.[/QUOTE] Because when Sovereign said it was true, which simply illustrates how completely fucking clueless you are. In ME1 the Reapers were the only ones strong and smart enough to stop Dark Expansion, which is why the line exists in the first place. That Mac Walters can't understand the plain english Karpyshyn wrote is HIS problem, not ours, and it shouldn't have become our problem either. Your defense of laugh out bad writing is going to be little recompense to the people who are going to be out jobs in a couple of years.
[QUOTE=DX_V;35447055][img]http://i.imgur.com/P9GbM.jpg[/img][/QUOTE] It's like [sp]Moon, only with developers instead of clones.[/sp]
[QUOTE=Canuhearme?;35447570]It's like [sp]Moon, only with developers instead of clones.[/sp][/QUOTE] Well I thought it'd be ME3 spoilers but now I clicked it and got spoilers for Moon instead, which I was planning to watch soon. Dangit.
[quote= Gamefaqs User] [sp]And yet it can destroy parts of the Normandy, detonate the Citadel, vaporize humans, and obliterate Big Ben seemingly with no real consistency. When the Crucible casts Space Magic at the darkness, you better have good spell resists or roll a 20.[/sp][/quote] I gotta Love Gamefaqs users when they rage about the ending
[IMG]http://24.media.tumblr.com/tumblr_m1xehwIkH51qj3452o1_500.jpg[/IMG]
[QUOTE=27X;35447732][IMG]http://24.media.tumblr.com/tumblr_m1xehwIkH51qj3452o1_500.jpg[/IMG][/QUOTE] Every time MST3K gets referenced I grow a little happier inside.
Stupid request, but I unfortunately started the final mission on Rannoch, only realizing after that in order to perform the paragon option to save both fleets I had to first do the other Rannoch mission where you defuse a bomb or save a quarian squadron or whatever. Is there anyway through console command for me to halt the mission and revert back to the Normandy so that I can first do the other one (my last save before the mission is 10 hours back and I really don't feel like replaying it all)?
I don't think that's possible, however, you could download a save editor and make it so that it appears as if you've done the aforementioned mission.
[QUOTE=Dominicus;35447849]I don't think that's possible, however, you could download a save editor and make it so that it appears as if you've done the aforementioned mission.[/QUOTE] I worry about the save editor. Not that I've needed it, but if I'd had to use it I'd worry it edited the concealed.ini or something like that which gets you banned from the entire game, single and multiplayer.
[QUOTE=27X;35447265]You're an idiot. I'm not paying BW to let ME come up with an ending. That's their [i]job[/i].[/QUOTE] Nothing wrong with open and ambiguous endings, it leaves the player a level of their own interpretation and the unknown element can be used to good effect. Of course ME3 disappeared up it's own ass a few minutes before the ending so it leaves the player confused before leaving them stranded. A shit ending, ambiguous or not.
[QUOTE=mac338;35447863]I worry about the save editor. Not that I've needed it, but if I'd had to use it I'd worry it edited the concealed.ini or something like that which gets you banned from the entire game, single and multiplayer.[/QUOTE] I've been using it for some time now and haven't had any troubles. But if you feel unsure about it I would not advice you to use it against your own better judgment.
[QUOTE=Haeleus;35447796]Stupid request st, but I unfortunately started the final mission on Rannoch, only realizing after that in order to perform the paragon option to save both fleets I had to first do the other Rannoch mission where you defuse a bomb or save a quarian squadron or whatever. Is there anyway through console command for me to halt the mission and revert back to the Normandy so that I can first do the other one (my last save before the mission is 10 hours back and I really don't feel like replaying it all)?[/QUOTE] You also needed to have stopped Tali's exile.
[QUOTE=Devodiere;35447885]Nothing wrong with open and ambiguous endings, it leaves the player a level of their own interpretation and the unknown element can be used to good effect. Of course ME3 disappeared up it's own ass a few minutes before the ending so it leaves the player confused before leaving them stranded. A shit ending, ambiguous or not.[/QUOTE] In simplest terms, ambiguous endings only work if either (and only) the results of the story OR the circumstances of the story are ambiguous. It cannot be both, otherwise you aren't really telling a story. For instance, had they completely explained the Reapers and neglected to show the results of Shepard's actions, while unsatisfactory, they would have given enough information for the ambiguity to lead to more interesting places. Contrarywise, had the results of the adventure been concrete and clear (Shepard saves the galaxy, we are told what happens to all of the characters, etc.), the motives and means of the Reapers could have been left ambiguous and open for speculation. The latter is the route they SHOULD have taken. The Reapers are a force of nature. We do not need to know why they reap, only that they must be stopped. Hell, they don't NEED a motive. They work just fine as an embodiment of arrogance and hubris, so sure of themselves and whatever they decide to do that they simply wipe out entire civilizations because they can. Now THAT'S scary. That there's something out there so beyond us that they don't even recognize us as lifeforms, but simply as playthings subjected to the whims of the masters of the cosmos.
[QUOTE=Devodiere;35447885]Nothing wrong with open and ambiguous endings, it leaves the player a level of their own interpretation and the unknown element can be used to good effect. Of course ME3 disappeared up it's own ass a few minutes before the ending so it leaves the player confused before leaving them stranded. A shit ending, ambiguous or not.[/QUOTE] I have no problem with the FUTURE of the galaxy being as ambiguous as it was back in ME1, I do have issue with Anderson fight on up being ambiguous to the point of teleportation. Context is EVERYTHING, and this endgame and ending has NONE. Walters and Hudson fucked over their own company and their own friends.
[QUOTE=Novangel;35447923]You also needed to have stopped Tali's exile.[/QUOTE] Already have, I imported a ME2 save. So, where can I find the save editor for ME3?
[QUOTE=Haeleus;35448058]Already have, I imported a ME2 save. So, where can I find the save editor for ME3?[/QUOTE] [url=http://svn.gib.me/builds/masseffect3/]Here[/url]. You won't need them all (but you can download the latest "All" if you want). "saveedit-r79_b97.zip" is the one you will need to edit your saves.
[QUOTE=Lankist;35447970]In simplest terms, ambiguous endings only work if either (and only) the results of the story OR the circumstances of the story are ambiguous. It cannot be both, otherwise you aren't really telling a story. For instance, had they completely explained the Reapers and neglected to show the results of Shepard's actions, while unsatisfactory, they would have given enough information for the ambiguity to lead to more interesting places. Contrarywise, had the results of the adventure been concrete and clear (Shepard saves the galaxy, we are told what happens to all of the characters, etc.), the motives and means of the Reapers could have been left ambiguous and open for speculation. The latter is the route they SHOULD have taken. The Reapers are a force of nature. We do not need to know why they reap, only that they must be stopped. Hell, they don't NEED a motive. They work just fine as an embodiment of arrogance and hubris, so sure of themselves and whatever they decide to do that they simply wipe out entire civilizations because they can. Now THAT'S scary. That there's something out there so beyond us that they don't even recognize us as lifeforms, but simply as playthings subjected to the whims of the masters of the cosmos.[/QUOTE] It'd be good if they did play on themes of decadence and the decline of civilization, even throw in a few frontier or ghetto survival elements. It'd have to be done in the previous games, or at least early in ME3, but it'd work well and be a good motive.
Liara baby inbound: [img]http://fc02.deviantart.net/fs70/f/2012/095/b/f/asari_baby_n7_dress_by_saka88bln-d4v2qa0.jpg[/img]
that child did not earn the n7 rank that is a violation of alliance dress code
Aww, she was already so cute and she was only 30 years old.
Finally got all the characters for MP, feels good.
[QUOTE=MiX-A;35448715]Finally got all the characters for MP, feels good.[/QUOTE] I'm still missing the Drell Adept, and I wanna try it out.
[QUOTE=Lankist;35448570]that child did not earn the n7 rank that is a violation of alliance dress code[/QUOTE] Neither have you.
[QUOTE=Grim Joker;35446848]Yeah. According to Wikipedia, Bioware saw a 97% drop in sales after the first month regarding Mass Effect 3. They're taking such massive hits to sales, I wouldn't be surprised if their next game is a total flop and then EA shuts them down.[/QUOTE] A good company gets killed because of a few mad pyjaks
[QUOTE=RG4;35448738]Neither have you.[/QUOTE] umm excuse me but i went to space college thank you very much [editline]5th April 2012[/editline] [QUOTE=Jetpack Bear;35448741]A good company gets killed because of a few mad pyjaks[/QUOTE] A good company gets killed because they stopped listening to their customers. thats sort of how a business works. perhaps you consider buying games from a certain company to be some manner of tithe, but the rest of the world considers it a choice that can go in the opposite direction on any whim.
[QUOTE=Lankist;35448781]umm excuse me but i went to space college thank you very much [editline]5th April 2012[/editline] A good company gets killed because they stopped listening to their customers.[/QUOTE] I went to space Hogwarts, my magic defines all laws of anything.
[QUOTE=RG4;35448798][/QUOTE] your magic defies legible formatting apparently
[QUOTE=Jetpack Bear;35448741]A good company gets killed because of a few mad pyjaks[/QUOTE] A good company gets killed because the ending was written by pyjaks. When you promise a bunch of things and not only fail to deliver, but don't even TRY to deliver, and then admit it later, you can be damn sure people will be pissed off.
So I'm planning on replaying ME3 once the summer DLC comes out. Should I get the Javik DLC beforehand?
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