• Mass Effect Megathread: DING DONG BANNU edition
    31,544 replies, posted
[QUOTE=Canuhearme?;35539651] That'd destroy their artistic integrity,[/QUOTE] You mean Hudson and Mac's artistic integrity, nobody else's.
[QUOTE=Blooper Reel;35539959]You mean Hudson and Mac's artistic integrity, nobody else's.[/QUOTE] Unless the Mass Effect writing team is hard at work making their own version of the ending while over-ruling Hudson and Mac's position in the development team (not to mention the uniform defensive response by Bioware over the ending,) their ending is just as valid as if the team made it.
[QUOTE=Canuhearme?;35539800]In the same way From Ashes was developed by a separate team?[/QUOTE] Surprisingly no. If I'm not mistaken, Bioware used an entirely separate studio branch to do the multiplayer while the "normal" team was still completely devoted to singleplayer. I'll try to find the release.
[img]http://i.imgur.com/7Tmb7.jpg[/img] Happy Easter i guess
[QUOTE=usaokay;35540003]i'm going to assume the male quarians and vorcha will be in a future multiplayer pack[/QUOTE] Na man, Yahg is where it's at
[QUOTE=JeanLuc761;35540036]Surprisingly no. If I'm not mistaken, Bioware used an entirely separate studio branch to do the multiplayer while the "normal" team was still completely devoted to singleplayer. I'll try to find the release.[/QUOTE] The team who did the multiplayer were from a separate studio who were working on a multiplayer FPS set in the Mass Effect universe.
[QUOTE=Scar;35540100]Na man, Yahg is where it's at[/QUOTE] No Hanar and Rachni are the obvious choices But on a serious note Vorcha is certain
[QUOTE=SFC3;35539142]Yvonne Sarah haha, i get it[/QUOTE] I think I get it, but... Care to clarify? I want to make sure.
[QUOTE=Indyclone77;35540199]No Hanar and Rachni are the obvious choices But on a serious note Vorcha is certain[/QUOTE] Nah man, we need Elcor
The striker is pretty god damned awesome after all.
[QUOTE=JeanLuc761;35539650]On an unrelated note, is anyone else hoping that Bioware adds a "The Reapers Win" ending to Mass Effect 3? One of my biggest gripes with the story is that, even before we get introduced to the StarChild, the Reapers posed no real threat because, no matter how badly you screw up, you will -always- defeat them. You could get away with this in ME1 because hey, story has to keep going, but look at ME2. You could actually lose if you made enough mistakes along the way. You're telling me that in the final game, we can achieve victory in the biggest battle of our time not only easily, but inevitably? In my opinion, it should have been -insanely- difficult to "win" Mass Effect 3, even with the Crucible. If you didn't make the right decisions, people should have been dying left and right in the final assault, with the final moments of the game spent watching Shepard finally go down, giving it his all. Instead, no matter what I do, I always win. Kinda defeats the purpose.[/QUOTE] But how do you make it "insanely difficult"? If it requires the right choices in the previous games, people will just save edit, restart, and get the best ending anyway. How difficult it is won't really matter at all when everyone gets it on their second run. I'd prefer just different degrees of loss, no ultimate victory at all. I could see why people would get upset over an ending like that but it's what I wanted.
[QUOTE=Indyclone77;35540199]No Hanar and Rachni are the obvious choices But on a serious note Vorcha is certain[/QUOTE] Vorcha would be highly impractical I think. They'd always leave the game after the first wave.
Too bad I'm on a god damned russian server or something so I'm massively gimped with the Striker, it's still fun even if I teleport left and right and my Rof is reduced by 100%.
[QUOTE=Blooper Reel;35539959]You mean Hudson and Mac's artistic integrity, nobody else's.[/QUOTE] What integrity?
I just noticed something. In Mass Effect 2, there are 2 endings, to either keep or destroy the base. The endings are actually exactly the same, and have the same consequences. The only difference is the colour of the explosion at the end. Sound familiar? This is actually justified in ME2 though, because it wasn't the ending of the series.
[QUOTE=Necrotic Fever;35540295]I just noticed something. In Mass Effect 2, there are 2 endings, to either keep or destroy the base. The endings are actually exactly the same, and have the same consequences. The only difference is the colour of the explosion at the end. Sound familiar? This is actually justified in ME2 though, because it wasn't the ending of the series.[/QUOTE] This would be more of an accurate comparision if it weren't for the fact that [B]everyone could die[/B] at the end of ME2, save for Joker. There weren't 2 endings for Mass Effect 2, there were dozens.
[QUOTE=JeanLuc761;35540340]This would be more of an accurate comparision if it weren't for the fact that [B]everyone could die[/B] at the end of ME2, save for Joker. There weren't 2 endings for Mass Effect 2, there were dozens.[/QUOTE] No, that's two endings with minor variations. That's like saying ME1 had a billion endings depending on the sidequest decisions you did.
they werent really endings really per se imo but they did give some variety to the ending I thinks thats why loyalty and etc mattered for the survival of your squad in me2 and so we had more variety in the ending because there was going to be a me3 where those differences would affect the story quite a bit but there wasnt going to be a me4 so really
[QUOTE=JeanLuc761;35539685]Sadly, yes. Gah, so much wasted potential. Honestly, if 99% of the endings to Mass Effect 3 (save for the 1% perfect ending) were of the galaxy failing to defeat the Reapers, with everyone going down in a blaze of glory and the next cycle finding Liara's time capsule, I would be heralding ME3's ending as one of the greatest in any medium. It would have been bittersweet, hopeful, and goddamn epic. And that's an ending where we actually [U]fail[/U].[/QUOTE] Didn't Bioware want to make another Mass Effect series that takes place somewhere in the future? If so, they wanted each ending have something in common(defeat Reapers) so that the universe can continue. If you have too many choices, it limits the writers later when they want to add continuity to the series.
[QUOTE=JeanLuc761;35540340]This would be more of an accurate comparision if it weren't for the fact that [B]everyone could die[/B] at the end of ME2, save for Joker. There weren't 2 endings for Mass Effect 2, there were dozens.[/QUOTE] The squadmate part is irrelevant. No matter what, the cutscene of the escaping Normandy, whether Shepard is on it or not, is exactly the same in both endings, save for the colour of the explosion.
[QUOTE=Zezibesh;35540388]No, that's two endings with minor variations. That's like saying ME1 had a billion endings depending on the sidequest decisions you did.[/QUOTE] Those variations affect the next game so it still counts.
[QUOTE=Necrotic Fever;35540453]The squadmate part is irrelevant. No matter what, the cutscene of the escaping Normandy, whether Shepard is on it or not, is exactly the same in both endings, save for the colour of the explosion.[/QUOTE] To be fair I'm pretty sure the collector base doesn't blow up violently in the blue explosion [editline]12th April 2012[/editline] [QUOTE=yawmwen;35540469]Those variations affect the next game so it still counts.[/QUOTE] Then ME1 has millions of endings because quite a lot there affects ME2 and ME3 too. [QUOTE=yawmwen;35540450]Didn't Bioware want to make another Mass Effect series that takes place somewhere in the future? If so, they wanted each ending have something in common(defeat Reapers) so that the universe can continue. If you have too many choices, it limits the writers later when they want to add continuity to the series.[/QUOTE] Then they shouldn't have fucking started a series where your choices are meant to have consequence.
[QUOTE=Zezibesh;35540499] Then ME1 has millions of endings because quite a lot there affects ME2 and ME3 too.[/quote] No, ME1 has like 4 different endings. Udina/Anderson and Saving Council/Letting them live IIRC. Just because something has an effect on the next game, doesn't mean it's part of the ending. [quote]Then they shouldn't have fucking started a series where your choices are meant to have consequence.[/QUOTE] They do have consequences, and for most actions you can say that the specifics were lost in the war. However, if Bioware wants to continue the universe, they need to choose a few actions that will be "Canon".
[IMG]http://dl.dropbox.com/u/44722719/dude.jpg[/IMG] They just keep coming... [editline]12th April 2012[/editline] Hilarious(ly disturbing) :v:
[QUOTE=mac338;35540596][IMG]http://dl.dropbox.com/u/44722719/dude.jpg[/IMG] They just keep coming... [editline]12th April 2012[/editline] Hilarious(ly disturbing) :v:[/QUOTE] Gotta admit - it seemed a bit innocent at first. That second post caught me off guard.
[QUOTE=mac338;35540596][IMG]http://dl.dropbox.com/u/44722719/dude.jpg[/IMG] They just keep coming... [editline]12th April 2012[/editline] Hilarious(ly disturbing) :v:[/QUOTE] Oh, Mike. You dirty man.
[QUOTE=mac338;35540596][IMG]http://dl.dropbox.com/u/44722719/dude.jpg[/IMG] They just keep coming... [editline]12th April 2012[/editline] Hilarious(ly disturbing) :v:[/QUOTE] You should feel flattered that people want to fap to your work. That's got to be a high level of praise for an artist.
[QUOTE=Psychokitten;35540213]I think I get it, but... Care to clarify? I want to make sure.[/QUOTE] Yvonne Strahovski (Miranda's actor and model) plays Sarah Walker in Chuck. There are many Chuck actors in Mass Effect, like Kal'Reegar is Adam Baldwin who is one of the main characters in Chuck.
[QUOTE=Canuhearme?;35540035]Unless the Mass Effect writing team is hard at work making their own version of the ending while over-ruling Hudson and Mac's position in the development team (not to mention the uniform defensive response by Bioware over the ending,) their ending is just as valid as if the team made it.[/QUOTE] Meh, the response was mainly PR-related anyway, and it still seems like some people within Bioware seem to acknowledge the issues with endings. Because that promo image for resugence with the Green Justicar, Red geth and Blue batarian can't be coincidental.
[QUOTE=yawmwen;35540616]You should feel flattered that people want to fap to your work. That's got to be a high level of praise for an artist.[/QUOTE] Not by Deviantart's standards.
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