• Happy Wheels v2: Lawnmower Edition!
    1,962 replies, posted
[QUOTE=KingKombat;32008706]Come on, I need more feedback! [url]http://www.totaljerkface.com/happy_wheels.php?levelid=1656916[/url] One thing I may have slightly overlook is the homing mine challenge.[/QUOTE] It's fucking impossible, I can't even get past the pillar.
[QUOTE=KingKombat;32008706]Come on, I need more feedback! [url]http://www.totaljerkface.com/happy_wheels.php?levelid=1656916[/url] One thing I may have slightly overlook is the homing mine challenge.[/QUOTE] My main problem is with the glass part. I can beat it, but slowly, but that makes me unable to reach the next part.
to the above: [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7196085[/url] [editline]29th August 2011[/editline] of course those are ways i only slightly intended [editline]29th August 2011[/editline] I think I might rename my level "The Impossible Level"
Gotta remind you, I've stopped that wrecking ball trick so you'll have to go through the challenge's.
Anyone who lables their level impossible isn't doing it right because it's usualy either a possible yet hard level or a completely and utterly impossible death and lag the second you start it level. Try something more original, like easily beatable level for pussies and people who have no skill in a simple flash game.
[QUOTE=PvtVain;31996609]Forgot to give you guys a demo of my level. [url]http://www.totaljerkface.com/happy_wheels.php?levelid=1629273[/url] Stage 1 - Ball O' Hurt Wheelchair Guy - Hard Segway Guy - Very Hard Irresponsible Dad - Medium Effective Shopper - Impossible (Until further notice.) Moped Couple - Very Easy Lawnmower Man - Impossible (Until further notice.) Explorer Guy - Impossible (Until further notice.) Stage 2 - Exploding Panes Wheelchair Guy - Medium/Hard Segway Guy - Easy Irresponsible Dad - Medium/Hard Effective Shopper - Medium Moped Couple - Medium Lawnmower Man - Easy Explorer Guy - Easy[/QUOTE] I hold the record right now [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7204146[/url] But first, a blooper [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7204105[/url] I wasn't even trying to get a record time, just to complete the level
[QUOTE=The one that is;32014660]Anyone who lables their level impossible isn't doing it right because it's usualy either a possible yet hard level[/QUOTE] That's... the point of naming a game 'impossible' Obviously if it were actually impossible there'd be no goddamn point
An impossible level is when you box off the only finishing line. [editline]Yesterday[/editline] [QUOTE=Raptortheawesome;32010398]It's fucking impossible, I can't even get past the pillar.[/QUOTE] Just roll over it, I'll make a replay soon. [editline]tomorrw[/editline] [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7208758[/url]
I almost beat your level KingKombat, does that count as a win? [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7210083[/url]
[QUOTE=Esrange;32006641]Uh According to the replay, you didn't[/QUOTE] I die at the end, but somehow survive 10 hovermines which surrounded me :v:
[QUOTE=scratch (nl);32021272]I die at the end, but somehow survive 10 hovermines which surrounded me :v:[/QUOTE] Your body exploded and your chest part got stabbed, are you sure it isn't the kid you were talking about, since we can't focus the camera on him in a replay.
[QUOTE=KingKombat;32008706]Come on, I need more feedback! [url]http://www.totaljerkface.com/happy_wheels.php?levelid=1656916[/url][/QUOTE] I don't like the wrecking ball and i guess the ramp that leads to it. It's shit to get hit by that ball after you've made it that far, nothing but a "you'll either randomly die here or you won't" part and those suck IMO and I also wish you didn't go so overboard with those early boost pads on the ramp. Unless you wanted that to be some sort of hazard, cut out of the first half of them before the ramp starts to curve to lessen the amount of times the bike just freaks the fuck out and flips around. Other than that awesome level [editline]30th August 2011[/editline] Also fuck your shit putting a rope swing at the end. I had no arms ahaha. I guess I'll just have to hover dad that part later. [editline]30th August 2011[/editline] [QUOTE=red_pharoah;32019031]I almost beat your level KingKombat, does that count as a win? [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7210083[/url][/QUOTE]Nope because there was another obstacle after that hahhhh Am i the only one that made it to the rope swing? [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7215794[/url]
[QUOTE=postal;32022254]Also fuck your shit putting a rope swing at the end. I had no arms ahaha. I guess I'll just have to hover dad that part later.[/QUOTE] If you were lucky with the first obstacle, you could keep the kid and use him as a bait for the hovermines so they didn't blow off your arms.
snip [editline]30th August 2011[/editline] shit those were big pics :v: one sec
[QUOTE=postal;32022254]I don't like the wrecking ball and i guess the ramp that leads to it. It's shit to get hit by that ball after you've made it that far, nothing but a "you'll either randomly die here or you won't" part and those suck IMO and I also wish you didn't go so overboard with those early boost pads on the ramp. Unless you wanted that to be some sort of hazard, cut out of the first half of them before the ramp starts to curve to lessen the amount of times the bike just freaks the fuck out and flips around. Other than that awesome level [editline]30th August 2011[/editline] Also fuck your shit putting a rope swing at the end. I had no arms ahaha. I guess I'll just have to hover dad that part later. [editline]30th August 2011[/editline] Nope because there was another obstacle after that hahhhh Am i the only one that made it to the rope swing? [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7215794[/url][/QUOTE] wow shit i'll be right back [editline]30th August 2011[/editline] As with the one before wit, I've released a slightly revised version of my level. It still remains largely unchanged, and yes, balls to the wall hard (is what I've gathered from comments). [h2]Second Effort Level v2[/h2] [url]http://www.totaljerkface.com/happy_wheels.php?levelid=1676542[/url] [editline]30th August 2011[/editline] Wow, fuck. Made it to the rope climb. [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7219069[/url]
Please remove that fuck annoying pillar, the rest of the level seems fun but insta-dying at the start is not. The only way past it is blind luck. :v: Also, there's some kind of invisible wall thingy before the pillar that seems to stop you if you try and roll over it. [URL="http://www.totaljerkface.com/happy_wheels.php?replayid=7219900"]One billion fucks.[/URL]
[QUOTE=blazingfly;32026188]Please remove that fuck annoying pillar, the rest of the level seems fun but insta-dying at the start is not. The only way past it is blind luck. :v: Also, there's some kind of invisible wall thingy before the pillar that seems to stop you if you try and roll over it. [URL="http://www.totaljerkface.com/happy_wheels.php?replayid=7219900"]One billion fucks.[/URL][/QUOTE] Invisible wall thingy? What? The pillar is all about timing by the way. The level works best when you get the hang of it. I wanted it to make people mad and keep trying.
[QUOTE=KingKombat;32026691]Invisible wall thingy? What? The pillar is all about timing by the way. The level works best when you get the hang of it. I wanted it to make people mad and keep trying.[/QUOTE] Maybe it was a bug in the physics or something, I tried to roll over the pillar and hit something and bounced off just before I got to it. Also suddenly game lagged and then LAND MINES EVERYWHERE OH GOD SO MUCH BLOOD.
[QUOTE=Loofiloo;32014828]I hold the record right now [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7204146[/url] But first, a blooper [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7204105[/url] I wasn't even trying to get a record time, just to complete the level[/QUOTE] i hold the record [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7223893[/url] also damn! thats got to hurt! [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7176989[/url]
[QUOTE=DrasarSalman;32023017]If you were lucky with the first obstacle, you could keep the kid and use him as a bait for the hovermines so they didn't blow off your arms.[/QUOTE]holy fuck. I always start levels off by killing the kid so that never occurred to me ahaha. thanks[QUOTE=KingKombat;32026691]Invisible wall thingy? What? The pillar is all about timing by the way. The level works best when you get the hang of it. I wanted it to make people mad and keep trying.[/QUOTE]Yeah forgot to throw in my thoughts on the pillar: Keep it. It's at the very start of the level, and so you can get away with doing something really challenging like that since there's basically no penalty for fucking up. Great work with this level btw
[QUOTE=postal;32030093]holy fuck. I always start levels off by killing the kid so that never occurred to me ahaha. thanksYeah forgot to throw in my thoughts on the pillar: Keep it. It's at the very start of the level, and so you can get away with doing something really challenging like that since there's basically no penalty for fucking up. Great work with this level btw[/QUOTE] thanks babe [editline]30th August 2011[/editline] Would somebody mind telling me what the fuck just happened to me? [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7225491[/url]
only if you can tell me what happened here: [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7215442[/url] (yes i know this is the old version of the map, it's an old replay OK) [editline]30th August 2011[/editline] ahaha looking at it in slow-motion it appears i slammed my neck into the bike handle
[QUOTE=postal;32030238]only if you can tell me what happened here: [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7215442[/url] (yes i know this is the old version of the map, it's an old replay OK) [editline]30th August 2011[/editline] ahaha looking at it in slow-motion it appears i slammed my neck into the bike handle[/QUOTE] i'd have to say that's what caused it, even though it looks highly unlikely. your flailing body simply slammed the shit out of it's neck into the handlebars causing you to decapitate yourself. how the fuck does this even
Does anyone know how to make a hidden trigger so a sleeping object can fall onto the player?
[url]http://www.totaljerkface.com/happy_wheels.php?replayid=7225967[/url] i didn't finish it but i managed to break the bike somehow
[QUOTE=Lok's;32030783][url]http://www.totaljerkface.com/happy_wheels.php?replayid=7225967[/url] i didn't finish it but i managed to break the bike somehow[/QUOTE] not one part of that replay made any physical sense i award you this shiny golden medal
With that damn wrecking ball gone and the ramp fixed, getting the motivation to beat it is much easier. Done and done. And first to beat it, too. [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7227427[/url] I love the way I came up with to get rid of the mines. Just throwing the kid past them didn't work as they'd lose interest and go back to waiting for me, so I had him grab the wall in front of them and hold on until they all exploded. A+++ map
Question: is it a hard level? My goal was to create a level that was fucking hard and just beatable. Like not completely fucking impossible, but at a level where you need to be a 'Wheels vet to really beat it. Keep the kids out.
Absolutely. Forcing the player to be careful and keep his arms was a nice (and fucking cruel) touch (arms are the 3rd thing I try to ditch after the kid and the seat since it makes hover dad'ing easier. Bastard), as was rewarding them for keeping the kid safe (for a time). I dunno if you meant for this but the way mines would be sent upwards if glass bridges got broke or if limbs fell down was awesome and made for some ridiculous yet still rare kills. Awesome map, even if that pillar at the start could sometimes drive me a little fucking crazy.
[url]http://www.totaljerkface.com/happy_wheels.php?replayid=7227666[/url] Goddamn super accurate sniper mines always ruining my good runs.
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