[QUOTE=xxfalconxx;32032198][url]http://www.totaljerkface.com/happy_wheels.php?replayid=7227666[/url]
Goddamn super accurate sniper mines always ruining my good runs.[/QUOTE]
I honestly don't know how the fuck those things manage to get me all the fucking time
[editline]30th August 2011[/editline]
[QUOTE=postal;32032152]Absolutely. Forcing the player to be careful and keep his arms was a nice (and fucking cruel) touch (arms are the 3rd thing I try to ditch after the kid and the seat since it makes hover dad'ing easier. Bastard), as was rewarding them for keeping the kid safe (for a time). I dunno if you meant for this but the way mines would be sent upwards if glass bridges got broke or if limbs fell down was awesome and made for some ridiculous yet still rare kills. Awesome map, even if that pillar at the start could sometimes drive me a little fucking crazy.[/QUOTE]
About the mines and glass: I didn't intend that at all in the beginning. I was playing that when i first started and went "Holy fuck this is annoying", then I realized that was actually a great part to the challenge, mainly because once you get past that part, you're past the mines. The mines manage to stay in that small area (mostly, there's always the one or two mines that slip into the boosters). Plus, it made it that 1% more intense to get your shit across those panels.
Fun fact: This map started off as a piston test. 5 minutes later I'm testing that hazard and tweaking it so it's just right (for no reason, just wanted to see how that one little part would work if I made the piston fast as fuck), and then 5 more minutes later I'm making a whole level.
The rope swing was also an idea I was going to have in the first level for the swinging bridge, but it looked stupid and there was no point and made it ridiculously hard to get on to the platform.
King I beat your level, but I forgot to sign in :smith:
fuck
Anyone fancy Don't Move Levels?
I am (Okay) at making them :v:
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No Jimmy you're not a mine, YOU ARE NOT A - AAAAAUGHASDASF
[url=http://www.totaljerkface.com/happy_wheels.php?replayid=7304281]I am a bad father[/url]
[url=http://www.totaljerkface.com/happy_wheels.php?replayid=7304371]Daddy are you oka-OHGOD[/url]
Dammit I almost won :(
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that was the first time I ever managed to get in there.
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GODDAMN HYPER ACCURATE SNIPER MINES
oh wow
[QUOTE=xxfalconxx;32111500][url]http://www.totaljerkface.com/happy_wheels.php?replayid=7337859[/url]
GODDAMN HYPER ACCURATE SNIPER MINES[/QUOTE]
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I's a conspiracy! They know of our plans!
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Well I did reach the bottom
[editline]5th September 2011[/editline]
SO DAMN CLOSE: [url]http://www.totaljerkface.com/happy_wheels.php?replayid=7360221[/url]
Your level, KingKombat has got to be the most addicting and irritating levle I've ever seen ever, I haven't played any other level for the past week trying to beat it.
That was a compliment.
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I beat your time postal, and with out the kid.
[img]http://3.bp.blogspot.com/-kjlj1vNgw2Y/TinTWuAkQPI/AAAAAAAAB28/4ZPeZ5VL7hw/s320/n91417_smug.png[/img]
That's nice but it didn't take me almost a week to beat the level so hahhhh
It's because this level was the first one I had to use hoverdad so much in it. I had to train.
but yeah.
why is this thread dead?
good maps are few and far between so interest is intermittent
But you probably know all that so the real question is why did you even bother asking
[QUOTE=red_pharoah;32178029]why is this thread dead?[/QUOTE]
It's a thread about a flash game, what did you expect?
Threads about flash games die, threads about flash games that are [B]COMPLETELY FUCKING AWESOME[/B] stay a while. Notice "v2"
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Watch it go.
[QUOTE=Eeshton;32178812]Threads about flash games die, threads about flash games that are [B]COMPLETELY FUCKING AWESOME[/B] stay a while. Notice "v2"[/QUOTE]
It is just another biker game with customizable levels, but I liked how they fixed spazzing which is often common in games using flash ragdoll physics.
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I probably should have just kept crawling.
*snip*
[QUOTE=subenji99;32178075]good maps are few and far between so interest is intermittent
But you probably know all that so the real question is why did you even bother asking[/QUOTE]
Good maps exist, but the community is retarded, so shitty maps get upvoted.
Instead of levels you can actually play, we get a lot of shitty "don't move + heart donation" and "justin bieber sux rate 5 if u agre" and "my new charictor ideaz" levels
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This is actually pretty clever.
I'll tell you what this game needs: Separate criteria for rating levels
Y'know how you rate replays based on pain, humor, and skill? The level ratings should have a similar scale, so the retarded levels might only get upvoted in certain categories.
Could be things like... Challenge, humor, and creativity. Something like that. I just want to play levels with some actual challenge, not levels full of retarded speech bubbles over NPCs and demonstrations of art or new concepts
[QUOTE=Loofiloo;32244173]I'll tell you what this game needs: Separate criteria for rating levels
Y'know how you rate replays based on pain, humor, and skill? The level ratings should have a similar scale, so the retarded levels might only get upvoted in certain categories.
Could be things like... Challenge, humor, and creativity. Something like that. I just want to play levels with some actual challenge, not levels full of retarded speech bubbles over NPCs and demonstrations of art or new concepts[/QUOTE]
Most people would probably just rate 5 in every category when they see a level they like, regardless of what it is.
Yeah, that occurred to me right after I made that post. There is no cure for stupidity
I just tried searching for "harpoon," remembering all the good harpoon city levels n shit. Pretty much every level was "MOVE FASTER THEN HARPOON"
Are people really so fascinated every time they see a level where you go through enough boosters to outrun harpoons?
jim needs to purge everything save for people like physx or other featured creators
man this game is fun to play when there is nothing to do.
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