If you haven't played it, please, shut the fuck up. You have no clue what your talking about.
Also, theres a bug, if your mod doesn't load when you go to new game just go into console and type "map red_mesa"
Ok yeah, the voice acting was so bad I had to quit playing
I type map red_mesa and get:
[Warning] Unknown command: map red_mesa
I tried it with and without "s What am I doing wrong?
Oh and the fact I had 6 fps, I tried to load the map in the editor but I couldnt find the file
[editline]01:38PM[/editline]
[QUOTE=TBleader;17027637]I type map red_mesa and get.
[Warning] Unknown command: map red_mesa
I tried it with and without "s What am I doing wrong?[/QUOTE]
You downloaded a bad mod
[highlight](User was banned for this post ("bashing" - Spork-Juct))[/highlight]
[QUOTE=bepassley;17027642]Oh and the fact I had 6 fps, I tried to load the map in the editor but I couldnt find the file
[editline]01:38PM[/editline]
You downloaded a bad mod[/QUOTE]
Bad mod? Meaning the download is corrupted or are you bashing his "mod".
Voice acting bad? Just because its not your accent doesn't mean its bad. He clearly speaks, and sounds great. And bepassley go back to OIFY we don't want you here.
[QUOTE=Imperials^^;17027543]If you haven't played it, please, shut the fuck up. You have no clue what your talking about.[/QUOTE]
I know what I'm talking about because I know what goes into level, and overall game design. I don't have to play it to see that you do not have knowledge of any aspect that contributes to unique and interesting gameplay and especially environments. Just looking at the areas of your level proves that you don't understand the concepts of good pacing. You also did very poorly with structures in the sense that they are not realistically constructed. Underground locations such as caves and rock formations [b]throughout all of your pictures and your video provided[/b] are not formed in a realistic manner what-so-ever. You also don't understand how to utilize and take full command of the platform you are developing on, seeing as nothing is optimized or brought out to its fullest potential properly. Animations are the same and nothing new is brought to the table in terms of gameplay. It's strictly linear, and combining that with original models, animations, sounds, and other details left in from Crysis makes for a very stale presentation of a mod you supposedly worked two years on.
[QUOTE=bepassley;17027642]Oh and the fact I had 6 fps, I tried to load the map in the editor but I couldnt find the file
[editline]01:38PM[/editline]
You downloaded a bad mod
[highlight](User was banned for this post ("bashing" - Spork-Juct))[/highlight][/QUOTE]
I fail to see how criticism equates to bashing.
[QUOTE=Imperials^^;17027688]Voice acting bad? Just because its not your accent doesn't mean its bad. He clearly speaks, and sounds great. And bepassley go back to OIFY we don't want you here.[/QUOTE]
Voice acting is not solely about speaking clearly. It's about understanding the emotions and being able to realistically portray your character in various situations.
[QUOTE=markg06;17027789]I fail to see how criticism equates to bashing.[/QUOTE]
You clearly didn't read the rest of his posts...
God damn they weren't lying about bad voice acting. They should have just used subtitles.
Uh, sorry, but this doesn't look very good.
This is now my thread, men, music up, ladies, shirts off.
[QUOTE=Imperials ^^;17027877]This is now my thread, men, music up, ladies, shirts off.[/QUOTE]No. Get out. And get on steam YOU FURRY.
are you that bored that you have to resort to arguing with yourself
[b]nerde[/b]
[QUOTE=markg06;17027789]I fail to see how criticism equates to bashing.[/QUOTE]That's not critique, that's bashing.
[editline]06:51PM[/editline]
[QUOTE=DeadMollusk;17027959]are you that bored that you have to resort to arguing with yourself
[b]nerde[/b][/QUOTE]You spelled it wrong. Also that isn't me.
[QUOTE=Katana Fox;17008278]Pretty good attempt to re-create the graphics of the half life engine.[/QUOTE]
Brilliant!
[QUOTE=Imperials^^;17027965]That's not critique, that's bashing.[/QUOTE]
Why don't you address these, then?
[QUOTE=DOG-GY;17027770]I know what I'm talking about because I know what goes into level, and overall game design. I don't have to play it to see that you do not have knowledge of any aspect that contributes to unique and interesting gameplay and especially environments. Just looking at the areas of your level proves that you don't understand the concepts of good pacing. You also did very poorly with structures in the sense that they are not realistically constructed. Underground locations such as caves and rock formations [b]throughout all of your pictures and your video provided[/b] are not formed in a realistic manner what-so-ever. You also don't understand how to utilize and take full command of the platform you are developing on, seeing as nothing is optimized or brought out to its fullest potential properly. Animations are the same and nothing new is brought to the table in terms of gameplay. It's strictly linear, and combining that with original models, animations, sounds, and other details left in from Crysis makes for a very stale presentation of a mod you supposedly worked two years on.[/QUOTE]
[QUOTE=DOG-GY;17027801]Voice acting is not solely about speaking clearly. It's about understanding the emotions and being able to realistically portray your character in various situations.[/QUOTE]
nice bad mod
[QUOTE=DOG-GY;17028044]Why don't you address these, then?[/QUOTE]Because their by the same douche, you.
Also, you don't need emotions for "Suit Level - 20%" "OH EM GEE YOUR SUIT LEVEL IS 20% YOUR GONNA DIE", no. Theres no need for emotions.
[QUOTE=Imperials^^;17028323]Because their by the same douche, you.
Also, you don't need emotions for "Suit Level - 20%" "OH EM GEE YOUR SUIT LEVEL IS 20% YOUR GONNA DIE", no. Theres no need for emotions.[/QUOTE]
I'm not being a douche because I'm addressing flaws. You're being immature by not accepting my criticism and accepting them.
In response to your "suit level" comment, it takes understanding the character to know how to voice act. Emotion does not necessarily mean happy, sad, angry, etc. It can also be robotic, sharp, etc.
You're acting like a child because I found legitimate problems with your work.
Mod is actually not that bad guys, just got done with the zero G chamber fight :D. I say good work Imperials.
[QUOTE=DOG-GY;17028392]I'm not being a douche because I'm addressing flaws. You're being immature by not accepting my criticism and accepting them.
In response to your "suit level" comment, it takes understanding the character to know how to voice act. Emotion does not necessarily mean happy, sad, angry, etc. It can also be robotic, sharp, etc.
You're acting like a child because I found legitimate problems with your work.[/QUOTE]It's not my work. This isn't even my mod. :o What gave you that idea?
[QUOTE=Imperials^^;17028423]It's not my work. This isn't even my mod. :o What gave you that idea?[/QUOTE]
[quote]I knew right from the start that I wanted to make something different from a standard jungle map, and after playing the multiplayer level "Mesa" I knew what I was going to make.[/quote]
Your OP.
[QUOTE=DOG-GY;17028489]Your OP.[/QUOTE]Doesn't mean I made it. I just wanted to inform FP of this great mod.
[QUOTE=Imperials^^;17028514]Doesn't mean I made it. I just wanted to inform FP of this great mod.[/QUOTE]
It sucks because of the reasons I addressed. And if you're blindly defending it, and so stupidly I might add, then it has to be your work.
[QUOTE=DOG-GY;17028532]It sucks because of the reasons I addressed. And if you're blindly defending it, and so stupidly I might add, then it has to be your work.[/QUOTE]It does not suck. It is a great mod. Please go play the whole game before you go trying to say that it sucks.
[QUOTE=Imperials^^;17028423]It's not my work. This isn't even my mod. :o What gave you that idea?[/QUOTE]
That's a shame because I think this mod is amazing! It's something I could never do. Also if you read first post it said "I knew right from the start that I wanted to make something different from a standard jungle map," and that statement right there was enough to convince me YOU made it.
But thanks for clarifying, now I must praise someone else. :D
[QUOTE=Imperials^^;17028557]It does not suck. It is a great mod. Please go play the whole game before you go trying to say that it sucks.[/QUOTE]
No. I don't have to. I don't need to. I'll restate myself: [b]The gameplay is the same, the models, textures, sounds, and animations are mostly the same, lighting is terrible, environments are horrid, and so much more[/b] That does not constitute a good mod. If a good mod takes a game and makes it look worse visually and plays the same yet in an EVEN MORE LINEAR FASHION, then it's not good.
[QUOTE=weeman007;17028620]That's a shame because I think this mod is amazing! It's something I could never do. Also if you read first post it said "I knew right from the start that I wanted to make something different from a standard jungle map," and that statement right there was enough to convince me YOU made it.
But thanks for clarifying, now I must praise someone else. :D[/QUOTE]You can talk to the creator on crymod.com in this topic: [url]http://www.crymod.com/thread.php?threadid=14149[/url]
[editline]07:26PM[/editline]
[QUOTE=DOG-GY;17028647]No. I don't have to. I don't need to. I'll restate myself: [b]The gameplay is the same, the models, textures, sounds, and animations are mostly the same, lighting is terrible, environments are horrid, and so much more[/b] That does not constitute a good mod. If a good mod takes a game and makes it look worse visually and plays the same yet in an EVEN MORE LINEAR FASHION, then it's not good.[/QUOTE]If you can't play a mod before you say it's bad, Get out.
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