• Dota 2 - "slapping your ballsack against the keyboard waiting for the pretty bars above the enemys h
    4,115 replies, posted
I just had the most ridiculous game as Morphling. It started off pretty bad. My friend (who is not that great) was on SF, both the Alchemist and Sniper were new to the game and not good, and our Necrolyte was actually Brazilian. As if to compound our horrible team comp and players, the Necro stole all my farm early game and pushed the wave like mad, and did not play support (we didn't have a courier until like 25 minutes or something absurd). Surprisingly though, the Necro was very competent in fights (even though he fed a lot diving after the enemy courier). We stayed fairly even in terms of kills and towers, but my friend ragequit after getting killed by a Beast master with an invis rune. So we were down to 4v5, and they took our mid rax. However, we managed to hold out for a while without dying too much. I made Puck leave after we wiped their team while only losing two heroes ourselves. I picked up a Satanic, swapped all of my strength to agility, and pushed through their mid and bottom barracks. I ran back to the secret shop, bought a Divine Rapier on a whim, and proceeded to get a triple while standing in their fountain and tanking with unholy rage, and was saved from death by their ancient dying. My best game as Morph yet. If I knew I was going Satanic, I probably would have gone Manta or straight to Butterfly instead of Ethereal Blade (since I actually wound up stacking more strength than agility items), but I grabbed it since I was really afraid of dying (did I mention that our Necro told our Alchemist to grab the Aegis instead of me?), and because I fucking love Satanic on Morphling. So yeah. Great game. (no pubstomps, blah blah blah :v:) [IMG]http://i45.tinypic.com/2r5bypt.png[/IMG] [editline]14th May 2012[/editline] I also can't count how many times Linken's saved me from Dismember. It was at least 5 I think.
[QUOTE=Banned?;35962384]I don't have numbers to know what that means so I didn't comment on it.[/QUOTE] Freaking mighty / OMGWTF mighty Hitpoints: Earth - 3000 / [B]3800[/B] Storm - 1500 / [B]2400[/B] Fire - 1200 / 1200 Damage: Earth - 159-171 / 179-191 Storm - 75-84 / [B]174-186[/B] Fire - 140 / 180 (Note that Fire has pure damage type on his attacks) Burning aura damage increased to 55 on fire spirit Cooldown down by 20 secs every rank, adds 5,6,7 seconds to duration respectively. Not that big changes, but it can turn the outcome of a teamfight. (I bolded the "important" changes.)
The Earth and Storm one get pretty hefty. Worth it then I guess.
So Ice said he wanted to add an Args buff to every hero's ultimate, makes you wonder how some heroes can be improved Upon. Dragon Knight for example, Not much you can do to improve that ultimate without making it ridiculous.
[QUOTE=thisguy123;35963235]So Ice said he wanted to add an Args buff to every hero's ultimate, makes you wonder how some heroes can be improved Upon. Dragon Knight for example, Not much you can do to improve that ultimate without making it ridiculous.[/QUOTE] Give him a fourth form, or somehow give ice dragon the DoT from poison dragon.
a splash dot? oh my god
Could just increase duration/reduce cooldown and up the speed/range/damage bonus a bit more.
[QUOTE=Haxxer;35963360]a splash dot? oh my god[/QUOTE] Something that when mentioned causes heros to fall due to the amount of traffic clogging them up as they try to escape. The Splash Dot effect.
Venomancer has a splash dot. Kinda.
[QUOTE=raccoon12;35953677]why is this thread so judgmental[/QUOTE] imo it's good that people say how things are. i've learned a ton of Dota by just listening to what people have to say, looking at their inventories, looking at what they do, etc etc.
[QUOTE=Haxxer;35963360]a splash dot? oh my god[/QUOTE] jakiro? anyway the aghanim upgrade could be another change, not just the ultimate, like NS or enchantress
[QUOTE=Gate;35964192]jakiro? anyway the aghanim upgrade could be another change, not just the ultimate, like NS or enchantress[/QUOTE] Well, both recognisably relate to their Ultimates.
[QUOTE=Smashman;35964248]Well, both recognisably relate to their Ultimates.[/QUOTE] yes but the upgrades are not boring or "lvl 4 upgrades" like, for example, Zeus a boring NS upgrade could be less cooldown or more night duration, but instead you get unobstructed vision in night, which is awesome and doesnt change the ultimate
[QUOTE=Gate;35964319]yes but the upgrades are not boring or "lvl 4 upgrades" like, for example, Zeus a boring NS upgrade could be less cooldown or more night duration, but instead you get unobstructed vision in night, which is awesome and doesnt change the ultimate[/QUOTE] Nothing like a good refresher aghanim zeus. "I bring down the thunder." BAM BAM DOUBLE KILL SUPPORTS CRY SOME MORE
[media]http://www.youtube.com/watch?v=h8n26UFRZRQ&feature=youtu.be[/media] I love lucky kills like these.
[QUOTE=Jetamo;35965630][media]http://www.youtube.com/watch?v=h8n26UFRZRQ&feature=youtu.be[/media] I love lucky kills like these.[/QUOTE] Hobo King Jethro just pwned Moria Casan's head before it even happens, when will people start editing better
when they add a clear killfeed button for replays
Is skeleton king's early game not so good or am I doing something seriously wrong. Like, I'm perfectly fine after early game, but during, apart from LH. Not so much
[QUOTE=The very best;35965756]Is skeleton king's early game not so good or am I doing something seriously wrong. Like, I'm perfectly fine after early game, but during, apart from LH. Not so much[/QUOTE] He's a carry, so of course he's bad early.
[QUOTE=Jetamo;35965665]when they add a clear killfeed button for replays[/QUOTE] there is one fyi
[QUOTE=Smashman;35965848]He's a carry, so of course he's bad early.[/QUOTE] There are few carries that are good all the time during a match. But if hard-carries are doing good early-game, it's either: 1. Supports being amazing fucktards, which you should commend right away. 2. Laning against presidents of United Kingdom of Idiocitus-Maximus.
I played Clinkz and went PMS > Treads > Aquila > BKB > Orchid > MKB (the last two to counter Morph the most I could). Was it good ? I'm new at Clinkz.
[QUOTE=Maruhai;35966109]I played Clinkz and went PMS > Treads > Aquila > BKB > Orchid > MKB (the last two to counter Morph the most I could). Was it good ? I'm new at Clinkz.[/QUOTE] The only thing that confused me was PMS and getting treads before Aquila, but PMS is situational I guess and timing on Aquila doesn't really matter so yeah you're good.
[QUOTE=Rats808;35966190]The only thing that confused me was PMS and getting treads before Aquila, but PMS is situational I guess and timing on Aquila doesn't really matter so yeah you're good.[/QUOTE] I started with a stout shield and a slipper so I finished the PMS in the first 2 minutes, and then I got treads because it's more useful than Aquila early imo.
whats pms
[QUOTE=godfatherk;35966295]whats pms[/QUOTE] Poor Man's Shield (damage block and +6 agility)
[QUOTE=Maruhai;35966268]I started with a stout shield and a slipper so I finished the PMS in the first 2 minutes, and then I got treads because it's more useful than Aquila early imo.[/QUOTE] why would you go pms on a ranged carry
[QUOTE=Meatpuppet;35966357]why would you go pms on a ranged carry[/QUOTE] Because Clinkz is squishy and it still blocks some damage and it gives 6 agi which is always good on any agi. Well, that's my way to see, if it's a bad idea tell me what I can do instead, because I feel way too squishy as Clinkz before I get my Ogre Club.
What do you guys think about Clock with MoM? It has nice attack speed, Clokc got cogs to prevent escaping.
[QUOTE=Lefter;35966471]What do you guys think about Clock with MoM? It has nice attack speed, Clokc got cogs to prevent escaping.[/QUOTE] Which is exactly the wrong thing, if he can't escaope, he will be forced to hit you, and MoM gives you 30% more damage taken by attacks. So no, if you want attack speed on clock go for Hyperstone into AC (or Mjolnir if you already have an AC)
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