• MechWarrior
    207 replies, posted
[QUOTE=Saber15;16077732]No, the screen displays time/timer, what the current button being pressed does, and the current profile/mode being used. the X52 Pro (I have the regular Saitek X52) has a more adjustable screen which can be used like the screen on the Logitech G15 keyboard.[/QUOTE] I never understand why the G15/19 has that screen in, I mean when do you look down at your keyboard playing games.
I've always played Mechwarrior games with keyboard and mouse. I have a joystick I use for flight sims, but for some reason I've never been comfortable using it in Mechwarrior.
[QUOTE=PaChIrA;16074219]That was mechassault which isn't as awesome. Also I hope this game has just about the same control scheme as mech4 so I can map stuff on my joystick easily. Quick everyone show their joysticks! (And I don't mean dildos, vibrators or penises) [/QUOTE] [img]http://www.sky-sim.co.uk/catalog/images/st290pro1.jpg[/img] I really hope this game is still complex. Dumbing it down for the consoles will piss me off to no end, and they seem to believe what made mech warrior, well, mech warrior is amazing graphics.
HOLY FUCK That trailer was fucking epic. Slow, I hope they improve some of the sound design and speed up combat to be a bit closer to MW4, but that trailer was still fucking amazing.
Well Atlas is still looking as cool as ever. Now where is my Vulture!?
New MechWarrior game and releasing MechWarrior 4 and expansions for free, this is fucking awesome. Also: [img]http://i.s8.com.br/images/games/cover/img5/21298685_4.jpg[/img]
[QUOTE=power-mad;16078249][img]http://www.sky-sim.co.uk/catalog/images/st290pro1.jpg[/img] I really hope this game is still complex. Dumbing it down for the consoles will piss me off to no end, and they seem to believe what made mech warrior, well, mech warrior is amazing graphics.[/QUOTE] I have that joystick, it looks cool and is functional in buttons but it moves terribly. The spring-based stick is horrible for aiming or movement. I even having trouble using it for something like FSX. I do NOT reccomend this joystick.
[QUOTE=Kuro.;15978523]So I heard this had regenerating health and a cover system, with non-sim controls (ie, no throttling, you just move in any direction instantly with no revving up). Confirm/Deny? If it's true then Mechwarrior is the latest 'classic' franchise to die after being consolized to appeal to the lowest common denominator.[/QUOTE] That's bull fucking horse shit. It's got one of the FASA guys behind it, I doubt he'd let the franchise be raped and violated like that
[QUOTE=Morbo!!!;16079911]That's bull fucking horse shit. It's got one of the FASA guys behind it, I doubt he'd let the franchise be raped and violated like that[/QUOTE] Yeah, MechWarrior is too much of a classic game to get fucked by something that dumb. All of the old versions of the game didn't have regeneration, so why should they start now by implementing it in this version? I doubt that they'd try and follow COD in an already successful series.
[QUOTE=Morbo!!!;16079911]That's bull fucking horse shit. It's got one of the FASA guys behind it, I doubt he'd let the franchise be raped and violated like that[/QUOTE] Bioshock anyone? Same guy who did system shock did bioshock. I mean bioshock was still fun and I thought it was a great game but it wasn't what everyone thought it would be, and everyone kinda excpected it to be some kind of bastard sequal to SS2 (surprise, it only very loosly played like SS2 did). [editline]09:54PM[/editline] [QUOTE=Evilan;16080004]Yeah, MechWarrior is too much of a classic game to get fucked by something that dumb. All of the old versions of the game didn't have regeneration, so why should they start now by implementing it in this version? I doubt that they'd try and follow COD in an already successful series.[/QUOTE] It's already been confirmed in the interview that mechs will self-repair. They probably won't do it really fast or anything, and you might need to have it as a module, but it's confirmed to be in.
In that case, roll on Living Legends.
would be nice to see that feature in the game no less, as long as it at least costs 10 ton(nes)
Yeah I think it could be cool to have a repair module, as long as it costs precious tonnage to spend on engine/heatsinks/weaponry/etc, and as long as it's very gradual and doesn't repair stuff like lost limbs.
maybe, critical to red or like one stage of damage.
[img]http://www.games4all.co.za/images/sidewindewrjoystick.jpg[/img] sorta simplistic but 'tis good.
[img]http://www.vmart.pk/main/images/wingman%20xtreme%20digital.jpg[/img] aww yeah.
Bumping with content; here's the confirmed list of Mechs in Mechwarrior: 3015 [quote=Mektek.net] LIGHT MECHS 20 Flea 20 Hornet 20 Locust 20 Mercury 20 Stinger 20 Thorn 20 Wasp 25 Mongoose 25 Commando 25 Jackrabbit 30 Valkyrie 30 Hussar 30 Hermes 30 Javelin 30 Spider 30 Urbanmech 30 Falcon 30 Firefly 35 Firestarter 35 Jenner 35 Ostscout 35 Panther 35 Night Hawk 35 Spector 35 Talon 35 Firebee MEDIUM MECHS 40 Assassin 40 Sentinel 40 Cicada 40 Clint 40 Hermes II 40 Vulcan 40 Whitworth 40 Icarus II 45 Phoenix Hawk 45 Wyvern 45 Blackjack 45 Vindicator 45 Kyudo 50 Centurion 50 Crab 50 Enforcer 50 Hunchback 50 Trebuchet 50 Chameleon 50 Starslayer 50 Phoenix 55 Shadow Hawk 55 Scorpion (QUAD) 55 Griffin 55 Kintaro 55 Dervish 55 Wolverine 55 Hoplite 55 Lynx 55 Gladiator (NOT THE CLAN MECH!) HEAVY MECHS 60 Rifleman 60 Ostsol 60 Ostroc 60 Lancelot 60 Champion 60 Dragon 60 Ostroc 60 Ostsol 60 Quickdraw 60 Merlin 60 Galahad 60 Crossbow (NOT THE CLAN MECH!) 65 Thunderbolt 65 Crusader 65 Exterminator 65 Bombardier 65 Catapult 65 Jagermech 65 Cestus 65 Koschei 70 Warhammer 70 Archer 70 Guillotine 70 Grasshopper 70 Excalibur 70 Shootist 75 Orion 75 Marauder 75 Flashman 75 Black Knight 75 Helepolis 75 Hammerhands ASSAULT MECHS 80 Awesome 80 Goliath (QUAD) 80 Thug 80 Charger 80 Victor 80 Zeus 80 Spartan 80 Striker 85 Longbow 85 Battlemaster 85 Crockett 85 Stalker 85 Shogun 90 Ymir 90 Emperor 90 Cyclops 90 Highlander 95 Banshee 95 Nightstar 100 Xanthos (QUAD) 100 Pillager 100 Annihilator 100 Atlas 100 Marauder II 100 King Crab [/quote] And here's the Weapons and Equipment list: [quote=mektek.net]NON LOSTECH WEAPONS AUTOCANNONS AC 2 AC 5 AC 10 AC 20 AC AMMO FLAK TRACER ARTILLERY CANNONS (SNUB NOSE, DIRECT FIRE ONLY) SNIPER THUMPER LONG TOM ARTILLERY AMMO CLUSTER FLECHETTE ILLUMINATION SMOKE MACHINE GUN SMALL LASER MEDIUM LASER LARGE LASER BLAZER CANNON (DUAL LASER) PARTICLE PROJECTION CANNON LONG RANGE MISSILES LRM 5 LRM 10 LRM 15 LRM 20 LRM AMMO HEAT SEEKING INCENDIARY SMOKE FLARE FRAG SHORT RANGE MISSILE SRM 2 SRM 4 SRM 6 SRM AMMO FRAG INFERNO TEAR GAS HEAT SEEKING SMOKE TANDEM CHARGE (ARMOR PIERCING) RETRACTABLE BLADE MINE DISPENSER FLAMER/VEHICLE FLAMER FLAMER/VEHICLE FLAMER AMMO COOLANT INFERNO FUEL WATER FLUID GUN (MECH SCALE SPRAYER) FLUID GUN AMMO COOLANT CORROSIVE FLAME RETARDANT FOAM INFERNO FUEL OIL PAINT/OBSCURANT WATER EQUIPMENT STANDARD ARMOR STANDARD FUSION ENGINES SUPER CHARGER (FOR FUSION ENGINES - REMOVES SAFETY GOVERNORS) HEATSINKS (SINGLE) STANDARD INTERNAL STRUCTURE JUMP JETS JUMP PACK (SINGLE USE) REMOTE SENSOR DISPENSER RECON CAMERA (NON FLYING - FIXED MOUNT) COLLAPSIBLE COMMAND MODULE (COMMAND & CONTROL, CARRIED AND DEPLOYED BY THE CYCLOPS MECH) GROUND MOBILE HYPERPULSE GENERATORS LOSTECH WEAPONS ULTRA AUTOCANNON 5 LUXOR BALLISTIC X AUTOCANNON 10 LBX AC10 AMMO CLUSTER AMMO GAUSS RIFLE MECH MORTAR MECH MORTAR AMMO AIRBURST ANTI PERSONNEL ARMOR PIERCING FLARE SMOKE ARTILLERY AMMO COPPERHEAD ARTILLERY AMMO (TUBE ARTILLERY ADAPTATION OF ARROW IV HOMING MISSILE) THUNDER ARTILLERY AMMO (MINE DEPLOYING ROUND) EXTENDED RANGE LARGE LASER SMALL PULSE LASER MEDIUM PULSE LASER LARGE PULSE LASER EXTENDED RANGE PARTICLE PROJECTION CANNON ARTEMIS IV FIRE CONTROL SYSTEM (ADVANCED LRM FCS) LRM AMMO ARTEMIS IV CAPABLE SWARM THUNDER (MINE DEPLOYING) ARROW IV "ARTILLERY" MISSILE SYSTEM ARROW IV AMMO HOMING NON-HOMING CLUSTER ILLUMINATION SMOKE THUNDER (MINE DEPLOYING) ONE SHOT MISSILE LAUNCHERS (NOT LOSTECH, JUST GONE OUT OF USE) STREAK SHORT RANGE MISSILE LAUNCHER (NOTE, STREAK SRM LAUNCHERS CANNOT USE SPECIALTY SRM AMMO) NARC MISSILE LAUNCHER EQUIPMENT FERRO-FIBROUS ARMOR EXTRA LIGHT FUSION ENGINES (XL) ENDO STEEL INTERNAL STRUCTURE MYOMER ACCELERATION SIGNAL CIRCUITRY (MASC) HEATSINKS (DOUBLE) LASER INSULATING BLANKETS (KEEPS THE VEHICLE COOL BUT FRIES THE LASERS. USED ONLY IN CHIPPEWAS, VIRTUALLY NON-EXISTENT THIS ERA) ANTI MISSILE SYSTEM (AMS) CELLULAR AMMUNITION STORAGE EQUIPMENT (CASE - SAVES YOU FROM AMMO EXPLOSIONS) ELECTRONIC COUNTER MEASURES (ECM) ACTIVE PROBE (DOES NOT EXTEND RADAR/SENSOR RANGE - IT FINDS HIDDEN UNITS AT SHORTER RANGES WHICH NORMAL SENSOR SETUPS WOULD COMPLETELY MISS) TARGET ACQUISITION GEAR (TAG) CHAMELEON LIGHT POLARIZATION SYSTEM (LPS - HOLY GRAIL OF LOSTECH, ONLY FOUND ON A PRISTINE SUPER RARE EXTERMINATOR) NULL SIGNATURE (ALSO ONLY FOUND ON THE EXTERMINATOR, USED IN CONJUNCTION WITH CHAMELEON LPS) COMMAND CONSOLE COCKPIT [/quote]
Well, they're sticking true to their timeframe and trying to avoid overuse of clan tech (Since if I remember correctly, 3015 was before the first clan attack on the inner sphere) Edit: And OMG Urbanmech!!! I can't believe they included that piece of shit (In a good way, I can't believe it) Oh, and the actual mentioning/use of Lostech is pretty cool too.
Yeah, as much as I'm gonna miss my good old Cougar, I am looking forward to this, can't wait to pilot the Atlas and the Battlemaster again.
Oh hell yeah! You know, the Highlander has jump jets, pretty cool for an assault mech.
:aaaaa: That's a lot of mechs and equipment, more than any other MW game IIRC. Even though there's no clan mechs/tech (some of the equipment/weapons looks like it was clan-era-only stuff though.....), they sure are making up for it with the sure volume of other mechs/tech that never made it into previous MW games. Also lol the commando. Such a shitty mech :v: [img]http://www.camospecs.com/images/schemes/3_Dak-PSGCommando.jpg[/img] Interesting they are putting guys like that in there :v: A lot of the older mech designs/CBT mechs were god aweful in looks and functionality.
Woah that's a lot mechs and stuff Fluid gun sounds cool, equip a mech only with those and tons of water tanks FIREMECH actually FLAME RETARDANT FOAM would be more usuable there. What use would water have?
wait hold on [QUOTE=mektek.net]LASER INSULATING BLANKETS (KEEPS THE VEHICLE COOL BUT FRIES THE LASERS. USED ONLY IN CHIPPEWAS, VIRTUALLY NON-EXISTENT THIS ERA)[/QUOTE] does this mean we'll be able to outfit aircraft?
I hate to break your bubble like this, but it's NOT a list of stuff they're going to put into the game, it's a list of stuff that they might be able put into the game. It's pretty much a list all the equipment from the Battletech universe available at that point in the timeline. In other words, most of this stuff probably won't be in the game at all, only some of it will.
After looking at various designs of the mechs... :iia: [QUOTE=paul1290;16972012]I hate to break your bubble like this, but it's NOT a list of stuff they're going to put into the game, it's a list of stuff that might be able put into the game. It's pretty much a list all the equipment from the Battletech universe available at that point in the timeline.[/QUOTE] :iiam:
[QUOTE=paul1290;16972012]I hate to break your bubble like this, but it's NOT a list of stuff they're going to put into the game, it's a list of stuff that they might be able put into the game. It's pretty much a list all the equipment from the Battletech universe available at that point in the timeline. In other words, most of this stuff probably won't be in the game at all, only some of it will.[/QUOTE] ah oh,too bad, makes sense tough.
What the fuck happened to the free release of Mechwarrior 4? God damn it.
[QUOTE=The_Marine;16972182]What the fuck happened to the free release of Mechwarrior 4? God damn it.[/QUOTE] It's still coming. Mektek.net still has to finish upgrading their hardware to deal with the traffic and make sure the final version they'll release is stable. It's probably still going to take a while. Unfortunately, they found out about it about the same time everyone else did, so they didn't have time to prepare beforehand.
[QUOTE=Mektek] 100 King Crab [/quote] Holy shit really?
[QUOTE=paul1290;16972231]It's still coming. Mektek.net still has to finish upgrading their hardware to deal with the traffic and make sure the final version they'll release is stable. It's probably still going to take a while. Unfortunately, they found out about it about the same time everyone else did, so they didn't have time to prepare beforehand.[/QUOTE] It will be so worth the wait in the end since it's gonna have multiplayer again (damn you Microsoft), also 100 more new mechs, weapons and maps.
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