I heard from an unreliable source that there are buddy keys avaliable to beta testers so they can give away to their friends.
Can anyone confirm this, and if so, try and hook us up with some keys?
In addition, the mystery of Cryptic Bucks revealed:
[quote]Ten Ton Hammer: What the hell is a Cryptic Buck? (RawGutts)
Roper: As I mentioned earlier, Cryptic has a set of core technology that we build upon, and being able to have digital distribution for things that are both inside and outside the game was very important to us. We wanted to have a system in place that allowed people to get stuff that way.
So we came up with these Cryptic Bucks, and you can use those to get anything inside or outside of the game. We basically wanted to allow players to have a denomination that can be used across everything that Cryptic does. It’s definitely something we’ve fleshed out as we look towards the future as well. We’ll have players that are bouncing between CO and Star Trek Online, so they can use those for either game. Or maybe they just want to get a hat.
As opposed to having to do billing for three different or four different solutions, we just made Cryptic bucks and are allowing players to use them wherever they want. It’s actually a model that gets used quite a bit in Asia, for those developers or publishers that have several different online games. You see that concept a little bit with US game cards, but traditionally that’s just used to pay off a subscription fee.
We’re trying to expand that out, so that if players get something with Cryptic bucks on it, they can go “Oh! I want pay for my subscriptions on these two games and buy this product from their store. “
Ten Ton Hammer: So more of a way to fully integrate the various aspects of you distribution?
Roper: Yup! We’re trying to make it easier for everybody; easier for the player and easier for the developers, because it’s always one point that it goes through.[/quote]
Basically, they're digital game cards which to buy so you can use it on anything Cryptic Studios-related, whether it be paying for your subscription, for new costume parts, and other stuff.
[QUOTE=Links;16048633]I heard from an unreliable source that there are buddy keys avaliable to beta testers so they can give away to their friends.[/QUOTE]
They did one wave of these a while back (March or April or sometime), and only gave them out to people who logged in on the test days for one week. I think they might of have done a 2nd round of these, but I'm not positive.
Hey Abraham, did they kick you out of the beta because of Duncan?
Or did you dodge that bullet?
[QUOTE=Links;16050862]Hey Abraham, did they kick you out of the beta because of Duncan?
Or did you dodge that bullet?[/QUOTE]
Considering that my FP account name and Champs account name are completely and absolutely unrelated in any possible way, no, I'm still in beta. They're adding in the Nemesis system again for the next test, so I'll probably check that out.
Oh man i want to try this shit out so bad
Me too, it's like... City of Heroes 2, but better!
Anyone have any questions or shit ask away, I'm in the beta and it's pretty fun. I don't see it becoming CoH2 though. I think I might give away my account for it.
Can I use your account to have a go? :saddowns:
Is it going to be free or payed or membership option?
One thing that I didn't like too much about cox was that you grabbed a mission and ran to a random door somewhere and entered, it was then like a mini instance to me, so is champions online like this or is like say WoW where I grab a quest and run off to somewhere in the land and do it?
I believe it's somewhere in the land, except for something like Nemesis fights where you fight in their lair.
Also, Alyx, I'd love to give the beta a spin. If you're offering to give it away, sign me up.
[QUOTE=Boomslang;16053848]One thing that I didn't like too much about cox was that you grabbed a mission and ran to a random door somewhere and entered, it was then like a mini instance to me, so is champions online like this or is like say WoW where I grab a quest and run off to somewhere in the land and do it?[/QUOTE]
I would also like to know this, for anyone in the beta. Game looks great but this one key factor may make me pass.
[QUOTE=Raidyr;16056169]I would also like to know this, for anyone in the beta. Game looks great but this one key factor may make me pass.[/QUOTE]
Well it was mentioned that they do have patrol missions and outdoor encounters along with a more varied selection of themed instances that actually require you to go to locations that LOOK like it could hold a factory or warehouse. As far as indoor missions go they also said that the levels are randomly generated so that no two layouts are the exact same (however i do believe there will be slight limitations to that)
[QUOTE=Links;16055873]
Also, Alyx, I'd love to give the beta a spin. If you're offering to give it away, sign me up.[/QUOTE]
Heyy I was here first :gonk:
Thread maker should get beta priority
:(
[QUOTE=Caps lock;16056866]Heyy I was here first :gonk:[/QUOTE]
Hey, if he does give it away, maybe we can share it.
I want to give the character creation for a spin, I can wait for gameplay until the open beta.
[QUOTE=Links;16056915]Hey, if he does give it away, maybe we can share it.[/QUOTE]
I'm up for that.
I've applied for the beta as it looks pretty good!
Interesting article from G4tv.
[quote=g4tv]Last night, I got a chance to check out Atari’s upcoming MMO Champions Online—the company held a bash at the historic Dogpatch Studios in San Francisco (They shot Behind the Green Door there!) so game-journalists could enjoy a crazy rock show from Peelander Z, imbibe some spirited libations and play Champions Online. Don’t hate me because my life is awesome.
But lemme tell you about the game. It’s hard to write a preview of an MMO without mentioning the undisputed king of the genre, World of Warcraft—that game is the measuring stick upon which all other examples of the genre are compared—so my preview of Cryptic’s Champions Online will take a look at some of the ways this super-hero based MMO differs from WOW.
[b]The subject matter[/b]: There are no elves in Champions Online, thank God. Instead of warmed-over Tolkien high-fantasy like WoW, Champions takes its inspiration from something different: The Champions pen-and-paper role-playing game, which took its inspiration from super-hero comics. So Champions aims to put players squarely in the world of comicbook heroes. And not your current crop of angsty anti-hero types either. Think old-school, cosmic Good vs. Evil action for an idea of what Champions is going for.
[b]Customization[/b]: Where WoW has a relatively limited range of character choices, Cryptic’s MMOs are always about customization -- City of Heroes/Villains took MMO customization to new heights, but Champions goes even further than that. The customizing options are literally infinite – any kind of super hero can be created, from hulking huge beasts with shark heads, to retiring, skinny goth chicks with 9 millimeters and bad attitudes. When this game is released in September, I’m taking an entire day to just make characters. The customization features are that deep and interesting. Character creation was so interesting, in fact, that even the concentrated rock and roll power and insanity of Peelander-Z didn’t distract me from creating the super-hero alter-ego of my dreams—I seriously made a character while these Japanese lunatics were screeching out “Ninja High School.”
The customization extends beyond the cosmetic, though. Characters have fully customizable skill trees that can change throughout the game. There aren’t classes per se, although the characters did seem to fit into traditional MMO roles—damage dealers, tanks, etc.
Customization even extends to modes of travel. If you want to fly, you got it, and if you’d rather swing from the skies, there is a spider-man-style option. Even burrowers are represented—you can travel underground like Bugs Bunny in an old Warner Brothers cartoon.
Overall, Champions gives you the option of creating a totally original character with his/her own powers, talent, and backstory (if you wanna go that far.). This is much different than walking around Azeroth as one of a million night elf hunters!
[b]Customized Arch-Enemy[/b]: One of the most intriguing innovations coming in Champions Online is the “Nemesis System.” Since every Superman needs his Lex Luther and every Batman needs his Joker, your Champions alter-ego will have his or her own arch-enemy. Rather than provide a generic villain, Champions allows you to create your own enemy. You’ll customize his/her look and powers, and as you advance through the game gaining power, your ultimate evil adversary will occassionallt pop up to take your girlfriend hostage, steal your shoes and otherwise bedevil you. The game will keep you from creating a weaksauce push-overs to beat up—your arch-enemy will be suitably strong and will grow more powerful as you do.Champions Online
[b]Art Style[/b]: In keeping with the game’s subject matter, Champions Online sports a bright, vibrant visual style, like a comic book. It’s a welcome reprieve from the many brown and grey video games out there: While not the most detailed graphics out there, Champions’ visuals pop and are perfectly in keeping with the genre. City of Heroes was a good looking game, but Champions looks better.
GamePlay: it's very hard to judge an MMO as big as Champions from a preview – think of trying to decide if Warcraft was good based on the first hour or so you played it. It’s not until you’re several dozen hours into an MMO that it really becomes fair to talk about the gameplay. That’s a huge caveat, but what I saw of Champions seemed spot on. It’s obvious the game is going for a more action-oriented feel than some other MMOs—so expect less time waiting around for powers to re-charge, and more time beating up bad guys.
I also got a chance to check out the just-revealed PvP aspects of the game. Since all characters in Champions are good guys, a little creativity was required to work PvP into the game. There are three kinds of PvP in Champions:
* "Hero Games:" This is a series of events and locations where super-heroes can beat each other up for bragging rights and in-game rewards. Think of it like a gladiator pit where two teams of five heroes fight it out.
* "The B.A.S.H:" A free-for-all, open-world PvP style area where heroes can get together and, basically, street-fight each other any way they want.
* "Apocalypse:" Apocalypse features story-driven PvP scenarios where groups get together to defeat other players in more interesting ways than straight deathmatches.
[b]Platform[/b]: I’d love to be able to tell you that Champions Online differs from World of Warcraft in that it is playable on a platform other than PC, but I can’t. At launch, you’ll need to fire up your computer to play the game. Cryptic did say that there is nothing technically stopping the game from showing up on the 360 in the future, and it’s something they’d like to see happen… so who knows?
Overall, Champions Online is enough like other, established MMOs that it feels instantly familiar, but with an intriguing enough concept and innovations to make it feel fresh and leave me wanting more. It’s impossible to know whether Champions will be a fun game 100 hours (or 100 days) in, but I can definitely say I’m eager to find out how it will hold up. I can’t wait to step back into this unique world when it opens up in September.[/quote]
Link: [url]http://g4tv.com/games/xbox-360/40992/champions-online/articles/67697/Champions-Online-Preview/[/url]
Beta key giveaway: [url]http://champions-online.com/node/92898[/url]
I already signed up for one.
It's impossible to sign up since the servers are overloading.
[QUOTE=LeonS;16084206]It's impossible to sign up since the servers are overloading.[/QUOTE]
With some patience I managed to sign up.
So did I.
Are we supposed to get a confirmation email or something afterward though?
I did too.
It's gonna be awesome when we're all playing this.
[QUOTE=Dutch;16093942]I did too.
It's gonna be awesome when we're all playing this.[/QUOTE]
Indeed, we need a facepunch guild.
If the symbol system in the game allows for custom symbols, we should all have a character with that symbol on it.
I could share my beta acc with someone who wants it, as I'm not that into it ATM.
PM Me and I'll give you the details.
Oh, and thread lurkers, you get nothing :(
[editline]gone[/editline]
Mmkay, there it went.
Maybe I'll give it to someone else again next week :smile:
I deleted my porn after reading about Champions Online and The Old Republic. After these announcements, porn is just redundant.
[QUOTE=Faren;16095060]If the symbol system in the game allows for custom symbols, we should all have a character with that symbol on it.[/QUOTE]
A penis?
[QUOTE=Caps lock;16096771]A penis?[/QUOTE]
No it's just[url=http://farm3.static.flickr.com/2331/2266697071_a0a094f77c.jpg?v=0] two oranges and a banana.[/url]
Gosh.
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